4cade/src
2021-12-14 13:41:37 -05:00
..
cartoons fix Spare Change cartoons 2020-06-09 10:33:47 -07:00
decrunch load decrunch on-the-fly 2020-03-13 19:04:03 -07:00
demo fix endless Pitfall demo without Mockingboard 2021-11-22 04:29:09 -08:00
fx shave some bytes 2021-12-14 00:19:32 -05:00
index update indexes 2021-12-14 13:41:37 -05:00
prelaunch add Cross City to the collection 2021-11-18 20:13:56 -08:00
proboothd assemble bootloader during build 2021-08-13 20:53:38 -04:00
4cade.a add DGR mode and action screenshots for DGR games 2021-12-10 21:50:10 -05:00
4cade.init.a move search indexes and caches to TOTAL.IDX 2021-11-13 16:18:58 -05:00
4cade.init.cffa.a fix CFFA3K issue on IIGS 2020-08-12 08:35:21 -07:00
4cade.init.gs.a allow restarting GS/OS 2020-08-13 16:12:57 -07:00
constants.a update some comments about screen holes 2021-12-13 15:29:14 -05:00
glue.decompress.a add even more files to TOTAL.DATA 2021-11-17 00:25:17 -05:00
glue.launch.a merge action and title slideshow formats and support multiple SHR assets per game 2021-11-17 20:38:34 -05:00
glue.launch.lc2.a fix Reenter race-condition and mini-attract off-by-one 2021-10-29 11:32:14 -07:00
glue.prorwts2.a add even more files to TOTAL.DATA 2021-11-17 00:25:17 -05:00
glue.prorwts2.lc2.a Titles refactoring (#439) 2021-11-15 20:25:32 -05:00
hw.accel.a shave some bytes 2021-10-17 21:30:52 -07:00
hw.accel.lc2.a shave some bytes 2021-10-17 21:30:52 -07:00
hw.joystick.a fix Fastchip joystick detection on older firmware (#338) 2020-09-04 11:20:37 -04:00
hw.memcheck.a support the Spectrum ED 2020-08-05 16:01:22 -07:00
hw.mockingboard.a fix MB CB2 init 2020-08-25 19:17:38 -07:00
hw.vbl.a make IIc VBL consistent with IIe 2020-06-18 09:47:13 -07:00
hw.vbl.init.a disable VBL on Mac IIE card 2021-01-04 10:51:06 -08:00
hw.vidhd.a remove debugging code 2021-12-03 16:41:58 -05:00
macros.a remove GAMES.CONF 2021-11-02 21:49:41 -04:00
okvs.a unconditional branch wasn't always taken because stepptr doesn't always return with Z=0 2021-11-21 15:34:44 -05:00
parse.common.a move okvs_init to init-only section 2021-11-17 23:54:51 -05:00
parse.prefs.a hook up all SHR transition effects and cycle through them 2021-12-02 22:22:28 -05:00
prodos.impl.lc2.a fix seek(*128k) 2021-11-15 12:18:23 -08:00
prodos.path.a add DGR mode and action screenshots for DGR games 2021-12-10 21:50:10 -05:00
prorwts2.a low-cost seek (#438) 2021-11-14 10:31:56 -05:00
textrank.a merge TOTAL.IDX into TOTAL.DATA and remove filename parameter from LoadIndexedFile 2021-11-16 17:44:12 -05:00
ui.animation.a use gGamesListStore less 2021-10-28 01:28:20 -04:00
ui.attract.dgr.a shave some bytes 2021-12-12 22:13:46 -05:00
ui.attract.dhgr.a update some comments about screen holes 2021-12-13 15:29:14 -05:00
ui.attract.gr.a merge action and title slideshow formats and support multiple SHR assets per game 2021-11-17 20:38:34 -05:00
ui.attract.hgr.a merge action and title slideshow formats and support multiple SHR assets per game 2021-11-17 20:38:34 -05:00
ui.attract.mode.a add DGR mode and action screenshots for DGR games 2021-12-10 21:50:10 -05:00
ui.attract.shr.a update some comments about screen holes 2021-12-13 15:29:14 -05:00
ui.browse.mode.a browse previous with no game selected should select last game instead of game 65534 2021-11-21 19:26:40 -05:00
ui.cheats.a some comments 2019-10-13 22:22:47 -04:00
ui.common.a update some comments about screen holes 2021-12-13 15:29:14 -05:00
ui.credits.a add more files to TOTAL.DATA 2021-11-16 21:44:30 -05:00
ui.font.a move font code out of LC2 2021-10-28 00:40:20 -04:00
ui.font.data.a move font code out of LC2 2021-10-28 00:40:20 -04:00
ui.offscreen.a add DGR mode and action screenshots for DGR games 2021-12-10 21:50:10 -05:00
ui.overlay.a Titles refactoring (#439) 2021-11-15 20:25:32 -05:00
ui.reboot.a exit to GS/OS 2020-07-29 21:37:32 -07:00
ui.search.mode.a ensure reload of search index after exiting mini attract mode 2021-11-11 22:20:06 -05:00
ui.wait.a shave some bytes 2021-12-13 16:04:21 -05:00
wait.a move parse.games to init, update dates, other comments 2019-06-23 22:32:18 -04:00