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Update readme
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@ -18,7 +18,7 @@ Features of this build environment include:
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* If you change a macro file used by one or more assembly source files, the right files will be re-assembled automatically. Assembly file dependencies are generated during the build.
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* Supports projects types like ORCA shell executable, GUI executable, new desk accessory, classic desk accessory and control panel. In Xcode, when you create a project, you will see options for each of these project types. Select one and you will have a skeleton project which includes enough code to give you a basic "hello world" style application of that type.
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* Creates a disk image with your executable as part of the build.
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* Automatically launch your application in an Apple //gs emulator on build so you can go from coding to testing your latest build as quickly as possible.
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* Automatically launch your application in an Apple //gs emulator on build and run so you can go from coding to testing your latest build as quickly as possible.
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* Add configuration to the Xcode project template so that the C source and header files (including system includes) are indexed. By doing this, code completion and other features of Xcode should work.
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Features which are not implemented yet but I want to deliver include:
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