AppleWin/source/Debugger/Debugger_Display.h
2014-05-23 22:59:02 +01:00

99 lines
2.9 KiB
C

#pragma once
// use the new Debugger Font (Apple Font)
#define USE_APPLE_FONT 1
// Test Colors & Glyphs
#define DEBUG_APPLE_FONT 0
// Win32 Debugger Font
// 1 = Use Debugger_Font.BMP (7x8)
// 0 = Use CHARSET40.bmp (fg & bg colors aren't proper)
#define APPLE_FONT_NEW 1
#if APPLE_FONT_NEW
#define APPLE_FONT_BITMAP_PADDED 0
#else
#define APPLE_FONT_BITMAP_PADDED 1
#endif
enum ConsoleFontSize_e
{
#if APPLE_FONT_NEW
// Grid Alignment
CONSOLE_FONT_GRID_X = 7,
CONSOLE_FONT_GRID_Y = 8,
// Font Char Width/Height in pixels
CONSOLE_FONT_WIDTH = 7,
CONSOLE_FONT_HEIGHT = 8,
#else
CONSOLE_FONT_GRID_X = 8,
CONSOLE_FONT_GRID_Y = 8,
// Font Char Width/Height in pixels
CONSOLE_FONT_WIDTH = 7,
CONSOLE_FONT_HEIGHT = 8,
#endif
};
extern HBRUSH g_hConsoleBrushFG;
extern HBRUSH g_hConsoleBrushBG;
extern HDC g_hConsoleFontDC;
extern HBRUSH g_hConsoleFontBrush;
extern HBITMAP g_hConsoleFontBitmap;
enum
{
DISPLAY_HEIGHT = 384,
MAX_DISPLAY_LINES = DISPLAY_HEIGHT / CONSOLE_FONT_HEIGHT,
};
int GetConsoleTopPixels( int y );
extern FontConfig_t g_aFontConfig[ NUM_FONTS ];
void DebuggerSetColorFG( COLORREF nRGB );
void DebuggerSetColorBG( COLORREF nRGB, bool bTransparent = false );
void PrintGlyph ( const int x, const int y, const int iChar );
int PrintText ( const char * pText, RECT & rRect );
int PrintTextCursorX( const char * pText, RECT & rRect );
int PrintTextCursorY( const char * pText, RECT & rRect );
void PrintTextColor ( const conchar_t * pText, RECT & rRect );
void DrawWindow_Source (Update_t bUpdate);
void DrawBreakpoints ( int line);
void DrawConsoleInput ();
void DrawConsoleLine ( const conchar_t * pText, int y);
void DrawConsoleCursor ();
int GetDisassemblyLine( const WORD nOffset, DisasmLine_t & line_ );
// , int iOpcode, int iOpmode, int nOpbytes
// char *sAddress_, char *sOpCodes_,
// char *sTarget_, char *sTargetOffset_, int & nTargetOffset_, char *sTargetValue_,
// char * sImmediate_, char & nImmediate_, char *sBranch_ );
WORD DrawDisassemblyLine ( int line, const WORD offset );
void FormatDisassemblyLine( const DisasmLine_t & line, char *sDisassembly_, const int nBufferSize );
void FormatOpcodeBytes ( WORD nBaseAddress, DisasmLine_t & line_ );
void FormatNopcodeBytes ( WORD nBaseAddress, DisasmLine_t & line_ );
void DrawFlags ( int line, WORD nRegFlags, LPTSTR pFlagNames_);
void DrawMemory ( int line, int iMem );
void DrawRegister ( int line, LPCTSTR name, int bytes, WORD value, int iSource = 0 );
void DrawStack ( int line);
void DrawTargets ( int line);
void DrawWatches ( int line);
void DrawZeroPagePointers ( int line);
void Debug_UpdatePalette( BYTE *pPalDst );
//
extern HDC GetDebuggerMemDC(void);
extern void ReleaseDebuggerMemDC(void);
extern void StretchBltMemToFrameDC(void);