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Move DSXXX function to a more specific location. . DSAvailable() is not implemented in SoundCore. . DSInit() & DSUninit(); are only meaningful in Windows. SoundBuffer: use plain C++ to clean it up as opposed to COM interfaces. . which are only relevant to the Win32 implementation. Remove 2 obsolete FMT macros. NTSC: load bitmaps by resource id. SoundBuffer: make creation of a SoundBuffer an atomic operation. Fix 2019 solution.
9.1 KiB
9.1 KiB