Add the SNES MAX controller mapping files.
Update makeAppleWin.bat to copy the mapping files into the distro zip.
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@COPY /Y "%APPLEWIN_ROOT%\docs\Debugger_Changelog.txt" "%~1"
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@COPY /Y "%APPLEWIN_ROOT%\docs\Debugger_Changelog.txt" "%~1"
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@COPY /Y "%APPLEWIN_ROOT%\help\AppleWin.chm" "%~1"
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@COPY /Y "%APPLEWIN_ROOT%\help\AppleWin.chm" "%~1"
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@COPY /Y "%APPLEWIN_ROOT%\Release v141_xp\AppleWin.exe" "%~1"
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@COPY /Y "%APPLEWIN_ROOT%\Release v141_xp\AppleWin.exe" "%~1"
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@MKDIR "%~1\snesmax"
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@COPY /Y "%APPLEWIN_ROOT%\snesmax\*" "%~1\snesmax"
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CD "%~1"
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CD "%~1"
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"C:\Program Files (x86)\7-Zip\7z.exe" a ..\AppleWin"%~1".zip *
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"C:\Program Files (x86)\7-Zip\7z.exe" a ..\AppleWin"%~1".zip *
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"C:\Program Files (x86)\7-Zip\7z.exe" a ..\AppleWin"%~1"-PDB.zip "%APPLEWIN_ROOT%\Release v141_xp\AppleWin.pdb"
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"C:\Program Files (x86)\7-Zip\7z.exe" a ..\AppleWin"%~1"-PDB.zip "%APPLEWIN_ROOT%\Release v141_xp\AppleWin.pdb"
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---
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File_hdr:
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Tag: AppleWin Controller Button Remapping
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Version: 1
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Unit:
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HID: VID_0810&PID_0001
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Description: Chinese PS2 USB Dual Controller adapter # Description to be used in AppleWin's GUI
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1: X # triangle
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2: A # circle
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3: B # x
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4: Y # square
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5: "" # L2
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6: "" # R2
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7: LB # L1
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8: RB # R1
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9: SELECT # Select
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10: START # Start
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11: "" # X/Y Axis button
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12: "" # Z Axis/Rotation button
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...
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---
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File_hdr:
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Tag: AppleWin Controller Button Remapping
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Version: 1
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Unit:
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HID: VID_6666&PID_0667
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Description: Lik-Sang Super Smartjoy adapter # Description to be used in AppleWin's GUI
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1: X # mirrors to 10 & Z-Rot up
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2: A # mirrors to 5 & Z-Axis right
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3: B # mirrors to 6 & Z-Rot down
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4: Y # mirrors to 11 & Z-Axis left
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5: "" # A (dup)
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6: "" # B (dup)
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7: LB
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8: RB
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9: SELECT
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10: "" # X (dup)
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11: "" # Y (dup)
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12: START
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13: "" # mirrors to X-Axis up
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14: "" # mirrors to Y-Axis right
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15: "" # mirrors to X-Axis down
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16: "" # mirrors to Y-Axis left
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...
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---
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File_hdr:
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Tag: AppleWin Controller Button Remapping
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Version: 1
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Unit:
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HID: VID_046D&PID_C21D
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Description: Logitech F310 # Description to be used in AppleWin's GUI
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1: B # A
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2: A # B
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3: Y # X
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4: X # Y
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5: LB # LB
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6: RB # RB
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7: SELECT # BACK
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8: START # START
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9: "" # X/Y Axis button
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10: "" # Z Axis/Rotation button
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...
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---
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File_hdr:
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Tag: AppleWin Controller Button Remapping
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Version: 1
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Unit:
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HID: VID_289B&PID_0042
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Description: Raphnet Dual NES adapter V2 # Description to be used in AppleWin's GUI
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1: Y # SNES Y = NES B
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2: B # SNES B = NES A
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3: SELECT
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4: START
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5: "" # n/a : SNES A
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6: "" # n/a : SNES X
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7: "" # n/a : SNES LB
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8: "" # n/a : SNES RB
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9: ""
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10: ""
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11: ""
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12: ""
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...
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---
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File_hdr:
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Tag: AppleWin Controller Button Remapping
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Version: 1
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Unit:
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HID: VID_289B&PID_0057
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Description: Raphnet Dual SNES adapter V2 # Description to be used in AppleWin's GUI
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1: Y
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2: B
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3: SELECT
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4: START
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5: A
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6: X
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7: LB
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8: RB
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9: ""
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10: ""
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11: ""
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12: ""
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...
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---
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File_hdr:
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Tag: AppleWin Controller Button Remapping
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Version: 1
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Unit:
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HID: VID_06A3&PID_FF0C
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Description: Saitek P2500 Cyborg Force Rumble Pad # Description to be used in AppleWin's GUI
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1: Y # upper-left
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2: X # upper-center
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3: B # lower-left
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4: A # lower-center
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5: LB # upper-right
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6: RB # lower-right
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7: LB # LB
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8: RB # RB
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9: SELECT # button for X/Y Axis {analog left }
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10: START # button for Z Axis/Rotation {analog right} | AKA Rudder/Throttle
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11: START # S (FPS)
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12: SELECT # Digital
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...
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---
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File_hdr:
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Tag: AppleWin Controller Button Remapping
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Version: 1
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Unit:
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HID: VID_06A3&PID_040C
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Description: Saitek P2900 Wireless Pad # Description to be used in AppleWin's GUI
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1: Y # upper-left
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2: B # lower-left
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3: A # lower-center
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4: X # upper-center
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5: LB # L1
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6: RB # R1
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7: SELECT # L2
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8: START # R2
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9: RB # lower-right (black)
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10: LB # upper-right (grey)
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11: SELECT # button for X/Y Axis {analog left }
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12: START # button for Z Axis/Rotation {analog right}
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13: "" # FPS {AppleWin does not read}
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14: "" # analog "
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...
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---
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File_hdr:
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Tag: AppleWin Controller Button Remapping
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Version: 1
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Unit:
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HID: VID_06A3&PID_040B
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Description: Saitek P990 Dual Analog Pad # Description to be used in AppleWin's GUI
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1: Y # upper-left
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2: B # lower-left
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3: A # lower-center
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4: X # upper-center
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5: LB # L1
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6: RB # R1
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7: SELECT # L2
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8: START # R2
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9: RB # lower-right (black)
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10: LB # upper-right (grey)
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11: SELECT # button for X/Y Axis {analog left }
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12: START # button for Z Axis/Rotation {analog right}
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13: "" # FPS {AppleWin does not read}
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14: "" # analog "
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...
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---
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File_hdr:
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Tag: AppleWin Controller Button Remapping
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Version: 1
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Unit:
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HID: VID_054C&PID_05C4
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Description: Sony DualShock 4 # Description to be used in AppleWin's GUI
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1: Y
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2: B
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3: A
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4: X
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5: LB
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6: RB
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7: ""
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8: ""
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9: SELECT
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10: START
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11: ""
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12: ""
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...
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