mirror of
https://github.com/AppleWin/AppleWin.git
synced 2026-04-20 00:17:16 +00:00
rename SAM to DAC functions
This commit is contained in:
+30
-18
@@ -42,13 +42,21 @@
|
||||
//
|
||||
|
||||
|
||||
static BYTE __stdcall IOWrite_DAC(WORD pc, WORD addr, BYTE bWrite, BYTE d, ULONG nCyclesLeft)
|
||||
static BYTE __stdcall IOWrite_SAM(WORD pc, WORD addr, BYTE bWrite, BYTE d, ULONG nCyclesLeft)
|
||||
{
|
||||
// Emulate audio from an 8 bit DAC
|
||||
// only if using wave data
|
||||
// uses the existing speaker for the timing but then
|
||||
// substitutes the analog data which gets subsequently
|
||||
// sent to audio out
|
||||
// Emulate audio from a SAM / 8 bit DAC card
|
||||
// Only supportable if AppleWin is using WAVE output
|
||||
//
|
||||
// This works by using the existing speaker handling but then
|
||||
// replacing the speaker audio with the 8 bit samples from the DAC
|
||||
// before they get sent out to the soundcard buffer, whilst
|
||||
// audio samples are being written to the SAM.
|
||||
//
|
||||
// Whilst very unusual, it is possible to intermingle use of SAM and the apple
|
||||
// speaker. This is crudely supported with g_quieterSpeaker making the Apple
|
||||
// speaker produce quieter clicks which will be crudely intermingled
|
||||
// with the SAM data. The mute gets reset after the speaker code detects
|
||||
// silence.
|
||||
|
||||
byte mb_res;
|
||||
|
||||
@@ -57,20 +65,24 @@ static BYTE __stdcall IOWrite_DAC(WORD pc, WORD addr, BYTE bWrite, BYTE d, ULON
|
||||
// use existing speaker code to bring timing up to date
|
||||
mb_res = SpkrToggle(pc, addr, bWrite, d, nCyclesLeft);
|
||||
|
||||
// 8 bit card WAV driver (scaled by 256)
|
||||
// 0xFF 255 0x7f 127
|
||||
// 0x80 128 0x00 0
|
||||
// 0x7f 127 0xFF -1
|
||||
// 0x00 0 0x80 -128
|
||||
|
||||
// replace regular speaker output with 8 bit DAC value
|
||||
// regular speaker data still audible but quieter until speaker
|
||||
// goes idle (so both work simultaneously)
|
||||
// The DAC in the SAM uses unsigned 8 bit samples
|
||||
// The WAV data that g_nSpeakerData is loaded into is a signed short
|
||||
//
|
||||
// We convert unsigned 8 bit to signed by toggling the most significant bit
|
||||
//
|
||||
// SAM card WAV driver SAM WAV
|
||||
// 0xFF 255 0x7f 127 _ FF 7F
|
||||
// 0x81 129 0x01 1 / \
|
||||
// 0x80 128 0x00 0 / \ /80 00
|
||||
// 0x7f 127 0xFF -1 \_/
|
||||
// 0x00 0 0x80 -128 00 80
|
||||
//
|
||||
// SAM is 8 bit, PC WAV is 16 so shift audio to the MSB (<< 8)
|
||||
|
||||
g_nSpeakerData = (d ^ 0x80) << 8;
|
||||
|
||||
// make speaker quieter so eg: a metronome click through the
|
||||
// Apple speaker is softer vs. the analogue SAM output
|
||||
// Apple speaker is softer vs. the analogue SAM output.
|
||||
g_quieterSpeaker = 1;
|
||||
}
|
||||
else
|
||||
@@ -79,7 +91,7 @@ static BYTE __stdcall IOWrite_DAC(WORD pc, WORD addr, BYTE bWrite, BYTE d, ULON
|
||||
return mb_res;
|
||||
}
|
||||
|
||||
void ConfigureDAC(LPBYTE pCxRomPeripheral, UINT uSlot)
|
||||
void ConfigureSAM(LPBYTE pCxRomPeripheral, UINT uSlot)
|
||||
{
|
||||
RegisterIoHandler(uSlot,IO_Null,IOWrite_DAC,IO_Null,IO_Null, NULL, NULL);
|
||||
RegisterIoHandler(uSlot,IO_Null,IOWrite_SAM,IO_Null,IO_Null, NULL, NULL);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user