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Move Memory Flags to .h since debugger needs them
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@ -57,20 +57,6 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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#include "Debugger\DebugDefs.h"
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#include "YamlHelper.h"
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// Memory Flag
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#define MF_80STORE 0x00000001
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#define MF_ALTZP 0x00000002
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#define MF_AUXREAD 0x00000004 // RAMRD
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#define MF_AUXWRITE 0x00000008 // RAMWRT
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#define MF_BANK2 0x00000010
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#define MF_HIGHRAM 0x00000020
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#define MF_HIRES 0x00000040
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#define MF_PAGE2 0x00000080
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#define MF_SLOTC3ROM 0x00000100
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#define MF_SLOTCXROM 0x00000200
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#define MF_WRITERAM 0x00000400
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#define MF_IMAGEMASK 0x000003F7
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#define SW_80STORE (memmode & MF_80STORE)
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#define SW_ALTZP (memmode & MF_ALTZP)
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#define SW_AUXREAD (memmode & MF_AUXREAD)
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@ -1,5 +1,19 @@
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#pragma once
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// Memory Flag
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#define MF_80STORE 0x00000001
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#define MF_ALTZP 0x00000002
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#define MF_AUXREAD 0x00000004 // RAMRD
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#define MF_AUXWRITE 0x00000008 // RAMWRT
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#define MF_BANK2 0x00000010 // LanguageCard Bank 2 $D000.$DFFF
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#define MF_HIGHRAM 0x00000020
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#define MF_HIRES 0x00000040
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#define MF_PAGE2 0x00000080
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#define MF_SLOTC3ROM 0x00000100
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#define MF_SLOTCXROM 0x00000200
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#define MF_WRITERAM 0x00000400
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#define MF_IMAGEMASK 0x000003F7
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enum
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{
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// Note: All are in bytes!
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