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cartoons
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decrunch
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demo
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skip playing Pollywog demo on ROM0 or ROM1 IIgs (#625)
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2024-07-02 12:59:46 -04:00 |
fx
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move CoordinatesFile pstring to SHR stage 2 so it doesn't get clobbered by FXDATA index
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2024-06-02 21:17:51 -04:00 |
index
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add gamehelp for Situation Critical
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2024-07-06 16:38:48 -04:00 |
prelaunch
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let Oid Zone exit to TR
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2024-07-10 10:40:30 -07:00 |
proboothd
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use new macro (no binary changes)
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2024-05-25 17:34:49 -04:00 |
4cade.a
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fix animated titles
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2024-06-10 12:30:14 -04:00 |
4cade.branding.a
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fix off-by-1 bug [thanks Frank M.]
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2023-11-18 00:24:15 -05:00 |
4cade.init.a
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fix boot display if no Mockingboard present
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2024-06-12 16:25:08 -04:00 |
4cade.init.cffa.a
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4cade.init.gs.a
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4cade.init.machine.a
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set main zp/stack on launch because some games use aux zp and some emulators don't reset it
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2024-06-12 16:26:32 -04:00 |
4cade.init.screen.a
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factor out some common FX routines, also move font data to D100/LC1
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2024-05-26 13:41:21 -04:00 |
4cade.version.a
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factor out some common FX routines, also move font data to D100/LC1
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2024-05-26 13:41:21 -04:00 |
constants.a
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set main zp/stack on launch because some games use aux zp and some emulators don't reset it
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2024-06-12 16:26:32 -04:00 |
fx.lib.a
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move self-contained shared FX routines to new FXCODE index and load them as needed
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2024-05-31 02:22:38 -04:00 |
glue.decompress.a
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add even more files to TOTAL.DATA
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2021-11-17 00:25:17 -05:00 |
glue.launch.a
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flatten subdirectories to shave some blocks
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2024-05-11 10:36:50 -04:00 |
glue.launch.lc2.a
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fix animated titles
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2024-06-10 12:30:14 -04:00 |
glue.prorwts2.a
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add even more files to TOTAL.DATA
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2021-11-17 00:25:17 -05:00 |
glue.prorwts2.lc2.a
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SHR iris and ripple effects
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2021-12-15 21:59:32 -05:00 |
hw.accel.a
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factor out more FX routines, and fix some RAM bank confusion now that launcher code extends below E000
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2024-05-28 18:57:51 -04:00 |
hw.accel.lc2.a
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hw.joystick.a
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factor out more FX routines, and fix some RAM bank confusion now that launcher code extends below E000
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2024-05-28 18:57:51 -04:00 |
hw.memcheck.a
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hw.mockingboard.a
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factor out more FX routines, and fix some RAM bank confusion now that launcher code extends below E000
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2024-05-28 18:57:51 -04:00 |
hw.vbl.a
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SHR iris and ripple effects
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2021-12-15 21:59:32 -05:00 |
hw.vbl.init.a
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factor out more FX routines, and fix some RAM bank confusion now that launcher code extends below E000
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2024-05-28 18:57:51 -04:00 |
hw.vidhd.a
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remove debugging code
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2021-12-03 16:41:58 -05:00 |
macros.a
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remove some unused macros that were hilariously wrong anyway
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2024-06-12 16:30:33 -04:00 |
okvs.a
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unconditional branch wasn't always taken because stepptr doesn't always return with Z=0
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2021-11-21 15:34:44 -05:00 |
parse.common.a
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move okvs_init to init-only section
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2021-11-17 23:54:51 -05:00 |
parse.prefs.a
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factor out some common FX routines, also move font data to D100/LC1
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2024-05-26 13:41:21 -04:00 |
prodos.impl.lc2.a
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convert Conan demo, save 40kb
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2022-05-05 13:56:14 -07:00 |
prodos.path.a
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move self-contained shared FX routines to new FXCODE index and load them as needed
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2024-05-31 02:22:38 -04:00 |
prorwts2.a
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retry failed reads, ignore failed writes
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2022-06-16 22:07:06 -07:00 |
textrank.a
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move demo-less, single-load games to TOTAL.DATA
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2022-09-05 20:38:43 -04:00 |
ui.animation.a
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fix animated titles
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2024-06-10 12:30:14 -04:00 |
ui.attract.dgr.a
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shave some bytes
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2021-12-12 22:13:46 -05:00 |
ui.attract.dhgr.a
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update some comments about screen holes
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2021-12-13 15:29:14 -05:00 |
ui.attract.gr.a
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merge action and title slideshow formats and support multiple SHR assets per game
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2021-11-17 20:38:34 -05:00 |
ui.attract.hgr.a
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move self-contained shared FX routines to new FXCODE index and load them as needed
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2024-05-31 02:22:38 -04:00 |
ui.attract.mode.a
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migrate demos to TOTAL.DATA
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2022-09-30 20:04:02 -04:00 |
ui.attract.shr.a
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also add browse mode hotkey for SHR-only slideshow
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2022-06-06 01:10:40 -04:00 |
ui.browse.mode.a
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fix graphics mode on reset during demo (#540)
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2023-02-16 15:09:38 -05:00 |
ui.cheats.a
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ui.common.a
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update some comments about screen holes
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2021-12-13 15:29:14 -05:00 |
ui.credits.a
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add more files to TOTAL.DATA
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2021-11-16 21:44:30 -05:00 |
ui.font.a
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ui.font.data.a
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factor out font data (no visible changes)
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2023-10-01 15:04:25 -04:00 |
ui.offscreen.a
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add DGR mode and action screenshots for DGR games
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2021-12-10 21:50:10 -05:00 |
ui.overlay.a
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add cheats M
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2022-05-12 19:30:25 -07:00 |
ui.reboot.a
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ui.search.mode.a
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add mega-attract filters and hotkey for SHR-only slideshow
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2022-06-05 21:53:41 -04:00 |
ui.wait.a
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shave some bytes
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2021-12-13 16:04:21 -05:00 |