.. |
cartoons
|
|
|
decrunch
|
load decrunch on-the-fly
|
2020-03-13 19:04:03 -07:00 |
fx
|
VBL between mode-switches, blank aux text
|
2020-03-17 15:30:20 -07:00 |
prelaunch
|
Bejeweled 2.4
|
2020-03-18 22:03:10 -07:00 |
proboothd
|
allow SCSI boot
|
2020-01-02 19:39:17 -08:00 |
4cade.a
|
make VBL addresses permanent
|
2020-03-18 19:53:50 -07:00 |
4cade.init.a
|
VBL between mode-switches, blank aux text
|
2020-03-17 15:30:20 -07:00 |
constants.a
|
make VBL addresses permanent
|
2020-03-18 19:53:50 -07:00 |
glue.decompress.a
|
a little refactoring
|
2020-03-15 11:23:56 -04:00 |
glue.launch.a
|
calculate more game display names
|
2020-03-18 13:31:40 -04:00 |
glue.launch.lc2.a
|
shave some bytes
|
2019-11-27 13:51:43 -08:00 |
glue.prorwts2.a
|
restore Fuji Crowded Speed Way
|
2020-03-12 12:36:28 -07:00 |
glue.prorwts2.lc2.a
|
restore Fuji Crowded Speed Way
|
2020-03-12 12:36:28 -07:00 |
hw.accel.a
|
year updates and other minor things
|
2020-03-16 21:58:05 -04:00 |
hw.accel.lc2.a
|
|
|
hw.joystick.a
|
|
|
hw.memcheck.a
|
|
|
hw.mockingboard.a
|
year updates and other minor things
|
2020-03-16 21:58:05 -04:00 |
hw.vbl.a
|
make VBL addresses permanent
|
2020-03-18 19:53:50 -07:00 |
hw.vbl.init.a
|
make VBL addresses permanent
|
2020-03-18 19:53:50 -07:00 |
hw.vidhd.a
|
|
|
macros.a
|
save some bytes
|
2020-03-12 17:03:37 -07:00 |
okvs.a
|
don't store game display names that we can calculate from filename
|
2020-03-18 12:08:39 -04:00 |
parse.common.a
|
shave some bytes
|
2019-11-27 13:51:43 -08:00 |
parse.games.a
|
don't store game display names that we can calculate from filename
|
2020-03-18 12:08:39 -04:00 |
parse.prefs.a
|
year updates and other minor things
|
2020-03-16 21:58:05 -04:00 |
prodos.impl.lc2.a
|
fix Death Sword
|
2020-03-15 11:25:29 -07:00 |
prodos.path.a
|
year updates and other minor things
|
2020-03-16 21:58:05 -04:00 |
prorwts2.a
|
compress DHGR, too
|
2020-03-12 12:36:01 -07:00 |
textrank.a
|
decelerate after building search store
|
2020-03-18 22:11:28 -04:00 |
ui.animation.a
|
save some bytes
|
2020-03-12 17:03:37 -07:00 |
ui.attract.dhgr.a
|
don't store game display names that we can calculate from filename
|
2020-03-18 12:08:39 -04:00 |
ui.attract.gr.a
|
don't store game display names that we can calculate from filename
|
2020-03-18 12:08:39 -04:00 |
ui.attract.hgr.a
|
don't store game display names that we can calculate from filename
|
2020-03-18 12:08:39 -04:00 |
ui.attract.mode.a
|
don't store game display names that we can calculate from filename
|
2020-03-18 12:08:39 -04:00 |
ui.attract.shr.a
|
don't store game display names that we can calculate from filename
|
2020-03-18 12:08:39 -04:00 |
ui.browse.mode.a
|
year updates and other minor things
|
2020-03-16 21:58:05 -04:00 |
ui.cheats.a
|
|
|
ui.common.a
|
VBL between mode-switches, blank aux text
|
2020-03-17 15:30:20 -07:00 |
ui.credits.a
|
save some bytes
|
2020-03-12 17:03:37 -07:00 |
ui.font.a
|
year updates and other minor things
|
2020-03-16 21:58:05 -04:00 |
ui.font.data.lc2.a
|
|
|
ui.font.lc2.a
|
year updates and other minor things
|
2020-03-16 21:58:05 -04:00 |
ui.offscreen.a
|
don't store game display names that we can calculate from filename
|
2020-03-18 12:08:39 -04:00 |
ui.overlay.a
|
don't store game display names that we can calculate from filename
|
2020-03-18 12:08:39 -04:00 |
ui.search.mode.a
|
don't store game display names that we can calculate from filename
|
2020-03-18 12:08:39 -04:00 |
ui.wait.a
|
year updates and other minor things
|
2020-03-16 21:58:05 -04:00 |
wait.a
|
|
|