4cade/bin
2021-11-30 22:29:12 -08:00
..
4cade.vii
addfile.js fix idx spacing 2021-11-30 22:29:12 -08:00
addfile.sh combine some IDX files 2021-11-12 20:46:05 -05:00
buildcache.js Win buildcache 2021-11-18 18:39:21 -08:00
buildcache.py FIX: search cache incorrectly returned if a shorter input buffer matched 2021-11-09 23:12:06 -05:00
builddisplaynames.js sync 2021-10-24 17:09:29 -07:00
buildfileinfo.js
buildfileinfo.sh
buildfx.js sync 2021-10-24 17:09:29 -07:00
buildfxful.bat
buildindexedfile.sh Titles refactoring (#439) 2021-11-15 20:25:32 -05:00
buildokvs.js sync 2021-10-24 17:09:29 -07:00
buildokvs.sh
buildpre.js
buildpreall.bat
buildsearch.js sync 2021-11-18 12:52:11 -08:00
buildsearch.sh remove debugging code 2021-11-17 14:35:06 -05:00
buildslideshow.js sync 2021-11-18 12:52:11 -08:00
buildslideshow.sh merge action and title slideshow formats and support multiple SHR assets per game 2021-11-17 20:38:34 -05:00
buildss.js sync 2021-11-18 12:52:11 -08:00
changebootloader.js
changebootloader.sh
check-attract-mode.sh merge action and title slideshow formats and support multiple SHR assets per game 2021-11-17 20:38:34 -05:00
checkdate.js sync 2021-10-27 21:10:19 -07:00
converthelp.js sync 2021-10-27 21:10:19 -07:00
converthelp.sh
forevershr.sh automate reconverting SHR files forever 2021-11-27 16:44:12 -05:00
generate-mini-attract-mode.sh merge action and title slideshow formats and support multiple SHR assets per game 2021-11-17 20:38:34 -05:00
makesorted.js
packhgrfile.py Don't pack titles that have animations (#435) 2021-11-12 20:52:25 -05:00
padto.js sync 2021-11-18 12:52:11 -08:00
padto.sh minor updates 2021-10-27 00:46:25 -04:00
rename.py
toshr.sh automate adding new and updating existing SHR files 2021-11-27 16:43:53 -05:00
V2Make.scpt