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cartoons
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decrunch
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demo
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another fix for Axis Assassin demo
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2024-05-28 18:30:59 -07:00 |
fx
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move CoordinatesFile pstring to SHR stage 2 so it doesn't get clobbered by FXDATA index
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2024-06-02 21:17:51 -04:00 |
index
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update index files
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2024-06-19 23:51:56 -04:00 |
prelaunch
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OMG 500th game, Ether Quest
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2024-06-19 18:26:23 -07:00 |
proboothd
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use new macro (no binary changes)
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2024-05-25 17:34:49 -04:00 |
4cade.a
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fix animated titles
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2024-06-10 12:30:14 -04:00 |
4cade.branding.a
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fix off-by-1 bug [thanks Frank M.]
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2023-11-18 00:24:15 -05:00 |
4cade.init.a
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fix boot display if no Mockingboard present
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2024-06-12 16:25:08 -04:00 |
4cade.init.cffa.a
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4cade.init.gs.a
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4cade.init.machine.a
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set main zp/stack on launch because some games use aux zp and some emulators don't reset it
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2024-06-12 16:26:32 -04:00 |
4cade.init.screen.a
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factor out some common FX routines, also move font data to D100/LC1
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2024-05-26 13:41:21 -04:00 |
4cade.version.a
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factor out some common FX routines, also move font data to D100/LC1
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2024-05-26 13:41:21 -04:00 |
constants.a
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set main zp/stack on launch because some games use aux zp and some emulators don't reset it
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2024-06-12 16:26:32 -04:00 |
fx.lib.a
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move self-contained shared FX routines to new FXCODE index and load them as needed
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2024-05-31 02:22:38 -04:00 |
glue.decompress.a
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glue.launch.a
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flatten subdirectories to shave some blocks
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2024-05-11 10:36:50 -04:00 |
glue.launch.lc2.a
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fix animated titles
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2024-06-10 12:30:14 -04:00 |
glue.prorwts2.a
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glue.prorwts2.lc2.a
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hw.accel.a
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factor out more FX routines, and fix some RAM bank confusion now that launcher code extends below E000
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2024-05-28 18:57:51 -04:00 |
hw.accel.lc2.a
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hw.joystick.a
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factor out more FX routines, and fix some RAM bank confusion now that launcher code extends below E000
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2024-05-28 18:57:51 -04:00 |
hw.memcheck.a
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hw.mockingboard.a
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factor out more FX routines, and fix some RAM bank confusion now that launcher code extends below E000
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2024-05-28 18:57:51 -04:00 |
hw.vbl.a
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hw.vbl.init.a
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factor out more FX routines, and fix some RAM bank confusion now that launcher code extends below E000
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2024-05-28 18:57:51 -04:00 |
hw.vidhd.a
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macros.a
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remove some unused macros that were hilariously wrong anyway
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2024-06-12 16:30:33 -04:00 |
okvs.a
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parse.common.a
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parse.prefs.a
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factor out some common FX routines, also move font data to D100/LC1
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2024-05-26 13:41:21 -04:00 |
prodos.impl.lc2.a
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prodos.path.a
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move self-contained shared FX routines to new FXCODE index and load them as needed
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2024-05-31 02:22:38 -04:00 |
prorwts2.a
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textrank.a
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ui.animation.a
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fix animated titles
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2024-06-10 12:30:14 -04:00 |
ui.attract.dgr.a
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ui.attract.dhgr.a
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ui.attract.gr.a
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ui.attract.hgr.a
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move self-contained shared FX routines to new FXCODE index and load them as needed
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2024-05-31 02:22:38 -04:00 |
ui.attract.mode.a
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ui.attract.shr.a
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ui.browse.mode.a
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fix graphics mode on reset during demo (#540)
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2023-02-16 15:09:38 -05:00 |
ui.cheats.a
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ui.common.a
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ui.credits.a
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ui.font.a
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ui.font.data.a
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factor out font data (no visible changes)
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2023-10-01 15:04:25 -04:00 |
ui.offscreen.a
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ui.overlay.a
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ui.reboot.a
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ui.search.mode.a
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ui.wait.a
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