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Save-state: Explicitly init MB SoundcardType when loading state. (Fixes #609)
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@@ -405,6 +405,7 @@ static void Snapshot_LoadState_v2(void)
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KeybReset();
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VideoResetState();
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MB_Reset();
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MB_InitSoundcardType(); // GH#609
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sg_SSC.CommReset();
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#ifdef USE_SPEECH_API
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g_Speech.Reset();
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