mirror of
https://github.com/a2-4am/4cade.git
synced 2024-12-27 12:30:30 +00:00
366 lines
15 KiB
Plaintext
366 lines
15 KiB
Plaintext
# This file is automatically generated
|
|
|
|
A.CITY.DIES=Type(06),AuxType(4000),Access(C3)
|
|
A.E=Type(06),AuxType(4000),Access(C3)
|
|
AA=Type(06),AuxType(4000),Access(C3)
|
|
AB=Type(06),AuxType(4000),Access(C3)
|
|
AC=Type(06),AuxType(4000),Access(C3)
|
|
AF=Type(06),AuxType(4000),Access(C3)
|
|
AGENT.U.S.A=Type(06),AuxType(4000),Access(C3)
|
|
ALCAZAR=Type(06),AuxType(4000),Access(C3)
|
|
ALIEN.AMBUSH=Type(06),AuxType(4000),Access(C3)
|
|
ALIEN.DOWNPOUR=Type(06),AuxType(4000),Access(C3)
|
|
ALIEN.LANDER=Type(06),AuxType(4000),Access(C3)
|
|
ALIEN.MUNCHIES=Type(06),AuxType(4000),Access(C3)
|
|
ALIEN.TYPHOON=Type(06),AuxType(4000),Access(C3)
|
|
ANKH=Type(06),AuxType(4000),Access(C3)
|
|
APE.ESCAPE=Type(06),AuxType(4000),Access(C3)
|
|
APPLE.INVADER=Type(06),AuxType(4000),Access(C3)
|
|
APPLE.PANIC=Type(06),AuxType(4000),Access(C3)
|
|
AQUATRON=Type(06),AuxType(4000),Access(C3)
|
|
ARCHON=Type(06),AuxType(4000),Access(C3)
|
|
ARCHON.II=Type(06),AuxType(4000),Access(C3)
|
|
ARCTIC.FOX=Type(06),AuxType(4000),Access(C3)
|
|
ARENA=Type(06),AuxType(4000),Access(C3)
|
|
ARGOS=Type(06),AuxType(4000),Access(C3)
|
|
ARKANOID=Type(06),AuxType(4000),Access(C3)
|
|
ARTESIANS=Type(06),AuxType(4000),Access(C3)
|
|
AS=Type(06),AuxType(4000),Access(C3)
|
|
AXIS.ASSASSIN=Type(06),AuxType(4000),Access(C3)
|
|
AZTEC=Type(06),AuxType(4000),Access(C3)
|
|
B1=Type(06),AuxType(4000),Access(C3)
|
|
B2=Type(06),AuxType(4000),Access(C3)
|
|
BALLBLAZER=Type(06),AuxType(4000),Access(C3)
|
|
BANDITS=Type(06),AuxType(4000),Access(C3)
|
|
BATTLE.CRUISER=Type(06),AuxType(4000),Access(C3)
|
|
BATTLEZONE=Type(06),AuxType(4000),Access(C3)
|
|
BB=Type(06),AuxType(4000),Access(C3)
|
|
BC=Type(06),AuxType(4000),Access(C3)
|
|
BEACH.LANDING=Type(06),AuxType(4000),Access(C3)
|
|
BEER.RUN=Type(06),AuxType(4000),Access(C3)
|
|
BEJEWELED=Type(06),AuxType(4000),Access(C3)
|
|
BELLHOP=Type(06),AuxType(4000),Access(C3)
|
|
BERZAP=Type(06),AuxType(4000),Access(C3)
|
|
BEZARE=Type(06),AuxType(4000),Access(C3)
|
|
BK=Type(06),AuxType(4000),Access(C3)
|
|
BLACK.MAGIC=Type(06),AuxType(4000),Access(C3)
|
|
BLISTER.BALL=Type(06),AuxType(4000),Access(C3)
|
|
BOA=Type(06),AuxType(4000),Access(C3)
|
|
BOLO=Type(06),AuxType(4000),Access(C3)
|
|
BORG=Type(06),AuxType(4000),Access(C3)
|
|
BOULDER.DASH=Type(06),AuxType(4000),Access(C3)
|
|
BOULDER.DASH.II=Type(06),AuxType(4000),Access(C3)
|
|
BQ=Type(06),AuxType(4000),Access(C3)
|
|
BR=Type(06),AuxType(4000),Access(C3)
|
|
BRUCE.LEE=Type(06),AuxType(4000),Access(C3)
|
|
BT=Type(06),AuxType(4000),Access(C3)
|
|
BU=Type(06),AuxType(4000),Access(C3)
|
|
BUBBLE.BOBBLE=Type(06),AuxType(4000),Access(C3)
|
|
BUG.ATTACK=Type(06),AuxType(4000),Access(C3)
|
|
BUG.BATTLE=Type(06),AuxType(4000),Access(C3)
|
|
BUZZARD.BAIT=Type(06),AuxType(4000),Access(C3)
|
|
BW=Type(06),AuxType(4000),Access(C3)
|
|
BY=Type(06),AuxType(4000),Access(C3)
|
|
CANYON.CLIMBER=Type(06),AuxType(4000),Access(C3)
|
|
CAPTAIN.POWER=Type(06),AuxType(4000),Access(C3)
|
|
CB=Type(06),AuxType(4000),Access(C3)
|
|
CC=Type(06),AuxType(4000),Access(C3)
|
|
CEILING.ZERO=Type(06),AuxType(4000),Access(C3)
|
|
CENTIPEDE=Type(06),AuxType(4000),Access(C3)
|
|
CF=Type(06),AuxType(4000),Access(C3)
|
|
CG=Type(06),AuxType(4000),Access(C3)
|
|
CHIVALRY=Type(06),AuxType(4000),Access(C3)
|
|
CHOPLIFTER=Type(06),AuxType(4000),Access(C3)
|
|
CL=Type(06),AuxType(4000),Access(C3)
|
|
COLUMNS=Type(06),AuxType(4000),Access(C3)
|
|
COMMANDO=Type(06),AuxType(4000),Access(C3)
|
|
CONAN=Type(06),AuxType(4000),Access(C3)
|
|
CONGO=Type(06),AuxType(4000),Access(C3)
|
|
CONGO.BONGO=Type(06),AuxType(4000),Access(C3)
|
|
COSMIC.COMBAT=Type(06),AuxType(4000),Access(C3)
|
|
COUNTY.FAIR=Type(06),AuxType(4000),Access(C3)
|
|
CQ=Type(06),AuxType(4000),Access(C3)
|
|
CR=Type(06),AuxType(4000),Access(C3)
|
|
CRAZY.MAZEY=Type(06),AuxType(4000),Access(C3)
|
|
CRICKATEER=Type(06),AuxType(4000),Access(C3)
|
|
CRIME.WAVE=Type(06),AuxType(4000),Access(C3)
|
|
CRISIS.MOUNTAIN=Type(06),AuxType(4000),Access(C3)
|
|
CROSSFIRE=Type(06),AuxType(4000),Access(C3)
|
|
CRYSTAL.CASTLES=Type(06),AuxType(4000),Access(C3)
|
|
CS=Type(06),AuxType(4000),Access(C3)
|
|
CUBIT=Type(06),AuxType(4000),Access(C3)
|
|
CV=Type(06),AuxType(4000),Access(C3)
|
|
CW=Type(06),AuxType(4000),Access(C3)
|
|
CYBER.STRIKE=Type(06),AuxType(4000),Access(C3)
|
|
CYCLOD=Type(06),AuxType(4000),Access(C3)
|
|
DANGEROUS.DAVE=Type(06),AuxType(4000),Access(C3)
|
|
DEEP.SPACE=Type(06),AuxType(4000),Access(C3)
|
|
DEFENDER=Type(06),AuxType(4000),Access(C3)
|
|
DEMONIC.DECKS=Type(06),AuxType(4000),Access(C3)
|
|
DEPTH.CHARGE=Type(06),AuxType(4000),Access(C3)
|
|
DIAMOND.MINE=Type(06),AuxType(4000),Access(C3)
|
|
DIG.DUG=Type(06),AuxType(4000),Access(C3)
|
|
DINO.EGGS=Type(06),AuxType(4000),Access(C3)
|
|
DINO.SMURF=Type(06),AuxType(4000),Access(C3)
|
|
DIVE.BOMBER=Type(06),AuxType(4000),Access(C3)
|
|
DJ=Type(06),AuxType(4000),Access(C3)
|
|
DM=Type(06),AuxType(4000),Access(C3)
|
|
DOGFIGHT.II=Type(06),AuxType(4000),Access(C3)
|
|
DONKEY.KONG=Type(06),AuxType(4000),Access(C3)
|
|
DOUBLE.TROUBLE=Type(06),AuxType(4000),Access(C3)
|
|
DRELBS=Type(06),AuxType(4000),Access(C3)
|
|
DROL=Type(06),AuxType(4000),Access(C3)
|
|
DU=Type(06),AuxType(4000),Access(C3)
|
|
DUNG.BEETLES=Type(06),AuxType(4000),Access(C3)
|
|
EARLY.BIRD=Type(06),AuxType(4000),Access(C3)
|
|
EI=Type(06),AuxType(4000),Access(C3)
|
|
EPOCH=Type(06),AuxType(4000),Access(C3)
|
|
ES=Type(06),AuxType(4000),Access(C3)
|
|
EVOLUTION=Type(06),AuxType(4000),Access(C3)
|
|
EXTERMINATOR=Type(06),AuxType(4000),Access(C3)
|
|
FALCONS=Type(06),AuxType(4000),Access(C3)
|
|
FAT.CITY=Type(06),AuxType(4000),Access(C3)
|
|
FIREBIRD=Type(06),AuxType(4000),Access(C3)
|
|
FIREBUG=Type(06),AuxType(4000),Access(C3)
|
|
FLIP.OUT=Type(06),AuxType(4000),Access(C3)
|
|
FLY.WARS=Type(06),AuxType(4000),Access(C3)
|
|
FORCE.7=Type(06),AuxType(4000),Access(C3)
|
|
FRAZZLE=Type(06),AuxType(4000),Access(C3)
|
|
FREE.FALL=Type(06),AuxType(4000),Access(C3)
|
|
FROGGER=Type(06),AuxType(4000),Access(C3)
|
|
FROGGER.II=Type(06),AuxType(4000),Access(C3)
|
|
FS2=Type(06),AuxType(4000),Access(C3)
|
|
G.I.JOE=Type(06),AuxType(4000),Access(C3)
|
|
GALACTIC.ATTACK=Type(06),AuxType(4000),Access(C3)
|
|
GALAXIAN=Type(06),AuxType(4000),Access(C3)
|
|
GALAXY.GATES=Type(06),AuxType(4000),Access(C3)
|
|
GAMMA.GOBLINS=Type(06),AuxType(4000),Access(C3)
|
|
GAUNTLET=Type(06),AuxType(4000),Access(C3)
|
|
GENESIS=Type(06),AuxType(4000),Access(C3)
|
|
GENETIC.DRIFT=Type(06),AuxType(4000),Access(C3)
|
|
GENIUS=Type(06),AuxType(4000),Access(C3)
|
|
GENIUS.2=Type(06),AuxType(4000),Access(C3)
|
|
GENIUS.3=Type(06),AuxType(4000),Access(C3)
|
|
GHOSTBUSTERS=Type(06),AuxType(4000),Access(C3)
|
|
GOLD.RUSH=Type(06),AuxType(4000),Access(C3)
|
|
GORGON=Type(06),AuxType(4000),Access(C3)
|
|
GREMLINS=Type(06),AuxType(4000),Access(C3)
|
|
GUARDIAN=Type(06),AuxType(4000),Access(C3)
|
|
GUMBALL=Type(06),AuxType(4000),Access(C3)
|
|
H.E.R.O=Type(06),AuxType(4000),Access(C3)
|
|
HADRON=Type(06),AuxType(4000),Access(C3)
|
|
HANDY.DANDY=Type(06),AuxType(4000),Access(C3)
|
|
HARD.HAT.MACK=Type(06),AuxType(4000),Access(C3)
|
|
HEAD.ON=Type(06),AuxType(4000),Access(C3)
|
|
HIGH.RISE=Type(06),AuxType(4000),Access(C3)
|
|
HORIZON.V=Type(06),AuxType(4000),Access(C3)
|
|
HUNGRYBOY=Type(06),AuxType(4000),Access(C3)
|
|
HYPER.HEAD.ON=Type(06),AuxType(4000),Access(C3)
|
|
I1=Type(06),AuxType(4000),Access(C3)
|
|
IKARI.WARRIORS=Type(06),AuxType(4000),Access(C3)
|
|
INFILTRATOR=Type(06),AuxType(4000),Access(C3)
|
|
INFILTRATOR.2=Type(06),AuxType(4000),Access(C3)
|
|
IO=Type(06),AuxType(4000),Access(C3)
|
|
IP=Type(06),AuxType(4000),Access(C3)
|
|
JAWBREAKER=Type(06),AuxType(4000),Access(C3)
|
|
JAWBREAKER.II=Type(06),AuxType(4000),Access(C3)
|
|
JELLYFISH=Type(06),AuxType(4000),Access(C3)
|
|
JOUST=Type(06),AuxType(4000),Access(C3)
|
|
JUGGLER=Type(06),AuxType(4000),Access(C3)
|
|
JUMP.JET=Type(06),AuxType(4000),Access(C3)
|
|
JUMPMAN=Type(06),AuxType(4000),Access(C3)
|
|
JUNGLE.HUNT=Type(06),AuxType(4000),Access(C3)
|
|
KAMIKAZE=Type(06),AuxType(4000),Access(C3)
|
|
KARATEKA=Type(06),AuxType(4000),Access(C3)
|
|
KID.NIKI=Type(06),AuxType(4000),Access(C3)
|
|
KUNG.FU.MASTER=Type(06),AuxType(4000),Access(C3)
|
|
LA=Type(06),AuxType(4000),Access(C3)
|
|
LABYRINTH=Type(06),AuxType(4000),Access(C3)
|
|
LADY.TUT=Type(06),AuxType(4000),Access(C3)
|
|
LANCASTER=Type(06),AuxType(4000),Access(C3)
|
|
LASER.BOUNCE=Type(06),AuxType(4000),Access(C3)
|
|
LAZER.SILK=Type(06),AuxType(4000),Access(C3)
|
|
LC=Type(06),AuxType(4000),Access(C3)
|
|
LEMMINGS=Type(06),AuxType(4000),Access(C3)
|
|
LG=Type(06),AuxType(4000),Access(C3)
|
|
LODE.RUNNER=Type(06),AuxType(4000),Access(C3)
|
|
LOST.TOMB=Type(06),AuxType(4000),Access(C3)
|
|
LP=Type(06),AuxType(4000),Access(C3)
|
|
LUNAR.LEEPERS=Type(06),AuxType(4000),Access(C3)
|
|
M.I.R.V=Type(06),AuxType(4000),Access(C3)
|
|
MAD.BOMBER=Type(06),AuxType(4000),Access(C3)
|
|
MAD.RAT=Type(06),AuxType(4000),Access(C3)
|
|
MANIC.MINER=Type(06),AuxType(4000),Access(C3)
|
|
MARAUDER=Type(06),AuxType(4000),Access(C3)
|
|
MARBLE.MADNESS=Type(06),AuxType(4000),Access(C3)
|
|
MARS.CARS=Type(06),AuxType(4000),Access(C3)
|
|
MATING.ZONE=Type(06),AuxType(4000),Access(C3)
|
|
MAXWELL.MANOR=Type(06),AuxType(4000),Access(C3)
|
|
MAZEBLOX=Type(06),AuxType(4000),Access(C3)
|
|
MB=Type(06),AuxType(4000),Access(C3)
|
|
MC=Type(06),AuxType(4000),Access(C3)
|
|
MD=Type(06),AuxType(4000),Access(C3)
|
|
MEGABOTS=Type(06),AuxType(4000),Access(C3)
|
|
MI=Type(06),AuxType(4000),Access(C3)
|
|
MICRO.INVADERS=Type(06),AuxType(4000),Access(C3)
|
|
MICROWAVE=Type(06),AuxType(4000),Access(C3)
|
|
MINER.2049ER=Type(06),AuxType(4000),Access(C3)
|
|
MINER.II=Type(06),AuxType(4000),Access(C3)
|
|
MINIT.MAN=Type(06),AuxType(4000),Access(C3)
|
|
MINOTAUR=Type(06),AuxType(4000),Access(C3)
|
|
MM=Type(06),AuxType(4000),Access(C3)
|
|
MONSTER.MASH=Type(06),AuxType(4000),Access(C3)
|
|
MOON.PATROL=Type(06),AuxType(4000),Access(C3)
|
|
MOUSKATTACK=Type(06),AuxType(4000),Access(C3)
|
|
MP=Type(06),AuxType(4000),Access(C3)
|
|
MR=Type(06),AuxType(4000),Access(C3)
|
|
MT=Type(06),AuxType(4000),Access(C3)
|
|
MZ=Type(06),AuxType(4000),Access(C3)
|
|
N.O.R.A.D=Type(06),AuxType(4000),Access(C3)
|
|
NEON=Type(06),AuxType(4000),Access(C3)
|
|
NEPTUNE=Type(06),AuxType(4000),Access(C3)
|
|
NEUTRONS=Type(06),AuxType(4000),Access(C3)
|
|
NI=Type(06),AuxType(4000),Access(C3)
|
|
NIBBLER=Type(06),AuxType(4000),Access(C3)
|
|
NIGHT.STALKER=Type(06),AuxType(4000),Access(C3)
|
|
NM=Type(06),AuxType(4000),Access(C3)
|
|
NT=Type(06),AuxType(4000),Access(C3)
|
|
OID.ZONE=Type(06),AuxType(4000),Access(C3)
|
|
OM=Type(06),AuxType(4000),Access(C3)
|
|
ON.THE.RUN=Type(06),AuxType(4000),Access(C3)
|
|
ORBITRON=Type(06),AuxType(4000),Access(C3)
|
|
OUTPOST=Type(06),AuxType(4000),Access(C3)
|
|
OUTWORLD=Type(06),AuxType(4000),Access(C3)
|
|
OW=Type(06),AuxType(4000),Access(C3)
|
|
PACMAN=Type(06),AuxType(4000),Access(C3)
|
|
PAPERBOY=Type(06),AuxType(4000),Access(C3)
|
|
PB=Type(06),AuxType(4000),Access(C3)
|
|
PEEPING.TOM=Type(06),AuxType(4000),Access(C3)
|
|
PEGASUS.II=Type(06),AuxType(4000),Access(C3)
|
|
PENETRATOR=Type(06),AuxType(4000),Access(C3)
|
|
PENGO=Type(06),AuxType(4000),Access(C3)
|
|
PENTAPUS=Type(06),AuxType(4000),Access(C3)
|
|
PEST.PATROL=Type(06),AuxType(4000),Access(C3)
|
|
PHANTOMS.FIVE=Type(06),AuxType(4000),Access(C3)
|
|
PHASER.FIRE=Type(06),AuxType(4000),Access(C3)
|
|
PHOTAR=Type(06),AuxType(4000),Access(C3)
|
|
PICNIC.PARANOIA=Type(06),AuxType(4000),Access(C3)
|
|
PIG.PEN=Type(06),AuxType(4000),Access(C3)
|
|
PITFALL.II=Type(06),AuxType(4000),Access(C3)
|
|
PITSTOP.II=Type(06),AuxType(4000),Access(C3)
|
|
PLANETOIDS=Type(06),AuxType(4000),Access(C3)
|
|
PLASMANIA=Type(06),AuxType(4000),Access(C3)
|
|
PM=Type(06),AuxType(4000),Access(C3)
|
|
POLLYWOG=Type(06),AuxType(4000),Access(C3)
|
|
POOYAN=Type(06),AuxType(4000),Access(C3)
|
|
PR=Type(06),AuxType(4000),Access(C3)
|
|
PULSAR.II=Type(06),AuxType(4000),Access(C3)
|
|
QUADRANT.6112=Type(06),AuxType(4000),Access(C3)
|
|
RANDAMN=Type(06),AuxType(4000),Access(C3)
|
|
RASTER.BLASTER=Type(06),AuxType(4000),Access(C3)
|
|
RB=Type(06),AuxType(4000),Access(C3)
|
|
REAR.GUARD=Type(06),AuxType(4000),Access(C3)
|
|
RED.ALERT=Type(06),AuxType(4000),Access(C3)
|
|
REPTON=Type(06),AuxType(4000),Access(C3)
|
|
RESCUE.RAIDERS=Type(06),AuxType(4000),Access(C3)
|
|
RETRO.FEVER=Type(06),AuxType(4000),Access(C3)
|
|
RI=Type(06),AuxType(4000),Access(C3)
|
|
RIBBIT=Type(06),AuxType(4000),Access(C3)
|
|
RM=Type(06),AuxType(4000),Access(C3)
|
|
ROACH.HOTEL=Type(06),AuxType(4000),Access(C3)
|
|
ROADBLOCK=Type(06),AuxType(4000),Access(C3)
|
|
ROBOT.BATTLE=Type(06),AuxType(4000),Access(C3)
|
|
ROBOTRON.2084=Type(06),AuxType(4000),Access(C3)
|
|
ROUND.ABOUT=Type(06),AuxType(4000),Access(C3)
|
|
RUN.FOR.IT=Type(06),AuxType(4000),Access(C3)
|
|
RUSSKI.DUCK=Type(06),AuxType(4000),Access(C3)
|
|
S2=Type(06),AuxType(4000),Access(C3)
|
|
SABOTAGE=Type(06),AuxType(4000),Access(C3)
|
|
SAMMY.LIGHTFOOT=Type(06),AuxType(4000),Access(C3)
|
|
SARACEN=Type(06),AuxType(4000),Access(C3)
|
|
SC=Type(06),AuxType(4000),Access(C3)
|
|
SD=Type(06),AuxType(4000),Access(C3)
|
|
SEA.DRAGON=Type(06),AuxType(4000),Access(C3)
|
|
SEAFOX=Type(06),AuxType(4000),Access(C3)
|
|
SERPENTINE=Type(06),AuxType(4000),Access(C3)
|
|
SHAMUS=Type(06),AuxType(4000),Access(C3)
|
|
SHORT.CIRCUIT=Type(06),AuxType(4000),Access(C3)
|
|
SI=Type(06),AuxType(4000),Access(C3)
|
|
SKYFOX=Type(06),AuxType(4000),Access(C3)
|
|
SNACK.ATTACK=Type(06),AuxType(4000),Access(C3)
|
|
SNAKE.BYTE=Type(06),AuxType(4000),Access(C3)
|
|
SNEAKERS=Type(06),AuxType(4000),Access(C3)
|
|
SNOGGLE=Type(06),AuxType(4000),Access(C3)
|
|
SOLO.FLIGHT=Type(06),AuxType(4000),Access(C3)
|
|
SPACE.EGGS=Type(06),AuxType(4000),Access(C3)
|
|
SPACE.KADET=Type(06),AuxType(4000),Access(C3)
|
|
SPACE.QUARKS=Type(06),AuxType(4000),Access(C3)
|
|
SPACE.RAIDERS=Type(06),AuxType(4000),Access(C3)
|
|
SPARE.CHANGE=Type(06),AuxType(4000),Access(C3)
|
|
SPECTRE=Type(06),AuxType(4000),Access(C3)
|
|
SPELLWIELDER=Type(06),AuxType(4000),Access(C3)
|
|
SPIDER.RAID=Type(06),AuxType(4000),Access(C3)
|
|
SPINDIZZY=Type(06),AuxType(4000),Access(C3)
|
|
SPY.HUNTER=Type(06),AuxType(4000),Access(C3)
|
|
SS=Type(06),AuxType(4000),Access(C3)
|
|
SS2=Type(06),AuxType(4000),Access(C3)
|
|
STAR.BLAZER=Type(06),AuxType(4000),Access(C3)
|
|
STAR.CRUISER=Type(06),AuxType(4000),Access(C3)
|
|
STAR.DANCE=Type(06),AuxType(4000),Access(C3)
|
|
STAR.MAZE=Type(06),AuxType(4000),Access(C3)
|
|
STAR.THIEF=Type(06),AuxType(4000),Access(C3)
|
|
STARBALL=Type(06),AuxType(4000),Access(C3)
|
|
STARBLASTER=Type(06),AuxType(4000),Access(C3)
|
|
STARGATE=Type(06),AuxType(4000),Access(C3)
|
|
STARGLIDER=Type(06),AuxType(4000),Access(C3)
|
|
STATION.5=Type(06),AuxType(4000),Access(C3)
|
|
STELLAR.7=Type(06),AuxType(4000),Access(C3)
|
|
SU=Type(06),AuxType(4000),Access(C3)
|
|
SUCCESSION=Type(06),AuxType(4000),Access(C3)
|
|
SUPER.BUNNY=Type(06),AuxType(4000),Access(C3)
|
|
SUPER.HUEY=Type(06),AuxType(4000),Access(C3)
|
|
SUPER.PUCKMAN=Type(06),AuxType(4000),Access(C3)
|
|
SUPER.TAXMAN.2=Type(06),AuxType(4000),Access(C3)
|
|
SUPER.ZAXXON=Type(06),AuxType(4000),Access(C3)
|
|
SWASHBUCKLER=Type(06),AuxType(4000),Access(C3)
|
|
TALON=Type(06),AuxType(4000),Access(C3)
|
|
TAPPER=Type(06),AuxType(4000),Access(C3)
|
|
TB=Type(06),AuxType(4000),Access(C3)
|
|
TELEPORT=Type(06),AuxType(4000),Access(C3)
|
|
TERITORY=Type(06),AuxType(4000),Access(C3)
|
|
TETRIS=Type(06),AuxType(4000),Access(C3)
|
|
THE.BILESTOAD=Type(06),AuxType(4000),Access(C3)
|
|
THE.DAM.BUSTERS=Type(06),AuxType(4000),Access(C3)
|
|
THE.GOONIES=Type(06),AuxType(4000),Access(C3)
|
|
THE.HEIST=Type(06),AuxType(4000),Access(C3)
|
|
THE.SNAPPER=Type(06),AuxType(4000),Access(C3)
|
|
THE.SPACE.ARK=Type(06),AuxType(4000),Access(C3)
|
|
THEXDER=Type(06),AuxType(4000),Access(C3)
|
|
THIEF=Type(06),AuxType(4000),Access(C3)
|
|
THRESHOLD=Type(06),AuxType(4000),Access(C3)
|
|
THUNDER.BOMBS=Type(06),AuxType(4000),Access(C3)
|
|
TIME.PILOT=Type(06),AuxType(4000),Access(C3)
|
|
TITAN.CRONUS=Type(06),AuxType(4000),Access(C3)
|
|
TOMAHAWK=Type(06),AuxType(4000),Access(C3)
|
|
TRACK.ATTACK=Type(06),AuxType(4000),Access(C3)
|
|
TRIAD=Type(06),AuxType(4000),Access(C3)
|
|
TROMPERS=Type(06),AuxType(4000),Access(C3)
|
|
TU=Type(06),AuxType(4000),Access(C3)
|
|
TUNNEL.TERROR=Type(06),AuxType(4000),Access(C3)
|
|
TWERPS=Type(06),AuxType(4000),Access(C3)
|
|
UD=Type(06),AuxType(4000),Access(C3)
|
|
VIDEO.VEGAS=Type(06),AuxType(4000),Access(C3)
|
|
VINDICATOR=Type(06),AuxType(4000),Access(C3)
|
|
VORTEX=Type(06),AuxType(4000),Access(C3)
|
|
WARP.DESTROYER=Type(06),AuxType(4000),Access(C3)
|
|
WAVY.NAVY=Type(06),AuxType(4000),Access(C3)
|
|
WAYOUT=Type(06),AuxType(4000),Access(C3)
|
|
WHOMPER.STOMPER=Type(06),AuxType(4000),Access(C3)
|
|
WILLY.BYTE=Type(06),AuxType(4000),Access(C3)
|
|
XEVIOUS=Type(06),AuxType(4000),Access(C3)
|
|
ZARGS=Type(06),AuxType(4000),Access(C3)
|
|
ZAXXON=Type(06),AuxType(4000),Access(C3)
|
|
ZENITH=Type(06),AuxType(4000),Access(C3)
|
|
ZOO.MASTER=Type(06),AuxType(4000),Access(C3)
|
|
_FileInformation.txt=Type(06),AuxType(4000),Access(C3)
|