4cade/src
2024-06-19 23:51:56 -04:00
..
cartoons
decrunch
demo another fix for Axis Assassin demo 2024-05-28 18:30:59 -07:00
fx move CoordinatesFile pstring to SHR stage 2 so it doesn't get clobbered by FXDATA index 2024-06-02 21:17:51 -04:00
index update index files 2024-06-19 23:51:56 -04:00
prelaunch OMG 500th game, Ether Quest 2024-06-19 18:26:23 -07:00
proboothd use new macro (no binary changes) 2024-05-25 17:34:49 -04:00
4cade.a fix animated titles 2024-06-10 12:30:14 -04:00
4cade.branding.a fix off-by-1 bug [thanks Frank M.] 2023-11-18 00:24:15 -05:00
4cade.init.a fix boot display if no Mockingboard present 2024-06-12 16:25:08 -04:00
4cade.init.cffa.a
4cade.init.gs.a
4cade.init.machine.a set main zp/stack on launch because some games use aux zp and some emulators don't reset it 2024-06-12 16:26:32 -04:00
4cade.init.screen.a factor out some common FX routines, also move font data to D100/LC1 2024-05-26 13:41:21 -04:00
4cade.version.a factor out some common FX routines, also move font data to D100/LC1 2024-05-26 13:41:21 -04:00
constants.a set main zp/stack on launch because some games use aux zp and some emulators don't reset it 2024-06-12 16:26:32 -04:00
fx.lib.a move self-contained shared FX routines to new FXCODE index and load them as needed 2024-05-31 02:22:38 -04:00
glue.decompress.a
glue.launch.a flatten subdirectories to shave some blocks 2024-05-11 10:36:50 -04:00
glue.launch.lc2.a fix animated titles 2024-06-10 12:30:14 -04:00
glue.prorwts2.a
glue.prorwts2.lc2.a
hw.accel.a factor out more FX routines, and fix some RAM bank confusion now that launcher code extends below E000 2024-05-28 18:57:51 -04:00
hw.accel.lc2.a
hw.joystick.a factor out more FX routines, and fix some RAM bank confusion now that launcher code extends below E000 2024-05-28 18:57:51 -04:00
hw.memcheck.a
hw.mockingboard.a factor out more FX routines, and fix some RAM bank confusion now that launcher code extends below E000 2024-05-28 18:57:51 -04:00
hw.vbl.a
hw.vbl.init.a factor out more FX routines, and fix some RAM bank confusion now that launcher code extends below E000 2024-05-28 18:57:51 -04:00
hw.vidhd.a
macros.a remove some unused macros that were hilariously wrong anyway 2024-06-12 16:30:33 -04:00
okvs.a
parse.common.a
parse.prefs.a factor out some common FX routines, also move font data to D100/LC1 2024-05-26 13:41:21 -04:00
prodos.impl.lc2.a
prodos.path.a move self-contained shared FX routines to new FXCODE index and load them as needed 2024-05-31 02:22:38 -04:00
prorwts2.a
textrank.a
ui.animation.a fix animated titles 2024-06-10 12:30:14 -04:00
ui.attract.dgr.a
ui.attract.dhgr.a
ui.attract.gr.a
ui.attract.hgr.a move self-contained shared FX routines to new FXCODE index and load them as needed 2024-05-31 02:22:38 -04:00
ui.attract.mode.a
ui.attract.shr.a
ui.browse.mode.a fix graphics mode on reset during demo (#540) 2023-02-16 15:09:38 -05:00
ui.cheats.a
ui.common.a
ui.credits.a
ui.font.a
ui.font.data.a factor out font data (no visible changes) 2023-10-01 15:04:25 -04:00
ui.offscreen.a
ui.overlay.a
ui.reboot.a
ui.search.mode.a
ui.wait.a