Commit Graph

17 Commits

Author SHA1 Message Date
Andrea
baad40f3b8
SpkrSetEmulationType(): simplify logic and remove unreachable code. (PR #919) 2021-01-20 21:30:34 +00:00
Kelvin Lee
0139878dd7
x64 enabling (PR #747)
Here are a few changes to make 64-bit build possible.
The changes are mainly to use windows api in the correct way that works for both 32-bit and 64-bit builds.
2021-01-01 12:57:40 +00:00
TomCh
3aa5750dcf
Make Video.cpp and WinVideo.cpp into a dependent class hierarchy (PR #898)
. class hierarchy: WinVideo IS_A Video (ie. WinVideo is a subclass of Video)
. GetVideo() singleton instance of WinVideo in AppleWin.cpp, exposed via Interface.h
2020-12-28 16:25:29 +00:00
Andrea
01ad5d1882
Ensure all header files can be included (in any order) after stdafx.h. (PR #866) 2020-11-11 21:15:27 +00:00
tomcw
1a11c65d37 Replaced global g_CardMgr with a singleton object & GetCardMgr() call. (Fixes #843) 2020-10-11 17:34:44 +01:00
TomCh
769d4c6927
Support 2nd Disk][ card and improved card management (#726) (PR #741)
Support 2nd Disk][ in slot-5, via command line:
- -s5 diskii
- -s5d1 \<imagefile\>
- -s5d2 \<imagefile\>

NB. there's currently no Configuration UI support, except the Drive icons' tooltips show what's in slot-5 & slot-6 (for drive-n). So there's no way to eject the disks or insert new disks. The use-case I'm supporting it Wasteland which just has the 4 disks in the 4 drives.

Improved card management:
- Added `class Card` (in Card.h) which all other cards (that exist as classes) derive from (eg. LC,SSC,Mouse,Disk2).
- Added `class CardManager` (in CardManager.cpp\h) which now manages the 8 slots (and aux slot).
- Added `class Disk2CardManager` (in Disk2CardManager.cpp\h) which provides methods for operations that act on all Disk2 instances at the same time.
- Currently limited to just 1x SSC and 1x Mouse card (why would you need more?). This simplifies things, meaning there's no need to have dedicated SSCManager / MouseCardManager objects.
- Currently the 2nd Disk2 card can only be put into slot-5. This limitation is just due to the complexity of the Configuration UI. Having a more general drop-down per slot UI would remove this limitation.
2019-12-19 19:42:30 +00:00
tomcw
4d12a23c68 Make soundtype default to WAVE (not NONE)! (#355) 2019-11-24 15:57:33 +00:00
tomcw
506a52f359 Refactor slots & allow empty slots for s1(printer), s6(disk2)
. NB. can't empty s3(uthernet) yet
2019-09-15 20:37:20 +01:00
Andrea
6051bc55d0 Changes to ease code compilation in gcc. (#541)
Changes to ease code compilation in GCC.

Disk_t and HDD contain a std::string and for this reason they need a proper constructor, ZeroMemory is not guaranteed to work.
2018-02-24 15:12:40 +00:00
tomcw
efcf06c285 Removed unsupported PC speaker sound types 2016-09-07 22:20:15 +01:00
tomcw
5c16c3642a Merged master to savestate branch 2015-09-13 11:39:58 +01:00
tomcw
c052d10d2f SAM: Clean up before merge 2015-04-09 22:54:26 +01:00
unknown
c2b62d26d3 Sound page has SAM card option 2015-03-11 12:43:24 +09:00
tomcw
717c5cba84 New save-state (.aws) v2:
. Format now extensible for supporting new hardware types in the future
. Include missing items like Apple2Type, CyclesThisVideoFrame (#255)
Continue to support loading of old v1 format.

Added card save/load for:
. Mouse (#260)
. HDD (#260)
. Printer

Extended card support for:
. SSC

Other:
. Added save-state v1 struct size checks
. Create SaveState_Structs_v2.h and split out common into SaveState_Structs_common.h
. Refactor HardDisk.cpp to use imagehandle; and consolidate with Disk.cpp
. Fix Disk/HD_GetFullPathName() which wasn't always returning full pathname
. Consolidate common GetImageTitle() and move into DiskImage.cpp
2015-02-13 22:40:53 +00:00
tomcw
4d40590fbf Renamed DiskConsts.h to DiskDefs.h + other header refactoring 2014-08-14 17:48:38 +01:00
tomcw
6a26a95487 PCH refactor: remove non-system headers from stdafx.h 2014-08-13 21:30:35 +01:00
tomcw
d591dd006b Remove the top-level AppleWin folder 2014-05-23 22:59:02 +01:00