renamed DAC to SAM

This commit is contained in:
unknown 2015-03-30 17:25:30 +09:00
parent b386c444c3
commit fa43e909ed
5 changed files with 10 additions and 10 deletions

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@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug NoDX|Win32">
@ -125,7 +125,7 @@
<ClCompile Include="source\Configuration\PropertySheet.cpp" />
<ClCompile Include="source\Configuration\PropertySheetHelper.cpp" />
<ClCompile Include="source\CPU.cpp" />
<ClCompile Include="source\DAC.cpp" />
<ClCompile Include="source\SAM.cpp" />
<ClCompile Include="source\Debugger\Debug.cpp" />
<ClCompile Include="source\Debugger\Debugger_Assembler.cpp" />
<ClCompile Include="source\Debugger\Debugger_Color.cpp" />
@ -420,4 +420,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>

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@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="source\Applewin.cpp">
@ -169,7 +169,7 @@
<ClCompile Include="source\Debugger\Util_MemoryTextFile.cpp">
<Filter>Source Files\Debugger</Filter>
</ClCompile>
<ClCompile Include="source\DAC.cpp">
<ClCompile Include="source\SAM.cpp">
<Filter>Source Files\Emulator</Filter>
</ClCompile>
</ItemGroup>
@ -647,4 +647,4 @@
<Filter>Resource Files</Filter>
</ResourceCompile>
</ItemGroup>
</Project>
</Project>

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@ -51,7 +51,7 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include "..\resource\resource.h"
#include "Configuration\PropertySheet.h"
#include "Debugger\DebugDefs.h"
#include "DAC.h"
#include "SAM.h"
// Memory Flag
#define MF_80STORE 0x00000001

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@ -21,7 +21,7 @@
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/*
DAC.CPP
SAM.CPP
Emulate an 8 bit DAC (eg: SAM card) which writes unsigned byte
data written to its IO area to the audio buffer (as used by the speaker).
@ -34,7 +34,7 @@
#include "AppleWin.h"
#include "Memory.h"
#include "DAC.h"
#include "SAM.h"
#include "Speaker.h"
//

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@ -1,2 +1,2 @@
// 8 bit DAC (eg: SAM)
// SAM speech card (8 bit DAC):
void ConfigureDAC(LPBYTE pCxRomPeripheral, UINT uSlot);