4cade/res/DFX.CONF
2020-11-23 18:08:31 -05:00

54 lines
1.4 KiB
Plaintext

DHGR.FIZZLE2BIT
DHGR.RIPPLE
DHGR.SOFT.DIAG
DHGR.BUBBLES
DHGR.RADIAL
DHGR.SNOWFL.IN
DHGR.SLOW.STAR
DHGR.CORNER4
DHGR.REDLINES
DHGR.RADIAL4
DHGR.TWOPASS.LR
DHGR.CORNER4RIP
DHGR.STAR
DHGR.BAR.DISSLV
DHGR.SLOW.STARI
DHGR.RADIAL3
DHGR.DIAGONAL
DHGR.SNOWFLAKE
DHGR.RADIAL2
DHGR.IRIS
DHGR.BUBBLES.IN
DHGR.SLOWST.RIP
DHGR.RADIAL5
DHGR.FIZZLE
DHGR.IRIS.IN
DHGR.SWIRL
DHGR.R.BY.PIXEL
DHGR.SNOWFL.RIP
DHGR.CORNER4.IN
DHGR.FLICK
[eof]
#
# transition effects for DHGR slideshows
#
# Each Mega-Attract Module that is a DHGR slideshow (see attract.conf)
# will use a single transition effect for the length of the module.
# Transition effects are loaded in the order listed in this file. Each line
# of this file is a filename (not including comments, like this one). The
# name of the next transition effect is stored in the global prefs, so this
# file should not contain duplicates.
#
# Transition effects are binary files loaded at $6000 and called with DHGR
# page 1 showing and the next DHGR graphic already loaded at $4000/main and
# $4000/aux. A transition effect has full use of main and auxiliary memory,
# including zero pages and text pages if needed. LC RAM banks 1 and 2 are
# reserved for the launcher.
#
# Important: LC RAM bank 1 will be read/write on entry and must be read/write
# on exit. If you need ROM routines, you are responsible for switching to ROM
# then switching back to RAM bank 1 (read/write) before returning.
#