4cade/src
2024-07-10 10:40:30 -07:00
..
cartoons
decrunch
demo skip playing Pollywog demo on ROM0 or ROM1 IIgs (#625) 2024-07-02 12:59:46 -04:00
fx move CoordinatesFile pstring to SHR stage 2 so it doesn't get clobbered by FXDATA index 2024-06-02 21:17:51 -04:00
index add gamehelp for Situation Critical 2024-07-06 16:38:48 -04:00
prelaunch let Oid Zone exit to TR 2024-07-10 10:40:30 -07:00
proboothd use new macro (no binary changes) 2024-05-25 17:34:49 -04:00
4cade.a fix animated titles 2024-06-10 12:30:14 -04:00
4cade.branding.a fix off-by-1 bug [thanks Frank M.] 2023-11-18 00:24:15 -05:00
4cade.init.a fix boot display if no Mockingboard present 2024-06-12 16:25:08 -04:00
4cade.init.cffa.a
4cade.init.gs.a
4cade.init.machine.a set main zp/stack on launch because some games use aux zp and some emulators don't reset it 2024-06-12 16:26:32 -04:00
4cade.init.screen.a factor out some common FX routines, also move font data to D100/LC1 2024-05-26 13:41:21 -04:00
4cade.version.a factor out some common FX routines, also move font data to D100/LC1 2024-05-26 13:41:21 -04:00
constants.a set main zp/stack on launch because some games use aux zp and some emulators don't reset it 2024-06-12 16:26:32 -04:00
fx.lib.a move self-contained shared FX routines to new FXCODE index and load them as needed 2024-05-31 02:22:38 -04:00
glue.decompress.a add even more files to TOTAL.DATA 2021-11-17 00:25:17 -05:00
glue.launch.a flatten subdirectories to shave some blocks 2024-05-11 10:36:50 -04:00
glue.launch.lc2.a fix animated titles 2024-06-10 12:30:14 -04:00
glue.prorwts2.a add even more files to TOTAL.DATA 2021-11-17 00:25:17 -05:00
glue.prorwts2.lc2.a SHR iris and ripple effects 2021-12-15 21:59:32 -05:00
hw.accel.a factor out more FX routines, and fix some RAM bank confusion now that launcher code extends below E000 2024-05-28 18:57:51 -04:00
hw.accel.lc2.a
hw.joystick.a factor out more FX routines, and fix some RAM bank confusion now that launcher code extends below E000 2024-05-28 18:57:51 -04:00
hw.memcheck.a
hw.mockingboard.a factor out more FX routines, and fix some RAM bank confusion now that launcher code extends below E000 2024-05-28 18:57:51 -04:00
hw.vbl.a SHR iris and ripple effects 2021-12-15 21:59:32 -05:00
hw.vbl.init.a factor out more FX routines, and fix some RAM bank confusion now that launcher code extends below E000 2024-05-28 18:57:51 -04:00
hw.vidhd.a remove debugging code 2021-12-03 16:41:58 -05:00
macros.a remove some unused macros that were hilariously wrong anyway 2024-06-12 16:30:33 -04:00
okvs.a unconditional branch wasn't always taken because stepptr doesn't always return with Z=0 2021-11-21 15:34:44 -05:00
parse.common.a move okvs_init to init-only section 2021-11-17 23:54:51 -05:00
parse.prefs.a factor out some common FX routines, also move font data to D100/LC1 2024-05-26 13:41:21 -04:00
prodos.impl.lc2.a convert Conan demo, save 40kb 2022-05-05 13:56:14 -07:00
prodos.path.a move self-contained shared FX routines to new FXCODE index and load them as needed 2024-05-31 02:22:38 -04:00
prorwts2.a retry failed reads, ignore failed writes 2022-06-16 22:07:06 -07:00
textrank.a move demo-less, single-load games to TOTAL.DATA 2022-09-05 20:38:43 -04:00
ui.animation.a fix animated titles 2024-06-10 12:30:14 -04:00
ui.attract.dgr.a shave some bytes 2021-12-12 22:13:46 -05:00
ui.attract.dhgr.a update some comments about screen holes 2021-12-13 15:29:14 -05:00
ui.attract.gr.a merge action and title slideshow formats and support multiple SHR assets per game 2021-11-17 20:38:34 -05:00
ui.attract.hgr.a move self-contained shared FX routines to new FXCODE index and load them as needed 2024-05-31 02:22:38 -04:00
ui.attract.mode.a migrate demos to TOTAL.DATA 2022-09-30 20:04:02 -04:00
ui.attract.shr.a also add browse mode hotkey for SHR-only slideshow 2022-06-06 01:10:40 -04:00
ui.browse.mode.a fix graphics mode on reset during demo (#540) 2023-02-16 15:09:38 -05:00
ui.cheats.a
ui.common.a update some comments about screen holes 2021-12-13 15:29:14 -05:00
ui.credits.a add more files to TOTAL.DATA 2021-11-16 21:44:30 -05:00
ui.font.a
ui.font.data.a factor out font data (no visible changes) 2023-10-01 15:04:25 -04:00
ui.offscreen.a add DGR mode and action screenshots for DGR games 2021-12-10 21:50:10 -05:00
ui.overlay.a add cheats M 2022-05-12 19:30:25 -07:00
ui.reboot.a
ui.search.mode.a add mega-attract filters and hotkey for SHR-only slideshow 2022-06-05 21:53:41 -04:00
ui.wait.a shave some bytes 2021-12-13 16:04:21 -05:00