Cosmetic changes.

Set svn properties on files.

--HG--
extra : convert_revision : svn%3Affd33b8c-2492-42e0-bdc5-587b920b7d6d/trunk%4044493
This commit is contained in:
Sean Fausett 2010-04-04 00:12:01 +00:00
parent 21a9ba51dd
commit 7b713e6aaa
81 changed files with 13130 additions and 13141 deletions

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@ -1,15 +1,15 @@
using System; using System;
namespace Jellyfish.Library namespace Jellyfish.Library
{ {
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true, Inherited = false)] [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true, Inherited = false)]
public sealed class AssemblyCommentAttribute : Attribute public sealed class AssemblyCommentAttribute : Attribute
{ {
public AssemblyCommentAttribute(string comment) public AssemblyCommentAttribute(string comment)
{ {
Comment = comment; Comment = comment;
} }
public string Comment { get; private set; } public string Comment { get; private set; }
} }
} }

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@ -1,8 +1,8 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Dictionary> <Dictionary>
<Words> <Words>
<Recognized> <Recognized>
<Word>Alloc</Word> <Word>Alloc</Word>
</Recognized> </Recognized>
</Words> </Words>
</Dictionary> </Dictionary>

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@ -67,12 +67,12 @@ private void Initialize()
GCHandleHelpers.Pin(new WaveFormat(_sampleRate, _sampleChannels, _sampleBits), waveFormat => GCHandleHelpers.Pin(new WaveFormat(_sampleRate, _sampleChannels, _sampleBits), waveFormat =>
{ {
BufferDescription description = new BufferDescription(BufferCapabilities.CtrlPositionNotify | BufferCapabilities.CtrlVolume, BlockCount * _sampleSize, waveFormat); var description = new BufferDescription(BufferCapabilities.CtrlPositionNotify | BufferCapabilities.CtrlVolume, BlockCount * _sampleSize, waveFormat);
_device.CreateSoundBuffer(description, out _buffer, IntPtr.Zero); _device.CreateSoundBuffer(description, out _buffer, IntPtr.Zero);
}); });
ClearBuffer(); ClearBuffer();
BufferPositionNotify[] positionEvents = new BufferPositionNotify[BlockCount] var positionEvents = new BufferPositionNotify[BlockCount]
{ {
new BufferPositionNotify(0 * _sampleSize, _position1Event), new BufferPositionNotify(1 * _sampleSize, _position2Event) new BufferPositionNotify(0 * _sampleSize, _position1Event), new BufferPositionNotify(1 * _sampleSize, _position2Event)
}; };
@ -85,10 +85,7 @@ private void Initialize()
private void ClearBuffer() private void ClearBuffer()
{ {
UpdateBuffer(0, 0, BufferLock.EntireBuffer, (buffer, bufferSize) => UpdateBuffer(0, 0, BufferLock.EntireBuffer, (buffer, bufferSize) => MarshalHelpers.ZeroMemory(buffer, bufferSize));
{
MarshalHelpers.ZeroMemory(buffer, bufferSize);
});
} }
private void RestoreBuffer() private void RestoreBuffer()
@ -106,10 +103,7 @@ private void UpdateBuffer(int block)
EventHandler<DirectSoundUpdateEventArgs> handler = Update; EventHandler<DirectSoundUpdateEventArgs> handler = Update;
if (handler != null) if (handler != null)
{ {
UpdateBuffer(block * _sampleSize, _sampleSize, BufferLock.None, (buffer, bufferSize) => UpdateBuffer(block * _sampleSize, _sampleSize, BufferLock.None, (buffer, bufferSize) => handler(this, DirectSoundUpdateEventArgs.Create(buffer, bufferSize)));
{
handler(this, DirectSoundUpdateEventArgs.Create(buffer, bufferSize));
});
} }
} }
@ -154,7 +148,7 @@ private void Run() // com mta thread
{ {
Initialize(); Initialize();
EventWaitHandle[] eventHandles = new EventWaitHandle[] { _position1Event, _position2Event, _stopEvent }; var eventHandles = new EventWaitHandle[] { _position1Event, _position2Event, _stopEvent };
int index = WaitHandle.WaitAny(eventHandles); int index = WaitHandle.WaitAny(eventHandles);
while (index < BlockCount) while (index < BlockCount)

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@ -14,7 +14,7 @@ public static void Pin(object value, Action<IntPtr> action)
throw new ArgumentNullException("action"); throw new ArgumentNullException("action");
} }
GCHandle gcHandle = new GCHandle(); var gcHandle = new GCHandle();
try try
{ {
gcHandle = GCHandle.Alloc(value, GCHandleType.Pinned); gcHandle = GCHandle.Alloc(value, GCHandleType.Pinned);

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@ -1,277 +1,277 @@
using System; using System;
using System.Diagnostics.CodeAnalysis; using System.Diagnostics.CodeAnalysis;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Security.AccessControl; using System.Security.AccessControl;
using System.Security.Permissions; using System.Security.Permissions;
using System.Security.Principal; using System.Security.Principal;
namespace Jellyfish.Library namespace Jellyfish.Library
{ {
[StructLayout(LayoutKind.Sequential)] [StructLayout(LayoutKind.Sequential)]
public sealed class SecurityAttributes public sealed class SecurityAttributes
{ {
[SecurityPermission(SecurityAction.LinkDemand, UnmanagedCode = true)] [SecurityPermission(SecurityAction.LinkDemand, UnmanagedCode = true)]
public SecurityAttributes() public SecurityAttributes()
{ {
_length = Marshal.SizeOf(typeof(SecurityAttributes)); _length = Marshal.SizeOf(typeof(SecurityAttributes));
} }
public int Length { get { return _length; } } public int Length { get { return _length; } }
public IntPtr SecurityDescriptor { get { return _securityDescriptor; } set { _securityDescriptor = value; } } public IntPtr SecurityDescriptor { get { return _securityDescriptor; } set { _securityDescriptor = value; } }
public bool InheritHandle { get { return _inheritHandle; } set { _inheritHandle = value; } } public bool InheritHandle { get { return _inheritHandle; } set { _inheritHandle = value; } }
private int _length; private int _length;
private IntPtr _securityDescriptor; private IntPtr _securityDescriptor;
private bool _inheritHandle; private bool _inheritHandle;
} }
public sealed class GeneralAccessRule : AccessRule public sealed class GeneralAccessRule : AccessRule
{ {
public GeneralAccessRule(IdentityReference identity, int rights, AccessControlType type) : public GeneralAccessRule(IdentityReference identity, int rights, AccessControlType type) :
base(identity, rights, false, InheritanceFlags.None, PropagationFlags.None, type) base(identity, rights, false, InheritanceFlags.None, PropagationFlags.None, type)
{ {
} }
public GeneralAccessRule(IdentityReference identity, int rights, InheritanceFlags inheritance, PropagationFlags propagation, AccessControlType type) : public GeneralAccessRule(IdentityReference identity, int rights, InheritanceFlags inheritance, PropagationFlags propagation, AccessControlType type) :
base(identity, rights, false, inheritance, propagation, type) base(identity, rights, false, inheritance, propagation, type)
{ {
} }
public GeneralAccessRule(IdentityReference identity, int rights, bool isInherited, InheritanceFlags inheritance, PropagationFlags propagation, public GeneralAccessRule(IdentityReference identity, int rights, bool isInherited, InheritanceFlags inheritance, PropagationFlags propagation,
AccessControlType type) : AccessControlType type) :
base(identity, rights, isInherited, inheritance, propagation, type) base(identity, rights, isInherited, inheritance, propagation, type)
{ {
} }
public int AccessRights { get { return AccessMask; } } public int AccessRights { get { return AccessMask; } }
} }
public sealed class GeneralAuditRule : AuditRule public sealed class GeneralAuditRule : AuditRule
{ {
public GeneralAuditRule(IdentityReference identity, int rights, AuditFlags audit) : public GeneralAuditRule(IdentityReference identity, int rights, AuditFlags audit) :
base(identity, rights, false, InheritanceFlags.None, PropagationFlags.None, audit) base(identity, rights, false, InheritanceFlags.None, PropagationFlags.None, audit)
{ {
} }
public GeneralAuditRule(IdentityReference identity, int rights, InheritanceFlags inheritance, PropagationFlags propagation, AuditFlags audit) : public GeneralAuditRule(IdentityReference identity, int rights, InheritanceFlags inheritance, PropagationFlags propagation, AuditFlags audit) :
base(identity, rights, false, inheritance, propagation, audit) base(identity, rights, false, inheritance, propagation, audit)
{ {
} }
public GeneralAuditRule(IdentityReference identity, int rights, bool isInherited, InheritanceFlags inheritance, PropagationFlags propagation, public GeneralAuditRule(IdentityReference identity, int rights, bool isInherited, InheritanceFlags inheritance, PropagationFlags propagation,
AuditFlags audit) : AuditFlags audit) :
base(identity, rights, isInherited, inheritance, propagation, audit) base(identity, rights, isInherited, inheritance, propagation, audit)
{ {
} }
public int AccessRights { get { return AccessMask; } } public int AccessRights { get { return AccessMask; } }
} }
public sealed class GeneralSecurity : NativeObjectSecurity public sealed class GeneralSecurity : NativeObjectSecurity
{ {
public GeneralSecurity(bool isContainer, ResourceType resourceType) : public GeneralSecurity(bool isContainer, ResourceType resourceType) :
base(isContainer, resourceType) base(isContainer, resourceType)
{ {
} }
public GeneralSecurity(bool isContainer, ResourceType resourceType, SafeHandle handle) : public GeneralSecurity(bool isContainer, ResourceType resourceType, SafeHandle handle) :
base(isContainer, resourceType, handle, AccessControlSections.Access | AccessControlSections.Group | AccessControlSections.Owner) base(isContainer, resourceType, handle, AccessControlSections.Access | AccessControlSections.Group | AccessControlSections.Owner)
{ {
} }
public GeneralSecurity(bool isContainer, ResourceType resourceType, SafeHandle handle, AccessControlSections includeSections) : public GeneralSecurity(bool isContainer, ResourceType resourceType, SafeHandle handle, AccessControlSections includeSections) :
base(isContainer, resourceType, handle, includeSections) base(isContainer, resourceType, handle, includeSections)
{ {
} }
public GeneralSecurity(bool isContainer, ResourceType resourceType, string name) : public GeneralSecurity(bool isContainer, ResourceType resourceType, string name) :
base(isContainer, resourceType, name, AccessControlSections.Access | AccessControlSections.Group | AccessControlSections.Owner) base(isContainer, resourceType, name, AccessControlSections.Access | AccessControlSections.Group | AccessControlSections.Owner)
{ {
} }
public GeneralSecurity(bool isContainer, ResourceType resourceType, string name, AccessControlSections includeSections) : public GeneralSecurity(bool isContainer, ResourceType resourceType, string name, AccessControlSections includeSections) :
base(isContainer, resourceType, name, includeSections) base(isContainer, resourceType, name, includeSections)
{ {
} }
public override AccessRule AccessRuleFactory(IdentityReference identityReference, int accessMask, bool isInherited, InheritanceFlags inheritanceFlags, public override AccessRule AccessRuleFactory(IdentityReference identityReference, int accessMask, bool isInherited, InheritanceFlags inheritanceFlags,
PropagationFlags propagationFlags, AccessControlType type) PropagationFlags propagationFlags, AccessControlType type)
{ {
return new GeneralAccessRule(identityReference, accessMask, isInherited, inheritanceFlags, propagationFlags, type); return new GeneralAccessRule(identityReference, accessMask, isInherited, inheritanceFlags, propagationFlags, type);
} }
public override AuditRule AuditRuleFactory(IdentityReference identityReference, int accessMask, bool isInherited, InheritanceFlags inheritanceFlags, public override AuditRule AuditRuleFactory(IdentityReference identityReference, int accessMask, bool isInherited, InheritanceFlags inheritanceFlags,
PropagationFlags propagationFlags, AuditFlags flags) PropagationFlags propagationFlags, AuditFlags flags)
{ {
return new GeneralAuditRule(identityReference, accessMask, isInherited, inheritanceFlags, propagationFlags, flags); return new GeneralAuditRule(identityReference, accessMask, isInherited, inheritanceFlags, propagationFlags, flags);
} }
[SuppressMessage("Microsoft.Design", "CA1011:ConsiderPassingBaseTypesAsParameters")] [SuppressMessage("Microsoft.Design", "CA1011:ConsiderPassingBaseTypesAsParameters")]
public void AddAccessRule(GeneralAccessRule rule) public void AddAccessRule(GeneralAccessRule rule)
{ {
base.AddAccessRule(rule); base.AddAccessRule(rule);
} }
[SuppressMessage("Microsoft.Design", "CA1011:ConsiderPassingBaseTypesAsParameters")] [SuppressMessage("Microsoft.Design", "CA1011:ConsiderPassingBaseTypesAsParameters")]
public void AddAuditRule(GeneralAuditRule rule) public void AddAuditRule(GeneralAuditRule rule)
{ {
base.AddAuditRule(rule); base.AddAuditRule(rule);
} }
[SecurityPermission(SecurityAction.LinkDemand, UnmanagedCode = true)] [SecurityPermission(SecurityAction.LinkDemand, UnmanagedCode = true)]
public void GetSecurityAttributes(bool inheritable, Action<SecurityAttributes> action) public void GetSecurityAttributes(bool inheritable, Action<SecurityAttributes> action)
{ {
GetSecurityAttributes(this, inheritable, action); GetSecurityAttributes(this, inheritable, action);
} }
[SecurityPermission(SecurityAction.LinkDemand, UnmanagedCode = true)] [SecurityPermission(SecurityAction.LinkDemand, UnmanagedCode = true)]
public static void GetSecurityAttributes(ObjectSecurity security, bool inheritable, Action<SecurityAttributes> action) public static void GetSecurityAttributes(ObjectSecurity security, bool inheritable, Action<SecurityAttributes> action)
{ {
if (action == null) if (action == null)
{ {
throw new ArgumentNullException("action"); throw new ArgumentNullException("action");
} }
if (security != null) if (security != null)
{ {
GCHandleHelpers.Pin(security.GetSecurityDescriptorBinaryForm(), securityDescriptor => GCHandleHelpers.Pin(security.GetSecurityDescriptorBinaryForm(), securityDescriptor =>
{ {
action(new SecurityAttributes() { SecurityDescriptor = securityDescriptor, InheritHandle = inheritable }); action(new SecurityAttributes() { SecurityDescriptor = securityDescriptor, InheritHandle = inheritable });
}); });
} }
else if (inheritable) else if (inheritable)
{ {
action(new SecurityAttributes() { InheritHandle = inheritable }); action(new SecurityAttributes() { InheritHandle = inheritable });
} }
else else
{ {
action(null); action(null);
} }
} }
[SuppressMessage("Microsoft.Design", "CA1011:ConsiderPassingBaseTypesAsParameters")] [SuppressMessage("Microsoft.Design", "CA1011:ConsiderPassingBaseTypesAsParameters")]
public bool RemoveAccessRule(GeneralAccessRule rule) public bool RemoveAccessRule(GeneralAccessRule rule)
{ {
return base.RemoveAccessRule(rule); return base.RemoveAccessRule(rule);
} }
[SuppressMessage("Microsoft.Design", "CA1011:ConsiderPassingBaseTypesAsParameters")] [SuppressMessage("Microsoft.Design", "CA1011:ConsiderPassingBaseTypesAsParameters")]
public void RemoveAccessRuleAll(GeneralAccessRule rule) public void RemoveAccessRuleAll(GeneralAccessRule rule)
{ {
base.RemoveAccessRuleAll(rule); base.RemoveAccessRuleAll(rule);
} }
[SuppressMessage("Microsoft.Design", "CA1011:ConsiderPassingBaseTypesAsParameters")] [SuppressMessage("Microsoft.Design", "CA1011:ConsiderPassingBaseTypesAsParameters")]
public void RemoveAccessRuleSpecific(GeneralAccessRule rule) public void RemoveAccessRuleSpecific(GeneralAccessRule rule)
{ {
base.RemoveAccessRuleSpecific(rule); base.RemoveAccessRuleSpecific(rule);
} }
[SuppressMessage("Microsoft.Design", "CA1011:ConsiderPassingBaseTypesAsParameters")] [SuppressMessage("Microsoft.Design", "CA1011:ConsiderPassingBaseTypesAsParameters")]
public bool RemoveAuditRule(GeneralAuditRule rule) public bool RemoveAuditRule(GeneralAuditRule rule)
{ {
return base.RemoveAuditRule(rule); return base.RemoveAuditRule(rule);
} }
[SuppressMessage("Microsoft.Design", "CA1011:ConsiderPassingBaseTypesAsParameters")] [SuppressMessage("Microsoft.Design", "CA1011:ConsiderPassingBaseTypesAsParameters")]
public void RemoveAuditRuleAll(GeneralAuditRule rule) public void RemoveAuditRuleAll(GeneralAuditRule rule)
{ {
base.RemoveAuditRuleAll(rule); base.RemoveAuditRuleAll(rule);
} }
[SuppressMessage("Microsoft.Design", "CA1011:ConsiderPassingBaseTypesAsParameters")] [SuppressMessage("Microsoft.Design", "CA1011:ConsiderPassingBaseTypesAsParameters")]
public void RemoveAuditRuleSpecific(GeneralAuditRule rule) public void RemoveAuditRuleSpecific(GeneralAuditRule rule)
{ {
base.RemoveAuditRuleSpecific(rule); base.RemoveAuditRuleSpecific(rule);
} }
[SuppressMessage("Microsoft.Design", "CA1011:ConsiderPassingBaseTypesAsParameters")] [SuppressMessage("Microsoft.Design", "CA1011:ConsiderPassingBaseTypesAsParameters")]
public void ResetAccessRule(GeneralAccessRule rule) public void ResetAccessRule(GeneralAccessRule rule)
{ {
base.ResetAccessRule(rule); base.ResetAccessRule(rule);
} }
[SuppressMessage("Microsoft.Design", "CA1011:ConsiderPassingBaseTypesAsParameters")] [SuppressMessage("Microsoft.Design", "CA1011:ConsiderPassingBaseTypesAsParameters")]
public void SetAccessRule(GeneralAccessRule rule) public void SetAccessRule(GeneralAccessRule rule)
{ {
base.SetAccessRule(rule); base.SetAccessRule(rule);
} }
[SuppressMessage("Microsoft.Design", "CA1011:ConsiderPassingBaseTypesAsParameters")] [SuppressMessage("Microsoft.Design", "CA1011:ConsiderPassingBaseTypesAsParameters")]
public void SetAuditRule(GeneralAuditRule rule) public void SetAuditRule(GeneralAuditRule rule)
{ {
base.SetAuditRule(rule); base.SetAuditRule(rule);
} }
public void Persist(SafeHandle handle) public void Persist(SafeHandle handle)
{ {
WriteLock(); WriteLock();
try try
{ {
AccessControlSections sectionsModified = GetAccessControlSectionsModified(); var sectionsModified = GetAccessControlSectionsModified();
if (sectionsModified != AccessControlSections.None) if (sectionsModified != AccessControlSections.None)
{ {
Persist(handle, sectionsModified); Persist(handle, sectionsModified);
ResetAccessControlSectionsModified(); ResetAccessControlSectionsModified();
} }
} }
finally finally
{ {
WriteUnlock(); WriteUnlock();
} }
} }
public void Persist(string name) public void Persist(string name)
{ {
WriteLock(); WriteLock();
try try
{ {
AccessControlSections sectionsModified = GetAccessControlSectionsModified(); var sectionsModified = GetAccessControlSectionsModified();
if (sectionsModified != AccessControlSections.None) if (sectionsModified != AccessControlSections.None)
{ {
Persist(name, sectionsModified); Persist(name, sectionsModified);
ResetAccessControlSectionsModified(); ResetAccessControlSectionsModified();
} }
} }
finally finally
{ {
WriteUnlock(); WriteUnlock();
} }
} }
private AccessControlSections GetAccessControlSectionsModified() private AccessControlSections GetAccessControlSectionsModified()
{ {
AccessControlSections sectionsModified = AccessControlSections.None; var sectionsModified = AccessControlSections.None;
if (AccessRulesModified) if (AccessRulesModified)
{ {
sectionsModified = AccessControlSections.Access; sectionsModified = AccessControlSections.Access;
} }
if (AuditRulesModified) if (AuditRulesModified)
{ {
sectionsModified |= AccessControlSections.Audit; sectionsModified |= AccessControlSections.Audit;
} }
if (OwnerModified) if (OwnerModified)
{ {
sectionsModified |= AccessControlSections.Owner; sectionsModified |= AccessControlSections.Owner;
} }
if (GroupModified) if (GroupModified)
{ {
sectionsModified |= AccessControlSections.Group; sectionsModified |= AccessControlSections.Group;
} }
return sectionsModified; return sectionsModified;
} }
private void ResetAccessControlSectionsModified() private void ResetAccessControlSectionsModified()
{ {
AccessRulesModified = false; AccessRulesModified = false;
AuditRulesModified = false; AuditRulesModified = false;
OwnerModified = false; OwnerModified = false;
GroupModified = false; GroupModified = false;
} }
public override Type AccessRightType { get { return typeof(int); } } public override Type AccessRightType { get { return typeof(int); } }
public override Type AccessRuleType { get { return typeof(GeneralAccessRule); } } public override Type AccessRuleType { get { return typeof(GeneralAccessRule); } }
public override Type AuditRuleType { get { return typeof(GeneralAuditRule); } } public override Type AuditRuleType { get { return typeof(GeneralAuditRule); } }
} }
} }

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@ -1,4 +1,4 @@
using System.Diagnostics.CodeAnalysis; using System.Diagnostics.CodeAnalysis;
[assembly: SuppressMessage("Microsoft.Design", "CA2210:AssembliesShouldHaveValidStrongNames")] [assembly: SuppressMessage("Microsoft.Design", "CA2210:AssembliesShouldHaveValidStrongNames")]
[assembly: SuppressMessage("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields", Scope = "member", Target = "Jellyfish.Library.FrameRateCounter.#frameRateControl")] [assembly: SuppressMessage("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields", Scope = "member", Target = "Jellyfish.Library.FrameRateCounter.#frameRateControl")]

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@ -1,25 +1,25 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
namespace Jellyfish.Library namespace Jellyfish.Library
{ {
public static class IEnumerableExtensions public static class IEnumerableExtensions
{ {
public static void ForEach<T>(this IEnumerable<T> source, Action<T> action) public static void ForEach<T>(this IEnumerable<T> source, Action<T> action)
{ {
if (source == null) if (source == null)
{ {
throw new ArgumentNullException("source"); throw new ArgumentNullException("source");
} }
if (action == null) if (action == null)
{ {
throw new ArgumentNullException("action"); throw new ArgumentNullException("action");
} }
foreach (T item in source) foreach (T item in source)
{ {
action(item); action(item);
} }
} }
} }
} }

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@ -1,37 +1,37 @@
using System; using System;
using System.Threading; using System.Threading;
namespace Jellyfish.Library namespace Jellyfish.Library
{ {
public sealed class Lazy<T> where T : class public sealed class Lazy<T> where T : class
{ {
public Lazy(Func<T> initializer) public Lazy(Func<T> initializer)
{ {
_initializer = initializer; _initializer = initializer;
} }
public T Value public T Value
{ {
get get
{ {
if (_value == null) if (_value == null)
{ {
T value = _initializer(); T value = _initializer();
if (Interlocked.CompareExchange(ref _value, value, null) != null) if (Interlocked.CompareExchange(ref _value, value, null) != null)
{ {
IDisposable disposable = value as IDisposable; // dispose preempted instance var disposable = value as IDisposable; // dispose preempted instance
if (disposable != null) if (disposable != null)
{ {
disposable.Dispose(); disposable.Dispose();
} }
} }
} }
return _value; return _value;
} }
} }
private Func<T> _initializer; private Func<T> _initializer;
private T _value; private T _value;
} }
} }

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@ -1,15 +1,15 @@
namespace Jellyfish.Library namespace Jellyfish.Library
{ {
public static class MathHelpers public static class MathHelpers
{ {
public static int Clamp(int value, int min, int max) public static int Clamp(int value, int min, int max)
{ {
return (value < min) ? min : (value > max) ? max : value; return (value < min) ? min : (value > max) ? max : value;
} }
public static int ClampByte(int value) public static int ClampByte(int value)
{ {
return Clamp(value, byte.MinValue, byte.MaxValue); return Clamp(value, byte.MinValue, byte.MaxValue);
} }
} }
} }

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@ -1,147 +1,147 @@
using System; using System;
using System.ComponentModel; using System.ComponentModel;
using System.Runtime.ConstrainedExecution; using System.Runtime.ConstrainedExecution;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Security; using System.Security;
using System.Security.Permissions; using System.Security.Permissions;
using Microsoft.Win32.SafeHandles; using Microsoft.Win32.SafeHandles;
namespace Jellyfish.Library namespace Jellyfish.Library
{ {
[SecurityPermission(SecurityAction.InheritanceDemand, UnmanagedCode = true)] [SecurityPermission(SecurityAction.InheritanceDemand, UnmanagedCode = true)]
[SecurityPermission(SecurityAction.LinkDemand, UnmanagedCode = true)] [SecurityPermission(SecurityAction.LinkDemand, UnmanagedCode = true)]
public abstract class SafeAllocHandle : SafeHandleZeroOrMinusOneIsInvalid public abstract class SafeAllocHandle : SafeHandleZeroOrMinusOneIsInvalid
{ {
[ReliabilityContract(Consistency.WillNotCorruptState, Cer.MayFail)] [ReliabilityContract(Consistency.WillNotCorruptState, Cer.MayFail)]
protected SafeAllocHandle(bool ownsHandle) : protected SafeAllocHandle(bool ownsHandle) :
base(ownsHandle) base(ownsHandle)
{ {
} }
} }
[SecurityPermission(SecurityAction.LinkDemand, UnmanagedCode = true)] [SecurityPermission(SecurityAction.LinkDemand, UnmanagedCode = true)]
public sealed class SafeGlobalAllocHandle : SafeAllocHandle public sealed class SafeGlobalAllocHandle : SafeAllocHandle
{ {
[ReliabilityContract(Consistency.WillNotCorruptState, Cer.MayFail)] [ReliabilityContract(Consistency.WillNotCorruptState, Cer.MayFail)]
public SafeGlobalAllocHandle() : public SafeGlobalAllocHandle() :
base(true) base(true)
{ {
} }
[ReliabilityContract(Consistency.WillNotCorruptState, Cer.MayFail)] [ReliabilityContract(Consistency.WillNotCorruptState, Cer.MayFail)]
public SafeGlobalAllocHandle(IntPtr existingHandle, bool ownsHandle) : public SafeGlobalAllocHandle(IntPtr existingHandle, bool ownsHandle) :
base(ownsHandle) base(ownsHandle)
{ {
SetHandle(existingHandle); SetHandle(existingHandle);
} }
public static SafeGlobalAllocHandle Allocate(int size) public static SafeGlobalAllocHandle Allocate(int size)
{ {
return Allocate(0x0, size); return Allocate(0x0, size);
} }
public static SafeGlobalAllocHandle Allocate(byte[] value) public static SafeGlobalAllocHandle Allocate(byte[] value)
{ {
if (value == null) if (value == null)
{ {
throw new ArgumentNullException("value"); throw new ArgumentNullException("value");
} }
SafeGlobalAllocHandle alloc = Allocate(value.Length); var alloc = Allocate(value.Length);
Marshal.Copy(value, 0, alloc.DangerousGetHandle(), value.Length); Marshal.Copy(value, 0, alloc.DangerousGetHandle(), value.Length);
return alloc; return alloc;
} }
[ReliabilityContract(Consistency.WillNotCorruptState, Cer.Success)] [ReliabilityContract(Consistency.WillNotCorruptState, Cer.Success)]
protected override bool ReleaseHandle() protected override bool ReleaseHandle()
{ {
return (NativeMethods.GlobalFree(handle) == IntPtr.Zero); return (NativeMethods.GlobalFree(handle) == IntPtr.Zero);
} }
private static SafeGlobalAllocHandle Allocate(uint flags, int size) private static SafeGlobalAllocHandle Allocate(uint flags, int size)
{ {
SafeGlobalAllocHandle alloc = NativeMethods.GlobalAlloc(flags, (IntPtr)size); var alloc = NativeMethods.GlobalAlloc(flags, (IntPtr)size);
if (alloc.IsInvalid) if (alloc.IsInvalid)
{ {
throw new Win32Exception(); throw new Win32Exception();
} }
return alloc; return alloc;
} }
[SuppressUnmanagedCodeSecurity] [SuppressUnmanagedCodeSecurity]
private static class NativeMethods private static class NativeMethods
{ {
[DllImport("kernel32.dll", SetLastError = true)] [DllImport("kernel32.dll", SetLastError = true)]
public static extern SafeGlobalAllocHandle GlobalAlloc(uint dwFlags, IntPtr sizetBytes); public static extern SafeGlobalAllocHandle GlobalAlloc(uint dwFlags, IntPtr sizetBytes);
[DllImport("kernel32.dll", SetLastError = true)] [DllImport("kernel32.dll", SetLastError = true)]
[ReliabilityContract(Consistency.WillNotCorruptState, Cer.Success)] [ReliabilityContract(Consistency.WillNotCorruptState, Cer.Success)]
public static extern IntPtr GlobalFree(IntPtr hMem); public static extern IntPtr GlobalFree(IntPtr hMem);
} }
} }
[SecurityPermission(SecurityAction.LinkDemand, UnmanagedCode = true)] [SecurityPermission(SecurityAction.LinkDemand, UnmanagedCode = true)]
public sealed class SafeLocalAllocHandle : SafeAllocHandle public sealed class SafeLocalAllocHandle : SafeAllocHandle
{ {
[ReliabilityContract(Consistency.WillNotCorruptState, Cer.MayFail)] [ReliabilityContract(Consistency.WillNotCorruptState, Cer.MayFail)]
public SafeLocalAllocHandle() : public SafeLocalAllocHandle() :
base(true) base(true)
{ {
} }
[ReliabilityContract(Consistency.WillNotCorruptState, Cer.MayFail)] [ReliabilityContract(Consistency.WillNotCorruptState, Cer.MayFail)]
public SafeLocalAllocHandle(IntPtr existingHandle, bool ownsHandle) : public SafeLocalAllocHandle(IntPtr existingHandle, bool ownsHandle) :
base(ownsHandle) base(ownsHandle)
{ {
SetHandle(existingHandle); SetHandle(existingHandle);
} }
public static SafeLocalAllocHandle Allocate(int size) public static SafeLocalAllocHandle Allocate(int size)
{ {
return Allocate(0x0, size); return Allocate(0x0, size);
} }
public static SafeLocalAllocHandle Allocate(byte[] value) public static SafeLocalAllocHandle Allocate(byte[] value)
{ {
if (value == null) if (value == null)
{ {
throw new ArgumentNullException("value"); throw new ArgumentNullException("value");
} }
SafeLocalAllocHandle alloc = Allocate(value.Length); var alloc = Allocate(value.Length);
Marshal.Copy(value, 0, alloc.DangerousGetHandle(), value.Length); Marshal.Copy(value, 0, alloc.DangerousGetHandle(), value.Length);
return alloc; return alloc;
} }
[ReliabilityContract(Consistency.WillNotCorruptState, Cer.Success)] [ReliabilityContract(Consistency.WillNotCorruptState, Cer.Success)]
protected override bool ReleaseHandle() protected override bool ReleaseHandle()
{ {
return (NativeMethods.LocalFree(handle) == IntPtr.Zero); return (NativeMethods.LocalFree(handle) == IntPtr.Zero);
} }
private static SafeLocalAllocHandle Allocate(uint flags, int size) private static SafeLocalAllocHandle Allocate(uint flags, int size)
{ {
SafeLocalAllocHandle alloc = NativeMethods.LocalAlloc(flags, (IntPtr)size); var alloc = NativeMethods.LocalAlloc(flags, (IntPtr)size);
if (alloc.IsInvalid) if (alloc.IsInvalid)
{ {
throw new Win32Exception(); throw new Win32Exception();
} }
return alloc; return alloc;
} }
[SuppressUnmanagedCodeSecurity] [SuppressUnmanagedCodeSecurity]
private static class NativeMethods private static class NativeMethods
{ {
[DllImport("kernel32.dll", SetLastError = true)] [DllImport("kernel32.dll", SetLastError = true)]
public static extern SafeLocalAllocHandle LocalAlloc(uint dwFlags, IntPtr sizetBytes); public static extern SafeLocalAllocHandle LocalAlloc(uint dwFlags, IntPtr sizetBytes);
[DllImport("kernel32.dll", SetLastError = true)] [DllImport("kernel32.dll", SetLastError = true)]
[ReliabilityContract(Consistency.WillNotCorruptState, Cer.Success)] [ReliabilityContract(Consistency.WillNotCorruptState, Cer.Success)]
public static extern IntPtr LocalFree(IntPtr hMem); public static extern IntPtr LocalFree(IntPtr hMem);
} }
} }
} }

View File

@ -1,95 +1,95 @@
using System; using System;
using System.ComponentModel; using System.ComponentModel;
using System.Diagnostics.CodeAnalysis; using System.Diagnostics.CodeAnalysis;
using System.IO; using System.IO;
using System.Runtime.ConstrainedExecution; using System.Runtime.ConstrainedExecution;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Security; using System.Security;
using System.Security.AccessControl; using System.Security.AccessControl;
using System.Security.Permissions; using System.Security.Permissions;
using Microsoft.Win32.SafeHandles; using Microsoft.Win32.SafeHandles;
namespace Jellyfish.Library namespace Jellyfish.Library
{ {
[SecurityPermission(SecurityAction.LinkDemand, UnmanagedCode = true)] [SecurityPermission(SecurityAction.LinkDemand, UnmanagedCode = true)]
public sealed class SafeFileHandle : SafeHandleZeroOrMinusOneIsInvalid public sealed class SafeFileHandle : SafeHandleZeroOrMinusOneIsInvalid
{ {
[ReliabilityContract(Consistency.WillNotCorruptState, Cer.MayFail)] [ReliabilityContract(Consistency.WillNotCorruptState, Cer.MayFail)]
public SafeFileHandle() : public SafeFileHandle() :
base(true) base(true)
{ {
} }
[ReliabilityContract(Consistency.WillNotCorruptState, Cer.MayFail)] [ReliabilityContract(Consistency.WillNotCorruptState, Cer.MayFail)]
public SafeFileHandle(IntPtr existingHandle, bool ownsHandle) : public SafeFileHandle(IntPtr existingHandle, bool ownsHandle) :
base(ownsHandle) base(ownsHandle)
{ {
SetHandle(existingHandle); SetHandle(existingHandle);
} }
public static SafeFileHandle CreateFile(string fileName, FileAccess fileAccess, FileShare fileShare, FileMode fileMode, GeneralSecurity fileSecurity) public static SafeFileHandle CreateFile(string fileName, FileAccess fileAccess, FileShare fileShare, FileMode fileMode, GeneralSecurity fileSecurity)
{ {
if (fileMode == FileMode.Append) if (fileMode == FileMode.Append)
{ {
throw new NotImplementedException(); throw new NotImplementedException();
} }
bool inheritable = ((fileShare & FileShare.Inheritable) != 0); bool inheritable = ((fileShare & FileShare.Inheritable) != 0);
fileShare &= ~FileShare.Inheritable; fileShare &= ~FileShare.Inheritable;
return CreateFile(fileName, (uint)fileAccess, (uint)fileShare, (uint)fileMode, 0x0, fileSecurity, inheritable); return CreateFile(fileName, (uint)fileAccess, (uint)fileShare, (uint)fileMode, 0x0, fileSecurity, inheritable);
} }
[ReliabilityContract(Consistency.WillNotCorruptState, Cer.Success)] [ReliabilityContract(Consistency.WillNotCorruptState, Cer.Success)]
protected override bool ReleaseHandle() protected override bool ReleaseHandle()
{ {
return NativeMethods.CloseHandle(handle); return NativeMethods.CloseHandle(handle);
} }
[SuppressMessage("Microsoft.Design", "CA1024:UsePropertiesWhereAppropriate")] [SuppressMessage("Microsoft.Design", "CA1024:UsePropertiesWhereAppropriate")]
public GeneralSecurity GetAccessControl() public GeneralSecurity GetAccessControl()
{ {
return new GeneralSecurity(false, ResourceType.FileObject, this); return new GeneralSecurity(false, ResourceType.FileObject, this);
} }
public void SetAccessControl(GeneralSecurity fileSecurity) public void SetAccessControl(GeneralSecurity fileSecurity)
{ {
if (fileSecurity == null) if (fileSecurity == null)
{ {
throw new ArgumentNullException("fileSecurity"); throw new ArgumentNullException("fileSecurity");
} }
fileSecurity.Persist(this); fileSecurity.Persist(this);
} }
private static SafeFileHandle CreateFile(string fileName, uint fileAccess, uint fileShare, uint fileMode, uint fileOptions, GeneralSecurity fileSecurity, private static SafeFileHandle CreateFile(string fileName, uint fileAccess, uint fileShare, uint fileMode, uint fileOptions, GeneralSecurity fileSecurity,
bool inheritable) bool inheritable)
{ {
SafeFileHandle file = new SafeFileHandle(); var file = new SafeFileHandle();
GeneralSecurity.GetSecurityAttributes(fileSecurity, inheritable, securityAttributes => GeneralSecurity.GetSecurityAttributes(fileSecurity, inheritable, securityAttributes =>
{ {
file = NativeMethods.CreateFile(fileName, fileAccess, fileShare, securityAttributes, fileMode, fileOptions, IntPtr.Zero); file = NativeMethods.CreateFile(fileName, fileAccess, fileShare, securityAttributes, fileMode, fileOptions, IntPtr.Zero);
if (file.IsInvalid) if (file.IsInvalid)
{ {
throw new Win32Exception(); throw new Win32Exception();
} }
}); });
return file; return file;
} }
[SuppressUnmanagedCodeSecurity] [SuppressUnmanagedCodeSecurity]
private static class NativeMethods private static class NativeMethods
{ {
[DllImport("kernel32.dll", SetLastError = true)] [DllImport("kernel32.dll", SetLastError = true)]
[ReliabilityContract(Consistency.WillNotCorruptState, Cer.Success)] [ReliabilityContract(Consistency.WillNotCorruptState, Cer.Success)]
[return: MarshalAs(UnmanagedType.Bool)] [return: MarshalAs(UnmanagedType.Bool)]
public static extern bool CloseHandle(IntPtr handle); public static extern bool CloseHandle(IntPtr handle);
[DllImport("kernel32.dll", CharSet = CharSet.Unicode, SetLastError = true)] [DllImport("kernel32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
public static extern SafeFileHandle CreateFile(string lpFileName, uint dwDesiredAccess, uint dwShareMode, SecurityAttributes lpSecurityAttributes, public static extern SafeFileHandle CreateFile(string lpFileName, uint dwDesiredAccess, uint dwShareMode, SecurityAttributes lpSecurityAttributes,
uint dwCreationDisposition, uint dwFlagsAndAttributes, IntPtr hTemplateFile); uint dwCreationDisposition, uint dwFlagsAndAttributes, IntPtr hTemplateFile);
} }
} }
} }

View File

@ -1,65 +1,65 @@
using System; using System;
using System.Text; using System.Text;
using System.Windows; using System.Windows;
namespace Jellyfish.Library namespace Jellyfish.Library
{ {
public class ApplicationBase : Application public class ApplicationBase : Application
{ {
public ApplicationBase() : public ApplicationBase() :
this(null) this(null)
{ {
} }
public ApplicationBase(string name) public ApplicationBase(string name)
{ {
Name = name; Name = name;
UnhandledException += OnApplicationUnhandledException; UnhandledException += OnApplicationUnhandledException;
//AppDomain.CurrentDomain.UnhandledException += OnAppDomainUnhandledException; //AppDomain.CurrentDomain.UnhandledException += OnAppDomainUnhandledException;
} }
private void OnApplicationUnhandledException(object sender, ApplicationUnhandledExceptionEventArgs e) private void OnApplicationUnhandledException(object sender, ApplicationUnhandledExceptionEventArgs e)
{ {
MessageBox.Show(GetExceptionMessage(e.ExceptionObject), GetExceptionCaption("Application Exception", false), MessageBoxButton.OK); MessageBox.Show(GetExceptionMessage(e.ExceptionObject), GetExceptionCaption("Application Exception", false), MessageBoxButton.OK);
e.Handled = true; e.Handled = true;
} }
//private void OnAppDomainUnhandledException(object sender, UnhandledExceptionEventArgs e) //private void OnAppDomainUnhandledException(object sender, UnhandledExceptionEventArgs e)
//{ //{
// MessageBox.Show(GetExceptionMessage(e.ExceptionObject as Exception), GetExceptionCaption("AppDomain Exception", e.IsTerminating), MessageBoxButton.OK); // MessageBox.Show(GetExceptionMessage(e.ExceptionObject as Exception), GetExceptionCaption("AppDomain Exception", e.IsTerminating), MessageBoxButton.OK);
//} //}
private string GetExceptionCaption(string title, bool isTerminating) private string GetExceptionCaption(string title, bool isTerminating)
{ {
StringBuilder caption = new StringBuilder(); var caption = new StringBuilder();
if (!string.IsNullOrEmpty(Name)) if (!string.IsNullOrEmpty(Name))
{ {
caption.Append(Name); caption.Append(Name);
caption.Append(" "); caption.Append(" ");
} }
caption.Append(title); caption.Append(title);
if (isTerminating) if (isTerminating)
{ {
caption.Append(" (Terminating)"); caption.Append(" (Terminating)");
} }
return caption.ToString(); return caption.ToString();
} }
private static string GetExceptionMessage(Exception exception) private static string GetExceptionMessage(Exception exception)
{ {
StringBuilder message = new StringBuilder(); var message = new StringBuilder();
if (exception != null) if (exception != null)
{ {
message.Append(exception.Message.ToString()); message.Append(exception.Message.ToString());
message.Append(Environment.NewLine); message.Append(Environment.NewLine);
message.Append(exception.StackTrace.ToString()); message.Append(exception.StackTrace.ToString());
} }
return message.ToString(); return message.ToString();
} }
public string Name { get; private set; } public string Name { get; private set; }
} }
} }

View File

@ -1,13 +1,13 @@
<UserControl x:Class="Jellyfish.Library.FrameRateCounter" x:Name="frameRateControl" <UserControl x:Class="Jellyfish.Library.FrameRateCounter" x:Name="frameRateControl"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:jl="clr-namespace:Jellyfish.Library;assembly=Jellyfish.Library"> xmlns:jl="clr-namespace:Jellyfish.Library;assembly=Jellyfish.Library">
<UserControl.Resources> <UserControl.Resources>
<jl:StringFormatConverter x:Key="StringFormatConverter"/> <jl:StringFormatConverter x:Key="StringFormatConverter"/>
</UserControl.Resources> </UserControl.Resources>
<TextBlock FontFamily="Consolas" FontSize="12" Foreground="White"> <TextBlock FontFamily="Consolas" FontSize="12" Foreground="White">
<TextBlock.Text> <TextBlock.Text>
<Binding Path="FrameRate" ElementName="frameRateControl" Converter="{StaticResource StringFormatConverter}" ConverterParameter="{}{0:D} fps"/> <Binding Path="FrameRate" ElementName="frameRateControl" Converter="{StaticResource StringFormatConverter}" ConverterParameter="{}{0:D} fps"/>
</TextBlock.Text> </TextBlock.Text>
</TextBlock> </TextBlock>
</UserControl> </UserControl>

View File

@ -1,42 +1,42 @@
using System; using System;
using System.Windows; using System.Windows;
using System.Windows.Controls; using System.Windows.Controls;
using System.Windows.Media; using System.Windows.Media;
namespace Jellyfish.Library namespace Jellyfish.Library
{ {
public sealed partial class FrameRateCounter : UserControl public sealed partial class FrameRateCounter : UserControl
{ {
public FrameRateCounter() public FrameRateCounter()
{ {
InitializeComponent(); InitializeComponent();
CompositionTarget.Rendering += OnCompositionTargetRendering; CompositionTarget.Rendering += OnCompositionTargetRendering;
} }
private void OnCompositionTargetRendering(object sender, EventArgs e) private void OnCompositionTargetRendering(object sender, EventArgs e)
{ {
_frameCount++; _frameCount++;
long time = DateTime.UtcNow.Ticks; long time = DateTime.UtcNow.Ticks;
if (time - _lastTime >= TimeSpan.TicksPerSecond) if (time - _lastTime >= TimeSpan.TicksPerSecond)
{ {
_lastTime = time; _lastTime = time;
FrameRate = _frameCount; FrameRate = _frameCount;
_frameCount = 0; _frameCount = 0;
} }
} }
public static readonly DependencyProperty FrameRateProperty = DependencyProperty.Register("FrameRate", typeof(int), typeof(FrameRateCounter), public static readonly DependencyProperty FrameRateProperty = DependencyProperty.Register("FrameRate", typeof(int), typeof(FrameRateCounter),
new PropertyMetadata(0)); new PropertyMetadata(0));
public int FrameRate public int FrameRate
{ {
get { return (int)GetValue(FrameRateProperty); } get { return (int)GetValue(FrameRateProperty); }
set { SetValue(FrameRateProperty, value); } set { SetValue(FrameRateProperty, value); }
} }
private int _frameCount; private int _frameCount;
private long _lastTime; private long _lastTime;
} }
} }

View File

@ -1,22 +1,22 @@
using System; using System;
using System.Reflection; using System.Reflection;
using System.Resources; using System.Resources;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using Jellyfish.Library; using Jellyfish.Library;
[assembly: AssemblyTitle("Library")] [assembly: AssemblyTitle("Library")]
[assembly: AssemblyDescription("Common Library")] [assembly: AssemblyDescription("Common Library")]
[assembly: AssemblyProduct("Jellyfish.Library.Silverlight")] [assembly: AssemblyProduct("Jellyfish.Library.Silverlight")]
[assembly: AssemblyCompany("Digital Jellyfish Design Ltd")] [assembly: AssemblyCompany("Digital Jellyfish Design Ltd")]
[assembly: AssemblyCopyright("Copyright © 2009-2010 Digital Jellyfish Design Ltd")] [assembly: AssemblyCopyright("Copyright © 2009-2010 Digital Jellyfish Design Ltd")]
[assembly: AssemblyComment("Developed by Sean Fausett")] [assembly: AssemblyComment("Developed by Sean Fausett")]
[assembly: AssemblyVersion("0.1.0.0")] [assembly: AssemblyVersion("0.1.0.0")]
[assembly: AssemblyFileVersion("0.1.0.0")] [assembly: AssemblyFileVersion("0.1.0.0")]
[assembly: AssemblyInformationalVersion("0.1.0.0")] [assembly: AssemblyInformationalVersion("0.1.0.0")]
[assembly: CLSCompliant(false)] [assembly: CLSCompliant(false)]
[assembly: ComVisible(false)] [assembly: ComVisible(false)]
[assembly: Guid("66034b9e-9f0b-47b0-aac4-cade9a748891")] [assembly: Guid("66034b9e-9f0b-47b0-aac4-cade9a748891")]
[assembly: NeutralResourcesLanguage("en")] [assembly: NeutralResourcesLanguage("en")]

View File

@ -1,41 +1,41 @@
using System; using System;
using System.Globalization; using System.Globalization;
using System.Windows; using System.Windows;
using System.Windows.Data; using System.Windows.Data;
namespace Jellyfish.Library namespace Jellyfish.Library
{ {
public sealed class StringFormatConverter : IValueConverter // SL is missing Binding.StringFormat public sealed class StringFormatConverter : IValueConverter // SL is missing Binding.StringFormat
{ {
public object Convert(object value, Type targetType, object parameter, CultureInfo culture) public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{ {
if (targetType != typeof(string)) if (targetType != typeof(string))
{ {
return DependencyProperty.UnsetValue; return DependencyProperty.UnsetValue;
} }
if (value == null) if (value == null)
{ {
return string.Empty; return string.Empty;
} }
string format = parameter as string; string format = parameter as string;
if (!string.IsNullOrEmpty(format)) if (!string.IsNullOrEmpty(format))
{ {
if (format.IndexOf('{') < 0) if (format.IndexOf('{') < 0)
{ {
format = "{0:" + format + "}"; format = "{0:" + format + "}";
} }
return string.Format(culture, format, value); return string.Format(culture, format, value);
} }
return value.ToString(); return value.ToString();
} }
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture) public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
{ {
return DependencyProperty.UnsetValue; // one way only return DependencyProperty.UnsetValue; // one way only
} }
} }
} }

View File

@ -1,18 +1,18 @@
using System.Diagnostics.CodeAnalysis; using System.Diagnostics.CodeAnalysis;
namespace Jellyfish.Library namespace Jellyfish.Library
{ {
public static class SingletonFactory<T> where T : class, new() public static class SingletonFactory<T> where T : class, new()
{ {
[SuppressMessage("Microsoft.Design", "CA1000:DoNotDeclareStaticMembersOnGenericTypes")] [SuppressMessage("Microsoft.Design", "CA1000:DoNotDeclareStaticMembersOnGenericTypes")]
public static T Create() public static T Create()
{ {
return _instance; return _instance;
} }
[SuppressMessage("Microsoft.Design", "CA1000:DoNotDeclareStaticMembersOnGenericTypes")] [SuppressMessage("Microsoft.Design", "CA1000:DoNotDeclareStaticMembersOnGenericTypes")]
public static T Instance { get { return _instance; } } public static T Instance { get { return _instance; } }
private static readonly T _instance = new T(); private static readonly T _instance = new T();
} }
} }

View File

@ -1,40 +1,40 @@
using System; using System;
using System.IO; using System.IO;
namespace Jellyfish.Library namespace Jellyfish.Library
{ {
public static class StreamExtensions public static class StreamExtensions
{ {
public static byte[] ReadAllBytes(this Stream stream) public static byte[] ReadAllBytes(this Stream stream)
{ {
if (stream == null) if (stream == null)
{ {
throw new ArgumentNullException("stream"); throw new ArgumentNullException("stream");
} }
int count = (int)stream.Length; int count = (int)stream.Length;
byte[] buffer = new byte[count]; byte[] buffer = new byte[count];
ReadBlock(stream, buffer, 0, count); ReadBlock(stream, buffer, 0, count);
return buffer; return buffer;
} }
public static int ReadBlock(this Stream stream, byte[] buffer, int offset, int count) public static int ReadBlock(this Stream stream, byte[] buffer, int offset, int count)
{ {
if (stream == null) if (stream == null)
{ {
throw new ArgumentNullException("stream"); throw new ArgumentNullException("stream");
} }
int total = 0; int total = 0;
int read; int read;
do do
{ {
total += read = stream.Read(buffer, offset + total, count - total); total += read = stream.Read(buffer, offset + total, count - total);
} }
while ((read > 0) && (total < count)); while ((read > 0) && (total < count));
return total; return total;
} }
} }
} }

View File

@ -1,38 +1,38 @@
using System.Globalization; using System.Globalization;
using System.Text; using System.Text;
namespace Jellyfish.Library namespace Jellyfish.Library
{ {
public static class StringBuilderExtensions public static class StringBuilderExtensions
{ {
public static StringBuilder AppendHex(this StringBuilder builder, short value) // little endian public static StringBuilder AppendHex(this StringBuilder builder, short value) // little endian
{ {
return builder.AppendFormat(CultureInfo.InvariantCulture, "{0:X2}{1:X2}", value & 0xFF, value >> 8); return builder.AppendFormat(CultureInfo.InvariantCulture, "{0:X2}{1:X2}", value & 0xFF, value >> 8);
} }
public static StringBuilder AppendHex(this StringBuilder builder, int value) // little endian public static StringBuilder AppendHex(this StringBuilder builder, int value) // little endian
{ {
return builder.AppendFormat(CultureInfo.InvariantCulture, "{0:X2}{1:X2}{2:X2}{3:X2}", value & 0xFF, (value >> 8) & 0xFF, (value >> 16) & 0xFF, value >> 24); return builder.AppendFormat(CultureInfo.InvariantCulture, "{0:X2}{1:X2}{2:X2}{3:X2}", value & 0xFF, (value >> 8) & 0xFF, (value >> 16) & 0xFF, value >> 24);
} }
public static StringBuilder AppendWithoutGarbage(this StringBuilder builder, int value) public static StringBuilder AppendWithoutGarbage(this StringBuilder builder, int value)
{ {
if (value < 0) if (value < 0)
{ {
builder.Append('-'); builder.Append('-');
} }
int index = builder.Length; int index = builder.Length;
do do
{ {
builder.Insert(index, Digits, (value % 10) + 9, 1); builder.Insert(index, Digits, (value % 10) + 9, 1);
value /= 10; value /= 10;
} }
while (value != 0); while (value != 0);
return builder; return builder;
} }
private static readonly char[] Digits = new char[] { '9', '8', '7', '6', '5', '4', '3', '2', '1', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9' }; private static readonly char[] Digits = new char[] { '9', '8', '7', '6', '5', '4', '3', '2', '1', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9' };
} }
} }

View File

@ -18,7 +18,7 @@ public WaveFormat(int sampleRate, int sampleChannels, int sampleBits)
public string ToHexString() // little endian public string ToHexString() // little endian
{ {
StringBuilder builder = new StringBuilder(); var builder = new StringBuilder();
builder.AppendHex(_formatTag); builder.AppendHex(_formatTag);
builder.AppendHex(_channels); builder.AppendHex(_channels);

View File

@ -1,72 +1,72 @@
using System; using System;
using System.Diagnostics; using System.Diagnostics;
using System.Security.Permissions; using System.Security.Permissions;
using System.Text; using System.Text;
using System.Windows; using System.Windows;
using System.Windows.Threading; using System.Windows.Threading;
namespace Jellyfish.Library namespace Jellyfish.Library
{ {
public class ApplicationBase : Application public class ApplicationBase : Application
{ {
[SecurityPermission(SecurityAction.LinkDemand, UnmanagedCode = true)] [SecurityPermission(SecurityAction.LinkDemand, UnmanagedCode = true)]
public ApplicationBase() : public ApplicationBase() :
this(null) this(null)
{ {
} }
[SecurityPermission(SecurityAction.LinkDemand, UnmanagedCode = true)] [SecurityPermission(SecurityAction.LinkDemand, UnmanagedCode = true)]
public ApplicationBase(string name) public ApplicationBase(string name)
{ {
Name = name; Name = name;
DispatcherUnhandledException += OnApplicationDispatcherUnhandledException; DispatcherUnhandledException += OnApplicationDispatcherUnhandledException;
AppDomain.CurrentDomain.UnhandledException += OnAppDomainUnhandledException; AppDomain.CurrentDomain.UnhandledException += OnAppDomainUnhandledException;
} }
private void OnApplicationDispatcherUnhandledException(object sender, DispatcherUnhandledExceptionEventArgs e) private void OnApplicationDispatcherUnhandledException(object sender, DispatcherUnhandledExceptionEventArgs e)
{ {
MessageBox.Show(GetExceptionMessage(e.Exception), GetExceptionCaption("Application Dispatcher Exception", true)); MessageBox.Show(GetExceptionMessage(e.Exception), GetExceptionCaption("Application Dispatcher Exception", true));
e.Handled = true; e.Handled = true;
Shutdown(); Shutdown();
} }
private void OnAppDomainUnhandledException(object sender, UnhandledExceptionEventArgs e) private void OnAppDomainUnhandledException(object sender, UnhandledExceptionEventArgs e)
{ {
MessageBox.Show(GetExceptionMessage(e.ExceptionObject as Exception), GetExceptionCaption("AppDomain Exception", e.IsTerminating)); MessageBox.Show(GetExceptionMessage(e.ExceptionObject as Exception), GetExceptionCaption("AppDomain Exception", e.IsTerminating));
} }
private string GetExceptionCaption(string title, bool isTerminating) private string GetExceptionCaption(string title, bool isTerminating)
{ {
StringBuilder caption = new StringBuilder(); var caption = new StringBuilder();
caption.AppendFormat("[{0}] ", Process.GetCurrentProcess().Id); caption.AppendFormat("[{0}] ", Process.GetCurrentProcess().Id);
if (!string.IsNullOrEmpty(Name)) if (!string.IsNullOrEmpty(Name))
{ {
caption.Append(Name); caption.Append(Name);
caption.Append(" "); caption.Append(" ");
} }
caption.Append(title); caption.Append(title);
if (isTerminating) if (isTerminating)
{ {
caption.Append(" (Terminating)"); caption.Append(" (Terminating)");
} }
return caption.ToString(); return caption.ToString();
} }
private static string GetExceptionMessage(Exception exception) private static string GetExceptionMessage(Exception exception)
{ {
StringBuilder message = new StringBuilder(); var message = new StringBuilder();
if (exception != null) if (exception != null)
{ {
message.Append(exception.Message.ToString()); message.Append(exception.Message.ToString());
message.Append(Environment.NewLine); message.Append(Environment.NewLine);
message.Append(exception.StackTrace.ToString()); message.Append(exception.StackTrace.ToString());
} }
return message.ToString(); return message.ToString();
} }
public string Name { get; private set; } public string Name { get; private set; }
} }
} }

View File

@ -1,9 +1,9 @@
<UserControl x:Class="Jellyfish.Library.FrameRateCounter" x:Name="frameRateControl" <UserControl x:Class="Jellyfish.Library.FrameRateCounter" x:Name="frameRateControl"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"> xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<TextBlock FontFamily="Consolas" FontSize="12" Foreground="White"> <TextBlock FontFamily="Consolas" FontSize="12" Foreground="White">
<TextBlock.Text> <TextBlock.Text>
<Binding Path="FrameRate" ElementName="frameRateControl" StringFormat="{}{0:D} fps"/> <Binding Path="FrameRate" ElementName="frameRateControl" StringFormat="{}{0:D} fps"/>
</TextBlock.Text> </TextBlock.Text>
</TextBlock> </TextBlock>
</UserControl> </UserControl>

View File

@ -1,42 +1,42 @@
using System; using System;
using System.Windows; using System.Windows;
using System.Windows.Controls; using System.Windows.Controls;
using System.Windows.Media; using System.Windows.Media;
namespace Jellyfish.Library namespace Jellyfish.Library
{ {
public sealed partial class FrameRateCounter : UserControl public sealed partial class FrameRateCounter : UserControl
{ {
public FrameRateCounter() public FrameRateCounter()
{ {
InitializeComponent(); InitializeComponent();
CompositionTarget.Rendering += OnCompositionTargetRendering; CompositionTarget.Rendering += OnCompositionTargetRendering;
} }
private void OnCompositionTargetRendering(object sender, EventArgs e) private void OnCompositionTargetRendering(object sender, EventArgs e)
{ {
_frameCount++; _frameCount++;
long time = DateTime.UtcNow.Ticks; long time = DateTime.UtcNow.Ticks;
if (time - _lastTime >= TimeSpan.TicksPerSecond) if (time - _lastTime >= TimeSpan.TicksPerSecond)
{ {
_lastTime = time; _lastTime = time;
FrameRate = _frameCount; FrameRate = _frameCount;
_frameCount = 0; _frameCount = 0;
} }
} }
public static readonly DependencyProperty FrameRateProperty = DependencyProperty.Register("FrameRate", typeof(int), typeof(FrameRateCounter), public static readonly DependencyProperty FrameRateProperty = DependencyProperty.Register("FrameRate", typeof(int), typeof(FrameRateCounter),
new PropertyMetadata(0)); new PropertyMetadata(0));
public int FrameRate public int FrameRate
{ {
get { return (int)GetValue(FrameRateProperty); } get { return (int)GetValue(FrameRateProperty); }
set { SetValue(FrameRateProperty, value); } set { SetValue(FrameRateProperty, value); }
} }
private int _frameCount; private int _frameCount;
private long _lastTime; private long _lastTime;
} }
} }

View File

@ -1,22 +1,22 @@
using System; using System;
using System.Reflection; using System.Reflection;
using System.Resources; using System.Resources;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using Jellyfish.Library; using Jellyfish.Library;
[assembly: AssemblyTitle("Library")] [assembly: AssemblyTitle("Library")]
[assembly: AssemblyDescription("Common Library")] [assembly: AssemblyDescription("Common Library")]
[assembly: AssemblyProduct("Jellyfish.Library.Wpf")] [assembly: AssemblyProduct("Jellyfish.Library.Wpf")]
[assembly: AssemblyCompany("Digital Jellyfish Design Ltd")] [assembly: AssemblyCompany("Digital Jellyfish Design Ltd")]
[assembly: AssemblyCopyright("Copyright © 2009-2010 Digital Jellyfish Design Ltd")] [assembly: AssemblyCopyright("Copyright © 2009-2010 Digital Jellyfish Design Ltd")]
[assembly: AssemblyComment("Developed by Sean Fausett")] [assembly: AssemblyComment("Developed by Sean Fausett")]
[assembly: AssemblyVersion("0.1.0.0")] [assembly: AssemblyVersion("0.1.0.0")]
[assembly: AssemblyFileVersion("0.1.0.0")] [assembly: AssemblyFileVersion("0.1.0.0")]
[assembly: AssemblyInformationalVersion("0.1.0.0")] [assembly: AssemblyInformationalVersion("0.1.0.0")]
[assembly: CLSCompliant(false)] [assembly: CLSCompliant(false)]
[assembly: ComVisible(false)] [assembly: ComVisible(false)]
[assembly: Guid("66034b9e-9f0b-47b0-aac4-cade9a748891")] [assembly: Guid("66034b9e-9f0b-47b0-aac4-cade9a748891")]
[assembly: NeutralResourcesLanguage("en")] [assembly: NeutralResourcesLanguage("en")]

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@ -1,40 +1,40 @@
using System.Diagnostics.CodeAnalysis; using System.Diagnostics.CodeAnalysis;
using System.IO; using System.IO;
using System.Xml; using System.Xml;
using System.Xml.Serialization; using System.Xml.Serialization;
namespace Jellyfish.Library namespace Jellyfish.Library
{ {
public static class XmlSerializerHelpers public static class XmlSerializerHelpers
{ {
[SuppressMessage("Microsoft.Design", "CA1004:GenericMethodsShouldProvideTypeParameter")] [SuppressMessage("Microsoft.Design", "CA1004:GenericMethodsShouldProvideTypeParameter")]
public static T Deserialize<T>(Stream stream) public static T Deserialize<T>(Stream stream)
{ {
return Deserialize<T>(stream, null); return Deserialize<T>(stream, null);
} }
[SuppressMessage("Microsoft.Design", "CA1004:GenericMethodsShouldProvideTypeParameter")] [SuppressMessage("Microsoft.Design", "CA1004:GenericMethodsShouldProvideTypeParameter")]
public static T Deserialize<T>(Stream stream, string defaultNamespace) public static T Deserialize<T>(Stream stream, string defaultNamespace)
{ {
using (XmlReader reader = XmlReader.Create(stream)) using (var reader = XmlReader.Create(stream))
{ {
XmlSerializer serializer = new XmlSerializer(typeof(T), defaultNamespace); var serializer = new XmlSerializer(typeof(T), defaultNamespace);
return (T)serializer.Deserialize(reader); return (T)serializer.Deserialize(reader);
} }
} }
public static void Serialize<T>(Stream stream, T instance) public static void Serialize<T>(Stream stream, T instance)
{ {
Serialize<T>(stream, instance, null); Serialize<T>(stream, instance, null);
} }
public static void Serialize<T>(Stream stream, T instance, string defaultNamespace) public static void Serialize<T>(Stream stream, T instance, string defaultNamespace)
{ {
using (XmlWriter writer = XmlWriter.Create(stream)) using (var writer = XmlWriter.Create(stream))
{ {
XmlSerializer serializer = new XmlSerializer(typeof(T), defaultNamespace); var serializer = new XmlSerializer(typeof(T), defaultNamespace);
serializer.Serialize(writer, instance); serializer.Serialize(writer, instance);
} }
} }
} }
} }

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@ -1,71 +1,71 @@
using System; using System;
using System.Text; using System.Text;
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Graphics;
namespace Jellyfish.Library namespace Jellyfish.Library
{ {
public sealed class FrameRateCounter : DrawableGameComponent public sealed class FrameRateCounter : DrawableGameComponent
{ {
public FrameRateCounter(GameBase game) : public FrameRateCounter(GameBase game) :
base(game) base(game)
{ {
FontColor = Color.White; FontColor = Color.White;
FontName = "Default"; FontName = "Default";
//game.IsFixedTimeStep = true; // fixed (default) //game.IsFixedTimeStep = true; // fixed (default)
//game.TargetElapsedTime = TimeSpan.FromSeconds(1 / 60f); //game.TargetElapsedTime = TimeSpan.FromSeconds(1 / 60f);
//game.IsFixedTimeStep = false; // flatout //game.IsFixedTimeStep = false; // flatout
//game.GraphicsDeviceManager.SynchronizeWithVerticalRetrace = false; //game.GraphicsDeviceManager.SynchronizeWithVerticalRetrace = false;
} }
protected override void LoadContent() protected override void LoadContent()
{ {
_spriteBatch = new SpriteBatch(GraphicsDevice); _spriteBatch = new SpriteBatch(GraphicsDevice);
_spriteFont = Game.Content.Load<SpriteFont>(FontName); _spriteFont = Game.Content.Load<SpriteFont>(FontName);
Rectangle titleSafeArea = Game.GraphicsDevice.DisplayMode.TitleSafeArea; var titleSafeArea = Game.GraphicsDevice.DisplayMode.TitleSafeArea;
Position = new Vector2(titleSafeArea.X, titleSafeArea.Y); Position = new Vector2(titleSafeArea.X, titleSafeArea.Y);
} }
public override void Draw(GameTime gameTime) public override void Draw(GameTime gameTime)
{ {
_frameCount++; _frameCount++;
_frameRateBuilder.Length = 0; _frameRateBuilder.Length = 0;
_frameRateBuilder.AppendWithoutGarbage(_frameRate).Append(" fps"); _frameRateBuilder.AppendWithoutGarbage(_frameRate).Append(" fps");
_spriteBatch.Begin(SpriteBlendMode.AlphaBlend, SpriteSortMode.Immediate, SaveStateMode.None); _spriteBatch.Begin(SpriteBlendMode.AlphaBlend, SpriteSortMode.Immediate, SaveStateMode.None);
//_spriteBatch.DrawString(_spriteFont, fps, Position - Vector2.UnitX, Color.Black); // rough outline //_spriteBatch.DrawString(_spriteFont, fps, Position - Vector2.UnitX, Color.Black); // rough outline
//_spriteBatch.DrawString(_spriteFont, fps, Position + Vector2.UnitX, Color.Black); //_spriteBatch.DrawString(_spriteFont, fps, Position + Vector2.UnitX, Color.Black);
//_spriteBatch.DrawString(_spriteFont, fps, Position - Vector2.UnitY, Color.Black); //_spriteBatch.DrawString(_spriteFont, fps, Position - Vector2.UnitY, Color.Black);
//_spriteBatch.DrawString(_spriteFont, fps, Position + Vector2.UnitY, Color.Black); //_spriteBatch.DrawString(_spriteFont, fps, Position + Vector2.UnitY, Color.Black);
_spriteBatch.DrawString(_spriteFont, _frameRateBuilder, Position, FontColor); _spriteBatch.DrawString(_spriteFont, _frameRateBuilder, Position, FontColor);
_spriteBatch.End(); _spriteBatch.End();
} }
public override void Update(GameTime gameTime) public override void Update(GameTime gameTime)
{ {
_elapsedTime += gameTime.ElapsedGameTime.Ticks; _elapsedTime += gameTime.ElapsedGameTime.Ticks;
if (_elapsedTime >= TimeSpan.TicksPerSecond) if (_elapsedTime >= TimeSpan.TicksPerSecond)
{ {
_elapsedTime -= TimeSpan.TicksPerSecond; _elapsedTime -= TimeSpan.TicksPerSecond;
_frameRate = _frameCount; _frameRate = _frameCount;
_frameCount = 0; _frameCount = 0;
} }
} }
public Color FontColor { get; set; } public Color FontColor { get; set; }
public string FontName { get; set; } public string FontName { get; set; }
public Vector2 Position { get; set; } public Vector2 Position { get; set; }
private SpriteBatch _spriteBatch; private SpriteBatch _spriteBatch;
private SpriteFont _spriteFont; private SpriteFont _spriteFont;
private long _elapsedTime; private long _elapsedTime;
private int _frameCount; private int _frameCount;
private int _frameRate; private int _frameRate;
private StringBuilder _frameRateBuilder = new StringBuilder(); // cache builder; avoids garbage private StringBuilder _frameRateBuilder = new StringBuilder(); // cache builder; avoids garbage
} }
} }

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@ -1,45 +1,45 @@
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Input;
namespace Jellyfish.Library namespace Jellyfish.Library
{ {
public class GameBase : Game public class GameBase : Game
{ {
public GameBase() : public GameBase() :
this(null) this(null)
{ {
} }
public GameBase(string name) public GameBase(string name)
{ {
Name = name; Name = name;
GraphicsDeviceManager = new GraphicsDeviceManager(this); GraphicsDeviceManager = new GraphicsDeviceManager(this);
GraphicsDeviceService = (IGraphicsDeviceService)Services.GetService(typeof(IGraphicsDeviceService)); GraphicsDeviceService = (IGraphicsDeviceService)Services.GetService(typeof(IGraphicsDeviceService));
Components.Add(new GamerServicesComponent(this)); Components.Add(new GamerServicesComponent(this));
Content.RootDirectory = "Content"; Content.RootDirectory = "Content";
if (!string.IsNullOrEmpty(Name)) if (!string.IsNullOrEmpty(Name))
{ {
Window.Title = Name; Window.Title = Name;
} }
} }
protected override void Update(GameTime gameTime) protected override void Update(GameTime gameTime)
{ {
GamePadState gamePadState = GamePad.GetState(PlayerIndex.One); var gamePadState = GamePad.GetState(PlayerIndex.One);
if (gamePadState.Buttons.Back == ButtonState.Pressed) if (gamePadState.Buttons.Back == ButtonState.Pressed)
{ {
Exit(); Exit();
} }
base.Update(gameTime); base.Update(gameTime);
} }
public string Name { get; private set; } public string Name { get; private set; }
public GraphicsDeviceManager GraphicsDeviceManager { get; private set; } public GraphicsDeviceManager GraphicsDeviceManager { get; private set; }
public IGraphicsDeviceService GraphicsDeviceService { get; private set; } public IGraphicsDeviceService GraphicsDeviceService { get; private set; }
} }
} }

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@ -1,30 +1,30 @@
using System; using System;
using System.Reflection; using System.Reflection;
using System.Resources; using System.Resources;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using Jellyfish.Library; using Jellyfish.Library;
[assembly: AssemblyTitle("Library")] [assembly: AssemblyTitle("Library")]
[assembly: AssemblyDescription("Common Library")] [assembly: AssemblyDescription("Common Library")]
#if XBOX #if XBOX
[assembly: AssemblyProduct("Jellyfish.Library.Xna.Xbox")] [assembly: AssemblyProduct("Jellyfish.Library.Xna.Xbox")]
#elif ZUNE #elif ZUNE
[assembly: AssemblyProduct("Jellyfish.Library.Xna.Zune")] [assembly: AssemblyProduct("Jellyfish.Library.Xna.Zune")]
#else #else
[assembly: AssemblyProduct("Jellyfish.Library.Xna")] [assembly: AssemblyProduct("Jellyfish.Library.Xna")]
#endif #endif
[assembly: AssemblyCompany("Digital Jellyfish Design Ltd")] [assembly: AssemblyCompany("Digital Jellyfish Design Ltd")]
[assembly: AssemblyCopyright("Copyright © 2009-2010 Digital Jellyfish Design Ltd")] [assembly: AssemblyCopyright("Copyright © 2009-2010 Digital Jellyfish Design Ltd")]
[assembly: AssemblyComment("Developed by Sean Fausett")] [assembly: AssemblyComment("Developed by Sean Fausett")]
[assembly: AssemblyVersion("0.1.0.0")] [assembly: AssemblyVersion("0.1.0.0")]
#if WINDOWS #if WINDOWS
[assembly: AssemblyFileVersion("0.1.0.0")] [assembly: AssemblyFileVersion("0.1.0.0")]
#endif #endif
[assembly: AssemblyInformationalVersion("0.1.0.0")] [assembly: AssemblyInformationalVersion("0.1.0.0")]
[assembly: CLSCompliant(false)] [assembly: CLSCompliant(false)]
[assembly: ComVisible(false)] [assembly: ComVisible(false)]
[assembly: Guid("66034b9e-9f0b-47b0-aac4-cade9a748891")] [assembly: Guid("66034b9e-9f0b-47b0-aac4-cade9a748891")]
[assembly: NeutralResourcesLanguage("en")] [assembly: NeutralResourcesLanguage("en")]

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@ -1,23 +1,23 @@
using System.Diagnostics.CodeAnalysis; using System.Diagnostics.CodeAnalysis;
namespace Jellyfish.Virtu namespace Jellyfish.Virtu
{ {
public sealed class Cassette : MachineComponent public sealed class Cassette : MachineComponent
{ {
public Cassette(Machine machine) : public Cassette(Machine machine) :
base(machine) base(machine)
{ {
} }
[SuppressMessage("Microsoft.Performance", "CA1822:MarkMembersAsStatic")] [SuppressMessage("Microsoft.Performance", "CA1822:MarkMembersAsStatic")]
public bool ReadInput() public bool ReadInput()
{ {
return false; return false;
} }
[SuppressMessage("Microsoft.Performance", "CA1822:MarkMembersAsStatic")] [SuppressMessage("Microsoft.Performance", "CA1822:MarkMembersAsStatic")]
public void ToggleOutput() public void ToggleOutput()
{ {
} }
} }
} }

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@ -1,83 +1,83 @@
using System; using System;
namespace Jellyfish.Virtu namespace Jellyfish.Virtu
{ {
public partial class Cpu public partial class Cpu
{ {
private const int OpcodeCount = 256; private const int OpcodeCount = 256;
private readonly Action[] ExecuteOpcode65N02; private readonly Action[] ExecuteOpcode65N02;
private readonly Action[] ExecuteOpcode65C02; private readonly Action[] ExecuteOpcode65C02;
private const int PC = 0x01; private const int PC = 0x01;
private const int PZ = 0x02; private const int PZ = 0x02;
private const int PI = 0x04; private const int PI = 0x04;
private const int PD = 0x08; private const int PD = 0x08;
private const int PB = 0x10; private const int PB = 0x10;
private const int PR = 0x20; private const int PR = 0x20;
private const int PV = 0x40; private const int PV = 0x40;
private const int PN = 0x80; private const int PN = 0x80;
private const int DataCount = 256; private const int DataCount = 256;
private static readonly int[] DataPN = new int[DataCount] private static readonly int[] DataPN = new int[DataCount]
{ {
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN,
PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN,
PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN,
PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN,
PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN,
PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN,
PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN,
PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN
}; };
private static readonly int[] DataPZ = new int[DataCount] private static readonly int[] DataPZ = new int[DataCount]
{ {
PZ, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, PZ, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0
}; };
private static readonly int[] DataPNZ = new int[DataCount] private static readonly int[] DataPNZ = new int[DataCount]
{ {
PZ, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, PZ, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN,
PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN,
PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN,
PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN,
PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN,
PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN,
PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN,
PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN, PN
}; };
} }
} }

View File

@ -1,25 +1,25 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Dictionary> <Dictionary>
<Acronyms> <Acronyms>
<CasingExceptions> <CasingExceptions>
<Acronym>CXXX</Acronym> <Acronym>CXXX</Acronym>
<Acronym>RPC</Acronym> <Acronym>RPC</Acronym>
</CasingExceptions> </CasingExceptions>
</Acronyms> </Acronyms>
<Words> <Words>
<Recognized> <Recognized>
<Word>Annunciator</Word> <Word>Annunciator</Word>
<Word>Dsk</Word> <Word>Dsk</Word>
<Word>Opcode</Word> <Word>Opcode</Word>
<Word>Unpause</Word> <Word>Unpause</Word>
<Word>Virtu</Word> <Word>Virtu</Word>
<Word>Xna</Word> <Word>Xna</Word>
<Word>x</Word> <Word>x</Word>
<Word>y</Word> <Word>y</Word>
</Recognized> </Recognized>
<Unrecognized> <Unrecognized>
<Word>DownRight</Word> <Word>DownRight</Word>
<Word>UpRight</Word> <Word>UpRight</Word>
</Unrecognized> </Unrecognized>
</Words> </Words>
</Dictionary> </Dictionary>

View File

@ -1,43 +1,43 @@
using System; using System;
using System.Diagnostics.CodeAnalysis; using System.Diagnostics.CodeAnalysis;
namespace Jellyfish.Virtu namespace Jellyfish.Virtu
{ {
public abstract class Disk525 public abstract class Disk525
{ {
protected Disk525(string name, byte[] data, bool isWriteProtected) protected Disk525(string name, byte[] data, bool isWriteProtected)
{ {
Name = name; Name = name;
Data = data; Data = data;
IsWriteProtected = isWriteProtected; IsWriteProtected = isWriteProtected;
} }
public static Disk525 CreateDisk(string name, byte[] data, bool isWriteProtected) public static Disk525 CreateDisk(string name, byte[] data, bool isWriteProtected)
{ {
if (name.EndsWith(".nib", StringComparison.OrdinalIgnoreCase) && (data.Length == TrackCount * TrackSize)) if (name.EndsWith(".nib", StringComparison.OrdinalIgnoreCase) && (data.Length == TrackCount * TrackSize))
{ {
return new DiskNib(name, data, isWriteProtected); return new DiskNib(name, data, isWriteProtected);
} }
else if (name.EndsWith(".dsk", StringComparison.OrdinalIgnoreCase) && (data.Length == TrackCount * SectorCount * SectorSize)) else if (name.EndsWith(".dsk", StringComparison.OrdinalIgnoreCase) && (data.Length == TrackCount * SectorCount * SectorSize))
{ {
return new DiskDsk(name, data, isWriteProtected); return new DiskDsk(name, data, isWriteProtected);
} }
return null; return null;
} }
public abstract void ReadTrack(int number, int fraction, byte[] buffer); public abstract void ReadTrack(int number, int fraction, byte[] buffer);
public abstract void WriteTrack(int number, int fraction, byte[] buffer); public abstract void WriteTrack(int number, int fraction, byte[] buffer);
public string Name { get; private set; } public string Name { get; private set; }
public bool IsWriteProtected { get; private set; } public bool IsWriteProtected { get; private set; }
[SuppressMessage("Microsoft.Performance", "CA1819:PropertiesShouldNotReturnArrays")] [SuppressMessage("Microsoft.Performance", "CA1819:PropertiesShouldNotReturnArrays")]
protected byte[] Data { get; private set; } protected byte[] Data { get; private set; }
public const int SectorCount = 16; public const int SectorCount = 16;
public const int SectorSize = 0x100; public const int SectorSize = 0x100;
public const int TrackCount = 35; public const int TrackCount = 35;
public const int TrackSize = 0x1A00; public const int TrackSize = 0x1A00;
} }
} }

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@ -1,289 +1,289 @@
using System; using System;
namespace Jellyfish.Virtu namespace Jellyfish.Virtu
{ {
public sealed class DiskDsk : Disk525 public sealed class DiskDsk : Disk525
{ {
public DiskDsk(string name, byte[] data, bool isWriteProtected) : public DiskDsk(string name, byte[] data, bool isWriteProtected) :
base(name, data, isWriteProtected) base(name, data, isWriteProtected)
{ {
} }
public override void ReadTrack(int number, int fraction, byte[] buffer) public override void ReadTrack(int number, int fraction, byte[] buffer)
{ {
int track = number / 2; int track = number / 2;
_trackBuffer = buffer; _trackBuffer = buffer;
_trackOffset = 0; _trackOffset = 0;
WriteNibble(0xFF, 48); // gap 0 WriteNibble(0xFF, 48); // gap 0
for (int sector = 0; sector < SectorCount; sector++) for (int sector = 0; sector < SectorCount; sector++)
{ {
WriteNibble(0xD5); // address prologue WriteNibble(0xD5); // address prologue
WriteNibble(0xAA); WriteNibble(0xAA);
WriteNibble(0x96); WriteNibble(0x96);
WriteNibble44(Volume); WriteNibble44(Volume);
WriteNibble44(track); WriteNibble44(track);
WriteNibble44(sector); WriteNibble44(sector);
WriteNibble44(Volume ^ track ^ sector); WriteNibble44(Volume ^ track ^ sector);
WriteNibble(0xDE); // address epilogue WriteNibble(0xDE); // address epilogue
WriteNibble(0xAA); WriteNibble(0xAA);
WriteNibble(0xEB); WriteNibble(0xEB);
WriteNibble(0xFF, 8); WriteNibble(0xFF, 8);
WriteNibble(0xD5); // data prologue WriteNibble(0xD5); // data prologue
WriteNibble(0xAA); WriteNibble(0xAA);
WriteNibble(0xAD); WriteNibble(0xAD);
WriteDataNibbles((track * SectorCount + DosOrderToLogicalSector[sector]) * SectorSize); WriteDataNibbles((track * SectorCount + DosOrderToLogicalSector[sector]) * SectorSize);
WriteNibble(0xDE); // data epilogue WriteNibble(0xDE); // data epilogue
WriteNibble(0xAA); WriteNibble(0xAA);
WriteNibble(0xEB); WriteNibble(0xEB);
WriteNibble(0xFF, 16); WriteNibble(0xFF, 16);
} }
} }
public override void WriteTrack(int number, int fraction, byte[] buffer) public override void WriteTrack(int number, int fraction, byte[] buffer)
{ {
if (IsWriteProtected) if (IsWriteProtected)
return; return;
int track = number / 2; int track = number / 2;
_trackBuffer = buffer; _trackBuffer = buffer;
_trackOffset = 0; _trackOffset = 0;
int sectorsDone = 0; int sectorsDone = 0;
for (int sector = 0; sector < SectorCount; sector++) for (int sector = 0; sector < SectorCount; sector++)
{ {
if (!Read3Nibbles(0xD5, 0xAA, 0x96, 0x304)) if (!Read3Nibbles(0xD5, 0xAA, 0x96, 0x304))
break; // no address prologue break; // no address prologue
/*int readVolume = */ReadNibble44(); /*int readVolume = */ReadNibble44();
int readTrack = ReadNibble44(); int readTrack = ReadNibble44();
if (readTrack != track) if (readTrack != track)
break; // bad track number break; // bad track number
int readSector = ReadNibble44(); int readSector = ReadNibble44();
if (readSector > SectorCount) if (readSector > SectorCount)
break; // bad sector number break; // bad sector number
if ((sectorsDone & (0x1 << readSector)) != 0) if ((sectorsDone & (0x1 << readSector)) != 0)
break; // already done this sector break; // already done this sector
if (ReadNibble44() != (Volume ^ readTrack ^ readSector)) if (ReadNibble44() != (Volume ^ readTrack ^ readSector))
break; // bad address checksum break; // bad address checksum
if ((ReadNibble() != 0xDE) || (ReadNibble() != 0xAA)) if ((ReadNibble() != 0xDE) || (ReadNibble() != 0xAA))
break; // bad address epilogue break; // bad address epilogue
if (!Read3Nibbles(0xD5, 0xAA, 0xAD, 0x20)) if (!Read3Nibbles(0xD5, 0xAA, 0xAD, 0x20))
break; // no data prologue break; // no data prologue
if (!ReadDataNibbles((track * SectorCount + DosOrderToLogicalSector[sector]) * SectorSize)) if (!ReadDataNibbles((track * SectorCount + DosOrderToLogicalSector[sector]) * SectorSize))
break; // bad data checksum break; // bad data checksum
if ((ReadNibble() != 0xDE) || (ReadNibble() != 0xAA)) if ((ReadNibble() != 0xDE) || (ReadNibble() != 0xAA))
break; // bad data epilogue break; // bad data epilogue
sectorsDone |= 0x1 << sector; sectorsDone |= 0x1 << sector;
} }
if (sectorsDone != 0xFFFF) if (sectorsDone != 0xFFFF)
throw new InvalidOperationException("disk error"); // TODO: we should alert the user and "dump" a NIB throw new InvalidOperationException("disk error"); // TODO: we should alert the user and "dump" a NIB
} }
private byte ReadNibble() private byte ReadNibble()
{ {
byte data = _trackBuffer[_trackOffset]; byte data = _trackBuffer[_trackOffset];
if (_trackOffset++ == TrackSize) if (_trackOffset++ == TrackSize)
{ {
_trackOffset = 0; _trackOffset = 0;
} }
return data; return data;
} }
private bool Read3Nibbles(byte data1, byte data2, byte data3, int maxReads) private bool Read3Nibbles(byte data1, byte data2, byte data3, int maxReads)
{ {
bool result = false; bool result = false;
while (--maxReads > 0) while (--maxReads > 0)
{ {
if (ReadNibble() != data1) if (ReadNibble() != data1)
continue; continue;
if (ReadNibble() != data2) if (ReadNibble() != data2)
continue; continue;
if (ReadNibble() != data3) if (ReadNibble() != data3)
continue; continue;
result = true; result = true;
break; break;
} }
return result; return result;
} }
private int ReadNibble44() private int ReadNibble44()
{ {
return (((ReadNibble() << 1) | 0x1) & ReadNibble()); return (((ReadNibble() << 1) | 0x1) & ReadNibble());
} }
private byte ReadTranslatedNibble() private byte ReadTranslatedNibble()
{ {
byte data = NibbleToByte[ReadNibble()]; byte data = NibbleToByte[ReadNibble()];
// TODO: check that invalid nibbles aren't used // TODO: check that invalid nibbles aren't used
// (put 0xFFs for invalid nibbles in the table) // (put 0xFFs for invalid nibbles in the table)
//if (data == 0xFF) //if (data == 0xFF)
//{ //{
//throw an exception //throw an exception
//} //}
return data; return data;
} }
private bool ReadDataNibbles(int sectorOffset) private bool ReadDataNibbles(int sectorOffset)
{ {
byte a, x, y; byte a, x, y;
y = SecondaryBufferLength; y = SecondaryBufferLength;
a = 0; a = 0;
do // fill and de-nibblize secondary buffer do // fill and de-nibblize secondary buffer
{ {
a = _secondaryBuffer[--y] = (byte)(a ^ ReadTranslatedNibble()); a = _secondaryBuffer[--y] = (byte)(a ^ ReadTranslatedNibble());
} }
while (y > 0); while (y > 0);
do // fill and de-nibblize secondary buffer do // fill and de-nibblize secondary buffer
{ {
a = _primaryBuffer[y++] = (byte)(a ^ ReadTranslatedNibble()); a = _primaryBuffer[y++] = (byte)(a ^ ReadTranslatedNibble());
} }
while (y != 0); while (y != 0);
int checksum = a ^ ReadTranslatedNibble(); // should be 0 int checksum = a ^ ReadTranslatedNibble(); // should be 0
x = y = 0; x = y = 0;
do // decode data do // decode data
{ {
if (x == 0) if (x == 0)
{ {
x = SecondaryBufferLength; x = SecondaryBufferLength;
} }
a = (byte)((_primaryBuffer[y] << 2) | SwapBits[_secondaryBuffer[--x] & 0x03]); a = (byte)((_primaryBuffer[y] << 2) | SwapBits[_secondaryBuffer[--x] & 0x03]);
_secondaryBuffer[x] >>= 2; _secondaryBuffer[x] >>= 2;
Data[sectorOffset + y] = a; Data[sectorOffset + y] = a;
} }
while (++y != 0); while (++y != 0);
return (checksum == 0); return (checksum == 0);
} }
private void WriteNibble(int data) private void WriteNibble(int data)
{ {
_trackBuffer[_trackOffset++] = (byte)data; _trackBuffer[_trackOffset++] = (byte)data;
} }
private void WriteNibble(int data, int count) private void WriteNibble(int data, int count)
{ {
while (count-- > 0) while (count-- > 0)
{ {
WriteNibble(data); WriteNibble(data);
} }
} }
private void WriteNibble44(int data) private void WriteNibble44(int data)
{ {
WriteNibble((data >> 1) | 0xAA); WriteNibble((data >> 1) | 0xAA);
WriteNibble(data | 0xAA); WriteNibble(data | 0xAA);
} }
private void WriteDataNibbles(int sectorOffset) private void WriteDataNibbles(int sectorOffset)
{ {
byte a, x, y; byte a, x, y;
for (x = 0; x < SecondaryBufferLength; x++) for (x = 0; x < SecondaryBufferLength; x++)
{ {
_secondaryBuffer[x] = 0; // zero secondary buffer _secondaryBuffer[x] = 0; // zero secondary buffer
} }
y = 2; y = 2;
do // fill buffers do // fill buffers
{ {
x = 0; x = 0;
do do
{ {
a = Data[sectorOffset + --y]; a = Data[sectorOffset + --y];
_secondaryBuffer[x] = (byte)((_secondaryBuffer[x] << 2) | SwapBits[a & 0x03]); // b1,b0 -> secondary buffer _secondaryBuffer[x] = (byte)((_secondaryBuffer[x] << 2) | SwapBits[a & 0x03]); // b1,b0 -> secondary buffer
_primaryBuffer[y] = (byte)(a >> 2); // b7-b2 -> primary buffer _primaryBuffer[y] = (byte)(a >> 2); // b7-b2 -> primary buffer
} }
while (++x < SecondaryBufferLength); while (++x < SecondaryBufferLength);
} }
while (y != 0); while (y != 0);
y = SecondaryBufferLength; y = SecondaryBufferLength;
do // write secondary buffer do // write secondary buffer
{ {
WriteNibble(ByteToNibble[_secondaryBuffer[y] ^ _secondaryBuffer[y - 1]]); WriteNibble(ByteToNibble[_secondaryBuffer[y] ^ _secondaryBuffer[y - 1]]);
} }
while (--y != 0); while (--y != 0);
a = _secondaryBuffer[0]; a = _secondaryBuffer[0];
do // write primary buffer do // write primary buffer
{ {
WriteNibble(ByteToNibble[a ^ _primaryBuffer[y]]); WriteNibble(ByteToNibble[a ^ _primaryBuffer[y]]);
a = _primaryBuffer[y]; a = _primaryBuffer[y];
} }
while (++y != 0); while (++y != 0);
WriteNibble(ByteToNibble[a]); // data checksum WriteNibble(ByteToNibble[a]); // data checksum
} }
private byte[] _trackBuffer; private byte[] _trackBuffer;
private int _trackOffset; private int _trackOffset;
private byte[] _primaryBuffer = new byte[0x100]; private byte[] _primaryBuffer = new byte[0x100];
private const int SecondaryBufferLength = 0x56; private const int SecondaryBufferLength = 0x56;
private byte[] _secondaryBuffer = new byte[SecondaryBufferLength + 1]; private byte[] _secondaryBuffer = new byte[SecondaryBufferLength + 1];
private const int Volume = 0xFE; private const int Volume = 0xFE;
private static readonly byte[] SwapBits = { 0, 2, 1, 3 }; private static readonly byte[] SwapBits = { 0, 2, 1, 3 };
private static readonly int[] DosOrderToLogicalSector = new int[] private static readonly int[] DosOrderToLogicalSector = new int[]
{ {
0x0, 0x7, 0xE, 0x6, 0xD, 0x5, 0xC, 0x4, 0xB, 0x3, 0xA, 0x2, 0x9, 0x1, 0x8, 0xF 0x0, 0x7, 0xE, 0x6, 0xD, 0x5, 0xC, 0x4, 0xB, 0x3, 0xA, 0x2, 0x9, 0x1, 0x8, 0xF
}; };
private static readonly byte[] ByteToNibble = new byte[] private static readonly byte[] ByteToNibble = new byte[]
{ {
0x96, 0x97, 0x9A, 0x9B, 0x9D, 0x9E, 0x9F, 0xA6, 0xA7, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF, 0xB2, 0xB3, 0x96, 0x97, 0x9A, 0x9B, 0x9D, 0x9E, 0x9F, 0xA6, 0xA7, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF, 0xB2, 0xB3,
0xB4, 0xB5, 0xB6, 0xB7, 0xB9, 0xBA, 0xBB, 0xBC, 0xBD, 0xBE, 0xBF, 0xCB, 0xCD, 0xCE, 0xCF, 0xD3, 0xB4, 0xB5, 0xB6, 0xB7, 0xB9, 0xBA, 0xBB, 0xBC, 0xBD, 0xBE, 0xBF, 0xCB, 0xCD, 0xCE, 0xCF, 0xD3,
0xD6, 0xD7, 0xD9, 0xDA, 0xDB, 0xDC, 0xDD, 0xDE, 0xDF, 0xE5, 0xE6, 0xE7, 0xE9, 0xEA, 0xEB, 0xEC, 0xD6, 0xD7, 0xD9, 0xDA, 0xDB, 0xDC, 0xDD, 0xDE, 0xDF, 0xE5, 0xE6, 0xE7, 0xE9, 0xEA, 0xEB, 0xEC,
0xED, 0xEE, 0xEF, 0xF2, 0xF3, 0xF4, 0xF5, 0xF6, 0xF7, 0xF9, 0xFA, 0xFB, 0xFC, 0xFD, 0xFE, 0xFF 0xED, 0xEE, 0xEF, 0xF2, 0xF3, 0xF4, 0xF5, 0xF6, 0xF7, 0xF9, 0xFA, 0xFB, 0xFC, 0xFD, 0xFE, 0xFF
}; };
private static readonly byte[] NibbleToByte = new byte[] private static readonly byte[] NibbleToByte = new byte[]
{ {
// padding for offset (not used) // padding for offset (not used)
0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F,
0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F,
0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x2F, 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x2F,
0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3D, 0x3E, 0x3F, 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3D, 0x3E, 0x3F,
0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F, 0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F,
0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A, 0x5B, 0x5C, 0x5D, 0x5E, 0x5F, 0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A, 0x5B, 0x5C, 0x5D, 0x5E, 0x5F,
0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6A, 0x6B, 0x6C, 0x6D, 0x6E, 0x6F, 0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6A, 0x6B, 0x6C, 0x6D, 0x6E, 0x6F,
0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7A, 0x7B, 0x7C, 0x7D, 0x7E, 0x7F, 0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7A, 0x7B, 0x7C, 0x7D, 0x7E, 0x7F,
0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F, 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F,
0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x90, 0x91, 0x92, 0x93, 0x94, 0x95,
// nibble translate table // nibble translate table
0x00, 0x01, 0x98, 0x99, 0x02, 0x03, 0x9C, 0x04, 0x05, 0x06, 0x00, 0x01, 0x98, 0x99, 0x02, 0x03, 0x9C, 0x04, 0x05, 0x06,
0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0x07, 0x08, 0xA8, 0xA9, 0xAA, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0x07, 0x08, 0xA8, 0xA9, 0xAA, 0x09, 0x0A, 0x0B, 0x0C, 0x0D,
0xB0, 0xB1, 0x0E, 0x0F, 0x10, 0x11, 0x12, 0x13, 0xB8, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0xB0, 0xB1, 0x0E, 0x0F, 0x10, 0x11, 0x12, 0x13, 0xB8, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A,
0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9, 0xCA, 0x1B, 0xCC, 0x1C, 0x1D, 0x1E, 0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9, 0xCA, 0x1B, 0xCC, 0x1C, 0x1D, 0x1E,
0xD0, 0xD1, 0xD2, 0x1F, 0xD4, 0xD5, 0x20, 0x21, 0xD8, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0xD0, 0xD1, 0xD2, 0x1F, 0xD4, 0xD5, 0x20, 0x21, 0xD8, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28,
0xE0, 0xE1, 0xE2, 0xE3, 0xE4, 0x29, 0x2A, 0x2B, 0xE8, 0x2C, 0x2D, 0x2E, 0x2F, 0x30, 0x31, 0x32, 0xE0, 0xE1, 0xE2, 0xE3, 0xE4, 0x29, 0x2A, 0x2B, 0xE8, 0x2C, 0x2D, 0x2E, 0x2F, 0x30, 0x31, 0x32,
0xF0, 0xF1, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0xF8, 0x39, 0x3A, 0x3B, 0x3C, 0x3D, 0x3E, 0x3F 0xF0, 0xF1, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0xF8, 0x39, 0x3A, 0x3B, 0x3C, 0x3D, 0x3E, 0x3F
}; };
} }
} }

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@ -1,241 +1,241 @@
using System.Diagnostics.CodeAnalysis; using System.Diagnostics.CodeAnalysis;
using Jellyfish.Virtu.Services; using Jellyfish.Virtu.Services;
using Jellyfish.Virtu.Settings; using Jellyfish.Virtu.Settings;
namespace Jellyfish.Virtu namespace Jellyfish.Virtu
{ {
public sealed class DiskII : MachineComponent public sealed class DiskII : MachineComponent
{ {
public DiskII(Machine machine) : public DiskII(Machine machine) :
base(machine) base(machine)
{ {
} }
public override void Initialize() public override void Initialize()
{ {
_drives[0].InsertDisk("Default.dsk", StorageService.GetResourceStream("Default.dsk", 0x23000), false); _drives[0].InsertDisk("Default.dsk", StorageService.GetResourceStream("Default.dsk", 0x23000), false);
#if WINDOWS #if WINDOWS
DiskIISettings settings = Machine.Settings.DiskII; var settings = Machine.Settings.DiskII;
if (settings.Disk1.Name.Length > 0) if (settings.Disk1.Name.Length > 0)
{ {
_drives[0].InsertDisk(settings.Disk1.Name, settings.Disk1.IsWriteProtected); _drives[0].InsertDisk(settings.Disk1.Name, settings.Disk1.IsWriteProtected);
} }
if (settings.Disk2.Name.Length > 0) if (settings.Disk2.Name.Length > 0)
{ {
_drives[1].InsertDisk(settings.Disk2.Name, settings.Disk2.IsWriteProtected); _drives[1].InsertDisk(settings.Disk2.Name, settings.Disk2.IsWriteProtected);
} }
#endif #endif
} }
public override void Reset() public override void Reset()
{ {
_phaseStates = 0; _phaseStates = 0;
SetMotorOn(false); SetMotorOn(false);
SetDriveNumber(0); SetDriveNumber(0);
_loadMode = false; _loadMode = false;
_writeMode = false; _writeMode = false;
} }
public override void Uninitialize() public override void Uninitialize()
{ {
Flush(); Flush();
} }
[SuppressMessage("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")] [SuppressMessage("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
public int Read(int address) public int Read(int address)
{ {
switch (address & 0xF) switch (address & 0xF)
{ {
case 0x0: case 0x1: case 0x2: case 0x3: case 0x4: case 0x5: case 0x6: case 0x7: case 0x0: case 0x1: case 0x2: case 0x3: case 0x4: case 0x5: case 0x6: case 0x7:
SetPhase(address); SetPhase(address);
break; break;
case 0x8: case 0x8:
SetMotorOn(false); SetMotorOn(false);
break; break;
case 0x9: case 0x9:
SetMotorOn(true); SetMotorOn(true);
break; break;
case 0xA: case 0xA:
SetDriveNumber(0); SetDriveNumber(0);
break; break;
case 0xB: case 0xB:
SetDriveNumber(1); SetDriveNumber(1);
break; break;
case 0xC: case 0xC:
_loadMode = false; _loadMode = false;
if (_motorOn) if (_motorOn)
{ {
if (!_writeMode) if (!_writeMode)
{ {
return _latch = _drives[_driveNumber].Read(); return _latch = _drives[_driveNumber].Read();
} }
else else
{ {
WriteLatch(); WriteLatch();
} }
} }
break; break;
case 0xD: case 0xD:
_loadMode = true; _loadMode = true;
if (_motorOn && !_writeMode) if (_motorOn && !_writeMode)
{ {
// write protect is forced if phase 1 is on [F9.7] // write protect is forced if phase 1 is on [F9.7]
_latch &= 0x7F; _latch &= 0x7F;
if (_drives[_driveNumber].IsWriteProtected || if (_drives[_driveNumber].IsWriteProtected ||
(_phaseStates & Phase1On) != 0) (_phaseStates & Phase1On) != 0)
{ {
_latch |= 0x80; _latch |= 0x80;
} }
} }
break; break;
case 0xE: case 0xE:
_writeMode = false; _writeMode = false;
break; break;
case 0xF: case 0xF:
_writeMode = true; _writeMode = true;
break; break;
} }
if ((address & 1) == 0) if ((address & 1) == 0)
{ {
// only even addresses return the latch // only even addresses return the latch
if (_motorOn) if (_motorOn)
{ {
return _latch; return _latch;
} }
// simple hack to fool DOS SAMESLOT drive spin check (usually at $BD34) // simple hack to fool DOS SAMESLOT drive spin check (usually at $BD34)
_driveSpin = !_driveSpin; _driveSpin = !_driveSpin;
return _driveSpin ? 0x7E : 0x7F; return _driveSpin ? 0x7E : 0x7F;
} }
return Machine.Video.ReadFloatingBus(); // [5-40] return Machine.Video.ReadFloatingBus(); // [5-40]
} }
public void Write(int address, int data) public void Write(int address, int data)
{ {
switch (address & 0xF) switch (address & 0xF)
{ {
case 0x0: case 0x1: case 0x2: case 0x3: case 0x4: case 0x5: case 0x6: case 0x7: case 0x0: case 0x1: case 0x2: case 0x3: case 0x4: case 0x5: case 0x6: case 0x7:
SetPhase(address); SetPhase(address);
break; break;
case 0x8: case 0x8:
SetMotorOn(false); SetMotorOn(false);
break; break;
case 0x9: case 0x9:
SetMotorOn(true); SetMotorOn(true);
break; break;
case 0xA: case 0xA:
SetDriveNumber(0); SetDriveNumber(0);
break; break;
case 0xB: case 0xB:
SetDriveNumber(1); SetDriveNumber(1);
break; break;
case 0xC: case 0xC:
_loadMode = false; _loadMode = false;
if (_writeMode) if (_writeMode)
{ {
WriteLatch(); WriteLatch();
} }
break; break;
case 0xD: case 0xD:
_loadMode = true; _loadMode = true;
break; break;
case 0xE: case 0xE:
_writeMode = false; _writeMode = false;
break; break;
case 0xF: case 0xF:
_writeMode = true; _writeMode = true;
break; break;
} }
if (_motorOn && _writeMode) if (_motorOn && _writeMode)
{ {
if (_loadMode) if (_loadMode)
{ {
// any address writes latch for sequencer LD; OE1/2 irrelevant ['323 datasheet] // any address writes latch for sequencer LD; OE1/2 irrelevant ['323 datasheet]
_latch = data; _latch = data;
} }
} }
} }
private void WriteLatch() private void WriteLatch()
{ {
// write protect is forced if phase 1 is on [F9.7] // write protect is forced if phase 1 is on [F9.7]
if ((_phaseStates & Phase1On) == 0) if ((_phaseStates & Phase1On) == 0)
{ {
_drives[_driveNumber].Write(_latch); _drives[_driveNumber].Write(_latch);
} }
} }
private void Flush() private void Flush()
{ {
_drives[_driveNumber].FlushTrack(); _drives[_driveNumber].FlushTrack();
} }
private void SetDriveNumber(int driveNumber) private void SetDriveNumber(int driveNumber)
{ {
if (_driveNumber != driveNumber) if (_driveNumber != driveNumber)
{ {
Flush(); Flush();
_driveNumber = driveNumber; _driveNumber = driveNumber;
} }
} }
private void SetMotorOn(bool state) private void SetMotorOn(bool state)
{ {
if (_motorOn && !state) if (_motorOn && !state)
{ {
Flush(); Flush();
} }
_motorOn = state; _motorOn = state;
} }
private void SetPhase(int address) private void SetPhase(int address)
{ {
int phase = (address >> 1) & 0x3; int phase = (address >> 1) & 0x3;
int state = address & 1; int state = address & 1;
_phaseStates &= ~(1 << phase); _phaseStates &= ~(1 << phase);
_phaseStates |= (state << phase); _phaseStates |= (state << phase);
if (_motorOn) if (_motorOn)
{ {
_drives[_driveNumber].ApplyPhaseChange(_phaseStates); _drives[_driveNumber].ApplyPhaseChange(_phaseStates);
} }
} }
[SuppressMessage("Microsoft.Performance", "CA1819:PropertiesShouldNotReturnArrays")] [SuppressMessage("Microsoft.Performance", "CA1819:PropertiesShouldNotReturnArrays")]
public Drive525[] Drives { get { return _drives; } } public Drive525[] Drives { get { return _drives; } }
private const int Phase0On = 1 << 0; private const int Phase0On = 1 << 0;
private const int Phase1On = 1 << 1; private const int Phase1On = 1 << 1;
private const int Phase2On = 1 << 2; private const int Phase2On = 1 << 2;
private const int Phase3On = 1 << 3; private const int Phase3On = 1 << 3;
private Drive525[] _drives = new Drive525[] { new Drive525(), new Drive525() }; private Drive525[] _drives = new Drive525[] { new Drive525(), new Drive525() };
private int _latch; private int _latch;
private int _phaseStates; private int _phaseStates;
private bool _motorOn; private bool _motorOn;
private int _driveNumber; private int _driveNumber;
private bool _loadMode; private bool _loadMode;
private bool _writeMode; private bool _writeMode;
private bool _driveSpin; private bool _driveSpin;
} }
} }

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@ -1,22 +1,22 @@
using System; using System;
namespace Jellyfish.Virtu namespace Jellyfish.Virtu
{ {
public sealed class DiskNib : Disk525 public sealed class DiskNib : Disk525
{ {
public DiskNib(string name, byte[] data, bool isWriteProtected) : public DiskNib(string name, byte[] data, bool isWriteProtected) :
base(name, data, isWriteProtected) base(name, data, isWriteProtected)
{ {
} }
public override void ReadTrack(int number, int fraction, byte[] buffer) public override void ReadTrack(int number, int fraction, byte[] buffer)
{ {
Buffer.BlockCopy(Data, (number / 2) * TrackSize, buffer, 0, TrackSize); Buffer.BlockCopy(Data, (number / 2) * TrackSize, buffer, 0, TrackSize);
} }
public override void WriteTrack(int number, int fraction, byte[] buffer) public override void WriteTrack(int number, int fraction, byte[] buffer)
{ {
Buffer.BlockCopy(buffer, 0, Data, (number / 2) * TrackSize, TrackSize); Buffer.BlockCopy(buffer, 0, Data, (number / 2) * TrackSize, TrackSize);
} }
} }
} }

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@ -1,118 +1,118 @@
using System; using System;
using System.IO; using System.IO;
using Jellyfish.Library; using Jellyfish.Library;
namespace Jellyfish.Virtu namespace Jellyfish.Virtu
{ {
public sealed class Drive525 public sealed class Drive525
{ {
public Drive525() public Drive525()
{ {
DriveArmStepDelta[0] = new int[] { 0, 0, 1, 1, 0, 0, 1, 1, -1, -1, 0, 0, -1, -1, 0, 0 }; // phase 0 DriveArmStepDelta[0] = new int[] { 0, 0, 1, 1, 0, 0, 1, 1, -1, -1, 0, 0, -1, -1, 0, 0 }; // phase 0
DriveArmStepDelta[1] = new int[] { 0, -1, 0, -1, 1, 0, 1, 0, 0, -1, 0, -1, 1, 0, 1, 0 }; // phase 1 DriveArmStepDelta[1] = new int[] { 0, -1, 0, -1, 1, 0, 1, 0, 0, -1, 0, -1, 1, 0, 1, 0 }; // phase 1
DriveArmStepDelta[2] = new int[] { 0, 0, -1, -1, 0, 0, -1, -1, 1, 1, 0, 0, 1, 1, 0, 0 }; // phase 2 DriveArmStepDelta[2] = new int[] { 0, 0, -1, -1, 0, 0, -1, -1, 1, 1, 0, 0, 1, 1, 0, 0 }; // phase 2
DriveArmStepDelta[3] = new int[] { 0, 1, 0, 1, -1, 0, -1, 0, 0, 1, 0, 1, -1, 0, -1, 0 }; // phase 3 DriveArmStepDelta[3] = new int[] { 0, 1, 0, 1, -1, 0, -1, 0, 0, 1, 0, 1, -1, 0, -1, 0 }; // phase 3
} }
public void InsertDisk(string fileName, bool isWriteProtected) public void InsertDisk(string fileName, bool isWriteProtected)
{ {
using (FileStream stream = File.OpenRead(fileName)) using (var stream = File.OpenRead(fileName))
{ {
InsertDisk(fileName, stream, isWriteProtected); InsertDisk(fileName, stream, isWriteProtected);
} }
} }
public void InsertDisk(string name, Stream stream, bool isWriteProtected) public void InsertDisk(string name, Stream stream, bool isWriteProtected)
{ {
FlushTrack(); FlushTrack();
// TODO handle null param/empty string for eject, or add Eject() // TODO handle null param/empty string for eject, or add Eject()
_disk = Disk525.CreateDisk(name, stream.ReadAllBytes(), isWriteProtected); _disk = Disk525.CreateDisk(name, stream.ReadAllBytes(), isWriteProtected);
_trackLoaded = false; _trackLoaded = false;
} }
public void ApplyPhaseChange(int phaseState) public void ApplyPhaseChange(int phaseState)
{ {
// step the drive head according to stepper magnet changes // step the drive head according to stepper magnet changes
int delta = DriveArmStepDelta[_trackNumber & 0x3][phaseState]; int delta = DriveArmStepDelta[_trackNumber & 0x3][phaseState];
if (delta != 0) if (delta != 0)
{ {
int newTrackNumber = MathHelpers.Clamp(_trackNumber + delta, 0, TrackNumberMax); int newTrackNumber = MathHelpers.Clamp(_trackNumber + delta, 0, TrackNumberMax);
if (newTrackNumber != _trackNumber) if (newTrackNumber != _trackNumber)
{ {
FlushTrack(); FlushTrack();
_trackNumber = newTrackNumber; _trackNumber = newTrackNumber;
_trackOffset = 0; _trackOffset = 0;
_trackLoaded = false; _trackLoaded = false;
} }
} }
} }
public int Read() public int Read()
{ {
if (LoadTrack()) if (LoadTrack())
{ {
int data = _trackData[_trackOffset++]; int data = _trackData[_trackOffset++];
if (_trackOffset >= Disk525.TrackSize) if (_trackOffset >= Disk525.TrackSize)
{ {
_trackOffset = 0; _trackOffset = 0;
} }
return data; return data;
} }
return _random.Next(0x01, 0xFF); return _random.Next(0x01, 0xFF);
} }
public void Write(int data) public void Write(int data)
{ {
if (LoadTrack()) if (LoadTrack())
{ {
_trackChanged = true; _trackChanged = true;
_trackData[_trackOffset++] = (byte)data; _trackData[_trackOffset++] = (byte)data;
if (_trackOffset >= Disk525.TrackSize) if (_trackOffset >= Disk525.TrackSize)
{ {
_trackOffset = 0; _trackOffset = 0;
} }
} }
} }
private bool LoadTrack() private bool LoadTrack()
{ {
if (!_trackLoaded && (_disk != null)) if (!_trackLoaded && (_disk != null))
{ {
_disk.ReadTrack(_trackNumber, 0, _trackData); _disk.ReadTrack(_trackNumber, 0, _trackData);
_trackLoaded = true; _trackLoaded = true;
} }
return _trackLoaded; return _trackLoaded;
} }
public void FlushTrack() public void FlushTrack()
{ {
if (_trackChanged) if (_trackChanged)
{ {
_disk.WriteTrack(_trackNumber, 0, _trackData); _disk.WriteTrack(_trackNumber, 0, _trackData);
_trackChanged = false; _trackChanged = false;
} }
} }
public bool IsWriteProtected { get { return _disk.IsWriteProtected; } } public bool IsWriteProtected { get { return _disk.IsWriteProtected; } }
private const int TrackNumberMax = 0x44; private const int TrackNumberMax = 0x44;
private const int PhaseCount = 4; private const int PhaseCount = 4;
private readonly int[][] DriveArmStepDelta = new int[PhaseCount][]; private readonly int[][] DriveArmStepDelta = new int[PhaseCount][];
private Disk525 _disk; private Disk525 _disk;
private bool _trackLoaded; private bool _trackLoaded;
private bool _trackChanged; private bool _trackChanged;
private int _trackNumber; private int _trackNumber;
private int _trackOffset; private int _trackOffset;
private byte[] _trackData = new byte[Disk525.TrackSize]; private byte[] _trackData = new byte[Disk525.TrackSize];
private Random _random = new Random(); private Random _random = new Random();
} }
} }

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@ -1,158 +1,158 @@
using System; using System;
using System.Diagnostics.CodeAnalysis; using System.Diagnostics.CodeAnalysis;
using Jellyfish.Library; using Jellyfish.Library;
using Jellyfish.Virtu.Services; using Jellyfish.Virtu.Services;
using Jellyfish.Virtu.Settings; using Jellyfish.Virtu.Settings;
namespace Jellyfish.Virtu namespace Jellyfish.Virtu
{ {
public sealed class GamePort : MachineComponent public sealed class GamePort : MachineComponent
{ {
public GamePort(Machine machine) : public GamePort(Machine machine) :
base(machine) base(machine)
{ {
_resetPaddle0StrobeEvent = ResetPaddle0StrobeEvent; // cache delegates; avoids garbage _resetPaddle0StrobeEvent = ResetPaddle0StrobeEvent; // cache delegates; avoids garbage
_resetPaddle1StrobeEvent = ResetPaddle1StrobeEvent; _resetPaddle1StrobeEvent = ResetPaddle1StrobeEvent;
_resetPaddle2StrobeEvent = ResetPaddle2StrobeEvent; _resetPaddle2StrobeEvent = ResetPaddle2StrobeEvent;
_resetPaddle3StrobeEvent = ResetPaddle3StrobeEvent; _resetPaddle3StrobeEvent = ResetPaddle3StrobeEvent;
} }
public override void Initialize() public override void Initialize()
{ {
_keyboardService = Machine.Services.GetService<KeyboardService>(); _keyboardService = Machine.Services.GetService<KeyboardService>();
_gamePortService = Machine.Services.GetService<GamePortService>(); _gamePortService = Machine.Services.GetService<GamePortService>();
} }
public bool ReadButton0() public bool ReadButton0()
{ {
GamePortSettings settings = Machine.Settings.GamePort; var settings = Machine.Settings.GamePort;
return (_gamePortService.IsButton0Down || _keyboardService.IsOpenAppleKeyDown || return (_gamePortService.IsButton0Down || _keyboardService.IsOpenAppleKeyDown ||
(settings.UseKeyboard && (settings.Key.Button0 > 0) && _keyboardService.IsKeyDown(settings.Key.Button0))); (settings.UseKeyboard && (settings.Key.Button0 > 0) && _keyboardService.IsKeyDown(settings.Key.Button0)));
} }
public bool ReadButton1() public bool ReadButton1()
{ {
GamePortSettings settings = Machine.Settings.GamePort; var settings = Machine.Settings.GamePort;
return (_gamePortService.IsButton1Down || _keyboardService.IsCloseAppleKeyDown || return (_gamePortService.IsButton1Down || _keyboardService.IsCloseAppleKeyDown ||
(settings.UseKeyboard && (settings.Key.Button1 > 0) && _keyboardService.IsKeyDown(settings.Key.Button1))); (settings.UseKeyboard && (settings.Key.Button1 > 0) && _keyboardService.IsKeyDown(settings.Key.Button1)));
} }
public bool ReadButton2() public bool ReadButton2()
{ {
GamePortSettings settings = Machine.Settings.GamePort; var settings = Machine.Settings.GamePort;
return (_gamePortService.IsButton2Down || return (_gamePortService.IsButton2Down ||
(settings.UseKeyboard && (settings.Key.Button2 > 0) && _keyboardService.IsKeyDown(settings.Key.Button2))); (settings.UseKeyboard && (settings.Key.Button2 > 0) && _keyboardService.IsKeyDown(settings.Key.Button2)));
} }
[SuppressMessage("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")] [SuppressMessage("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
public void TriggerTimers() public void TriggerTimers()
{ {
int paddle0 = _gamePortService.Paddle0; int paddle0 = _gamePortService.Paddle0;
int paddle1 = _gamePortService.Paddle1; int paddle1 = _gamePortService.Paddle1;
int paddle2 = _gamePortService.Paddle2; int paddle2 = _gamePortService.Paddle2;
int paddle3 = _gamePortService.Paddle3; int paddle3 = _gamePortService.Paddle3;
GamePortSettings settings = Machine.Settings.GamePort; var settings = Machine.Settings.GamePort;
if (settings.UseKeyboard) // override if (settings.UseKeyboard) // override
{ {
if (((settings.Key.Joystick0.UpLeft > 0) && _keyboardService.IsKeyDown(settings.Key.Joystick0.UpLeft)) || if (((settings.Key.Joystick0.UpLeft > 0) && _keyboardService.IsKeyDown(settings.Key.Joystick0.UpLeft)) ||
((settings.Key.Joystick0.Left > 0) && _keyboardService.IsKeyDown(settings.Key.Joystick0.Left)) || ((settings.Key.Joystick0.Left > 0) && _keyboardService.IsKeyDown(settings.Key.Joystick0.Left)) ||
((settings.Key.Joystick0.DownLeft > 0) && _keyboardService.IsKeyDown(settings.Key.Joystick0.DownLeft))) ((settings.Key.Joystick0.DownLeft > 0) && _keyboardService.IsKeyDown(settings.Key.Joystick0.DownLeft)))
{ {
paddle0 -= 128; paddle0 -= 128;
} }
if (((settings.Key.Joystick0.UpRight > 0) && _keyboardService.IsKeyDown(settings.Key.Joystick0.UpRight)) || if (((settings.Key.Joystick0.UpRight > 0) && _keyboardService.IsKeyDown(settings.Key.Joystick0.UpRight)) ||
((settings.Key.Joystick0.Right > 0) && _keyboardService.IsKeyDown(settings.Key.Joystick0.Right)) || ((settings.Key.Joystick0.Right > 0) && _keyboardService.IsKeyDown(settings.Key.Joystick0.Right)) ||
((settings.Key.Joystick0.DownRight > 0) && _keyboardService.IsKeyDown(settings.Key.Joystick0.DownRight))) ((settings.Key.Joystick0.DownRight > 0) && _keyboardService.IsKeyDown(settings.Key.Joystick0.DownRight)))
{ {
paddle0 += 128; paddle0 += 128;
} }
if (((settings.Key.Joystick0.UpLeft > 0) && _keyboardService.IsKeyDown(settings.Key.Joystick0.UpLeft)) || if (((settings.Key.Joystick0.UpLeft > 0) && _keyboardService.IsKeyDown(settings.Key.Joystick0.UpLeft)) ||
((settings.Key.Joystick0.Up > 0) && _keyboardService.IsKeyDown(settings.Key.Joystick0.Up)) || ((settings.Key.Joystick0.Up > 0) && _keyboardService.IsKeyDown(settings.Key.Joystick0.Up)) ||
((settings.Key.Joystick0.UpRight > 0) && _keyboardService.IsKeyDown(settings.Key.Joystick0.UpRight))) ((settings.Key.Joystick0.UpRight > 0) && _keyboardService.IsKeyDown(settings.Key.Joystick0.UpRight)))
{ {
paddle1 -= 128; paddle1 -= 128;
} }
if (((settings.Key.Joystick0.DownLeft > 0) && _keyboardService.IsKeyDown(settings.Key.Joystick0.DownLeft)) || if (((settings.Key.Joystick0.DownLeft > 0) && _keyboardService.IsKeyDown(settings.Key.Joystick0.DownLeft)) ||
((settings.Key.Joystick0.Down > 0) && _keyboardService.IsKeyDown(settings.Key.Joystick0.Down)) || ((settings.Key.Joystick0.Down > 0) && _keyboardService.IsKeyDown(settings.Key.Joystick0.Down)) ||
((settings.Key.Joystick0.DownRight > 0) && _keyboardService.IsKeyDown(settings.Key.Joystick0.DownRight))) ((settings.Key.Joystick0.DownRight > 0) && _keyboardService.IsKeyDown(settings.Key.Joystick0.DownRight)))
{ {
paddle1 += 128; paddle1 += 128;
} }
if (((settings.Key.Joystick1.UpLeft > 0) && _keyboardService.IsKeyDown(settings.Key.Joystick1.UpLeft)) || if (((settings.Key.Joystick1.UpLeft > 0) && _keyboardService.IsKeyDown(settings.Key.Joystick1.UpLeft)) ||
((settings.Key.Joystick1.Left > 0) && _keyboardService.IsKeyDown(settings.Key.Joystick1.Left)) || ((settings.Key.Joystick1.Left > 0) && _keyboardService.IsKeyDown(settings.Key.Joystick1.Left)) ||
((settings.Key.Joystick1.DownLeft > 0) && _keyboardService.IsKeyDown(settings.Key.Joystick1.DownLeft))) ((settings.Key.Joystick1.DownLeft > 0) && _keyboardService.IsKeyDown(settings.Key.Joystick1.DownLeft)))
{ {
paddle2 -= 128; paddle2 -= 128;
} }
if (((settings.Key.Joystick1.UpRight > 0) && _keyboardService.IsKeyDown(settings.Key.Joystick1.UpRight)) || if (((settings.Key.Joystick1.UpRight > 0) && _keyboardService.IsKeyDown(settings.Key.Joystick1.UpRight)) ||
((settings.Key.Joystick1.Right > 0) && _keyboardService.IsKeyDown(settings.Key.Joystick1.Right)) || ((settings.Key.Joystick1.Right > 0) && _keyboardService.IsKeyDown(settings.Key.Joystick1.Right)) ||
((settings.Key.Joystick1.DownRight > 0) && _keyboardService.IsKeyDown(settings.Key.Joystick1.DownRight))) ((settings.Key.Joystick1.DownRight > 0) && _keyboardService.IsKeyDown(settings.Key.Joystick1.DownRight)))
{ {
paddle2 += 128; paddle2 += 128;
} }
if (((settings.Key.Joystick1.UpLeft > 0) && _keyboardService.IsKeyDown(settings.Key.Joystick1.UpLeft)) || if (((settings.Key.Joystick1.UpLeft > 0) && _keyboardService.IsKeyDown(settings.Key.Joystick1.UpLeft)) ||
((settings.Key.Joystick1.Up > 0) && _keyboardService.IsKeyDown(settings.Key.Joystick1.Up)) || ((settings.Key.Joystick1.Up > 0) && _keyboardService.IsKeyDown(settings.Key.Joystick1.Up)) ||
((settings.Key.Joystick1.UpRight > 0) && _keyboardService.IsKeyDown(settings.Key.Joystick1.UpRight))) ((settings.Key.Joystick1.UpRight > 0) && _keyboardService.IsKeyDown(settings.Key.Joystick1.UpRight)))
{ {
paddle3 -= 128; paddle3 -= 128;
} }
if (((settings.Key.Joystick1.DownLeft > 0) && _keyboardService.IsKeyDown(settings.Key.Joystick1.DownLeft)) || if (((settings.Key.Joystick1.DownLeft > 0) && _keyboardService.IsKeyDown(settings.Key.Joystick1.DownLeft)) ||
((settings.Key.Joystick1.Down > 0) && _keyboardService.IsKeyDown(settings.Key.Joystick1.Down)) || ((settings.Key.Joystick1.Down > 0) && _keyboardService.IsKeyDown(settings.Key.Joystick1.Down)) ||
((settings.Key.Joystick1.DownRight > 0) && _keyboardService.IsKeyDown(settings.Key.Joystick1.DownRight))) ((settings.Key.Joystick1.DownRight > 0) && _keyboardService.IsKeyDown(settings.Key.Joystick1.DownRight)))
{ {
paddle3 += 128; paddle3 += 128;
} }
} }
Paddle0Strobe = true; Paddle0Strobe = true;
Paddle1Strobe = true; Paddle1Strobe = true;
Paddle2Strobe = true; Paddle2Strobe = true;
Paddle3Strobe = true; Paddle3Strobe = true;
Machine.Events.AddEvent(MathHelpers.ClampByte(paddle0) * CyclesPerValue, _resetPaddle0StrobeEvent); // [7-29] Machine.Events.AddEvent(MathHelpers.ClampByte(paddle0) * CyclesPerValue, _resetPaddle0StrobeEvent); // [7-29]
Machine.Events.AddEvent(MathHelpers.ClampByte(paddle1) * CyclesPerValue, _resetPaddle1StrobeEvent); Machine.Events.AddEvent(MathHelpers.ClampByte(paddle1) * CyclesPerValue, _resetPaddle1StrobeEvent);
Machine.Events.AddEvent(MathHelpers.ClampByte(paddle2) * CyclesPerValue, _resetPaddle2StrobeEvent); Machine.Events.AddEvent(MathHelpers.ClampByte(paddle2) * CyclesPerValue, _resetPaddle2StrobeEvent);
Machine.Events.AddEvent(MathHelpers.ClampByte(paddle3) * CyclesPerValue, _resetPaddle3StrobeEvent); Machine.Events.AddEvent(MathHelpers.ClampByte(paddle3) * CyclesPerValue, _resetPaddle3StrobeEvent);
} }
private void ResetPaddle0StrobeEvent() private void ResetPaddle0StrobeEvent()
{ {
Paddle0Strobe = false; Paddle0Strobe = false;
} }
private void ResetPaddle1StrobeEvent() private void ResetPaddle1StrobeEvent()
{ {
Paddle1Strobe = false; Paddle1Strobe = false;
} }
private void ResetPaddle2StrobeEvent() private void ResetPaddle2StrobeEvent()
{ {
Paddle2Strobe = false; Paddle2Strobe = false;
} }
private void ResetPaddle3StrobeEvent() private void ResetPaddle3StrobeEvent()
{ {
Paddle3Strobe = false; Paddle3Strobe = false;
} }
public bool Paddle0Strobe { get; private set; } public bool Paddle0Strobe { get; private set; }
public bool Paddle1Strobe { get; private set; } public bool Paddle1Strobe { get; private set; }
public bool Paddle2Strobe { get; private set; } public bool Paddle2Strobe { get; private set; }
public bool Paddle3Strobe { get; private set; } public bool Paddle3Strobe { get; private set; }
private const int CyclesPerValue = 11; private const int CyclesPerValue = 11;
private Action _resetPaddle0StrobeEvent; private Action _resetPaddle0StrobeEvent;
private Action _resetPaddle1StrobeEvent; private Action _resetPaddle1StrobeEvent;
private Action _resetPaddle2StrobeEvent; private Action _resetPaddle2StrobeEvent;
private Action _resetPaddle3StrobeEvent; private Action _resetPaddle3StrobeEvent;
private KeyboardService _keyboardService; private KeyboardService _keyboardService;
private GamePortService _gamePortService; private GamePortService _gamePortService;
} }
} }

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@ -1,133 +1,133 @@
using System; using System;
using System.Diagnostics.CodeAnalysis; using System.Diagnostics.CodeAnalysis;
using Jellyfish.Virtu.Services; using Jellyfish.Virtu.Services;
using Jellyfish.Virtu.Settings; using Jellyfish.Virtu.Settings;
namespace Jellyfish.Virtu namespace Jellyfish.Virtu
{ {
public sealed class Keyboard : MachineComponent public sealed class Keyboard : MachineComponent
{ {
public Keyboard(Machine machine) : public Keyboard(Machine machine) :
base(machine) base(machine)
{ {
} }
public override void Initialize() public override void Initialize()
{ {
_keyboardService = Machine.Services.GetService<KeyboardService>(); _keyboardService = Machine.Services.GetService<KeyboardService>();
_gamePortService = Machine.Services.GetService<GamePortService>(); _gamePortService = Machine.Services.GetService<GamePortService>();
_keyboardService.AsciiKeyDown += (sender, e) => Latch = e.AsciiKey; _keyboardService.AsciiKeyDown += (sender, e) => Latch = e.AsciiKey;
} }
[SuppressMessage("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")] [SuppressMessage("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
public int ReadLatch() public int ReadLatch()
{ {
if (Strobe) if (Strobe)
{ {
return Latch; return Latch;
} }
KeyboardSettings settings = Machine.Settings.Keyboard; var settings = Machine.Settings.Keyboard;
if (settings.UseGamePort) if (settings.UseGamePort)
{ {
if ((settings.Key.Joystick0.UpLeft > 0) && _gamePortService.Joystick0.IsUp && _gamePortService.Joystick0.IsLeft) if ((settings.Key.Joystick0.UpLeft > 0) && _gamePortService.Joystick0.IsUp && _gamePortService.Joystick0.IsLeft)
{ {
Latch = settings.Key.Joystick0.UpLeft; Latch = settings.Key.Joystick0.UpLeft;
} }
else if ((settings.Key.Joystick0.UpRight > 0) && _gamePortService.Joystick0.IsUp && _gamePortService.Joystick0.IsRight) else if ((settings.Key.Joystick0.UpRight > 0) && _gamePortService.Joystick0.IsUp && _gamePortService.Joystick0.IsRight)
{ {
Latch = settings.Key.Joystick0.UpRight; Latch = settings.Key.Joystick0.UpRight;
} }
else if ((settings.Key.Joystick0.DownLeft > 0) && _gamePortService.Joystick0.IsDown && _gamePortService.Joystick0.IsLeft) else if ((settings.Key.Joystick0.DownLeft > 0) && _gamePortService.Joystick0.IsDown && _gamePortService.Joystick0.IsLeft)
{ {
Latch = settings.Key.Joystick0.DownLeft; Latch = settings.Key.Joystick0.DownLeft;
} }
else if ((settings.Key.Joystick0.DownRight > 0) && _gamePortService.Joystick0.IsDown && _gamePortService.Joystick0.IsRight) else if ((settings.Key.Joystick0.DownRight > 0) && _gamePortService.Joystick0.IsDown && _gamePortService.Joystick0.IsRight)
{ {
Latch = settings.Key.Joystick0.DownRight; Latch = settings.Key.Joystick0.DownRight;
} }
else if ((settings.Key.Joystick0.Up > 0) && _gamePortService.Joystick0.IsUp) else if ((settings.Key.Joystick0.Up > 0) && _gamePortService.Joystick0.IsUp)
{ {
Latch = settings.Key.Joystick0.Up; Latch = settings.Key.Joystick0.Up;
} }
else if ((settings.Key.Joystick0.Left > 0) && _gamePortService.Joystick0.IsLeft) else if ((settings.Key.Joystick0.Left > 0) && _gamePortService.Joystick0.IsLeft)
{ {
Latch = settings.Key.Joystick0.Left; Latch = settings.Key.Joystick0.Left;
} }
else if ((settings.Key.Joystick0.Right > 0) && _gamePortService.Joystick0.IsRight) else if ((settings.Key.Joystick0.Right > 0) && _gamePortService.Joystick0.IsRight)
{ {
Latch = settings.Key.Joystick0.Right; Latch = settings.Key.Joystick0.Right;
} }
else if ((settings.Key.Joystick0.Down > 0) && _gamePortService.Joystick0.IsDown) else if ((settings.Key.Joystick0.Down > 0) && _gamePortService.Joystick0.IsDown)
{ {
Latch = settings.Key.Joystick0.Down; Latch = settings.Key.Joystick0.Down;
} }
if ((settings.Key.Joystick1.UpLeft > 0) && _gamePortService.Joystick1.IsUp && _gamePortService.Joystick1.IsLeft) // override if ((settings.Key.Joystick1.UpLeft > 0) && _gamePortService.Joystick1.IsUp && _gamePortService.Joystick1.IsLeft) // override
{ {
Latch = settings.Key.Joystick1.UpLeft; Latch = settings.Key.Joystick1.UpLeft;
} }
else if ((settings.Key.Joystick1.UpRight > 0) && _gamePortService.Joystick1.IsUp && _gamePortService.Joystick1.IsRight) else if ((settings.Key.Joystick1.UpRight > 0) && _gamePortService.Joystick1.IsUp && _gamePortService.Joystick1.IsRight)
{ {
Latch = settings.Key.Joystick1.UpRight; Latch = settings.Key.Joystick1.UpRight;
} }
else if ((settings.Key.Joystick1.DownLeft > 0) && _gamePortService.Joystick1.IsDown && _gamePortService.Joystick1.IsLeft) else if ((settings.Key.Joystick1.DownLeft > 0) && _gamePortService.Joystick1.IsDown && _gamePortService.Joystick1.IsLeft)
{ {
Latch = settings.Key.Joystick1.DownLeft; Latch = settings.Key.Joystick1.DownLeft;
} }
else if ((settings.Key.Joystick1.DownRight > 0) && _gamePortService.Joystick1.IsDown && _gamePortService.Joystick1.IsRight) else if ((settings.Key.Joystick1.DownRight > 0) && _gamePortService.Joystick1.IsDown && _gamePortService.Joystick1.IsRight)
{ {
Latch = settings.Key.Joystick1.DownRight; Latch = settings.Key.Joystick1.DownRight;
} }
else if ((settings.Key.Joystick1.Up > 0) && _gamePortService.Joystick1.IsUp) else if ((settings.Key.Joystick1.Up > 0) && _gamePortService.Joystick1.IsUp)
{ {
Latch = settings.Key.Joystick1.Up; Latch = settings.Key.Joystick1.Up;
} }
else if ((settings.Key.Joystick1.Left > 0) && _gamePortService.Joystick1.IsLeft) else if ((settings.Key.Joystick1.Left > 0) && _gamePortService.Joystick1.IsLeft)
{ {
Latch = settings.Key.Joystick1.Left; Latch = settings.Key.Joystick1.Left;
} }
else if ((settings.Key.Joystick1.Right > 0) && _gamePortService.Joystick1.IsRight) else if ((settings.Key.Joystick1.Right > 0) && _gamePortService.Joystick1.IsRight)
{ {
Latch = settings.Key.Joystick1.Right; Latch = settings.Key.Joystick1.Right;
} }
else if ((settings.Key.Joystick1.Down > 0) && _gamePortService.Joystick1.IsDown) else if ((settings.Key.Joystick1.Down > 0) && _gamePortService.Joystick1.IsDown)
{ {
Latch = settings.Key.Joystick1.Down; Latch = settings.Key.Joystick1.Down;
} }
if ((settings.Key.Button0 > 0) && _gamePortService.IsButton0Down) // override if ((settings.Key.Button0 > 0) && _gamePortService.IsButton0Down) // override
{ {
Latch = settings.Key.Button0; Latch = settings.Key.Button0;
} }
else if ((settings.Key.Button1 > 0) && _gamePortService.IsButton1Down) else if ((settings.Key.Button1 > 0) && _gamePortService.IsButton1Down)
{ {
Latch = settings.Key.Button1; Latch = settings.Key.Button1;
} }
else if ((settings.Key.Button2 > 0) && _gamePortService.IsButton2Down) else if ((settings.Key.Button2 > 0) && _gamePortService.IsButton2Down)
{ {
Latch = settings.Key.Button2; Latch = settings.Key.Button2;
} }
} }
return Latch; return Latch;
} }
public void ResetStrobe() public void ResetStrobe()
{ {
Strobe = false; Strobe = false;
} }
public bool IsAnyKeyDown { get { return _keyboardService.IsAnyKeyDown; } } public bool IsAnyKeyDown { get { return _keyboardService.IsAnyKeyDown; } }
public bool Strobe { get; private set; } public bool Strobe { get; private set; }
private int Latch { get { return _latch; } set { _latch = value; Strobe = true; } } private int Latch { get { return _latch; } set { _latch = value; Strobe = true; } }
private KeyboardService _keyboardService; private KeyboardService _keyboardService;
private GamePortService _gamePortService; private GamePortService _gamePortService;
private int _latch; private int _latch;
} }
} }

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@ -1,128 +1,128 @@
using System; using System;
using System.Collections.ObjectModel; using System.Collections.ObjectModel;
using System.Threading; using System.Threading;
using Jellyfish.Library; using Jellyfish.Library;
using Jellyfish.Virtu.Services; using Jellyfish.Virtu.Services;
using Jellyfish.Virtu.Settings; using Jellyfish.Virtu.Settings;
namespace Jellyfish.Virtu namespace Jellyfish.Virtu
{ {
public enum MachineState { Stopped = 0, Starting, Running, Pausing, Paused, Stopping } public enum MachineState { Stopped = 0, Starting, Running, Pausing, Paused, Stopping }
public sealed class Machine : IDisposable public sealed class Machine : IDisposable
{ {
public Machine() public Machine()
{ {
Events = new MachineEvents(); Events = new MachineEvents();
Services = new MachineServices(); Services = new MachineServices();
Settings = new MachineSettings(); Settings = new MachineSettings();
Cpu = new Cpu(this); Cpu = new Cpu(this);
Memory = new Memory(this); Memory = new Memory(this);
DiskII = new DiskII(this); DiskII = new DiskII(this);
Keyboard = new Keyboard(this); Keyboard = new Keyboard(this);
GamePort = new GamePort(this); GamePort = new GamePort(this);
Cassette = new Cassette(this); Cassette = new Cassette(this);
Speaker = new Speaker(this); Speaker = new Speaker(this);
Video = new Video(this); Video = new Video(this);
Components = new Collection<MachineComponent> { Cpu, Memory, DiskII, Keyboard, GamePort, Cassette, Speaker, Video }; Components = new Collection<MachineComponent> { Cpu, Memory, DiskII, Keyboard, GamePort, Cassette, Speaker, Video };
Thread = new Thread(Run) { Name = "Machine" }; Thread = new Thread(Run) { Name = "Machine" };
} }
public void Dispose() public void Dispose()
{ {
_pauseEvent.Close(); _pauseEvent.Close();
_unpauseEvent.Close(); _unpauseEvent.Close();
} }
public void Reset() public void Reset()
{ {
Components.ForEach(component => component.Reset()); // while machine starting or paused Components.ForEach(component => component.Reset()); // while machine starting or paused
} }
public void Start() public void Start()
{ {
_storageService = Services.GetService<StorageService>(); _storageService = Services.GetService<StorageService>();
_storageService.Load(MachineSettings.FileName, stream => Settings.Deserialize(stream)); _storageService.Load(MachineSettings.FileName, stream => Settings.Deserialize(stream));
State = MachineState.Starting; State = MachineState.Starting;
Services.ForEach(service => service.Start()); Services.ForEach(service => service.Start());
Thread.Start(); Thread.Start();
} }
public void Pause() public void Pause()
{ {
State = MachineState.Pausing; State = MachineState.Pausing;
_pauseEvent.WaitOne(); _pauseEvent.WaitOne();
State = MachineState.Paused; State = MachineState.Paused;
} }
public void Unpause() public void Unpause()
{ {
State = MachineState.Running; State = MachineState.Running;
_unpauseEvent.Set(); _unpauseEvent.Set();
} }
public void Stop() public void Stop()
{ {
State = MachineState.Stopping; State = MachineState.Stopping;
Services.ForEach(service => service.Stop()); Services.ForEach(service => service.Stop());
_pauseEvent.Set(); _pauseEvent.Set();
_unpauseEvent.Set(); _unpauseEvent.Set();
Thread.Join(); Thread.Join();
State = MachineState.Stopped; State = MachineState.Stopped;
_storageService.Save(MachineSettings.FileName, stream => Settings.Serialize(stream)); _storageService.Save(MachineSettings.FileName, stream => Settings.Serialize(stream));
} }
private void Run() // machine thread private void Run() // machine thread
{ {
Components.ForEach(component => component.Initialize()); Components.ForEach(component => component.Initialize());
Reset(); Reset();
State = MachineState.Running; State = MachineState.Running;
do do
{ {
do do
{ {
Events.HandleEvents(Cpu.Execute()); Events.HandleEvents(Cpu.Execute());
} }
while (State == MachineState.Running); while (State == MachineState.Running);
if (State == MachineState.Pausing) if (State == MachineState.Pausing)
{ {
_pauseEvent.Set(); _pauseEvent.Set();
_unpauseEvent.WaitOne(); _unpauseEvent.WaitOne();
} }
} }
while (State != MachineState.Stopping); while (State != MachineState.Stopping);
Components.ForEach(component => component.Uninitialize()); Components.ForEach(component => component.Uninitialize());
} }
public MachineEvents Events { get; private set; } public MachineEvents Events { get; private set; }
public MachineServices Services { get; private set; } public MachineServices Services { get; private set; }
public MachineSettings Settings { get; private set; } public MachineSettings Settings { get; private set; }
public MachineState State { get; private set; } public MachineState State { get; private set; }
public Cpu Cpu { get; private set; } public Cpu Cpu { get; private set; }
public Memory Memory { get; private set; } public Memory Memory { get; private set; }
public DiskII DiskII { get; private set; } public DiskII DiskII { get; private set; }
public Keyboard Keyboard { get; private set; } public Keyboard Keyboard { get; private set; }
public GamePort GamePort { get; private set; } public GamePort GamePort { get; private set; }
public Cassette Cassette { get; private set; } public Cassette Cassette { get; private set; }
public Speaker Speaker { get; private set; } public Speaker Speaker { get; private set; }
public Video Video { get; private set; } public Video Video { get; private set; }
public Collection<MachineComponent> Components { get; private set; } public Collection<MachineComponent> Components { get; private set; }
public Thread Thread { get; private set; } public Thread Thread { get; private set; }
private AutoResetEvent _pauseEvent = new AutoResetEvent(false); private AutoResetEvent _pauseEvent = new AutoResetEvent(false);
private AutoResetEvent _unpauseEvent = new AutoResetEvent(false); private AutoResetEvent _unpauseEvent = new AutoResetEvent(false);
private StorageService _storageService; private StorageService _storageService;
} }
} }

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@ -1,24 +1,24 @@
namespace Jellyfish.Virtu namespace Jellyfish.Virtu
{ {
public abstract class MachineComponent public abstract class MachineComponent
{ {
protected MachineComponent(Machine machine) protected MachineComponent(Machine machine)
{ {
Machine = machine; Machine = machine;
} }
public virtual void Initialize() public virtual void Initialize()
{ {
} }
public virtual void Reset() public virtual void Reset()
{ {
} }
public virtual void Uninitialize() public virtual void Uninitialize()
{ {
} }
protected Machine Machine { get; private set; } protected Machine Machine { get; private set; }
} }
} }

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using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Globalization; using System.Globalization;
namespace Jellyfish.Virtu namespace Jellyfish.Virtu
{ {
public sealed class MachineEvent public sealed class MachineEvent
{ {
public MachineEvent(int delta, Action action) public MachineEvent(int delta, Action action)
{ {
Delta = delta; Delta = delta;
Action = action; Action = action;
} }
public override string ToString() public override string ToString()
{ {
return string.Format(CultureInfo.CurrentCulture, "Delta = {0} Action = {{{1}.{2}}}", Delta, Action.Method.DeclaringType.Name, Action.Method.Name); return string.Format(CultureInfo.CurrentCulture, "Delta = {0} Action = {{{1}.{2}}}", Delta, Action.Method.DeclaringType.Name, Action.Method.Name);
} }
public int Delta { get; set; } public int Delta { get; set; }
public Action Action { get; set; } public Action Action { get; set; }
} }
public sealed class MachineEvents public sealed class MachineEvents
{ {
public void AddEvent(int delta, Action action) public void AddEvent(int delta, Action action)
{ {
LinkedListNode<MachineEvent> node = _used.First; LinkedListNode<MachineEvent> node = _used.First;
for (; node != null; node = node.Next) for (; node != null; node = node.Next)
{ {
if (delta < node.Value.Delta) if (delta < node.Value.Delta)
{ {
node.Value.Delta -= delta; node.Value.Delta -= delta;
break; break;
} }
if (node.Value.Delta > 0) if (node.Value.Delta > 0)
{ {
delta -= node.Value.Delta; delta -= node.Value.Delta;
} }
} }
LinkedListNode<MachineEvent> newNode = _free.First; LinkedListNode<MachineEvent> newNode = _free.First;
if (newNode != null) if (newNode != null)
{ {
_free.RemoveFirst(); _free.RemoveFirst();
newNode.Value.Delta = delta; newNode.Value.Delta = delta;
newNode.Value.Action = action; newNode.Value.Action = action;
} }
else else
{ {
newNode = new LinkedListNode<MachineEvent>(new MachineEvent(delta, action)); newNode = new LinkedListNode<MachineEvent>(new MachineEvent(delta, action));
} }
if (node != null) if (node != null)
{ {
_used.AddBefore(node, newNode); _used.AddBefore(node, newNode);
} }
else else
{ {
_used.AddLast(newNode); _used.AddLast(newNode);
} }
} }
public int FindEvent(Action action) public int FindEvent(Action action)
{ {
int delta = 0; int delta = 0;
for (LinkedListNode<MachineEvent> node = _used.First; node != null; node = node.Next) for (LinkedListNode<MachineEvent> node = _used.First; node != null; node = node.Next)
{ {
delta += node.Value.Delta; delta += node.Value.Delta;
if (object.ReferenceEquals(node.Value.Action, action)) // assumes delegate cached if (object.ReferenceEquals(node.Value.Action, action)) // assumes delegate cached
{ {
return delta; return delta;
} }
} }
return 0; return 0;
} }
public void HandleEvents(int delta) public void HandleEvents(int delta)
{ {
LinkedListNode<MachineEvent> node = _used.First; LinkedListNode<MachineEvent> node = _used.First;
node.Value.Delta -= delta; node.Value.Delta -= delta;
while (node.Value.Delta <= 0) while (node.Value.Delta <= 0)
{ {
node.Value.Action(); node.Value.Action();
RemoveEvent(node); RemoveEvent(node);
node = _used.First; node = _used.First;
} }
} }
private void RemoveEvent(LinkedListNode<MachineEvent> node) private void RemoveEvent(LinkedListNode<MachineEvent> node)
{ {
if (node.Next != null) if (node.Next != null)
{ {
node.Next.Value.Delta += node.Value.Delta; node.Next.Value.Delta += node.Value.Delta;
} }
_used.Remove(node); _used.Remove(node);
_free.AddFirst(node); // cache node; avoids garbage _free.AddFirst(node); // cache node; avoids garbage
} }
private LinkedList<MachineEvent> _used = new LinkedList<MachineEvent>(); private LinkedList<MachineEvent> _used = new LinkedList<MachineEvent>();
private LinkedList<MachineEvent> _free = new LinkedList<MachineEvent>(); private LinkedList<MachineEvent> _free = new LinkedList<MachineEvent>();
} }
} }

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@ -1,393 +1,393 @@
using System; using System;
using System.Diagnostics.CodeAnalysis; using System.Diagnostics.CodeAnalysis;
using System.IO; using System.IO;
using System.Xml; using System.Xml;
using System.Xml.Linq; using System.Xml.Linq;
namespace Jellyfish.Virtu.Settings namespace Jellyfish.Virtu.Settings
{ {
public sealed class MachineSettings public sealed class MachineSettings
{ {
public MachineSettings() public MachineSettings()
{ {
Cpu = new CpuSettings { Is65C02 = true, IsThrottled = true, Multiplier = 1 }; Cpu = new CpuSettings { Is65C02 = true, IsThrottled = true, Multiplier = 1 };
DiskII = new DiskIISettings DiskII = new DiskIISettings
{ {
Disk1 = new DiskSettings { Name = string.Empty, IsWriteProtected = false }, Disk1 = new DiskSettings { Name = string.Empty, IsWriteProtected = false },
Disk2 = new DiskSettings { Name = string.Empty, IsWriteProtected = false } Disk2 = new DiskSettings { Name = string.Empty, IsWriteProtected = false }
}; };
Keyboard = new KeyboardSettings Keyboard = new KeyboardSettings
{ {
UseGamePort = false, UseGamePort = false,
Key = new KeySettings Key = new KeySettings
{ {
Joystick0 = new JoystickSettings { UpLeft = 0, Up = 'I', UpRight = 0, Left = 'J', Right = 'L', DownLeft = 0, Down = 'K', DownRight = 0 }, Joystick0 = new JoystickSettings { UpLeft = 0, Up = 'I', UpRight = 0, Left = 'J', Right = 'L', DownLeft = 0, Down = 'K', DownRight = 0 },
Joystick1 = new JoystickSettings { UpLeft = 0, Up = 'E', UpRight = 0, Left = 'S', Right = 'F', DownLeft = 0, Down = 'D', DownRight = 0 }, Joystick1 = new JoystickSettings { UpLeft = 0, Up = 'E', UpRight = 0, Left = 'S', Right = 'F', DownLeft = 0, Down = 'D', DownRight = 0 },
Button0 = 0, Button1 = 0, Button2 = 0 Button0 = 0, Button1 = 0, Button2 = 0
} }
}; };
GamePort = new GamePortSettings GamePort = new GamePortSettings
{ {
UseKeyboard = false, UseKeyboard = false,
Key = new KeySettings Key = new KeySettings
{ {
Joystick0 = new JoystickSettings { UpLeft = 0, Up = 0, UpRight = 0, Left = 0, Right = 0, DownLeft = 0, Down = 0, DownRight = 0 }, Joystick0 = new JoystickSettings { UpLeft = 0, Up = 0, UpRight = 0, Left = 0, Right = 0, DownLeft = 0, Down = 0, DownRight = 0 },
Joystick1 = new JoystickSettings { UpLeft = 0, Up = 0, UpRight = 0, Left = 0, Right = 0, DownLeft = 0, Down = 0, DownRight = 0 }, Joystick1 = new JoystickSettings { UpLeft = 0, Up = 0, UpRight = 0, Left = 0, Right = 0, DownLeft = 0, Down = 0, DownRight = 0 },
Button0 = 0, Button1 = 0, Button2 = 0 Button0 = 0, Button1 = 0, Button2 = 0
} }
}; };
Video = new VideoSettings Video = new VideoSettings
{ {
IsFullScreen = false, IsMonochrome = false, ScannerOptions = ScannerOptions.None, IsFullScreen = false, IsMonochrome = false, ScannerOptions = ScannerOptions.None,
Color = new ColorSettings Color = new ColorSettings
{ {
Black = 0x000000, Black = 0x000000,
DarkBlue = 0x000099, DarkBlue = 0x000099,
DarkGreen = 0x117722, DarkGreen = 0x117722,
MediumBlue = 0x0000FF, MediumBlue = 0x0000FF,
Brown = 0x885500, Brown = 0x885500,
LightGrey = 0x99AAAA, LightGrey = 0x99AAAA,
Green = 0x00EE11, Green = 0x00EE11,
Aquamarine = 0x55FFAA, Aquamarine = 0x55FFAA,
DeepRed = 0xFF1111, DeepRed = 0xFF1111,
Purple = 0xDD00DD, Purple = 0xDD00DD,
DarkGrey = 0x445555, DarkGrey = 0x445555,
LightBlue = 0x33AAFF, LightBlue = 0x33AAFF,
Orange = 0xFF4411, Orange = 0xFF4411,
Pink = 0xFF9988, Pink = 0xFF9988,
Yellow = 0xFFFF11, Yellow = 0xFFFF11,
White = 0xFFFFFF, White = 0xFFFFFF,
Monochrome = 0x00AA00 Monochrome = 0x00AA00
} }
}; };
} }
[SuppressMessage("Microsoft.Design", "CA1031:DoNotCatchGeneralExceptionTypes")] [SuppressMessage("Microsoft.Design", "CA1031:DoNotCatchGeneralExceptionTypes")]
public void Deserialize(Stream stream) public void Deserialize(Stream stream)
{ {
try try
{ {
using (XmlReader reader = XmlReader.Create(stream)) using (var reader = XmlReader.Create(stream))
{ {
XNamespace ns = Namespace; var ns = Namespace;
XElement root = XElement.Load(reader); var root = XElement.Load(reader);
XElement cpu = root.Element(ns + "Cpu"); var cpu = root.Element(ns + "Cpu");
Cpu = new CpuSettings Cpu = new CpuSettings
{ {
Is65C02 = (bool)cpu.Attribute("Is65C02"), Is65C02 = (bool)cpu.Attribute("Is65C02"),
IsThrottled = (bool)cpu.Attribute("IsThrottled"), IsThrottled = (bool)cpu.Attribute("IsThrottled"),
Multiplier = (int)cpu.Attribute("Multiplier") Multiplier = (int)cpu.Attribute("Multiplier")
}; };
XElement diskII = root.Element(ns + "DiskII"); var diskII = root.Element(ns + "DiskII");
XElement disk1 = diskII.Element(ns + "Disk1"); var disk1 = diskII.Element(ns + "Disk1");
XElement disk2 = diskII.Element(ns + "Disk2"); var disk2 = diskII.Element(ns + "Disk2");
DiskII = new DiskIISettings DiskII = new DiskIISettings
{ {
Disk1 = new DiskSettings Disk1 = new DiskSettings
{ {
Name = (string)disk1.Attribute("Name") ?? string.Empty, Name = (string)disk1.Attribute("Name") ?? string.Empty,
IsWriteProtected = (bool)disk1.Attribute("IsWriteProtected") IsWriteProtected = (bool)disk1.Attribute("IsWriteProtected")
}, },
Disk2 = new DiskSettings Disk2 = new DiskSettings
{ {
Name = (string)disk2.Attribute("Name") ?? string.Empty, Name = (string)disk2.Attribute("Name") ?? string.Empty,
IsWriteProtected = (bool)disk2.Attribute("IsWriteProtected") IsWriteProtected = (bool)disk2.Attribute("IsWriteProtected")
}, },
}; };
XElement keyboard = root.Element(ns + "Keyboard"); var keyboard = root.Element(ns + "Keyboard");
XElement key = keyboard.Element(ns + "Key"); var key = keyboard.Element(ns + "Key");
XElement joystick0 = key.Element(ns + "Joystick0"); var joystick0 = key.Element(ns + "Joystick0");
XElement joystick1 = key.Element(ns + "Joystick1"); var joystick1 = key.Element(ns + "Joystick1");
XElement buttons = key.Element(ns + "Buttons"); var buttons = key.Element(ns + "Buttons");
Keyboard = new KeyboardSettings Keyboard = new KeyboardSettings
{ {
UseGamePort = (bool)keyboard.Attribute("UseGamePort"), UseGamePort = (bool)keyboard.Attribute("UseGamePort"),
Key = new KeySettings Key = new KeySettings
{ {
Joystick0 = new JoystickSettings Joystick0 = new JoystickSettings
{ {
UpLeft = (int)joystick0.Attribute("UpLeft"), UpLeft = (int)joystick0.Attribute("UpLeft"),
Up = (int)joystick0.Attribute("Up"), Up = (int)joystick0.Attribute("Up"),
UpRight = (int)joystick0.Attribute("UpRight"), UpRight = (int)joystick0.Attribute("UpRight"),
Left = (int)joystick0.Attribute("Left"), Left = (int)joystick0.Attribute("Left"),
Right = (int)joystick0.Attribute("Right"), Right = (int)joystick0.Attribute("Right"),
DownLeft = (int)joystick0.Attribute("DownLeft"), DownLeft = (int)joystick0.Attribute("DownLeft"),
Down = (int)joystick0.Attribute("Down"), Down = (int)joystick0.Attribute("Down"),
DownRight = (int)joystick0.Attribute("DownRight") DownRight = (int)joystick0.Attribute("DownRight")
}, },
Joystick1 = new JoystickSettings Joystick1 = new JoystickSettings
{ {
UpLeft = (int)joystick1.Attribute("UpLeft"), UpLeft = (int)joystick1.Attribute("UpLeft"),
Up = (int)joystick1.Attribute("Up"), Up = (int)joystick1.Attribute("Up"),
UpRight = (int)joystick1.Attribute("UpRight"), UpRight = (int)joystick1.Attribute("UpRight"),
Left = (int)joystick1.Attribute("Left"), Left = (int)joystick1.Attribute("Left"),
Right = (int)joystick1.Attribute("Right"), Right = (int)joystick1.Attribute("Right"),
DownLeft = (int)joystick1.Attribute("DownLeft"), DownLeft = (int)joystick1.Attribute("DownLeft"),
Down = (int)joystick1.Attribute("Down"), Down = (int)joystick1.Attribute("Down"),
DownRight = (int)joystick1.Attribute("DownRight") DownRight = (int)joystick1.Attribute("DownRight")
}, },
Button0 = (int)buttons.Attribute("Button0"), Button0 = (int)buttons.Attribute("Button0"),
Button1 = (int)buttons.Attribute("Button1"), Button1 = (int)buttons.Attribute("Button1"),
Button2 = (int)buttons.Attribute("Button2") Button2 = (int)buttons.Attribute("Button2")
} }
}; };
XElement gamePort = root.Element(ns + "GamePort"); var gamePort = root.Element(ns + "GamePort");
key = gamePort.Element(ns + "Key"); key = gamePort.Element(ns + "Key");
joystick0 = key.Element(ns + "Joystick0"); joystick0 = key.Element(ns + "Joystick0");
joystick1 = key.Element(ns + "Joystick1"); joystick1 = key.Element(ns + "Joystick1");
buttons = key.Element(ns + "Buttons"); buttons = key.Element(ns + "Buttons");
GamePort = new GamePortSettings GamePort = new GamePortSettings
{ {
UseKeyboard = (bool)gamePort.Attribute("UseKeyboard"), UseKeyboard = (bool)gamePort.Attribute("UseKeyboard"),
Key = new KeySettings Key = new KeySettings
{ {
Joystick0 = new JoystickSettings Joystick0 = new JoystickSettings
{ {
UpLeft = (int)joystick0.Attribute("UpLeft"), UpLeft = (int)joystick0.Attribute("UpLeft"),
Up = (int)joystick0.Attribute("Up"), Up = (int)joystick0.Attribute("Up"),
UpRight = (int)joystick0.Attribute("UpRight"), UpRight = (int)joystick0.Attribute("UpRight"),
Left = (int)joystick0.Attribute("Left"), Left = (int)joystick0.Attribute("Left"),
Right = (int)joystick0.Attribute("Right"), Right = (int)joystick0.Attribute("Right"),
DownLeft = (int)joystick0.Attribute("DownLeft"), DownLeft = (int)joystick0.Attribute("DownLeft"),
Down = (int)joystick0.Attribute("Down"), Down = (int)joystick0.Attribute("Down"),
DownRight = (int)joystick0.Attribute("DownRight") DownRight = (int)joystick0.Attribute("DownRight")
}, },
Joystick1 = new JoystickSettings Joystick1 = new JoystickSettings
{ {
UpLeft = (int)joystick1.Attribute("UpLeft"), UpLeft = (int)joystick1.Attribute("UpLeft"),
Up = (int)joystick1.Attribute("Up"), Up = (int)joystick1.Attribute("Up"),
UpRight = (int)joystick1.Attribute("UpRight"), UpRight = (int)joystick1.Attribute("UpRight"),
Left = (int)joystick1.Attribute("Left"), Left = (int)joystick1.Attribute("Left"),
Right = (int)joystick1.Attribute("Right"), Right = (int)joystick1.Attribute("Right"),
DownLeft = (int)joystick1.Attribute("DownLeft"), DownLeft = (int)joystick1.Attribute("DownLeft"),
Down = (int)joystick1.Attribute("Down"), Down = (int)joystick1.Attribute("Down"),
DownRight = (int)joystick1.Attribute("DownRight") DownRight = (int)joystick1.Attribute("DownRight")
}, },
Button0 = (int)buttons.Attribute("Button0"), Button0 = (int)buttons.Attribute("Button0"),
Button1 = (int)buttons.Attribute("Button1"), Button1 = (int)buttons.Attribute("Button1"),
Button2 = (int)buttons.Attribute("Button2") Button2 = (int)buttons.Attribute("Button2")
} }
}; };
XElement video = root.Element(ns + "Video"); var video = root.Element(ns + "Video");
XElement color = video.Element(ns + "Color"); var color = video.Element(ns + "Color");
Video = new VideoSettings Video = new VideoSettings
{ {
IsFullScreen = (bool)video.Attribute("IsFullScreen"), IsFullScreen = (bool)video.Attribute("IsFullScreen"),
IsMonochrome = (bool)video.Attribute("IsMonochrome"), IsMonochrome = (bool)video.Attribute("IsMonochrome"),
ScannerOptions = (ScannerOptions)Enum.Parse(typeof(ScannerOptions), (string)video.Attribute("ScannerOptions"), true), ScannerOptions = (ScannerOptions)Enum.Parse(typeof(ScannerOptions), (string)video.Attribute("ScannerOptions"), true),
Color = new ColorSettings Color = new ColorSettings
{ {
Black = (uint)color.Attribute("Black"), Black = (uint)color.Attribute("Black"),
DarkBlue = (uint)color.Attribute("DarkBlue"), DarkBlue = (uint)color.Attribute("DarkBlue"),
DarkGreen = (uint)color.Attribute("DarkGreen"), DarkGreen = (uint)color.Attribute("DarkGreen"),
MediumBlue = (uint)color.Attribute("MediumBlue"), MediumBlue = (uint)color.Attribute("MediumBlue"),
Brown = (uint)color.Attribute("Brown"), Brown = (uint)color.Attribute("Brown"),
LightGrey = (uint)color.Attribute("LightGrey"), LightGrey = (uint)color.Attribute("LightGrey"),
Green = (uint)color.Attribute("Green"), Green = (uint)color.Attribute("Green"),
Aquamarine = (uint)color.Attribute("Aquamarine"), Aquamarine = (uint)color.Attribute("Aquamarine"),
DeepRed = (uint)color.Attribute("DeepRed"), DeepRed = (uint)color.Attribute("DeepRed"),
Purple = (uint)color.Attribute("Purple"), Purple = (uint)color.Attribute("Purple"),
DarkGrey = (uint)color.Attribute("DarkGrey"), DarkGrey = (uint)color.Attribute("DarkGrey"),
LightBlue = (uint)color.Attribute("LightBlue"), LightBlue = (uint)color.Attribute("LightBlue"),
Orange = (uint)color.Attribute("Orange"), Orange = (uint)color.Attribute("Orange"),
Pink = (uint)color.Attribute("Pink"), Pink = (uint)color.Attribute("Pink"),
Yellow = (uint)color.Attribute("Yellow"), Yellow = (uint)color.Attribute("Yellow"),
White = (uint)color.Attribute("White"), White = (uint)color.Attribute("White"),
Monochrome = (uint)color.Attribute("Monochrome") Monochrome = (uint)color.Attribute("Monochrome")
} }
}; };
} }
} }
catch (Exception) catch (Exception)
{ {
} }
} }
public void Serialize(Stream stream) public void Serialize(Stream stream)
{ {
XNamespace ns = Namespace; var ns = Namespace;
XElement xml = new XElement(ns + "MachineSettings", var xml = new XElement(ns + "MachineSettings",
new XElement(ns + "Cpu", new XElement(ns + "Cpu",
new XAttribute("Is65C02", Cpu.Is65C02), new XAttribute("Is65C02", Cpu.Is65C02),
new XAttribute("IsThrottled", Cpu.IsThrottled), new XAttribute("IsThrottled", Cpu.IsThrottled),
new XAttribute("Multiplier", Cpu.Multiplier)), new XAttribute("Multiplier", Cpu.Multiplier)),
new XElement(ns + "DiskII", new XElement(ns + "DiskII",
new XElement(ns + "Disk1", new XElement(ns + "Disk1",
new XAttribute("Name", DiskII.Disk1.Name), new XAttribute("Name", DiskII.Disk1.Name),
new XAttribute("IsWriteProtected", DiskII.Disk1.IsWriteProtected)), new XAttribute("IsWriteProtected", DiskII.Disk1.IsWriteProtected)),
new XElement(ns + "Disk2", new XElement(ns + "Disk2",
new XAttribute("Name", DiskII.Disk2.Name), new XAttribute("Name", DiskII.Disk2.Name),
new XAttribute("IsWriteProtected", DiskII.Disk2.IsWriteProtected))), new XAttribute("IsWriteProtected", DiskII.Disk2.IsWriteProtected))),
new XElement(ns + "Keyboard", new XElement(ns + "Keyboard",
new XAttribute("UseGamePort", Keyboard.UseGamePort), new XAttribute("UseGamePort", Keyboard.UseGamePort),
new XElement(ns + "Key", new XElement(ns + "Key",
new XElement(ns + "Joystick0", new XElement(ns + "Joystick0",
new XAttribute("UpLeft", Keyboard.Key.Joystick0.UpLeft), new XAttribute("UpLeft", Keyboard.Key.Joystick0.UpLeft),
new XAttribute("Up", Keyboard.Key.Joystick0.Up), new XAttribute("Up", Keyboard.Key.Joystick0.Up),
new XAttribute("UpRight", Keyboard.Key.Joystick0.UpRight), new XAttribute("UpRight", Keyboard.Key.Joystick0.UpRight),
new XAttribute("Left", Keyboard.Key.Joystick0.Left), new XAttribute("Left", Keyboard.Key.Joystick0.Left),
new XAttribute("Right", Keyboard.Key.Joystick0.Right), new XAttribute("Right", Keyboard.Key.Joystick0.Right),
new XAttribute("DownLeft", Keyboard.Key.Joystick0.DownLeft), new XAttribute("DownLeft", Keyboard.Key.Joystick0.DownLeft),
new XAttribute("Down", Keyboard.Key.Joystick0.Down), new XAttribute("Down", Keyboard.Key.Joystick0.Down),
new XAttribute("DownRight", Keyboard.Key.Joystick0.DownRight)), new XAttribute("DownRight", Keyboard.Key.Joystick0.DownRight)),
new XElement(ns + "Joystick1", new XElement(ns + "Joystick1",
new XAttribute("UpLeft", Keyboard.Key.Joystick1.UpLeft), new XAttribute("UpLeft", Keyboard.Key.Joystick1.UpLeft),
new XAttribute("Up", Keyboard.Key.Joystick1.Up), new XAttribute("Up", Keyboard.Key.Joystick1.Up),
new XAttribute("UpRight", Keyboard.Key.Joystick1.UpRight), new XAttribute("UpRight", Keyboard.Key.Joystick1.UpRight),
new XAttribute("Left", Keyboard.Key.Joystick1.Left), new XAttribute("Left", Keyboard.Key.Joystick1.Left),
new XAttribute("Right", Keyboard.Key.Joystick1.Right), new XAttribute("Right", Keyboard.Key.Joystick1.Right),
new XAttribute("DownLeft", Keyboard.Key.Joystick1.DownLeft), new XAttribute("DownLeft", Keyboard.Key.Joystick1.DownLeft),
new XAttribute("Down", Keyboard.Key.Joystick1.Down), new XAttribute("Down", Keyboard.Key.Joystick1.Down),
new XAttribute("DownRight", Keyboard.Key.Joystick1.DownRight)), new XAttribute("DownRight", Keyboard.Key.Joystick1.DownRight)),
new XElement(ns + "Buttons", new XElement(ns + "Buttons",
new XAttribute("Button0", Keyboard.Key.Button0), new XAttribute("Button0", Keyboard.Key.Button0),
new XAttribute("Button1", Keyboard.Key.Button1), new XAttribute("Button1", Keyboard.Key.Button1),
new XAttribute("Button2", Keyboard.Key.Button2)))), new XAttribute("Button2", Keyboard.Key.Button2)))),
new XElement(ns + "GamePort", new XElement(ns + "GamePort",
new XAttribute("UseKeyboard", GamePort.UseKeyboard), new XAttribute("UseKeyboard", GamePort.UseKeyboard),
new XElement(ns + "Key", new XElement(ns + "Key",
new XElement(ns + "Joystick0", new XElement(ns + "Joystick0",
new XAttribute("UpLeft", GamePort.Key.Joystick0.UpLeft), new XAttribute("UpLeft", GamePort.Key.Joystick0.UpLeft),
new XAttribute("Up", GamePort.Key.Joystick0.Up), new XAttribute("Up", GamePort.Key.Joystick0.Up),
new XAttribute("UpRight", GamePort.Key.Joystick0.UpRight), new XAttribute("UpRight", GamePort.Key.Joystick0.UpRight),
new XAttribute("Left", GamePort.Key.Joystick0.Left), new XAttribute("Left", GamePort.Key.Joystick0.Left),
new XAttribute("Right", GamePort.Key.Joystick0.Right), new XAttribute("Right", GamePort.Key.Joystick0.Right),
new XAttribute("DownLeft", GamePort.Key.Joystick0.DownLeft), new XAttribute("DownLeft", GamePort.Key.Joystick0.DownLeft),
new XAttribute("Down", GamePort.Key.Joystick0.Down), new XAttribute("Down", GamePort.Key.Joystick0.Down),
new XAttribute("DownRight", GamePort.Key.Joystick0.DownRight)), new XAttribute("DownRight", GamePort.Key.Joystick0.DownRight)),
new XElement(ns + "Joystick1", new XElement(ns + "Joystick1",
new XAttribute("UpLeft", GamePort.Key.Joystick1.UpLeft), new XAttribute("UpLeft", GamePort.Key.Joystick1.UpLeft),
new XAttribute("Up", GamePort.Key.Joystick1.Up), new XAttribute("Up", GamePort.Key.Joystick1.Up),
new XAttribute("UpRight", GamePort.Key.Joystick1.UpRight), new XAttribute("UpRight", GamePort.Key.Joystick1.UpRight),
new XAttribute("Left", GamePort.Key.Joystick1.Left), new XAttribute("Left", GamePort.Key.Joystick1.Left),
new XAttribute("Right", GamePort.Key.Joystick1.Right), new XAttribute("Right", GamePort.Key.Joystick1.Right),
new XAttribute("DownLeft", GamePort.Key.Joystick1.DownLeft), new XAttribute("DownLeft", GamePort.Key.Joystick1.DownLeft),
new XAttribute("Down", GamePort.Key.Joystick1.Down), new XAttribute("Down", GamePort.Key.Joystick1.Down),
new XAttribute("DownRight", GamePort.Key.Joystick1.DownRight)), new XAttribute("DownRight", GamePort.Key.Joystick1.DownRight)),
new XElement(ns + "Buttons", new XElement(ns + "Buttons",
new XAttribute("Button0", Keyboard.Key.Button0), new XAttribute("Button0", Keyboard.Key.Button0),
new XAttribute("Button1", Keyboard.Key.Button1), new XAttribute("Button1", Keyboard.Key.Button1),
new XAttribute("Button2", Keyboard.Key.Button2)))), new XAttribute("Button2", Keyboard.Key.Button2)))),
new XElement(ns + "Video", new XElement(ns + "Video",
new XAttribute("IsFullScreen", Video.IsFullScreen), new XAttribute("IsFullScreen", Video.IsFullScreen),
new XAttribute("IsMonochrome", Video.IsMonochrome), new XAttribute("IsMonochrome", Video.IsMonochrome),
new XAttribute("ScannerOptions", Video.ScannerOptions), new XAttribute("ScannerOptions", Video.ScannerOptions),
new XElement(ns + "Color", new XElement(ns + "Color",
new XAttribute("Black", Video.Color.Black), new XAttribute("Black", Video.Color.Black),
new XAttribute("DarkBlue", Video.Color.DarkBlue), new XAttribute("DarkBlue", Video.Color.DarkBlue),
new XAttribute("DarkGreen", Video.Color.DarkGreen), new XAttribute("DarkGreen", Video.Color.DarkGreen),
new XAttribute("MediumBlue", Video.Color.MediumBlue), new XAttribute("MediumBlue", Video.Color.MediumBlue),
new XAttribute("Brown", Video.Color.Brown), new XAttribute("Brown", Video.Color.Brown),
new XAttribute("LightGrey", Video.Color.LightGrey), new XAttribute("LightGrey", Video.Color.LightGrey),
new XAttribute("Green", Video.Color.Green), new XAttribute("Green", Video.Color.Green),
new XAttribute("Aquamarine", Video.Color.Aquamarine), new XAttribute("Aquamarine", Video.Color.Aquamarine),
new XAttribute("DeepRed", Video.Color.DeepRed), new XAttribute("DeepRed", Video.Color.DeepRed),
new XAttribute("Purple", Video.Color.Purple), new XAttribute("Purple", Video.Color.Purple),
new XAttribute("DarkGrey", Video.Color.DarkGrey), new XAttribute("DarkGrey", Video.Color.DarkGrey),
new XAttribute("LightBlue", Video.Color.LightBlue), new XAttribute("LightBlue", Video.Color.LightBlue),
new XAttribute("Orange", Video.Color.Orange), new XAttribute("Orange", Video.Color.Orange),
new XAttribute("Pink", Video.Color.Pink), new XAttribute("Pink", Video.Color.Pink),
new XAttribute("Yellow", Video.Color.Yellow), new XAttribute("Yellow", Video.Color.Yellow),
new XAttribute("White", Video.Color.White), new XAttribute("White", Video.Color.White),
new XAttribute("Monochrome", Video.Color.Monochrome)))); new XAttribute("Monochrome", Video.Color.Monochrome))));
using (XmlWriter writer = XmlWriter.Create(stream)) using (var writer = XmlWriter.Create(stream))
{ {
xml.WriteTo(writer); xml.WriteTo(writer);
} }
} }
public CpuSettings Cpu { get; set; } public CpuSettings Cpu { get; set; }
public DiskIISettings DiskII { get; set; } public DiskIISettings DiskII { get; set; }
public KeyboardSettings Keyboard { get; set; } public KeyboardSettings Keyboard { get; set; }
public GamePortSettings GamePort { get; set; } public GamePortSettings GamePort { get; set; }
public VideoSettings Video { get; set; } public VideoSettings Video { get; set; }
public const string FileName = "Settings.xml"; public const string FileName = "Settings.xml";
public const string Namespace = "http://schemas.jellyfish.co.nz/virtu/settings"; public static readonly XNamespace Namespace = "http://schemas.jellyfish.co.nz/virtu/settings";
} }
public sealed class CpuSettings public sealed class CpuSettings
{ {
public bool Is65C02 { get; set; } public bool Is65C02 { get; set; }
public bool IsThrottled { get; set; } public bool IsThrottled { get; set; }
public int Multiplier { get; set; } public int Multiplier { get; set; }
} }
public sealed class DiskSettings public sealed class DiskSettings
{ {
public string Name { get; set; } public string Name { get; set; }
public bool IsWriteProtected { get; set; } public bool IsWriteProtected { get; set; }
}; };
public sealed class DiskIISettings public sealed class DiskIISettings
{ {
public DiskSettings Disk1 { get; set; } public DiskSettings Disk1 { get; set; }
public DiskSettings Disk2 { get; set; } public DiskSettings Disk2 { get; set; }
}; };
public sealed class JoystickSettings public sealed class JoystickSettings
{ {
public int UpLeft { get; set; } public int UpLeft { get; set; }
public int Up { get; set; } public int Up { get; set; }
public int UpRight { get; set; } public int UpRight { get; set; }
public int Left { get; set; } public int Left { get; set; }
public int Right { get; set; } public int Right { get; set; }
public int DownLeft { get; set; } public int DownLeft { get; set; }
public int Down { get; set; } public int Down { get; set; }
public int DownRight { get; set; } public int DownRight { get; set; }
}; };
public sealed class KeySettings public sealed class KeySettings
{ {
public JoystickSettings Joystick0 { get; set; } public JoystickSettings Joystick0 { get; set; }
public JoystickSettings Joystick1 { get; set; } public JoystickSettings Joystick1 { get; set; }
public int Button0 { get; set; } public int Button0 { get; set; }
public int Button1 { get; set; } public int Button1 { get; set; }
public int Button2 { get; set; } public int Button2 { get; set; }
}; };
public sealed class KeyboardSettings public sealed class KeyboardSettings
{ {
public bool UseGamePort { get; set; } public bool UseGamePort { get; set; }
public KeySettings Key { get; set; } public KeySettings Key { get; set; }
} }
public sealed class GamePortSettings public sealed class GamePortSettings
{ {
public bool UseKeyboard { get; set; } public bool UseKeyboard { get; set; }
public KeySettings Key { get; set; } public KeySettings Key { get; set; }
} }
public sealed class ColorSettings public sealed class ColorSettings
{ {
public uint Black { get; set; } public uint Black { get; set; }
public uint DarkBlue { get; set; } public uint DarkBlue { get; set; }
public uint DarkGreen { get; set; } public uint DarkGreen { get; set; }
public uint MediumBlue { get; set; } public uint MediumBlue { get; set; }
public uint Brown { get; set; } public uint Brown { get; set; }
public uint LightGrey { get; set; } public uint LightGrey { get; set; }
public uint Green { get; set; } public uint Green { get; set; }
public uint Aquamarine { get; set; } public uint Aquamarine { get; set; }
public uint DeepRed { get; set; } public uint DeepRed { get; set; }
public uint Purple { get; set; } public uint Purple { get; set; }
public uint DarkGrey { get; set; } public uint DarkGrey { get; set; }
public uint LightBlue { get; set; } public uint LightBlue { get; set; }
public uint Orange { get; set; } public uint Orange { get; set; }
public uint Pink { get; set; } public uint Pink { get; set; }
public uint Yellow { get; set; } public uint Yellow { get; set; }
public uint White { get; set; } public uint White { get; set; }
public uint Monochrome { get; set; } public uint Monochrome { get; set; }
} }
[Flags] [Flags]
public enum ScannerOptions { None = 0x0, AppleII = 0x1, Pal = 0x2 } // defaults to AppleIIe, Ntsc public enum ScannerOptions { None = 0x0, AppleII = 0x1, Pal = 0x2 } // defaults to AppleIIe, Ntsc
public sealed class VideoSettings public sealed class VideoSettings
{ {
public bool IsFullScreen { get; set; } public bool IsFullScreen { get; set; }
public bool IsMonochrome { get; set; } public bool IsMonochrome { get; set; }
public ScannerOptions ScannerOptions { get; set; } public ScannerOptions ScannerOptions { get; set; }
public ColorSettings Color { get; set; } public ColorSettings Color { get; set; }
}; };
} }

File diff suppressed because it is too large Load Diff

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@ -1,105 +1,105 @@
using System; using System;
namespace Jellyfish.Virtu namespace Jellyfish.Virtu
{ {
public partial class Memory public partial class Memory
{ {
private const int BankCount = 2; private const int BankCount = 2;
private const int BankMain = 0; private const int BankMain = 0;
private const int BankAux = 1; private const int BankAux = 1;
private const int RegionCount = 12; private const int RegionCount = 12;
private const int Region0001 = 0; private const int Region0001 = 0;
private const int Region02BF = 1; private const int Region02BF = 1;
private const int Region0407 = 2; private const int Region0407 = 2;
private const int Region080B = 3; private const int Region080B = 3;
private const int Region203F = 4; private const int Region203F = 4;
private const int Region405F = 5; private const int Region405F = 5;
private const int RegionC0C0 = 6; private const int RegionC0C0 = 6;
private const int RegionC1C7 = 7; private const int RegionC1C7 = 7;
private const int RegionC3C3 = 8; private const int RegionC3C3 = 8;
private const int RegionC8CF = 9; private const int RegionC8CF = 9;
private const int RegionD0DF = 10; private const int RegionD0DF = 10;
private const int RegionE0FF = 11; private const int RegionE0FF = 11;
private static readonly int[] RegionBaseAddress = new int[RegionCount] private static readonly int[] RegionBaseAddress = new int[RegionCount]
{ {
0x0000, 0x0200, 0x0200, 0x0200, 0x0200, 0x0200, 0xC000, 0xC100, 0xC100, 0xC100, 0xD000, 0xE000 0x0000, 0x0200, 0x0200, 0x0200, 0x0200, 0x0200, 0xC000, 0xC100, 0xC100, 0xC100, 0xD000, 0xE000
}; };
private const int PageCount = 256; private const int PageCount = 256;
private static readonly int[] PageRegion = new int[PageCount] private static readonly int[] PageRegion = new int[PageCount]
{ {
Region0001, Region0001, Region02BF, Region02BF, Region0407, Region0407, Region0407, Region0407, Region0001, Region0001, Region02BF, Region02BF, Region0407, Region0407, Region0407, Region0407,
Region080B, Region080B, Region080B, Region080B, Region02BF, Region02BF, Region02BF, Region02BF, Region080B, Region080B, Region080B, Region080B, Region02BF, Region02BF, Region02BF, Region02BF,
Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF,
Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF,
Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F,
Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F,
Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F,
Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F, Region203F,
Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F,
Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F,
Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F,
Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F, Region405F,
Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF,
Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF,
Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF,
Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF,
Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF,
Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF,
Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF,
Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF,
Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF,
Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF,
Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF,
Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF, Region02BF,
RegionC0C0, RegionC1C7, RegionC1C7, RegionC3C3, RegionC1C7, RegionC1C7, RegionC1C7, RegionC1C7, RegionC0C0, RegionC1C7, RegionC1C7, RegionC3C3, RegionC1C7, RegionC1C7, RegionC1C7, RegionC1C7,
RegionC8CF, RegionC8CF, RegionC8CF, RegionC8CF, RegionC8CF, RegionC8CF, RegionC8CF, RegionC8CF, RegionC8CF, RegionC8CF, RegionC8CF, RegionC8CF, RegionC8CF, RegionC8CF, RegionC8CF, RegionC8CF,
RegionD0DF, RegionD0DF, RegionD0DF, RegionD0DF, RegionD0DF, RegionD0DF, RegionD0DF, RegionD0DF, RegionD0DF, RegionD0DF, RegionD0DF, RegionD0DF, RegionD0DF, RegionD0DF, RegionD0DF, RegionD0DF,
RegionD0DF, RegionD0DF, RegionD0DF, RegionD0DF, RegionD0DF, RegionD0DF, RegionD0DF, RegionD0DF, RegionD0DF, RegionD0DF, RegionD0DF, RegionD0DF, RegionD0DF, RegionD0DF, RegionD0DF, RegionD0DF,
RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF,
RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF,
RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF,
RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF, RegionE0FF
}; };
private const int State80Col = 0x000001; private const int State80Col = 0x000001;
private const int StateText = 0x000002; private const int StateText = 0x000002;
private const int StateMixed = 0x000004; private const int StateMixed = 0x000004;
private const int StateHires = 0x000008; private const int StateHires = 0x000008;
private const int StateDRes = 0x000010; private const int StateDRes = 0x000010;
private const int State80Store = 0x000020; private const int State80Store = 0x000020;
private const int StateAltChrSet = 0x000040; private const int StateAltChrSet = 0x000040;
private const int StateAltZP = 0x000080; private const int StateAltZP = 0x000080;
private const int StateBank1 = 0x000100; private const int StateBank1 = 0x000100;
private const int StateHRamRd = 0x000200; private const int StateHRamRd = 0x000200;
private const int StateHRamPreWrt = 0x000400; private const int StateHRamPreWrt = 0x000400;
private const int StateHRamWrt = 0x000800; private const int StateHRamWrt = 0x000800;
private const int StatePage2 = 0x001000; private const int StatePage2 = 0x001000;
private const int StateRamRd = 0x002000; private const int StateRamRd = 0x002000;
private const int StateRamWrt = 0x004000; private const int StateRamWrt = 0x004000;
private const int StateSlotC3Rom = 0x008000; private const int StateSlotC3Rom = 0x008000;
private const int StateIntCXRom = 0x010000; private const int StateIntCXRom = 0x010000;
private const int StateAn0 = 0x020000; private const int StateAn0 = 0x020000;
private const int StateAn1 = 0x040000; private const int StateAn1 = 0x040000;
private const int StateAn2 = 0x080000; private const int StateAn2 = 0x080000;
private const int StateAn3 = 0x100000; private const int StateAn3 = 0x100000;
private const int StateVideo = State80Col | StateText | StateMixed | StateHires | StateDRes; private const int StateVideo = State80Col | StateText | StateMixed | StateHires | StateDRes;
private const int StateVideoModeCount = 32; private const int StateVideoModeCount = 32;
private static readonly int[] StateVideoMode = new int[StateVideoModeCount] private static readonly int[] StateVideoMode = new int[StateVideoModeCount]
{ {
Video.Mode0, Video.Mode0, Video.Mode1, Video.Mode2, Video.Mode3, Video.Mode4, Video.Mode1, Video.Mode2, Video.Mode0, Video.Mode0, Video.Mode1, Video.Mode2, Video.Mode3, Video.Mode4, Video.Mode1, Video.Mode2,
Video.Mode5, Video.Mode5, Video.Mode1, Video.Mode2, Video.Mode6, Video.Mode7, Video.Mode1, Video.Mode2, Video.Mode5, Video.Mode5, Video.Mode1, Video.Mode2, Video.Mode6, Video.Mode7, Video.Mode1, Video.Mode2,
Video.Mode8, Video.Mode9, Video.Mode1, Video.Mode2, Video.ModeA, Video.ModeB, Video.Mode1, Video.Mode2, Video.Mode8, Video.Mode9, Video.Mode1, Video.Mode2, Video.ModeA, Video.ModeB, Video.Mode1, Video.Mode2,
Video.ModeC, Video.ModeD, Video.Mode1, Video.Mode2, Video.ModeE, Video.ModeF, Video.Mode1, Video.Mode2 Video.ModeC, Video.ModeD, Video.Mode1, Video.Mode2, Video.ModeE, Video.ModeF, Video.Mode1, Video.Mode2
}; };
private readonly Action<int, byte>[][][] WriteRamModeBankRegion; private readonly Action<int, byte>[][][] WriteRamModeBankRegion;
} }
} }

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@ -1,99 +1,99 @@
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
// <auto-generated> // <auto-generated>
// This code was generated by a tool. // This code was generated by a tool.
// Runtime Version:2.0.50727.4927 // Runtime Version:2.0.50727.4927
// //
// Changes to this file may cause incorrect behavior and will be lost if // Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated. // the code is regenerated.
// </auto-generated> // </auto-generated>
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
namespace Jellyfish.Virtu.Properties { namespace Jellyfish.Virtu.Properties {
using System; using System;
/// <summary> /// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc. /// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary> /// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder // This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio. // class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen // To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project. // with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")] [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class SR { internal class SR {
private static global::System.Resources.ResourceManager resourceMan; private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture; private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal SR() { internal SR() {
} }
/// <summary> /// <summary>
/// Returns the cached ResourceManager instance used by this class. /// Returns the cached ResourceManager instance used by this class.
/// </summary> /// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager { internal static global::System.Resources.ResourceManager ResourceManager {
get { get {
if (object.ReferenceEquals(resourceMan, null)) { if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Jellyfish.Virtu.Properties.SR", typeof(SR).Assembly); global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Jellyfish.Virtu.Properties.SR", typeof(SR).Assembly);
resourceMan = temp; resourceMan = temp;
} }
return resourceMan; return resourceMan;
} }
} }
/// <summary> /// <summary>
/// Overrides the current thread's CurrentUICulture property for all /// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class. /// resource lookups using this strongly typed resource class.
/// </summary> /// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture { internal static global::System.Globalization.CultureInfo Culture {
get { get {
return resourceCulture; return resourceCulture;
} }
set { set {
resourceCulture = value; resourceCulture = value;
} }
} }
/// <summary> /// <summary>
/// Looks up a localized string similar to Resource &apos;{0}&apos; invalid.. /// Looks up a localized string similar to Resource &apos;{0}&apos; invalid..
/// </summary> /// </summary>
internal static string ResourceInvalid { internal static string ResourceInvalid {
get { get {
return ResourceManager.GetString("ResourceInvalid", resourceCulture); return ResourceManager.GetString("ResourceInvalid", resourceCulture);
} }
} }
/// <summary> /// <summary>
/// Looks up a localized string similar to Resource &apos;{0}&apos; not found.. /// Looks up a localized string similar to Resource &apos;{0}&apos; not found..
/// </summary> /// </summary>
internal static string ResourceNotFound { internal static string ResourceNotFound {
get { get {
return ResourceManager.GetString("ResourceNotFound", resourceCulture); return ResourceManager.GetString("ResourceNotFound", resourceCulture);
} }
} }
/// <summary> /// <summary>
/// Looks up a localized string similar to Service type &apos;{0}&apos; already present.. /// Looks up a localized string similar to Service type &apos;{0}&apos; already present..
/// </summary> /// </summary>
internal static string ServiceAlreadyPresent { internal static string ServiceAlreadyPresent {
get { get {
return ResourceManager.GetString("ServiceAlreadyPresent", resourceCulture); return ResourceManager.GetString("ServiceAlreadyPresent", resourceCulture);
} }
} }
/// <summary> /// <summary>
/// Looks up a localized string similar to Service type &apos;{0}&apos; must be assignable from service provider &apos;{1}&apos;.. /// Looks up a localized string similar to Service type &apos;{0}&apos; must be assignable from service provider &apos;{1}&apos;..
/// </summary> /// </summary>
internal static string ServiceMustBeAssignable { internal static string ServiceMustBeAssignable {
get { get {
return ResourceManager.GetString("ServiceMustBeAssignable", resourceCulture); return ResourceManager.GetString("ServiceMustBeAssignable", resourceCulture);
} }
} }
} }
} }

View File

@ -1,132 +1,132 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<root> <root>
<!-- <!--
Microsoft ResX Schema Microsoft ResX Schema
Version 2.0 Version 2.0
The primary goals of this format is to allow a simple XML format The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes various data types are done through the TypeConverter classes
associated with the data types. associated with the data types.
Example: Example:
... ado.net/XML headers & schema ... ... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader> <resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader> <resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data> <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value> <value>[base64 mime encoded serialized .NET Framework object]</value>
</data> </data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment> <comment>This is a comment</comment>
</data> </data>
There are any number of "resheader" rows that contain simple There are any number of "resheader" rows that contain simple
name/value pairs. name/value pairs.
Each data row contains a name, and value. The row also contains a Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture. text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the Classes that don't support this are serialized and stored with the
mimetype set. mimetype set.
The mimetype is used for serialized objects, and tells the The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly: extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below. read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64 mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding. : and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64 mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding. : and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64 mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter : using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding. : and then encoded with base64 encoding.
--> -->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" /> <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true"> <xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType> <xsd:complexType>
<xsd:choice maxOccurs="unbounded"> <xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata"> <xsd:element name="metadata">
<xsd:complexType> <xsd:complexType>
<xsd:sequence> <xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" /> <xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence> </xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" /> <xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" /> <xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" /> <xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" /> <xsd:attribute ref="xml:space" />
</xsd:complexType> </xsd:complexType>
</xsd:element> </xsd:element>
<xsd:element name="assembly"> <xsd:element name="assembly">
<xsd:complexType> <xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" /> <xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" /> <xsd:attribute name="name" type="xsd:string" />
</xsd:complexType> </xsd:complexType>
</xsd:element> </xsd:element>
<xsd:element name="data"> <xsd:element name="data">
<xsd:complexType> <xsd:complexType>
<xsd:sequence> <xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence> </xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" /> <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" /> <xsd:attribute ref="xml:space" />
</xsd:complexType> </xsd:complexType>
</xsd:element> </xsd:element>
<xsd:element name="resheader"> <xsd:element name="resheader">
<xsd:complexType> <xsd:complexType>
<xsd:sequence> <xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence> </xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" /> <xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType> </xsd:complexType>
</xsd:element> </xsd:element>
</xsd:choice> </xsd:choice>
</xsd:complexType> </xsd:complexType>
</xsd:element> </xsd:element>
</xsd:schema> </xsd:schema>
<resheader name="resmimetype"> <resheader name="resmimetype">
<value>text/microsoft-resx</value> <value>text/microsoft-resx</value>
</resheader> </resheader>
<resheader name="version"> <resheader name="version">
<value>2.0</value> <value>2.0</value>
</resheader> </resheader>
<resheader name="reader"> <resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader> </resheader>
<resheader name="writer"> <resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader> </resheader>
<data name="ResourceNotFound" xml:space="preserve"> <data name="ResourceNotFound" xml:space="preserve">
<value>Resource '{0}' not found.</value> <value>Resource '{0}' not found.</value>
</data> </data>
<data name="ResourceInvalid" xml:space="preserve"> <data name="ResourceInvalid" xml:space="preserve">
<value>Resource '{0}' invalid.</value> <value>Resource '{0}' invalid.</value>
</data> </data>
<data name="ServiceAlreadyPresent" xml:space="preserve"> <data name="ServiceAlreadyPresent" xml:space="preserve">
<value>Service type '{0}' already present.</value> <value>Service type '{0}' already present.</value>
</data> </data>
<data name="ServiceMustBeAssignable" xml:space="preserve"> <data name="ServiceMustBeAssignable" xml:space="preserve">
<value>Service type '{0}' must be assignable from service provider '{1}'.</value> <value>Service type '{0}' must be assignable from service provider '{1}'.</value>
</data> </data>
</root> </root>

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@ -1,67 +1,67 @@
using System; using System;
using System.Threading; using System.Threading;
namespace Jellyfish.Virtu.Services namespace Jellyfish.Virtu.Services
{ {
public class AudioService : MachineService public class AudioService : MachineService
{ {
public AudioService(Machine machine) : public AudioService(Machine machine) :
base(machine) base(machine)
{ {
} }
public void Output(int data) // machine thread public void Output(int data) // machine thread
{ {
_buffer[_index] = (byte)data; _buffer[_index] = (byte)data;
_index = (_index + 1) % SampleSize; _index = (_index + 1) % SampleSize;
if (_index == 0) if (_index == 0)
{ {
_readEvent.Set(); _readEvent.Set();
if (Machine.Settings.Cpu.IsThrottled) if (Machine.Settings.Cpu.IsThrottled)
{ {
_writeEvent.WaitOne(); _writeEvent.WaitOne();
} }
} }
} }
public void Reset() public void Reset()
{ {
Buffer.BlockCopy(SampleZero, 0, _buffer, 0, SampleSize); Buffer.BlockCopy(SampleZero, 0, _buffer, 0, SampleSize);
} }
public override void Stop() // main thread public override void Stop() // main thread
{ {
_readEvent.Set(); // signal events; avoids deadlock _readEvent.Set(); // signal events; avoids deadlock
_writeEvent.Set(); _writeEvent.Set();
} }
protected void Update(int bufferSize, Action<byte[], int> updateBuffer) // audio thread protected void Update(int bufferSize, Action<byte[], int> updateBuffer) // audio thread
{ {
if (updateBuffer == null) if (updateBuffer == null)
{ {
throw new ArgumentNullException("updateBuffer"); throw new ArgumentNullException("updateBuffer");
} }
if (Machine.State == MachineState.Running) if (Machine.State == MachineState.Running)
{ {
_readEvent.WaitOne(); _readEvent.WaitOne();
} }
updateBuffer(_buffer, bufferSize); updateBuffer(_buffer, bufferSize);
_writeEvent.Set(); _writeEvent.Set();
} }
public const int SampleRate = 44100; // hz public const int SampleRate = 44100; // hz
public const int SampleChannels = 1; public const int SampleChannels = 1;
public const int SampleBits = 8; public const int SampleBits = 8;
public const int SampleLatency = 40; // ms public const int SampleLatency = 40; // ms
public const int SampleSize = (SampleRate * SampleLatency / 1000) * SampleChannels * (SampleBits / 8); public const int SampleSize = (SampleRate * SampleLatency / 1000) * SampleChannels * (SampleBits / 8);
private static readonly byte[] SampleZero = new byte[SampleSize]; private static readonly byte[] SampleZero = new byte[SampleSize];
private byte[] _buffer = new byte[SampleSize]; private byte[] _buffer = new byte[SampleSize];
private int _index; private int _index;
private AutoResetEvent _readEvent = new AutoResetEvent(false); private AutoResetEvent _readEvent = new AutoResetEvent(false);
private AutoResetEvent _writeEvent = new AutoResetEvent(false); private AutoResetEvent _writeEvent = new AutoResetEvent(false);
} }
} }

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@ -1,73 +1,73 @@
namespace Jellyfish.Virtu.Services namespace Jellyfish.Virtu.Services
{ {
public struct Joystick public struct Joystick
{ {
public Joystick(bool isUp, bool isLeft, bool isRight, bool isDown) public Joystick(bool isUp, bool isLeft, bool isRight, bool isDown)
{ {
_isUp = isUp; _isUp = isUp;
_isLeft = isLeft; _isLeft = isLeft;
_isRight = isRight; _isRight = isRight;
_isDown = isDown; _isDown = isDown;
} }
public override bool Equals(object obj) public override bool Equals(object obj)
{ {
return ((obj is Joystick) && (this == (Joystick)obj)); return ((obj is Joystick) && (this == (Joystick)obj));
} }
public override int GetHashCode() public override int GetHashCode()
{ {
return (_isUp.GetHashCode() ^ _isLeft.GetHashCode() ^ _isRight.GetHashCode() ^ _isDown.GetHashCode()); return (_isUp.GetHashCode() ^ _isLeft.GetHashCode() ^ _isRight.GetHashCode() ^ _isDown.GetHashCode());
} }
public override string ToString() public override string ToString()
{ {
return !(_isUp || _isDown || _isLeft || _isRight) ? "Position = Center" : return !(_isUp || _isDown || _isLeft || _isRight) ? "Position = Center" :
string.Concat("Position = ", _isUp ? "Up" : _isDown ? "Down" : string.Empty, _isLeft ? "Left" : _isRight ? "Right" : string.Empty); string.Concat("Position = ", _isUp ? "Up" : _isDown ? "Down" : string.Empty, _isLeft ? "Left" : _isRight ? "Right" : string.Empty);
} }
public static bool operator ==(Joystick joystick1, Joystick joystick2) public static bool operator ==(Joystick joystick1, Joystick joystick2)
{ {
return ((joystick1._isUp == joystick2._isUp) && (joystick1._isLeft == joystick2._isLeft) && return ((joystick1._isUp == joystick2._isUp) && (joystick1._isLeft == joystick2._isLeft) &&
(joystick1._isRight == joystick2._isRight) && (joystick1._isDown == joystick2._isDown)); (joystick1._isRight == joystick2._isRight) && (joystick1._isDown == joystick2._isDown));
} }
public static bool operator !=(Joystick joystick1, Joystick joystick2) public static bool operator !=(Joystick joystick1, Joystick joystick2)
{ {
return !(joystick1 == joystick2); return !(joystick1 == joystick2);
} }
public bool IsUp { get { return _isUp; } } // no auto props public bool IsUp { get { return _isUp; } } // no auto props
public bool IsLeft { get { return _isLeft; } } public bool IsLeft { get { return _isLeft; } }
public bool IsRight { get { return _isRight; } } public bool IsRight { get { return _isRight; } }
public bool IsDown { get { return _isDown; } } public bool IsDown { get { return _isDown; } }
private bool _isUp; private bool _isUp;
private bool _isLeft; private bool _isLeft;
private bool _isRight; private bool _isRight;
private bool _isDown; private bool _isDown;
} }
public class GamePortService : MachineService public class GamePortService : MachineService
{ {
public GamePortService(Machine machine) : public GamePortService(Machine machine) :
base(machine) base(machine)
{ {
Paddle0 = Paddle1 = Paddle2 = Paddle3 = 255; // not connected Paddle0 = Paddle1 = Paddle2 = Paddle3 = 255; // not connected
} }
public virtual void Update() { } // main thread public virtual void Update() { } // main thread
public int Paddle0 { get; protected set; } public int Paddle0 { get; protected set; }
public int Paddle1 { get; protected set; } public int Paddle1 { get; protected set; }
public int Paddle2 { get; protected set; } public int Paddle2 { get; protected set; }
public int Paddle3 { get; protected set; } public int Paddle3 { get; protected set; }
public Joystick Joystick0 { get; protected set; } public Joystick Joystick0 { get; protected set; }
public Joystick Joystick1 { get; protected set; } public Joystick Joystick1 { get; protected set; }
public bool IsButton0Down { get; protected set; } public bool IsButton0Down { get; protected set; }
public bool IsButton1Down { get; protected set; } public bool IsButton1Down { get; protected set; }
public bool IsButton2Down { get; protected set; } public bool IsButton2Down { get; protected set; }
} }
} }

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@ -1,70 +1,70 @@
using System; using System;
using System.Threading; using System.Threading;
namespace Jellyfish.Virtu.Services namespace Jellyfish.Virtu.Services
{ {
public sealed class AsciiKeyEventArgs : EventArgs public sealed class AsciiKeyEventArgs : EventArgs
{ {
private AsciiKeyEventArgs() private AsciiKeyEventArgs()
{ {
} }
public static AsciiKeyEventArgs Create(int asciiKey) public static AsciiKeyEventArgs Create(int asciiKey)
{ {
_instance.AsciiKey = asciiKey; _instance.AsciiKey = asciiKey;
return _instance; // use singleton; avoids garbage return _instance; // use singleton; avoids garbage
} }
public int AsciiKey { get; private set; } public int AsciiKey { get; private set; }
private static readonly AsciiKeyEventArgs _instance = new AsciiKeyEventArgs(); private static readonly AsciiKeyEventArgs _instance = new AsciiKeyEventArgs();
} }
public abstract class KeyboardService : MachineService public abstract class KeyboardService : MachineService
{ {
protected KeyboardService(Machine machine) : protected KeyboardService(Machine machine) :
base(machine) base(machine)
{ {
} }
public abstract bool IsKeyDown(int key); public abstract bool IsKeyDown(int key);
public virtual void Update() // main thread public virtual void Update() // main thread
{ {
if (IsResetKeyDown) if (IsResetKeyDown)
{ {
if (!_resetKeyDown) if (!_resetKeyDown)
{ {
_resetKeyDown = true; // entering reset; pause until key released _resetKeyDown = true; // entering reset; pause until key released
Machine.Pause(); Machine.Pause();
Machine.Reset(); Machine.Reset();
} }
} }
else if (_resetKeyDown) else if (_resetKeyDown)
{ {
_resetKeyDown = false; // leaving reset _resetKeyDown = false; // leaving reset
Machine.Unpause(); Machine.Unpause();
} }
} }
protected void OnAsciiKeyDown(int asciiKey) protected void OnAsciiKeyDown(int asciiKey)
{ {
EventHandler<AsciiKeyEventArgs> handler = AsciiKeyDown; EventHandler<AsciiKeyEventArgs> handler = AsciiKeyDown;
if (handler != null) if (handler != null)
{ {
handler(this, AsciiKeyEventArgs.Create(asciiKey)); handler(this, AsciiKeyEventArgs.Create(asciiKey));
} }
} }
public event EventHandler<AsciiKeyEventArgs> AsciiKeyDown; public event EventHandler<AsciiKeyEventArgs> AsciiKeyDown;
public bool IsAnyKeyDown { get; protected set; } public bool IsAnyKeyDown { get; protected set; }
public bool IsOpenAppleKeyDown { get; protected set; } public bool IsOpenAppleKeyDown { get; protected set; }
public bool IsCloseAppleKeyDown { get; protected set; } public bool IsCloseAppleKeyDown { get; protected set; }
protected bool IsResetKeyDown { get; set; } protected bool IsResetKeyDown { get; set; }
private bool _resetKeyDown; private bool _resetKeyDown;
} }
} }

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@ -1,57 +1,57 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis; using System.Diagnostics.CodeAnalysis;
using System.Globalization; using System.Globalization;
using Jellyfish.Library; using Jellyfish.Library;
using Jellyfish.Virtu.Properties; using Jellyfish.Virtu.Properties;
namespace Jellyfish.Virtu.Services namespace Jellyfish.Virtu.Services
{ {
public sealed class MachineServices : IServiceProvider public sealed class MachineServices : IServiceProvider
{ {
public void AddService(Type serviceType, MachineService serviceProvider) public void AddService(Type serviceType, MachineService serviceProvider)
{ {
if (serviceType == null) if (serviceType == null)
{ {
throw new ArgumentNullException("serviceType"); throw new ArgumentNullException("serviceType");
} }
if (_serviceProviders.ContainsKey(serviceType)) if (_serviceProviders.ContainsKey(serviceType))
{ {
throw new ArgumentException(string.Format(CultureInfo.CurrentCulture, SR.ServiceAlreadyPresent, serviceType.FullName), "serviceType"); throw new ArgumentException(string.Format(CultureInfo.CurrentCulture, SR.ServiceAlreadyPresent, serviceType.FullName), "serviceType");
} }
if (serviceProvider == null) if (serviceProvider == null)
{ {
throw new ArgumentNullException("serviceProvider"); throw new ArgumentNullException("serviceProvider");
} }
if (!serviceType.IsAssignableFrom(serviceProvider.GetType())) if (!serviceType.IsAssignableFrom(serviceProvider.GetType()))
{ {
throw new ArgumentException(string.Format(CultureInfo.CurrentCulture, SR.ServiceMustBeAssignable, serviceType.FullName, serviceProvider.GetType().FullName)); throw new ArgumentException(string.Format(CultureInfo.CurrentCulture, SR.ServiceMustBeAssignable, serviceType.FullName, serviceProvider.GetType().FullName));
} }
_serviceProviders.Add(serviceType, serviceProvider); _serviceProviders.Add(serviceType, serviceProvider);
} }
public void ForEach(Action<MachineService> action) public void ForEach(Action<MachineService> action)
{ {
_serviceProviders.Values.ForEach(action); _serviceProviders.Values.ForEach(action);
} }
[SuppressMessage("Microsoft.Design", "CA1004:GenericMethodsShouldProvideTypeParameter")] [SuppressMessage("Microsoft.Design", "CA1004:GenericMethodsShouldProvideTypeParameter")]
public T GetService<T>() public T GetService<T>()
{ {
return (T)GetService(typeof(T)); return (T)GetService(typeof(T));
} }
public object GetService(Type serviceType) public object GetService(Type serviceType)
{ {
return _serviceProviders.ContainsKey(serviceType) ? _serviceProviders[serviceType] : null; return _serviceProviders.ContainsKey(serviceType) ? _serviceProviders[serviceType] : null;
} }
public void RemoveService(Type serviceType) public void RemoveService(Type serviceType)
{ {
_serviceProviders.Remove(serviceType); _serviceProviders.Remove(serviceType);
} }
private Dictionary<Type, MachineService> _serviceProviders = new Dictionary<Type, MachineService>(); private Dictionary<Type, MachineService> _serviceProviders = new Dictionary<Type, MachineService>();
} }
} }

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@ -1,41 +1,41 @@
using System; using System;
using System.Globalization; using System.Globalization;
using System.IO; using System.IO;
using System.Reflection; using System.Reflection;
using System.Resources; using System.Resources;
using Jellyfish.Virtu.Properties; using Jellyfish.Virtu.Properties;
namespace Jellyfish.Virtu.Services namespace Jellyfish.Virtu.Services
{ {
public abstract class StorageService : MachineService public abstract class StorageService : MachineService
{ {
protected StorageService(Machine machine) : protected StorageService(Machine machine) :
base(machine) base(machine)
{ {
} }
public static Stream GetResourceStream(string resourceName) public static Stream GetResourceStream(string resourceName)
{ {
return GetResourceStream(resourceName, 0); return GetResourceStream(resourceName, 0);
} }
public static Stream GetResourceStream(string resourceName, int resourceSize) public static Stream GetResourceStream(string resourceName, int resourceSize)
{ {
ResourceManager resourceManager = new ResourceManager("Jellyfish.Virtu.g", Assembly.GetExecutingAssembly()) { IgnoreCase = true }; var resourceManager = new ResourceManager("Jellyfish.Virtu.g", Assembly.GetExecutingAssembly()) { IgnoreCase = true };
Stream resourceStream = (Stream)resourceManager.GetObject(resourceName); var resourceStream = (Stream)resourceManager.GetObject(resourceName);
if (resourceStream == null) if (resourceStream == null)
{ {
throw new InvalidOperationException(string.Format(CultureInfo.CurrentCulture, SR.ResourceNotFound, resourceName)); throw new InvalidOperationException(string.Format(CultureInfo.CurrentCulture, SR.ResourceNotFound, resourceName));
} }
if ((resourceSize > 0) && (resourceStream.Length != resourceSize)) if ((resourceSize > 0) && (resourceStream.Length != resourceSize))
{ {
throw new InvalidOperationException(string.Format(CultureInfo.CurrentCulture, SR.ResourceInvalid, resourceName)); throw new InvalidOperationException(string.Format(CultureInfo.CurrentCulture, SR.ResourceInvalid, resourceName));
} }
return resourceStream; return resourceStream;
} }
public abstract void Load(string path, Action<Stream> reader); public abstract void Load(string path, Action<Stream> reader);
public abstract void Save(string path, Action<Stream> writer); public abstract void Save(string path, Action<Stream> writer);
} }
} }

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@ -1,20 +1,20 @@
namespace Jellyfish.Virtu.Services namespace Jellyfish.Virtu.Services
{ {
public abstract class VideoService : MachineService public abstract class VideoService : MachineService
{ {
protected VideoService(Machine machine) : protected VideoService(Machine machine) :
base(machine) base(machine)
{ {
} }
public abstract void SetPixel(int x, int y, uint color); public abstract void SetPixel(int x, int y, uint color);
public abstract void Update(); // main thread public abstract void Update(); // main thread
public void ToggleFullScreen() public void ToggleFullScreen()
{ {
IsFullScreen ^= true; IsFullScreen ^= true;
} }
public bool IsFullScreen { get; private set; } public bool IsFullScreen { get; private set; }
} }
} }

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@ -1,11 +1,11 @@
<jl:ApplicationBase x:Class="Jellyfish.Virtu.MainApp" <jl:ApplicationBase x:Class="Jellyfish.Virtu.MainApp"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:jl="clr-namespace:Jellyfish.Library;assembly=Jellyfish.Library" xmlns:jl="clr-namespace:Jellyfish.Library;assembly=Jellyfish.Library"
xmlns:jv="clr-namespace:Jellyfish.Virtu;assembly=Jellyfish.Virtu"> xmlns:jv="clr-namespace:Jellyfish.Virtu;assembly=Jellyfish.Virtu">
<Application.RootVisual> <Application.RootVisual>
<jv:MainPage/> <jv:MainPage/>
</Application.RootVisual> </Application.RootVisual>
<Application.Resources> <Application.Resources>
</Application.Resources> </Application.Resources>
</jl:ApplicationBase> </jl:ApplicationBase>

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@ -1,13 +1,13 @@
using Jellyfish.Library; using Jellyfish.Library;
namespace Jellyfish.Virtu namespace Jellyfish.Virtu
{ {
public sealed partial class MainApp : ApplicationBase public sealed partial class MainApp : ApplicationBase
{ {
public MainApp() : public MainApp() :
base("Virtu") base("Virtu")
{ {
InitializeComponent(); InitializeComponent();
} }
} }
} }

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@ -1,21 +1,21 @@
<UserControl x:Class="Jellyfish.Virtu.MainPage" <UserControl x:Class="Jellyfish.Virtu.MainPage"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:tk="clr-namespace:System.Windows.Controls;assembly=System.Windows.Controls.Toolkit" xmlns:tk="clr-namespace:System.Windows.Controls;assembly=System.Windows.Controls.Toolkit"
xmlns:jl="clr-namespace:Jellyfish.Library;assembly=Jellyfish.Library" xmlns:jl="clr-namespace:Jellyfish.Library;assembly=Jellyfish.Library"
xmlns:jv="clr-namespace:Jellyfish.Virtu;assembly=Jellyfish.Virtu"> xmlns:jv="clr-namespace:Jellyfish.Virtu;assembly=Jellyfish.Virtu">
<tk:DockPanel Background="Black"> <tk:DockPanel Background="Black">
<StackPanel Orientation="Horizontal" tk:DockPanel.Dock="Top"> <StackPanel Orientation="Horizontal" tk:DockPanel.Dock="Top">
<Button x:Name="_disk1Button" Content="Disk 1" IsTabStop="False" Margin="4 4 0 4"/> <Button x:Name="_disk1Button" Content="Disk 1" IsTabStop="False" Margin="4 4 0 4"/>
<Button x:Name="_disk2Button" Content="Disk 2" IsTabStop="False" Margin="4 4 0 4"/> <Button x:Name="_disk2Button" Content="Disk 2" IsTabStop="False" Margin="4 4 0 4"/>
<jl:FrameRateCounter Margin="4 4 0 4" VerticalAlignment="Center"/> <jl:FrameRateCounter Margin="4 4 0 4" VerticalAlignment="Center"/>
</StackPanel> </StackPanel>
<Grid> <Grid>
<Image x:Name="_image" MinWidth="560" MinHeight="384"/> <Image x:Name="_image" MinWidth="560" MinHeight="384"/>
<MediaElement x:Name="_media"/> <MediaElement x:Name="_media"/>
<!--<ScrollViewer BorderThickness="0" IsTabStop="False" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" VerticalScrollBarVisibility="Auto"> <!--<ScrollViewer BorderThickness="0" IsTabStop="False" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" VerticalScrollBarVisibility="Auto">
<TextBlock x:Name="_debug" FontFamily="Consolas" FontSize="12" Foreground="White"/> <TextBlock x:Name="_debug" FontFamily="Consolas" FontSize="12" Foreground="White"/>
</ScrollViewer>--> </ScrollViewer>-->
</Grid> </Grid>
</tk:DockPanel> </tk:DockPanel>
</UserControl> </UserControl>

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@ -1,78 +1,77 @@
using System; using System;
using System.IO; using System.IO;
using System.Windows; using System.Windows;
using System.Windows.Controls; using System.Windows.Controls;
using System.Windows.Media; using System.Windows.Media;
using Jellyfish.Virtu.Services; using Jellyfish.Virtu.Services;
namespace Jellyfish.Virtu namespace Jellyfish.Virtu
{ {
public sealed partial class MainPage : UserControl, IDisposable public sealed partial class MainPage : UserControl, IDisposable
{ {
public MainPage() public MainPage()
{ {
InitializeComponent(); InitializeComponent();
_storageService = new SilverlightStorageService(_machine); _storageService = new SilverlightStorageService(_machine);
_keyboardService = new SilverlightKeyboardService(_machine, this); _keyboardService = new SilverlightKeyboardService(_machine, this);
_gamePortService = new GamePortService(_machine); // not connected _gamePortService = new GamePortService(_machine); // not connected
_audioService = new SilverlightAudioService(_machine, this, _media); _audioService = new SilverlightAudioService(_machine, this, _media);
_videoService = new SilverlightVideoService(_machine, _image); _videoService = new SilverlightVideoService(_machine, _image);
_machine.Services.AddService(typeof(StorageService), _storageService); _machine.Services.AddService(typeof(StorageService), _storageService);
_machine.Services.AddService(typeof(KeyboardService), _keyboardService); _machine.Services.AddService(typeof(KeyboardService), _keyboardService);
_machine.Services.AddService(typeof(GamePortService), _gamePortService); _machine.Services.AddService(typeof(GamePortService), _gamePortService);
_machine.Services.AddService(typeof(AudioService), _audioService); _machine.Services.AddService(typeof(AudioService), _audioService);
_machine.Services.AddService(typeof(VideoService), _videoService); _machine.Services.AddService(typeof(VideoService), _videoService);
Loaded += (sender, e) => _machine.Start(); Loaded += (sender, e) => _machine.Start();
CompositionTarget.Rendering += OnCompositionTargetRendering; CompositionTarget.Rendering += OnCompositionTargetRendering;
Application.Current.Exit += (sender, e) => _machine.Stop(); Application.Current.Exit += (sender, e) => _machine.Stop();
_disk1Button.Click += (sender, e) => OnDiskButtonClick(0); _disk1Button.Click += (sender, e) => OnDiskButtonClick(0);
_disk2Button.Click += (sender, e) => OnDiskButtonClick(1); _disk2Button.Click += (sender, e) => OnDiskButtonClick(1);
} }
public void Dispose() public void Dispose()
{ {
_machine.Dispose(); _machine.Dispose();
_storageService.Dispose(); _storageService.Dispose();
_keyboardService.Dispose(); _keyboardService.Dispose();
_gamePortService.Dispose(); _gamePortService.Dispose();
_audioService.Dispose(); _audioService.Dispose();
_videoService.Dispose(); _videoService.Dispose();
} }
private void OnCompositionTargetRendering(object sender, EventArgs e) private void OnCompositionTargetRendering(object sender, EventArgs e)
{ {
_keyboardService.Update(); _keyboardService.Update();
_gamePortService.Update(); _gamePortService.Update();
_videoService.Update(); _videoService.Update();
} }
private void OnDiskButtonClick(int drive) private void OnDiskButtonClick(int drive)
{ {
OpenFileDialog dialog = new OpenFileDialog(); var dialog = new OpenFileDialog() { Filter = "Disk Files (*.dsk;*.nib)|*.dsk;*.nib|All Files (*.*)|*.*" };
dialog.Filter = "Disk Files (*.dsk;*.nib)|*.dsk;*.nib|All Files (*.*)|*.*";
bool? result = dialog.ShowDialog();
bool? result = dialog.ShowDialog(); if (result.HasValue && result.Value)
if (result.HasValue && result.Value) {
{ using (var stream = dialog.File.OpenRead())
using (FileStream stream = dialog.File.OpenRead()) {
{ _machine.Pause();
_machine.Pause(); _machine.DiskII.Drives[drive].InsertDisk(dialog.File.Name, stream, false);
_machine.DiskII.Drives[drive].InsertDisk(dialog.File.Name, stream, false); _machine.Unpause();
_machine.Unpause(); }
} }
} }
}
private Machine _machine = new Machine();
private Machine _machine = new Machine();
private StorageService _storageService;
private StorageService _storageService; private KeyboardService _keyboardService;
private KeyboardService _keyboardService; private GamePortService _gamePortService;
private GamePortService _gamePortService; private AudioService _audioService;
private AudioService _audioService; private VideoService _videoService;
private VideoService _videoService; }
} }
}

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@ -1,5 +1,5 @@
<Deployment xmlns="http://schemas.microsoft.com/client/2007/deployment" <Deployment xmlns="http://schemas.microsoft.com/client/2007/deployment"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"> xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<Deployment.Parts> <Deployment.Parts>
</Deployment.Parts> </Deployment.Parts>
</Deployment> </Deployment>

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@ -1,22 +1,22 @@
using System; using System;
using System.Reflection; using System.Reflection;
using System.Resources; using System.Resources;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using Jellyfish.Library; using Jellyfish.Library;
[assembly: AssemblyTitle("Virtu")] [assembly: AssemblyTitle("Virtu")]
[assembly: AssemblyDescription("Apple IIe Emulator")] [assembly: AssemblyDescription("Apple IIe Emulator")]
[assembly: AssemblyProduct("Jellyfish.Virtu.Silverlight")] [assembly: AssemblyProduct("Jellyfish.Virtu.Silverlight")]
[assembly: AssemblyCompany("Digital Jellyfish Design Ltd")] [assembly: AssemblyCompany("Digital Jellyfish Design Ltd")]
[assembly: AssemblyCopyright("Copyright © 1995-2010 Digital Jellyfish Design Ltd")] [assembly: AssemblyCopyright("Copyright © 1995-2010 Digital Jellyfish Design Ltd")]
[assembly: AssemblyComment("Developed by Sean Fausett & Nick Westgate")] [assembly: AssemblyComment("Developed by Sean Fausett & Nick Westgate")]
[assembly: AssemblyVersion("0.8.0.0")] [assembly: AssemblyVersion("0.8.0.0")]
[assembly: AssemblyFileVersion("0.8.0.0")] [assembly: AssemblyFileVersion("0.8.0.0")]
[assembly: AssemblyInformationalVersion("0.8.0.0")] [assembly: AssemblyInformationalVersion("0.8.0.0")]
[assembly: CLSCompliant(false)] [assembly: CLSCompliant(false)]
[assembly: ComVisible(false)] [assembly: ComVisible(false)]
[assembly: Guid("89a50370-1ed9-4cf1-ad08-043b6e6f3c90")] [assembly: Guid("89a50370-1ed9-4cf1-ad08-043b6e6f3c90")]
[assembly: NeutralResourcesLanguage("en")] [assembly: NeutralResourcesLanguage("en")]

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@ -1,404 +1,404 @@
using System; using System;
using System.Diagnostics.CodeAnalysis; using System.Diagnostics.CodeAnalysis;
using System.Linq; using System.Linq;
using System.Windows; using System.Windows;
using System.Windows.Controls; using System.Windows.Controls;
using System.Windows.Input; using System.Windows.Input;
namespace Jellyfish.Virtu.Services namespace Jellyfish.Virtu.Services
{ {
public sealed class SilverlightKeyboardService : KeyboardService public sealed class SilverlightKeyboardService : KeyboardService
{ {
public SilverlightKeyboardService(Machine machine, UserControl page) : public SilverlightKeyboardService(Machine machine, UserControl page) :
base(machine) base(machine)
{ {
if (page == null) if (page == null)
{ {
throw new ArgumentNullException("page"); throw new ArgumentNullException("page");
} }
_page = page; _page = page;
_page.KeyDown += OnPageKeyDown; _page.KeyDown += OnPageKeyDown;
_page.KeyUp += OnPageKeyUp; _page.KeyUp += OnPageKeyUp;
_page.LostFocus += OnPageLostFocus; _page.LostFocus += OnPageLostFocus;
} }
public override bool IsKeyDown(int key) public override bool IsKeyDown(int key)
{ {
return IsKeyDown((Key)key); return IsKeyDown((Key)key);
} }
public override void Update() // main thread public override void Update() // main thread
{ {
if (_updateAnyKeyDown) // SL is missing access to keyboard state; could lose track of keyboard state after Alt+Tab if (_updateAnyKeyDown) // SL is missing access to keyboard state; could lose track of keyboard state after Alt+Tab
{ {
_updateAnyKeyDown = false; _updateAnyKeyDown = false;
IsAnyKeyDown = false; IsAnyKeyDown = false;
foreach (Key key in KeyValues) foreach (Key key in KeyValues)
{ {
if (IsKeyDown(key)) if (IsKeyDown(key))
{ {
IsAnyKeyDown = true; IsAnyKeyDown = true;
break; break;
} }
} }
} }
ModifierKeys modifiers = System.Windows.Input.Keyboard.Modifiers; var modifiers = System.Windows.Input.Keyboard.Modifiers;
bool control = ((modifiers & ModifierKeys.Control) != 0); bool control = ((modifiers & ModifierKeys.Control) != 0);
IsOpenAppleKeyDown = ((modifiers & ModifierKeys.Alt) != 0) || IsKeyDown(Key.NumPad0); IsOpenAppleKeyDown = ((modifiers & ModifierKeys.Alt) != 0) || IsKeyDown(Key.NumPad0);
IsCloseAppleKeyDown = ((modifiers & ModifierKeys.Windows) != 0) || IsKeyDown(Key.Decimal); IsCloseAppleKeyDown = ((modifiers & ModifierKeys.Windows) != 0) || IsKeyDown(Key.Decimal);
IsResetKeyDown = control && IsKeyDown(Key.Back); IsResetKeyDown = control && IsKeyDown(Key.Back);
base.Update(); base.Update();
} }
private bool IsKeyDown(Key key) private bool IsKeyDown(Key key)
{ {
return _states[(int)key]; return _states[(int)key];
} }
private void OnPageKeyDown(object sender, KeyEventArgs e) private void OnPageKeyDown(object sender, KeyEventArgs e)
{ {
//((MainPage)_page)._debug.Text += string.Concat("OnPageKeyDn: Key=", e.Key, " PlatformKeyCode=", e.PlatformKeyCode, Environment.NewLine); //((MainPage)_page)._debug.Text += string.Concat("OnPageKeyDn: Key=", e.Key, " PlatformKeyCode=", e.PlatformKeyCode, Environment.NewLine);
_states[(int)e.Key] = true; _states[(int)e.Key] = true;
_updateAnyKeyDown = false; _updateAnyKeyDown = false;
IsAnyKeyDown = true; IsAnyKeyDown = true;
int asciiKey = GetAsciiKey(e.Key, e.PlatformKeyCode); int asciiKey = GetAsciiKey(e.Key, e.PlatformKeyCode);
if (asciiKey >= 0) if (asciiKey >= 0)
{ {
OnAsciiKeyDown(asciiKey); OnAsciiKeyDown(asciiKey);
e.Handled = true; e.Handled = true;
} }
Update(); Update();
} }
private void OnPageKeyUp(object sender, KeyEventArgs e) private void OnPageKeyUp(object sender, KeyEventArgs e)
{ {
//((MainPage)_page)._debug.Text += string.Concat("OnPageKeyUp: Key=", e.Key, " PlatformKeyCode=", e.PlatformKeyCode, Environment.NewLine); //((MainPage)_page)._debug.Text += string.Concat("OnPageKeyUp: Key=", e.Key, " PlatformKeyCode=", e.PlatformKeyCode, Environment.NewLine);
_states[(int)e.Key] = false; _states[(int)e.Key] = false;
_updateAnyKeyDown = true; _updateAnyKeyDown = true;
ModifierKeys modifiers = System.Windows.Input.Keyboard.Modifiers; var modifiers = System.Windows.Input.Keyboard.Modifiers;
bool control = ((modifiers & ModifierKeys.Control) != 0); bool control = ((modifiers & ModifierKeys.Control) != 0);
if (e.Key == Key.CapsLock) if (e.Key == Key.CapsLock)
{ {
_capsLock ^= true; // SL is missing caps lock support; try to track manually _capsLock ^= true; // SL is missing caps lock support; try to track manually
} }
else if (control && (e.Key == Key.Divide)) else if (control && (e.Key == Key.Divide))
{ {
Machine.Cpu.ToggleThrottle(); Machine.Cpu.ToggleThrottle();
} }
else if (control && (e.Key == Key.Multiply)) else if (control && (e.Key == Key.Multiply))
{ {
Machine.Video.ToggleMonochrome(); Machine.Video.ToggleMonochrome();
} }
else if (control && (e.Key == Key.Subtract)) else if (control && (e.Key == Key.Subtract))
{ {
Machine.Video.ToggleFullScreen(); Machine.Video.ToggleFullScreen();
} }
Update(); Update();
} }
private void OnPageLostFocus(object sender, RoutedEventArgs e) // reset keyboard state on lost focus; can't access keyboard state on got focus private void OnPageLostFocus(object sender, RoutedEventArgs e) // reset keyboard state on lost focus; can't access keyboard state on got focus
{ {
IsAnyKeyDown = false; IsAnyKeyDown = false;
foreach (Key key in KeyValues) foreach (Key key in KeyValues)
{ {
_states[(int)key] = false; _states[(int)key] = false;
} }
} }
[SuppressMessage("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")] [SuppressMessage("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
[SuppressMessage("Microsoft.Maintainability", "CA1505:AvoidUnmaintainableCode")] [SuppressMessage("Microsoft.Maintainability", "CA1505:AvoidUnmaintainableCode")]
private int GetAsciiKey(Key key, int platformKeyCode) private int GetAsciiKey(Key key, int platformKeyCode)
{ {
ModifierKeys modifiers = System.Windows.Input.Keyboard.Modifiers; var modifiers = System.Windows.Input.Keyboard.Modifiers;
bool control = ((modifiers & ModifierKeys.Control) != 0); bool control = ((modifiers & ModifierKeys.Control) != 0);
bool shift = ((modifiers & ModifierKeys.Shift) != 0); bool shift = ((modifiers & ModifierKeys.Shift) != 0);
bool capsLock = shift ^ _capsLock; bool capsLock = shift ^ _capsLock;
switch (key) switch (key)
{ {
case Key.Left: case Key.Left:
return 0x08; return 0x08;
case Key.Tab: case Key.Tab:
return 0x09; return 0x09;
case Key.Down: case Key.Down:
return 0x0A; return 0x0A;
case Key.Up: case Key.Up:
return 0x0B; return 0x0B;
case Key.Enter: case Key.Enter:
return 0x0D; return 0x0D;
case Key.Right: case Key.Right:
return 0x15; return 0x15;
case Key.Escape: case Key.Escape:
return 0x1B; return 0x1B;
case Key.Back: case Key.Back:
return control ? -1 : 0x7F; return control ? -1 : 0x7F;
case Key.Space: case Key.Space:
return ' '; return ' ';
case Key.D1: case Key.D1:
return shift ? '!' : '1'; return shift ? '!' : '1';
case Key.D2: case Key.D2:
return control ? 0x00 : shift ? '@' : '2'; return control ? 0x00 : shift ? '@' : '2';
case Key.D3: case Key.D3:
return shift ? '#' : '3'; return shift ? '#' : '3';
case Key.D4: case Key.D4:
return shift ? '$' : '4'; return shift ? '$' : '4';
case Key.D5: case Key.D5:
return shift ? '%' : '5'; return shift ? '%' : '5';
case Key.D6: case Key.D6:
return control ? 0x1E : shift ? '^' : '6'; return control ? 0x1E : shift ? '^' : '6';
case Key.D7: case Key.D7:
return shift ? '&' : '7'; return shift ? '&' : '7';
case Key.D8: case Key.D8:
return shift ? '*' : '8'; return shift ? '*' : '8';
case Key.D9: case Key.D9:
return shift ? '(' : '9'; return shift ? '(' : '9';
case Key.D0: case Key.D0:
return shift ? ')' : '0'; return shift ? ')' : '0';
case Key.A: case Key.A:
return control ? 0x01 : capsLock ? 'A' : 'a'; return control ? 0x01 : capsLock ? 'A' : 'a';
case Key.B: case Key.B:
return control ? 0x02 : capsLock ? 'B' : 'b'; return control ? 0x02 : capsLock ? 'B' : 'b';
case Key.C: case Key.C:
return control ? 0x03 : capsLock ? 'C' : 'c'; return control ? 0x03 : capsLock ? 'C' : 'c';
case Key.D: case Key.D:
return control ? 0x04 : capsLock ? 'D' : 'd'; return control ? 0x04 : capsLock ? 'D' : 'd';
case Key.E: case Key.E:
return control ? 0x05 : capsLock ? 'E' : 'e'; return control ? 0x05 : capsLock ? 'E' : 'e';
case Key.F: case Key.F:
return control ? 0x06 : capsLock ? 'F' : 'f'; return control ? 0x06 : capsLock ? 'F' : 'f';
case Key.G: case Key.G:
return control ? 0x07 : capsLock ? 'G' : 'g'; return control ? 0x07 : capsLock ? 'G' : 'g';
case Key.H: case Key.H:
return control ? 0x08 : capsLock ? 'H' : 'h'; return control ? 0x08 : capsLock ? 'H' : 'h';
case Key.I: case Key.I:
return control ? 0x09 : capsLock ? 'I' : 'i'; return control ? 0x09 : capsLock ? 'I' : 'i';
case Key.J: case Key.J:
return control ? 0x0A : capsLock ? 'J' : 'j'; return control ? 0x0A : capsLock ? 'J' : 'j';
case Key.K: case Key.K:
return control ? 0x0B : capsLock ? 'K' : 'k'; return control ? 0x0B : capsLock ? 'K' : 'k';
case Key.L: case Key.L:
return control ? 0x0C : capsLock ? 'L' : 'l'; return control ? 0x0C : capsLock ? 'L' : 'l';
case Key.M: case Key.M:
return control ? 0x0D : capsLock ? 'M' : 'm'; return control ? 0x0D : capsLock ? 'M' : 'm';
case Key.N: case Key.N:
return control ? 0x0E : capsLock ? 'N' : 'n'; return control ? 0x0E : capsLock ? 'N' : 'n';
case Key.O: case Key.O:
return control ? 0x0F : capsLock ? 'O' : 'o'; return control ? 0x0F : capsLock ? 'O' : 'o';
case Key.P: case Key.P:
return control ? 0x10 : capsLock ? 'P' : 'p'; return control ? 0x10 : capsLock ? 'P' : 'p';
case Key.Q: case Key.Q:
return control ? 0x11 : capsLock ? 'Q' : 'q'; return control ? 0x11 : capsLock ? 'Q' : 'q';
case Key.R: case Key.R:
return control ? 0x12 : capsLock ? 'R' : 'r'; return control ? 0x12 : capsLock ? 'R' : 'r';
case Key.S: case Key.S:
return control ? 0x13 : capsLock ? 'S' : 's'; return control ? 0x13 : capsLock ? 'S' : 's';
case Key.T: case Key.T:
return control ? 0x14 : capsLock ? 'T' : 't'; return control ? 0x14 : capsLock ? 'T' : 't';
case Key.U: case Key.U:
return control ? 0x15 : capsLock ? 'U' : 'u'; return control ? 0x15 : capsLock ? 'U' : 'u';
case Key.V: case Key.V:
return control ? 0x16 : capsLock ? 'V' : 'v'; return control ? 0x16 : capsLock ? 'V' : 'v';
case Key.W: case Key.W:
return control ? 0x17 : capsLock ? 'W' : 'w'; return control ? 0x17 : capsLock ? 'W' : 'w';
case Key.X: case Key.X:
return control ? 0x18 : capsLock ? 'X' : 'x'; return control ? 0x18 : capsLock ? 'X' : 'x';
case Key.Y: case Key.Y:
return control ? 0x19 : capsLock ? 'Y' : 'y'; return control ? 0x19 : capsLock ? 'Y' : 'y';
case Key.Z: case Key.Z:
return control ? 0x1A : capsLock ? 'Z' : 'z'; return control ? 0x1A : capsLock ? 'Z' : 'z';
case Key.Unknown: case Key.Unknown:
switch (Environment.OSVersion.Platform) switch (Environment.OSVersion.Platform)
{ {
case PlatformID.Win32NT: case PlatformID.Win32NT:
switch (platformKeyCode) switch (platformKeyCode)
{ {
case 0xBA: // WinForms Keys.Oem1 case 0xBA: // WinForms Keys.Oem1
return shift ? ':' : ';'; return shift ? ':' : ';';
case 0xBF: // WinForms Keys.Oem2 case 0xBF: // WinForms Keys.Oem2
return shift ? '?' : '/'; return shift ? '?' : '/';
case 0xC0: // WinForms Keys.Oem3 case 0xC0: // WinForms Keys.Oem3
return shift ? '~' : '`'; return shift ? '~' : '`';
case 0xDB: // WinForms Keys.Oem4 case 0xDB: // WinForms Keys.Oem4
return shift ? '{' : '['; return shift ? '{' : '[';
case 0xDC: // WinForms Keys.Oem5 case 0xDC: // WinForms Keys.Oem5
return control ? 0x1C : shift ? '|' : '\\'; return control ? 0x1C : shift ? '|' : '\\';
case 0xDD: // WinForms Keys.Oem6 case 0xDD: // WinForms Keys.Oem6
return control ? 0x1D : shift ? '}' : ']'; return control ? 0x1D : shift ? '}' : ']';
case 0xDE: // WinForms Keys.Oem7 case 0xDE: // WinForms Keys.Oem7
return shift ? '"' : '\''; return shift ? '"' : '\'';
case 0xBD: // WinForms Keys.OemMinus case 0xBD: // WinForms Keys.OemMinus
return control ? 0x1F : shift ? '_' : '-'; return control ? 0x1F : shift ? '_' : '-';
case 0xBB: // WinForms Keys.OemPlus case 0xBB: // WinForms Keys.OemPlus
return shift ? '+' : '='; return shift ? '+' : '=';
case 0xBC: // WinForms Keys.OemComma case 0xBC: // WinForms Keys.OemComma
return shift ? '<' : ','; return shift ? '<' : ',';
case 0xBE: // WinForms Keys.OemPeriod case 0xBE: // WinForms Keys.OemPeriod
return shift ? '>' : '.'; return shift ? '>' : '.';
} }
break; break;
case PlatformID.MacOSX: case PlatformID.MacOSX:
switch (platformKeyCode) switch (platformKeyCode)
{ {
case 0x29: case 0x29:
return shift ? ':' : ';'; return shift ? ':' : ';';
case 0x2C: case 0x2C:
return shift ? '?' : '/'; return shift ? '?' : '/';
case 0x32: case 0x32:
return shift ? '~' : '`'; return shift ? '~' : '`';
case 0x21: case 0x21:
return shift ? '{' : '['; return shift ? '{' : '[';
case 0x2A: case 0x2A:
return control ? 0x1C : shift ? '|' : '\\'; return control ? 0x1C : shift ? '|' : '\\';
case 0x1E: case 0x1E:
return control ? 0x1D : shift ? '}' : ']'; return control ? 0x1D : shift ? '}' : ']';
case 0x27: case 0x27:
return shift ? '"' : '\''; return shift ? '"' : '\'';
case 0x1B: case 0x1B:
return control ? 0x1F : shift ? '_' : '-'; return control ? 0x1F : shift ? '_' : '-';
case 0x18: case 0x18:
return shift ? '+' : '='; return shift ? '+' : '=';
case 0x2B: case 0x2B:
return shift ? '<' : ','; return shift ? '<' : ',';
case 0x2F: case 0x2F:
return shift ? '>' : '.'; return shift ? '>' : '.';
} }
break; break;
case PlatformID.Unix: case PlatformID.Unix:
switch (platformKeyCode) switch (platformKeyCode)
{ {
case 0x2F: case 0x2F:
return shift ? ':' : ';'; return shift ? ':' : ';';
case 0x3D: case 0x3D:
return shift ? '?' : '/'; return shift ? '?' : '/';
case 0x31: case 0x31:
return shift ? '~' : '`'; return shift ? '~' : '`';
case 0x22: case 0x22:
return shift ? '{' : '['; return shift ? '{' : '[';
case 0x33: case 0x33:
return control ? 0x1C : shift ? '|' : '\\'; return control ? 0x1C : shift ? '|' : '\\';
case 0x23: case 0x23:
return control ? 0x1D : shift ? '}' : ']'; return control ? 0x1D : shift ? '}' : ']';
case 0x30: case 0x30:
return shift ? '"' : '\''; return shift ? '"' : '\'';
case 0x14: case 0x14:
return control ? 0x1F : shift ? '_' : '-'; return control ? 0x1F : shift ? '_' : '-';
case 0x15: case 0x15:
return shift ? '+' : '='; return shift ? '+' : '=';
case 0x3B: case 0x3B:
return shift ? '<' : ','; return shift ? '<' : ',';
case 0x3C: case 0x3C:
return shift ? '>' : '.'; return shift ? '>' : '.';
} }
break; break;
} }
break; break;
} }
return -1; return -1;
} }
private static readonly Key[] KeyValues = private static readonly Key[] KeyValues =
(from key in (from key in
(from field in typeof(Key).GetFields() // missing Enum.GetValues; use reflection (from field in typeof(Key).GetFields() // missing Enum.GetValues; use reflection
where field.IsLiteral where field.IsLiteral
select (Key)field.GetValue(typeof(Key))) select (Key)field.GetValue(typeof(Key)))
where (key != Key.None) // filter Key.None where (key != Key.None) // filter Key.None
select key).ToArray(); select key).ToArray();
private static readonly int KeyCount = (int)(KeyValues.Max()) + 1; private static readonly int KeyCount = (int)(KeyValues.Max()) + 1;
private UserControl _page; private UserControl _page;
private bool[] _states = new bool[KeyCount]; private bool[] _states = new bool[KeyCount];
private bool _capsLock; private bool _capsLock;
private bool _updateAnyKeyDown; private bool _updateAnyKeyDown;
} }
} }

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@ -1,61 +1,61 @@
using System; using System;
using System.IO; using System.IO;
using System.IO.IsolatedStorage; using System.IO.IsolatedStorage;
namespace Jellyfish.Virtu.Services namespace Jellyfish.Virtu.Services
{ {
public sealed class SilverlightStorageService : StorageService public sealed class SilverlightStorageService : StorageService
{ {
public SilverlightStorageService(Machine machine) : public SilverlightStorageService(Machine machine) :
base(machine) base(machine)
{ {
} }
public override void Load(string path, Action<Stream> reader) public override void Load(string path, Action<Stream> reader)
{ {
if (reader == null) if (reader == null)
{ {
throw new ArgumentNullException("reader"); throw new ArgumentNullException("reader");
} }
try try
{ {
using (IsolatedStorageFile store = IsolatedStorageFile.GetUserStoreForApplication()) using (var store = IsolatedStorageFile.GetUserStoreForApplication())
{ {
using (IsolatedStorageFileStream stream = new IsolatedStorageFileStream(path, FileMode.Open, FileAccess.Read, FileShare.Read, store)) using (var stream = new IsolatedStorageFileStream(path, FileMode.Open, FileAccess.Read, FileShare.Read, store))
{ {
reader(stream); reader(stream);
} }
} }
} }
catch (FileNotFoundException) catch (FileNotFoundException)
{ {
} }
catch (IsolatedStorageException) catch (IsolatedStorageException)
{ {
} }
} }
public override void Save(string path, Action<Stream> writer) public override void Save(string path, Action<Stream> writer)
{ {
if (writer == null) if (writer == null)
{ {
throw new ArgumentNullException("writer"); throw new ArgumentNullException("writer");
} }
try try
{ {
using (IsolatedStorageFile store = IsolatedStorageFile.GetUserStoreForApplication()) using (var store = IsolatedStorageFile.GetUserStoreForApplication())
{ {
using (IsolatedStorageFileStream stream = new IsolatedStorageFileStream(path, FileMode.Create, FileAccess.Write, FileShare.None, store)) using (var stream = new IsolatedStorageFileStream(path, FileMode.Create, FileAccess.Write, FileShare.None, store))
{ {
writer(stream); writer(stream);
} }
} }
} }
catch (IsolatedStorageException) catch (IsolatedStorageException)
{ {
} }
} }
} }
} }

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@ -1,84 +1,84 @@
using System; using System;
using System.Diagnostics.CodeAnalysis; using System.Diagnostics.CodeAnalysis;
using System.Windows; using System.Windows;
using System.Windows.Controls; using System.Windows.Controls;
using System.Windows.Interop; using System.Windows.Interop;
using System.Windows.Media.Imaging; using System.Windows.Media.Imaging;
namespace Jellyfish.Virtu.Services namespace Jellyfish.Virtu.Services
{ {
public sealed class SilverlightVideoService : VideoService public sealed class SilverlightVideoService : VideoService
{ {
public SilverlightVideoService(Machine machine, Image image) : public SilverlightVideoService(Machine machine, Image image) :
base(machine) base(machine)
{ {
if (image == null) if (image == null)
{ {
throw new ArgumentNullException("image"); throw new ArgumentNullException("image");
} }
_image = image; _image = image;
_image.Source = _bitmap; _image.Source = _bitmap;
SetImageSize(); SetImageSize();
Application.Current.Host.Content.Resized += (sender, e) => SetImageSize(); Application.Current.Host.Content.Resized += (sender, e) => SetImageSize();
} }
[SuppressMessage("Microsoft.Usage", "CA2233:OperationsShouldNotOverflow", MessageId = "y*560")] [SuppressMessage("Microsoft.Usage", "CA2233:OperationsShouldNotOverflow", MessageId = "y*560")]
public override void SetPixel(int x, int y, uint color) public override void SetPixel(int x, int y, uint color)
{ {
_pixels[y * BitmapWidth + x] = (int)color; _pixels[y * BitmapWidth + x] = (int)color;
_pixelsDirty = true; _pixelsDirty = true;
} }
public override void Update() // main thread public override void Update() // main thread
{ {
if (Application.Current.IsRunningOutOfBrowser && /*_window.IsActive &&*/ (_isFullScreen != IsFullScreen)) if (Application.Current.IsRunningOutOfBrowser && /*_window.IsActive &&*/ (_isFullScreen != IsFullScreen))
{ {
if (IsFullScreen) // SL is missing out of browser window control if (IsFullScreen) // SL is missing out of browser window control
{ {
//_window.SizeToContent = SizeToContent.Manual; //_window.SizeToContent = SizeToContent.Manual;
//_window.Topmost = true; //_window.Topmost = true;
//_window.WindowStyle = WindowStyle.None; //_window.WindowStyle = WindowStyle.None;
//_window.WindowState = WindowState.Maximized; //_window.WindowState = WindowState.Maximized;
} }
else else
{ {
//_window.WindowState = WindowState.Normal; //_window.WindowState = WindowState.Normal;
//_window.WindowStyle = WindowStyle.SingleBorderWindow; //_window.WindowStyle = WindowStyle.SingleBorderWindow;
//_window.Topmost = false; //_window.Topmost = false;
//_window.SizeToContent = SizeToContent.WidthAndHeight; //_window.SizeToContent = SizeToContent.WidthAndHeight;
} }
_isFullScreen = IsFullScreen; _isFullScreen = IsFullScreen;
} }
if (_pixelsDirty) if (_pixelsDirty)
{ {
_pixelsDirty = false; _pixelsDirty = false;
for (int i = 0; i < BitmapWidth * BitmapHeight; i++) for (int i = 0; i < BitmapWidth * BitmapHeight; i++)
{ {
_bitmap.Pixels[i] = _pixels[i]; _bitmap.Pixels[i] = _pixels[i];
} }
_bitmap.Invalidate(); _bitmap.Invalidate();
} }
} }
private void SetImageSize() private void SetImageSize()
{ {
Content content = Application.Current.Host.Content; var content = Application.Current.Host.Content;
int uniformScale = Math.Min((int)content.ActualWidth / BitmapWidth, (int)content.ActualHeight / BitmapHeight); int uniformScale = Math.Min((int)content.ActualWidth / BitmapWidth, (int)content.ActualHeight / BitmapHeight);
_image.Width = uniformScale * BitmapWidth; _image.Width = uniformScale * BitmapWidth;
_image.Height = uniformScale * BitmapHeight; _image.Height = uniformScale * BitmapHeight;
} }
private const int BitmapWidth = 560; private const int BitmapWidth = 560;
private const int BitmapHeight = 384; private const int BitmapHeight = 384;
private Image _image; private Image _image;
private WriteableBitmap _bitmap = new WriteableBitmap(BitmapWidth, BitmapHeight); private WriteableBitmap _bitmap = new WriteableBitmap(BitmapWidth, BitmapHeight);
private int[] _pixels = new int[BitmapWidth * BitmapHeight]; private int[] _pixels = new int[BitmapWidth * BitmapHeight];
private bool _pixelsDirty; private bool _pixelsDirty;
private bool _isFullScreen; private bool _isFullScreen;
} }
} }

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@ -1,65 +1,65 @@
using System; using System;
using Jellyfish.Virtu.Services; using Jellyfish.Virtu.Services;
namespace Jellyfish.Virtu namespace Jellyfish.Virtu
{ {
public sealed class Speaker : MachineComponent public sealed class Speaker : MachineComponent
{ {
public Speaker(Machine machine) : public Speaker(Machine machine) :
base(machine) base(machine)
{ {
_flushOutputEvent = FlushOutputEvent; // cache delegates; avoids garbage _flushOutputEvent = FlushOutputEvent; // cache delegates; avoids garbage
} }
public override void Initialize() public override void Initialize()
{ {
_audioService = Machine.Services.GetService<AudioService>(); _audioService = Machine.Services.GetService<AudioService>();
Machine.Events.AddEvent(CyclesPerFlush * Machine.Settings.Cpu.Multiplier, _flushOutputEvent); Machine.Events.AddEvent(CyclesPerFlush * Machine.Settings.Cpu.Multiplier, _flushOutputEvent);
} }
public override void Reset() public override void Reset()
{ {
_audioService.Reset(); _audioService.Reset();
_isHigh = false; _isHigh = false;
_highCycles = _totalCycles = 0; _highCycles = _totalCycles = 0;
} }
public void ToggleOutput() public void ToggleOutput()
{ {
UpdateCycles(); UpdateCycles();
_isHigh ^= true; _isHigh ^= true;
} }
private void FlushOutputEvent() private void FlushOutputEvent()
{ {
UpdateCycles(); UpdateCycles();
_audioService.Output(_highCycles * 255 / _totalCycles); // quick and dirty decimation _audioService.Output(_highCycles * 255 / _totalCycles); // quick and dirty decimation
_highCycles = _totalCycles = 0; _highCycles = _totalCycles = 0;
Machine.Events.AddEvent(CyclesPerFlush * Machine.Settings.Cpu.Multiplier, _flushOutputEvent); Machine.Events.AddEvent(CyclesPerFlush * Machine.Settings.Cpu.Multiplier, _flushOutputEvent);
} }
private void UpdateCycles() private void UpdateCycles()
{ {
int delta = (int)(Machine.Cpu.Cycles - _lastCycles); int delta = (int)(Machine.Cpu.Cycles - _lastCycles);
if (_isHigh) if (_isHigh)
{ {
_highCycles += delta; _highCycles += delta;
} }
_totalCycles += delta; _totalCycles += delta;
_lastCycles = Machine.Cpu.Cycles; _lastCycles = Machine.Cpu.Cycles;
} }
private const int CyclesPerFlush = 23; private const int CyclesPerFlush = 23;
private Action _flushOutputEvent; private Action _flushOutputEvent;
private bool _isHigh; private bool _isHigh;
private int _highCycles; private int _highCycles;
private int _totalCycles; private int _totalCycles;
private long _lastCycles; private long _lastCycles;
private AudioService _audioService; private AudioService _audioService;
} }
} }

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -1,8 +1,8 @@
<jl:ApplicationBase x:Class="Jellyfish.Virtu.MainApp" <jl:ApplicationBase x:Class="Jellyfish.Virtu.MainApp"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:jl="clr-namespace:Jellyfish.Library;assembly=Jellyfish.Library" xmlns:jl="clr-namespace:Jellyfish.Library;assembly=Jellyfish.Library"
StartupUri="MainWindow.xaml"> StartupUri="MainWindow.xaml">
<Application.Resources> <Application.Resources>
</Application.Resources> </Application.Resources>
</jl:ApplicationBase> </jl:ApplicationBase>

View File

@ -1,14 +1,14 @@
using System.Security.Permissions; using System.Security.Permissions;
using Jellyfish.Library; using Jellyfish.Library;
namespace Jellyfish.Virtu namespace Jellyfish.Virtu
{ {
public sealed partial class MainApp : ApplicationBase public sealed partial class MainApp : ApplicationBase
{ {
[SecurityPermission(SecurityAction.LinkDemand, UnmanagedCode = true)] [SecurityPermission(SecurityAction.LinkDemand, UnmanagedCode = true)]
public MainApp() : public MainApp() :
base("Virtu") base("Virtu")
{ {
} }
} }
} }

View File

@ -1,19 +1,19 @@
<Window x:Class="Jellyfish.Virtu.MainWindow" <Window x:Class="Jellyfish.Virtu.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:jl="clr-namespace:Jellyfish.Library;assembly=Jellyfish.Library" xmlns:jl="clr-namespace:Jellyfish.Library;assembly=Jellyfish.Library"
Title="Virtu" ResizeMode="CanMinimize" SizeToContent="WidthAndHeight" WindowStartupLocation="CenterScreen"> Title="Virtu" ResizeMode="CanMinimize" SizeToContent="WidthAndHeight" WindowStartupLocation="CenterScreen">
<DockPanel Background="Black"> <DockPanel Background="Black">
<StackPanel Orientation="Horizontal" DockPanel.Dock="Top"> <StackPanel Orientation="Horizontal" DockPanel.Dock="Top">
<Button x:Name="_disk1Button" Content="Disk 1" Focusable="False" IsTabStop="False" Margin="4 4 0 4"/> <Button x:Name="_disk1Button" Content="Disk 1" Focusable="False" IsTabStop="False" Margin="4 4 0 4"/>
<Button x:Name="_disk2Button" Content="Disk 2" Focusable="False" IsTabStop="False" Margin="4 4 0 4"/> <Button x:Name="_disk2Button" Content="Disk 2" Focusable="False" IsTabStop="False" Margin="4 4 0 4"/>
<jl:FrameRateCounter Margin="4 4 0 4" VerticalAlignment="Center"/> <jl:FrameRateCounter Margin="4 4 0 4" VerticalAlignment="Center"/>
</StackPanel> </StackPanel>
<Grid> <Grid>
<Image x:Name="_image" MinWidth="560" MinHeight="384" RenderOptions.BitmapScalingMode="NearestNeighbor"/> <Image x:Name="_image" MinWidth="560" MinHeight="384" RenderOptions.BitmapScalingMode="NearestNeighbor"/>
<!--<ScrollViewer BorderThickness="0" Focusable="False" IsTabStop="False" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" VerticalScrollBarVisibility="Auto"> <!--<ScrollViewer BorderThickness="0" Focusable="False" IsTabStop="False" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" VerticalScrollBarVisibility="Auto">
<TextBlock x:Name="_debug" FontFamily="Consolas" FontSize="12" Foreground="White"/> <TextBlock x:Name="_debug" FontFamily="Consolas" FontSize="12" Foreground="White"/>
</ScrollViewer>--> </ScrollViewer>-->
</Grid> </Grid>
</DockPanel> </DockPanel>
</Window> </Window>

View File

@ -1,88 +1,87 @@
using System; using System;
using System.IO; using System.IO;
using System.Windows; using System.Windows;
using System.Windows.Media; using System.Windows.Media;
using Jellyfish.Virtu.Services; using Jellyfish.Virtu.Services;
using Jellyfish.Virtu.Settings; using Jellyfish.Virtu.Settings;
using Microsoft.Win32; using Microsoft.Win32;
namespace Jellyfish.Virtu namespace Jellyfish.Virtu
{ {
public sealed partial class MainWindow : Window, IDisposable public sealed partial class MainWindow : Window, IDisposable
{ {
public MainWindow() public MainWindow()
{ {
InitializeComponent(); InitializeComponent();
_storageService = new WpfStorageService(_machine); _storageService = new WpfStorageService(_machine);
_keyboardService = new WpfKeyboardService(_machine, this); _keyboardService = new WpfKeyboardService(_machine, this);
_gamePortService = new GamePortService(_machine); // not connected _gamePortService = new GamePortService(_machine); // not connected
_audioService = new WpfAudioService(_machine, this); _audioService = new WpfAudioService(_machine, this);
_videoService = new WpfVideoService(_machine, this, _image); _videoService = new WpfVideoService(_machine, this, _image);
_machine.Services.AddService(typeof(StorageService), _storageService); _machine.Services.AddService(typeof(StorageService), _storageService);
_machine.Services.AddService(typeof(KeyboardService), _keyboardService); _machine.Services.AddService(typeof(KeyboardService), _keyboardService);
_machine.Services.AddService(typeof(GamePortService), _gamePortService); _machine.Services.AddService(typeof(GamePortService), _gamePortService);
_machine.Services.AddService(typeof(AudioService), _audioService); _machine.Services.AddService(typeof(AudioService), _audioService);
_machine.Services.AddService(typeof(VideoService), _videoService); _machine.Services.AddService(typeof(VideoService), _videoService);
Loaded += (sender, e) => _machine.Start(); Loaded += (sender, e) => _machine.Start();
CompositionTarget.Rendering += OnCompositionTargetRendering; CompositionTarget.Rendering += OnCompositionTargetRendering;
Application.Current.Exit += (sender, e) => _machine.Stop(); Application.Current.Exit += (sender, e) => _machine.Stop();
_disk1Button.Click += (sender, e) => OnDiskButtonClick(0); _disk1Button.Click += (sender, e) => OnDiskButtonClick(0);
_disk2Button.Click += (sender, e) => OnDiskButtonClick(1); _disk2Button.Click += (sender, e) => OnDiskButtonClick(1);
} }
public void Dispose() public void Dispose()
{ {
_machine.Dispose(); _machine.Dispose();
_storageService.Dispose(); _storageService.Dispose();
_keyboardService.Dispose(); _keyboardService.Dispose();
_gamePortService.Dispose(); _gamePortService.Dispose();
_audioService.Dispose(); _audioService.Dispose();
_videoService.Dispose(); _videoService.Dispose();
} }
private void OnCompositionTargetRendering(object sender, EventArgs e) private void OnCompositionTargetRendering(object sender, EventArgs e)
{ {
_keyboardService.Update(); _keyboardService.Update();
_gamePortService.Update(); _gamePortService.Update();
_videoService.Update(); _videoService.Update();
} }
private void OnDiskButtonClick(int drive) private void OnDiskButtonClick(int drive)
{ {
OpenFileDialog dialog = new OpenFileDialog(); var dialog = new OpenFileDialog() { Filter = "Disk Files (*.dsk;*.nib)|*.dsk;*.nib|All Files (*.*)|*.*" };
dialog.Filter = "Disk Files (*.dsk;*.nib)|*.dsk;*.nib|All Files (*.*)|*.*";
bool? result = dialog.ShowDialog();
bool? result = dialog.ShowDialog(); if (result.HasValue && result.Value)
if (result.HasValue && result.Value) {
{ using (FileStream stream = File.OpenRead(dialog.FileName))
using (FileStream stream = File.OpenRead(dialog.FileName)) {
{ _machine.Pause();
_machine.Pause(); _machine.DiskII.Drives[drive].InsertDisk(dialog.FileName, stream, false);
_machine.DiskII.Drives[drive].InsertDisk(dialog.FileName, stream, false); DiskIISettings settings = _machine.Settings.DiskII;
DiskIISettings settings = _machine.Settings.DiskII; if (drive == 0)
if (drive == 0) {
{ settings.Disk1.Name = dialog.FileName;
settings.Disk1.Name = dialog.FileName; }
} else
else {
{ settings.Disk2.Name = dialog.FileName;
settings.Disk2.Name = dialog.FileName; }
} _machine.Unpause();
_machine.Unpause(); }
} }
} }
}
private Machine _machine = new Machine();
private Machine _machine = new Machine();
private StorageService _storageService;
private StorageService _storageService; private KeyboardService _keyboardService;
private KeyboardService _keyboardService; private GamePortService _gamePortService;
private GamePortService _gamePortService; private AudioService _audioService;
private AudioService _audioService; private VideoService _videoService;
private VideoService _videoService; }
} }
}

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@ -1,25 +1,25 @@
using System; using System;
using System.Reflection; using System.Reflection;
using System.Resources; using System.Resources;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Windows; using System.Windows;
using Jellyfish.Library; using Jellyfish.Library;
[assembly: AssemblyTitle("Virtu")] [assembly: AssemblyTitle("Virtu")]
[assembly: AssemblyDescription("Apple IIe Emulator")] [assembly: AssemblyDescription("Apple IIe Emulator")]
[assembly: AssemblyProduct("Jellyfish.Virtu.Wpf")] [assembly: AssemblyProduct("Jellyfish.Virtu.Wpf")]
[assembly: AssemblyCompany("Digital Jellyfish Design Ltd")] [assembly: AssemblyCompany("Digital Jellyfish Design Ltd")]
[assembly: AssemblyCopyright("Copyright © 1995-2010 Digital Jellyfish Design Ltd")] [assembly: AssemblyCopyright("Copyright © 1995-2010 Digital Jellyfish Design Ltd")]
[assembly: AssemblyComment("Developed by Sean Fausett & Nick Westgate")] [assembly: AssemblyComment("Developed by Sean Fausett & Nick Westgate")]
[assembly: AssemblyVersion("0.8.0.0")] [assembly: AssemblyVersion("0.8.0.0")]
[assembly: AssemblyFileVersion("0.8.0.0")] [assembly: AssemblyFileVersion("0.8.0.0")]
[assembly: AssemblyInformationalVersion("0.8.0.0")] [assembly: AssemblyInformationalVersion("0.8.0.0")]
[assembly: CLSCompliant(false)] [assembly: CLSCompliant(false)]
[assembly: ComVisible(false)] [assembly: ComVisible(false)]
[assembly: Guid("89a50370-1ed9-4cf1-ad08-043b6e6f3c90")] [assembly: Guid("89a50370-1ed9-4cf1-ad08-043b6e6f3c90")]
[assembly: NeutralResourcesLanguage("en")] [assembly: NeutralResourcesLanguage("en")]
[assembly: ThemeInfo(ResourceDictionaryLocation.None, ResourceDictionaryLocation.SourceAssembly)] [assembly: ThemeInfo(ResourceDictionaryLocation.None, ResourceDictionaryLocation.SourceAssembly)]

View File

@ -1,299 +1,299 @@
using System; using System;
using System.Diagnostics.CodeAnalysis; using System.Diagnostics.CodeAnalysis;
using System.Linq; using System.Linq;
using System.Windows; using System.Windows;
using System.Windows.Input; using System.Windows.Input;
namespace Jellyfish.Virtu.Services namespace Jellyfish.Virtu.Services
{ {
public sealed class WpfKeyboardService : KeyboardService public sealed class WpfKeyboardService : KeyboardService
{ {
public WpfKeyboardService(Machine machine, Window window) : public WpfKeyboardService(Machine machine, Window window) :
base(machine) base(machine)
{ {
if (window == null) if (window == null)
{ {
throw new ArgumentNullException("window"); throw new ArgumentNullException("window");
} }
_window = window; _window = window;
_window.KeyDown += OnWindowKeyDown; _window.KeyDown += OnWindowKeyDown;
_window.KeyUp += OnWindowKeyUp; _window.KeyUp += OnWindowKeyUp;
_window.GotKeyboardFocus += (sender, e) => _updateAnyKeyDown = true; _window.GotKeyboardFocus += (sender, e) => _updateAnyKeyDown = true;
} }
public override bool IsKeyDown(int key) public override bool IsKeyDown(int key)
{ {
return IsKeyDown((Key)key); return IsKeyDown((Key)key);
} }
public override void Update() // main thread public override void Update() // main thread
{ {
KeyboardDevice keyboard = System.Windows.Input.Keyboard.PrimaryDevice; var keyboard = System.Windows.Input.Keyboard.PrimaryDevice;
if (_updateAnyKeyDown) if (_updateAnyKeyDown)
{ {
_updateAnyKeyDown = false; _updateAnyKeyDown = false;
IsAnyKeyDown = false; IsAnyKeyDown = false;
foreach (Key key in KeyValues) foreach (Key key in KeyValues)
{ {
bool isKeyDown = keyboard.IsKeyDown(key); bool isKeyDown = keyboard.IsKeyDown(key);
_states[(int)key] = isKeyDown; _states[(int)key] = isKeyDown;
if (isKeyDown) if (isKeyDown)
{ {
IsAnyKeyDown = true; IsAnyKeyDown = true;
} }
} }
} }
bool control = ((keyboard.Modifiers & ModifierKeys.Control) != 0); bool control = ((keyboard.Modifiers & ModifierKeys.Control) != 0);
IsOpenAppleKeyDown = keyboard.IsKeyDown(Key.LeftAlt) || IsKeyDown(Key.NumPad0); IsOpenAppleKeyDown = keyboard.IsKeyDown(Key.LeftAlt) || IsKeyDown(Key.NumPad0);
IsCloseAppleKeyDown = keyboard.IsKeyDown(Key.RightAlt) || IsKeyDown(Key.Decimal); IsCloseAppleKeyDown = keyboard.IsKeyDown(Key.RightAlt) || IsKeyDown(Key.Decimal);
IsResetKeyDown = control && keyboard.IsKeyDown(Key.Back); IsResetKeyDown = control && keyboard.IsKeyDown(Key.Back);
base.Update(); base.Update();
} }
private bool IsKeyDown(Key key) private bool IsKeyDown(Key key)
{ {
return _states[(int)key]; return _states[(int)key];
} }
private void OnWindowKeyDown(object sender, KeyEventArgs e) private void OnWindowKeyDown(object sender, KeyEventArgs e)
{ {
//((MainWindow)_window)._debug.Text += string.Concat("OnWindowKeyDn: Key=", e.Key, Environment.NewLine); //((MainWindow)_window)._debug.Text += string.Concat("OnWindowKeyDn: Key=", e.Key, Environment.NewLine);
_states[(int)((e.Key == Key.System) ? e.SystemKey : e.Key)] = true; _states[(int)((e.Key == Key.System) ? e.SystemKey : e.Key)] = true;
_updateAnyKeyDown = false; _updateAnyKeyDown = false;
IsAnyKeyDown = true; IsAnyKeyDown = true;
int asciiKey = GetAsciiKey(e.Key, e.KeyboardDevice); int asciiKey = GetAsciiKey(e.Key, e.KeyboardDevice);
if (asciiKey >= 0) if (asciiKey >= 0)
{ {
OnAsciiKeyDown(asciiKey); OnAsciiKeyDown(asciiKey);
e.Handled = true; e.Handled = true;
} }
Update(); Update();
} }
private void OnWindowKeyUp(object sender, KeyEventArgs e) private void OnWindowKeyUp(object sender, KeyEventArgs e)
{ {
//((MainWindow)_window)._debug.Text += string.Concat("OnWindowKeyUp: Key=", e.Key, Environment.NewLine); //((MainWindow)_window)._debug.Text += string.Concat("OnWindowKeyUp: Key=", e.Key, Environment.NewLine);
_states[(int)((e.Key == Key.System) ? e.SystemKey : e.Key)] = false; _states[(int)((e.Key == Key.System) ? e.SystemKey : e.Key)] = false;
_updateAnyKeyDown = true; _updateAnyKeyDown = true;
bool control = ((e.KeyboardDevice.Modifiers & ModifierKeys.Control) != 0); bool control = ((e.KeyboardDevice.Modifiers & ModifierKeys.Control) != 0);
if (control && (e.Key == Key.Divide)) if (control && (e.Key == Key.Divide))
{ {
Machine.Cpu.ToggleThrottle(); Machine.Cpu.ToggleThrottle();
} }
else if (control && (e.Key == Key.Multiply)) else if (control && (e.Key == Key.Multiply))
{ {
Machine.Video.ToggleMonochrome(); Machine.Video.ToggleMonochrome();
} }
else if (control && (e.Key == Key.Subtract)) else if (control && (e.Key == Key.Subtract))
{ {
Machine.Video.ToggleFullScreen(); Machine.Video.ToggleFullScreen();
} }
Update(); Update();
} }
[SuppressMessage("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")] [SuppressMessage("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
[SuppressMessage("Microsoft.Maintainability", "CA1505:AvoidUnmaintainableCode")] [SuppressMessage("Microsoft.Maintainability", "CA1505:AvoidUnmaintainableCode")]
private static int GetAsciiKey(Key key, KeyboardDevice keyboard) private static int GetAsciiKey(Key key, KeyboardDevice keyboard)
{ {
bool control = ((keyboard.Modifiers & ModifierKeys.Control) != 0); bool control = ((keyboard.Modifiers & ModifierKeys.Control) != 0);
bool shift = ((keyboard.Modifiers & ModifierKeys.Shift) != 0); bool shift = ((keyboard.Modifiers & ModifierKeys.Shift) != 0);
bool capsLock = shift ^ keyboard.IsKeyToggled(Key.CapsLock); bool capsLock = shift ^ keyboard.IsKeyToggled(Key.CapsLock);
switch (key) switch (key)
{ {
case Key.Left: case Key.Left:
return 0x08; return 0x08;
case Key.Tab: case Key.Tab:
return 0x09; return 0x09;
case Key.Down: case Key.Down:
return 0x0A; return 0x0A;
case Key.Up: case Key.Up:
return 0x0B; return 0x0B;
case Key.Enter: case Key.Enter:
return 0x0D; return 0x0D;
case Key.Right: case Key.Right:
return 0x15; return 0x15;
case Key.Escape: case Key.Escape:
return 0x1B; return 0x1B;
case Key.Back: case Key.Back:
return control ? -1 : 0x7F; return control ? -1 : 0x7F;
case Key.Space: case Key.Space:
return ' '; return ' ';
case Key.D1: case Key.D1:
return shift ? '!' : '1'; return shift ? '!' : '1';
case Key.D2: case Key.D2:
return control ? 0x00 : shift ? '@' : '2'; return control ? 0x00 : shift ? '@' : '2';
case Key.D3: case Key.D3:
return shift ? '#' : '3'; return shift ? '#' : '3';
case Key.D4: case Key.D4:
return shift ? '$' : '4'; return shift ? '$' : '4';
case Key.D5: case Key.D5:
return shift ? '%' : '5'; return shift ? '%' : '5';
case Key.D6: case Key.D6:
return control ? 0x1E : shift ? '^' : '6'; return control ? 0x1E : shift ? '^' : '6';
case Key.D7: case Key.D7:
return shift ? '&' : '7'; return shift ? '&' : '7';
case Key.D8: case Key.D8:
return shift ? '*' : '8'; return shift ? '*' : '8';
case Key.D9: case Key.D9:
return shift ? '(' : '9'; return shift ? '(' : '9';
case Key.D0: case Key.D0:
return shift ? ')' : '0'; return shift ? ')' : '0';
case Key.A: case Key.A:
return control ? 0x01 : capsLock ? 'A' : 'a'; return control ? 0x01 : capsLock ? 'A' : 'a';
case Key.B: case Key.B:
return control ? 0x02 : capsLock ? 'B' : 'b'; return control ? 0x02 : capsLock ? 'B' : 'b';
case Key.C: case Key.C:
return control ? 0x03 : capsLock ? 'C' : 'c'; return control ? 0x03 : capsLock ? 'C' : 'c';
case Key.D: case Key.D:
return control ? 0x04 : capsLock ? 'D' : 'd'; return control ? 0x04 : capsLock ? 'D' : 'd';
case Key.E: case Key.E:
return control ? 0x05 : capsLock ? 'E' : 'e'; return control ? 0x05 : capsLock ? 'E' : 'e';
case Key.F: case Key.F:
return control ? 0x06 : capsLock ? 'F' : 'f'; return control ? 0x06 : capsLock ? 'F' : 'f';
case Key.G: case Key.G:
return control ? 0x07 : capsLock ? 'G' : 'g'; return control ? 0x07 : capsLock ? 'G' : 'g';
case Key.H: case Key.H:
return control ? 0x08 : capsLock ? 'H' : 'h'; return control ? 0x08 : capsLock ? 'H' : 'h';
case Key.I: case Key.I:
return control ? 0x09 : capsLock ? 'I' : 'i'; return control ? 0x09 : capsLock ? 'I' : 'i';
case Key.J: case Key.J:
return control ? 0x0A : capsLock ? 'J' : 'j'; return control ? 0x0A : capsLock ? 'J' : 'j';
case Key.K: case Key.K:
return control ? 0x0B : capsLock ? 'K' : 'k'; return control ? 0x0B : capsLock ? 'K' : 'k';
case Key.L: case Key.L:
return control ? 0x0C : capsLock ? 'L' : 'l'; return control ? 0x0C : capsLock ? 'L' : 'l';
case Key.M: case Key.M:
return control ? 0x0D : capsLock ? 'M' : 'm'; return control ? 0x0D : capsLock ? 'M' : 'm';
case Key.N: case Key.N:
return control ? 0x0E : capsLock ? 'N' : 'n'; return control ? 0x0E : capsLock ? 'N' : 'n';
case Key.O: case Key.O:
return control ? 0x0F : capsLock ? 'O' : 'o'; return control ? 0x0F : capsLock ? 'O' : 'o';
case Key.P: case Key.P:
return control ? 0x10 : capsLock ? 'P' : 'p'; return control ? 0x10 : capsLock ? 'P' : 'p';
case Key.Q: case Key.Q:
return control ? 0x11 : capsLock ? 'Q' : 'q'; return control ? 0x11 : capsLock ? 'Q' : 'q';
case Key.R: case Key.R:
return control ? 0x12 : capsLock ? 'R' : 'r'; return control ? 0x12 : capsLock ? 'R' : 'r';
case Key.S: case Key.S:
return control ? 0x13 : capsLock ? 'S' : 's'; return control ? 0x13 : capsLock ? 'S' : 's';
case Key.T: case Key.T:
return control ? 0x14 : capsLock ? 'T' : 't'; return control ? 0x14 : capsLock ? 'T' : 't';
case Key.U: case Key.U:
return control ? 0x15 : capsLock ? 'U' : 'u'; return control ? 0x15 : capsLock ? 'U' : 'u';
case Key.V: case Key.V:
return control ? 0x16 : capsLock ? 'V' : 'v'; return control ? 0x16 : capsLock ? 'V' : 'v';
case Key.W: case Key.W:
return control ? 0x17 : capsLock ? 'W' : 'w'; return control ? 0x17 : capsLock ? 'W' : 'w';
case Key.X: case Key.X:
return control ? 0x18 : capsLock ? 'X' : 'x'; return control ? 0x18 : capsLock ? 'X' : 'x';
case Key.Y: case Key.Y:
return control ? 0x19 : capsLock ? 'Y' : 'y'; return control ? 0x19 : capsLock ? 'Y' : 'y';
case Key.Z: case Key.Z:
return control ? 0x1A : capsLock ? 'Z' : 'z'; return control ? 0x1A : capsLock ? 'Z' : 'z';
case Key.Oem1: case Key.Oem1:
return shift ? ':' : ';'; return shift ? ':' : ';';
case Key.Oem2: case Key.Oem2:
return shift ? '?' : '/'; return shift ? '?' : '/';
case Key.Oem3: case Key.Oem3:
return shift ? '~' : '`'; return shift ? '~' : '`';
case Key.Oem4: case Key.Oem4:
return shift ? '{' : '['; return shift ? '{' : '[';
case Key.Oem5: case Key.Oem5:
return control ? 0x1C : shift ? '|' : '\\'; return control ? 0x1C : shift ? '|' : '\\';
case Key.Oem6: case Key.Oem6:
return control ? 0x1D : shift ? '}' : ']'; return control ? 0x1D : shift ? '}' : ']';
case Key.Oem7: case Key.Oem7:
return shift ? '"' : '\''; return shift ? '"' : '\'';
case Key.OemMinus: case Key.OemMinus:
return control ? 0x1F : shift ? '_' : '-'; return control ? 0x1F : shift ? '_' : '-';
case Key.OemPlus: case Key.OemPlus:
return shift ? '+' : '='; return shift ? '+' : '=';
case Key.OemComma: case Key.OemComma:
return shift ? '<' : ','; return shift ? '<' : ',';
case Key.OemPeriod: case Key.OemPeriod:
return shift ? '>' : '.'; return shift ? '>' : '.';
} }
return -1; return -1;
} }
private static readonly Key[] KeyValues = private static readonly Key[] KeyValues =
(from key in (Key[])Enum.GetValues(typeof(Key)) (from key in (Key[])Enum.GetValues(typeof(Key))
where (key != Key.None) // filter Key.None; avoids validation exception where (key != Key.None) // filter Key.None; avoids validation exception
select key).ToArray(); select key).ToArray();
private static readonly int KeyCount = (int)(KeyValues.Max()) + 1; private static readonly int KeyCount = (int)(KeyValues.Max()) + 1;
private Window _window; private Window _window;
private bool[] _states = new bool[KeyCount]; private bool[] _states = new bool[KeyCount];
private bool _updateAnyKeyDown; private bool _updateAnyKeyDown;
} }
} }

View File

@ -1,68 +1,68 @@
using System; using System;
using System.Deployment.Application; using System.Deployment.Application;
using System.IO; using System.IO;
using System.IO.IsolatedStorage; using System.IO.IsolatedStorage;
namespace Jellyfish.Virtu.Services namespace Jellyfish.Virtu.Services
{ {
public sealed class WpfStorageService : StorageService public sealed class WpfStorageService : StorageService
{ {
public WpfStorageService(Machine machine) : public WpfStorageService(Machine machine) :
base(machine) base(machine)
{ {
} }
public override void Load(string path, Action<Stream> reader) public override void Load(string path, Action<Stream> reader)
{ {
if (reader == null) if (reader == null)
{ {
throw new ArgumentNullException("reader"); throw new ArgumentNullException("reader");
} }
try try
{ {
using (IsolatedStorageFile store = GetStore()) using (var store = GetStore())
{ {
using (IsolatedStorageFileStream stream = new IsolatedStorageFileStream(path, FileMode.Open, FileAccess.Read, FileShare.Read, store)) using (var stream = new IsolatedStorageFileStream(path, FileMode.Open, FileAccess.Read, FileShare.Read, store))
{ {
reader(stream); reader(stream);
} }
} }
} }
catch (FileNotFoundException) catch (FileNotFoundException)
{ {
} }
catch (IsolatedStorageException) catch (IsolatedStorageException)
{ {
} }
} }
public override void Save(string path, Action<Stream> writer) public override void Save(string path, Action<Stream> writer)
{ {
if (writer == null) if (writer == null)
{ {
throw new ArgumentNullException("writer"); throw new ArgumentNullException("writer");
} }
try try
{ {
using (IsolatedStorageFile store = GetStore()) using (var store = GetStore())
{ {
using (IsolatedStorageFileStream stream = new IsolatedStorageFileStream(path, FileMode.Create, FileAccess.Write, FileShare.None, store)) using (var stream = new IsolatedStorageFileStream(path, FileMode.Create, FileAccess.Write, FileShare.None, store))
{ {
writer(stream); writer(stream);
} }
} }
} }
catch (IsolatedStorageException) catch (IsolatedStorageException)
{ {
} }
} }
private static IsolatedStorageFile GetStore() private static IsolatedStorageFile GetStore()
{ {
return ApplicationDeployment.IsNetworkDeployed ? // clickonce return ApplicationDeployment.IsNetworkDeployed ? // clickonce
IsolatedStorageFile.GetUserStoreForApplication() : IsolatedStorageFile.GetUserStoreForAssembly(); IsolatedStorageFile.GetUserStoreForApplication() : IsolatedStorageFile.GetUserStoreForAssembly();
} }
} }
} }

View File

@ -1,94 +1,94 @@
using System; using System;
using System.Diagnostics.CodeAnalysis; using System.Diagnostics.CodeAnalysis;
using System.Security.Permissions; using System.Security.Permissions;
using System.Windows; using System.Windows;
using System.Windows.Controls; using System.Windows.Controls;
using System.Windows.Media; using System.Windows.Media;
using System.Windows.Media.Imaging; using System.Windows.Media.Imaging;
using Microsoft.Win32; using Microsoft.Win32;
namespace Jellyfish.Virtu.Services namespace Jellyfish.Virtu.Services
{ {
public sealed class WpfVideoService : VideoService public sealed class WpfVideoService : VideoService
{ {
[SecurityPermission(SecurityAction.LinkDemand, UnmanagedCode = true)] [SecurityPermission(SecurityAction.LinkDemand, UnmanagedCode = true)]
public WpfVideoService(Machine machine, Window window, Image image) : public WpfVideoService(Machine machine, Window window, Image image) :
base(machine) base(machine)
{ {
if (window == null) if (window == null)
{ {
throw new ArgumentNullException("window"); throw new ArgumentNullException("window");
} }
if (image == null) if (image == null)
{ {
throw new ArgumentNullException("image"); throw new ArgumentNullException("image");
} }
_window = window; _window = window;
_image = image; _image = image;
_image.Source = _bitmap; _image.Source = _bitmap;
SetImageSize(); SetImageSize();
SystemEvents.DisplaySettingsChanged += (sender, e) => SetImageSize(); SystemEvents.DisplaySettingsChanged += (sender, e) => SetImageSize();
} }
[SuppressMessage("Microsoft.Usage", "CA2233:OperationsShouldNotOverflow", MessageId = "y*560")] [SuppressMessage("Microsoft.Usage", "CA2233:OperationsShouldNotOverflow", MessageId = "y*560")]
public override void SetPixel(int x, int y, uint color) public override void SetPixel(int x, int y, uint color)
{ {
_pixels[y * BitmapWidth + x] = color; _pixels[y * BitmapWidth + x] = color;
_pixelsDirty = true; _pixelsDirty = true;
} }
public override void Update() // main thread public override void Update() // main thread
{ {
if (_window.IsActive && (_isFullScreen != IsFullScreen)) if (_window.IsActive && (_isFullScreen != IsFullScreen))
{ {
if (IsFullScreen) if (IsFullScreen)
{ {
_window.SizeToContent = SizeToContent.Manual; _window.SizeToContent = SizeToContent.Manual;
_window.Topmost = true; _window.Topmost = true;
_window.WindowStyle = WindowStyle.None; _window.WindowStyle = WindowStyle.None;
_window.WindowState = WindowState.Maximized; _window.WindowState = WindowState.Maximized;
} }
else else
{ {
_window.WindowState = WindowState.Normal; _window.WindowState = WindowState.Normal;
_window.WindowStyle = WindowStyle.SingleBorderWindow; _window.WindowStyle = WindowStyle.SingleBorderWindow;
_window.Topmost = false; _window.Topmost = false;
_window.SizeToContent = SizeToContent.WidthAndHeight; _window.SizeToContent = SizeToContent.WidthAndHeight;
} }
_isFullScreen = IsFullScreen; _isFullScreen = IsFullScreen;
SetImageSize(); SetImageSize();
} }
if (_pixelsDirty) if (_pixelsDirty)
{ {
_pixelsDirty = false; _pixelsDirty = false;
_bitmap.WritePixels(BitmapRect, _pixels, BitmapStride, 0); _bitmap.WritePixels(BitmapRect, _pixels, BitmapStride, 0);
} }
} }
private void SetImageSize() private void SetImageSize()
{ {
int uniformScale = IsFullScreen ? Math.Min((int)SystemParameters.PrimaryScreenWidth / BitmapWidth, (int)SystemParameters.PrimaryScreenHeight / BitmapHeight) : int uniformScale = IsFullScreen ? Math.Min((int)SystemParameters.PrimaryScreenWidth / BitmapWidth, (int)SystemParameters.PrimaryScreenHeight / BitmapHeight) :
Math.Min((int)SystemParameters.FullPrimaryScreenWidth / BitmapWidth, (int)SystemParameters.FullPrimaryScreenHeight / BitmapHeight); Math.Min((int)SystemParameters.FullPrimaryScreenWidth / BitmapWidth, (int)SystemParameters.FullPrimaryScreenHeight / BitmapHeight);
_image.Width = uniformScale * BitmapWidth; _image.Width = uniformScale * BitmapWidth;
_image.Height = uniformScale * BitmapHeight; _image.Height = uniformScale * BitmapHeight;
} }
private const int BitmapWidth = 560; private const int BitmapWidth = 560;
private const int BitmapHeight = 384; private const int BitmapHeight = 384;
private const int BitmapDpi = 96; private const int BitmapDpi = 96;
private static readonly PixelFormat BitmapPixelFormat = PixelFormats.Bgr32; private static readonly PixelFormat BitmapPixelFormat = PixelFormats.Bgr32;
private static readonly int BitmapStride = (BitmapWidth * BitmapPixelFormat.BitsPerPixel + 7) / 8; private static readonly int BitmapStride = (BitmapWidth * BitmapPixelFormat.BitsPerPixel + 7) / 8;
private static readonly Int32Rect BitmapRect = new Int32Rect(0, 0, BitmapWidth, BitmapHeight); private static readonly Int32Rect BitmapRect = new Int32Rect(0, 0, BitmapWidth, BitmapHeight);
private Window _window; private Window _window;
private Image _image; private Image _image;
private WriteableBitmap _bitmap = new WriteableBitmap(BitmapWidth, BitmapHeight, BitmapDpi, BitmapDpi, BitmapPixelFormat, null); private WriteableBitmap _bitmap = new WriteableBitmap(BitmapWidth, BitmapHeight, BitmapDpi, BitmapDpi, BitmapPixelFormat, null);
private uint[] _pixels = new uint[BitmapWidth * BitmapHeight]; private uint[] _pixels = new uint[BitmapWidth * BitmapHeight];
private bool _pixelsDirty; private bool _pixelsDirty;
private bool _isFullScreen; private bool _isFullScreen;
} }
} }

View File

@ -1,13 +1,13 @@
namespace Jellyfish.Virtu namespace Jellyfish.Virtu
{ {
static class MainApp static class MainApp
{ {
static void Main() static void Main()
{ {
using (MainGame game = new MainGame()) using (var game = new MainGame())
{ {
game.Run(); game.Run();
} }
} }
} }
} }

View File

@ -1,81 +1,81 @@
using Jellyfish.Library; using Jellyfish.Library;
using Jellyfish.Virtu.Services; using Jellyfish.Virtu.Services;
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Graphics;
namespace Jellyfish.Virtu namespace Jellyfish.Virtu
{ {
public sealed class MainGame : GameBase public sealed class MainGame : GameBase
{ {
public MainGame() : public MainGame() :
base("Virtu") base("Virtu")
{ {
Components.Add(new FrameRateCounter(this) { DrawOrder = 1, FontName = "Consolas" }); Components.Add(new FrameRateCounter(this) { DrawOrder = 1, FontName = "Consolas" });
_storageService = new XnaStorageService(_machine, this); _storageService = new XnaStorageService(_machine, this);
_keyboardService = new XnaKeyboardService(_machine); _keyboardService = new XnaKeyboardService(_machine);
_gamePortService = new XnaGamePortService(_machine); _gamePortService = new XnaGamePortService(_machine);
#if XBOX #if XBOX
_audioService = new AudioService(_machine); // not connected _audioService = new AudioService(_machine); // not connected
#else #else
_audioService = new XnaAudioService(_machine, this); _audioService = new XnaAudioService(_machine, this);
#endif #endif
_videoService = new XnaVideoService(_machine, this); _videoService = new XnaVideoService(_machine, this);
_machine.Services.AddService(typeof(StorageService), _storageService); _machine.Services.AddService(typeof(StorageService), _storageService);
_machine.Services.AddService(typeof(KeyboardService), _keyboardService); _machine.Services.AddService(typeof(KeyboardService), _keyboardService);
_machine.Services.AddService(typeof(GamePortService), _gamePortService); _machine.Services.AddService(typeof(GamePortService), _gamePortService);
_machine.Services.AddService(typeof(AudioService), _audioService); _machine.Services.AddService(typeof(AudioService), _audioService);
_machine.Services.AddService(typeof(VideoService), _videoService); _machine.Services.AddService(typeof(VideoService), _videoService);
} }
protected override void Dispose(bool disposing) protected override void Dispose(bool disposing)
{ {
if (disposing) if (disposing)
{ {
_machine.Dispose(); _machine.Dispose();
_storageService.Dispose(); _storageService.Dispose();
_keyboardService.Dispose(); _keyboardService.Dispose();
_gamePortService.Dispose(); _gamePortService.Dispose();
_audioService.Dispose(); _audioService.Dispose();
_videoService.Dispose(); _videoService.Dispose();
} }
base.Dispose(disposing); base.Dispose(disposing);
} }
protected override void BeginRun() protected override void BeginRun()
{ {
_machine.Start(); _machine.Start();
} }
protected override void Update(GameTime gameTime) protected override void Update(GameTime gameTime)
{ {
_keyboardService.Update(); _keyboardService.Update();
_gamePortService.Update(); _gamePortService.Update();
base.Update(gameTime); base.Update(gameTime);
} }
protected override void Draw(GameTime gameTime) protected override void Draw(GameTime gameTime)
{ {
GraphicsDevice.Clear(Color.Black); GraphicsDevice.Clear(Color.Black);
_videoService.Update(); _videoService.Update();
base.Draw(gameTime); base.Draw(gameTime);
} }
protected override void EndRun() protected override void EndRun()
{ {
_machine.Stop(); _machine.Stop();
} }
private Machine _machine = new Machine(); private Machine _machine = new Machine();
private StorageService _storageService; private StorageService _storageService;
private KeyboardService _keyboardService; private KeyboardService _keyboardService;
private GamePortService _gamePortService; private GamePortService _gamePortService;
private AudioService _audioService; private AudioService _audioService;
private VideoService _videoService; private VideoService _videoService;
} }
} }

View File

@ -1,28 +1,28 @@
using System; using System;
using System.Reflection; using System.Reflection;
using System.Resources; using System.Resources;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using Jellyfish.Library; using Jellyfish.Library;
[assembly: AssemblyTitle("Virtu")] [assembly: AssemblyTitle("Virtu")]
[assembly: AssemblyDescription("Apple IIe Emulator")] [assembly: AssemblyDescription("Apple IIe Emulator")]
#if XBOX #if XBOX
[assembly: AssemblyProduct("Jellyfish.Virtu.Xna.Xbox")] [assembly: AssemblyProduct("Jellyfish.Virtu.Xna.Xbox")]
#else #else
[assembly: AssemblyProduct("Jellyfish.Virtu.Xna")] [assembly: AssemblyProduct("Jellyfish.Virtu.Xna")]
#endif #endif
[assembly: AssemblyCompany("Digital Jellyfish Design Ltd")] [assembly: AssemblyCompany("Digital Jellyfish Design Ltd")]
[assembly: AssemblyCopyright("Copyright © 1995-2010 Digital Jellyfish Design Ltd")] [assembly: AssemblyCopyright("Copyright © 1995-2010 Digital Jellyfish Design Ltd")]
[assembly: AssemblyComment("Developed by Sean Fausett & Nick Westgate")] [assembly: AssemblyComment("Developed by Sean Fausett & Nick Westgate")]
[assembly: AssemblyVersion("0.8.0.0")] [assembly: AssemblyVersion("0.8.0.0")]
#if WINDOWS #if WINDOWS
[assembly: AssemblyFileVersion("0.8.0.0")] [assembly: AssemblyFileVersion("0.8.0.0")]
#endif #endif
[assembly: AssemblyInformationalVersion("0.8.0.0")] [assembly: AssemblyInformationalVersion("0.8.0.0")]
[assembly: CLSCompliant(false)] [assembly: CLSCompliant(false)]
[assembly: ComVisible(false)] [assembly: ComVisible(false)]
[assembly: Guid("89a50370-1ed9-4cf1-ad08-043b6e6f3c90")] [assembly: Guid("89a50370-1ed9-4cf1-ad08-043b6e6f3c90")]
[assembly: NeutralResourcesLanguage("en")] [assembly: NeutralResourcesLanguage("en")]

View File

@ -32,10 +32,7 @@ protected override void Dispose(bool disposing)
private void OnDirectSoundUpdate(object sender, DirectSoundUpdateEventArgs e) // audio thread private void OnDirectSoundUpdate(object sender, DirectSoundUpdateEventArgs e) // audio thread
{ {
Update(e.BufferSize, (source, count) => Update(e.BufferSize, (source, count) => Marshal.Copy(source, 0, e.Buffer, count));
{
Marshal.Copy(source, 0, e.Buffer, count);
});
} }
private GameBase _game; private GameBase _game;

View File

@ -1,64 +1,64 @@
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Input;
namespace Jellyfish.Virtu.Services namespace Jellyfish.Virtu.Services
{ {
public sealed class XnaGamePortService : GamePortService public sealed class XnaGamePortService : GamePortService
{ {
public XnaGamePortService(Machine machine) : public XnaGamePortService(Machine machine) :
base(machine) base(machine)
{ {
} }
public override void Update() // main thread public override void Update() // main thread
{ {
_lastState = _state; _lastState = _state;
_state = GamePad.GetState(PlayerIndex.One); _state = GamePad.GetState(PlayerIndex.One);
if (_state.IsConnected && (_state != _lastState)) if (_state.IsConnected && (_state != _lastState))
{ {
Vector2 left = _state.ThumbSticks.Left; var left = _state.ThumbSticks.Left;
Vector2 right = _state.ThumbSticks.Right; var right = _state.ThumbSticks.Right;
GamePadDPad dpad = _state.DPad; var dpad = _state.DPad;
Paddle0 = (int)((1 + left.X) * PaddleScale); Paddle0 = (int)((1 + left.X) * PaddleScale);
Paddle1 = (int)((1 - left.Y) * PaddleScale); // invert y Paddle1 = (int)((1 - left.Y) * PaddleScale); // invert y
Paddle2 = (int)((1 + right.X) * PaddleScale); Paddle2 = (int)((1 + right.X) * PaddleScale);
Paddle3 = (int)((1 - right.Y) * PaddleScale); // invert y Paddle3 = (int)((1 - right.Y) * PaddleScale); // invert y
Joystick0 = GetJoystick(ref left, ref dpad); Joystick0 = GetJoystick(ref left, ref dpad);
Joystick1 = GetJoystick(ref right); Joystick1 = GetJoystick(ref right);
IsButton0Down = ((_state.Buttons.A == ButtonState.Pressed) || (_state.Buttons.LeftShoulder == ButtonState.Pressed)); IsButton0Down = ((_state.Buttons.A == ButtonState.Pressed) || (_state.Buttons.LeftShoulder == ButtonState.Pressed));
IsButton1Down = ((_state.Buttons.B == ButtonState.Pressed) || (_state.Buttons.RightShoulder == ButtonState.Pressed)); IsButton1Down = ((_state.Buttons.B == ButtonState.Pressed) || (_state.Buttons.RightShoulder == ButtonState.Pressed));
IsButton2Down = (_state.Buttons.X == ButtonState.Pressed); IsButton2Down = (_state.Buttons.X == ButtonState.Pressed);
} }
} }
private static Joystick GetJoystick(ref Vector2 thumbstick) private static Joystick GetJoystick(ref Vector2 thumbstick)
{ {
bool isUp = (thumbstick.Y > JoystickDeadZone); bool isUp = (thumbstick.Y > JoystickDeadZone);
bool isLeft = (thumbstick.X < -JoystickDeadZone); bool isLeft = (thumbstick.X < -JoystickDeadZone);
bool isRight = (thumbstick.X > JoystickDeadZone); bool isRight = (thumbstick.X > JoystickDeadZone);
bool isDown = (thumbstick.Y < -JoystickDeadZone); bool isDown = (thumbstick.Y < -JoystickDeadZone);
return new Joystick(isUp, isLeft, isRight, isDown); return new Joystick(isUp, isLeft, isRight, isDown);
} }
private static Joystick GetJoystick(ref Vector2 thumbstick, ref GamePadDPad dpad) private static Joystick GetJoystick(ref Vector2 thumbstick, ref GamePadDPad dpad)
{ {
bool isUp = ((thumbstick.Y > JoystickDeadZone) || (dpad.Up == ButtonState.Pressed)); bool isUp = ((thumbstick.Y > JoystickDeadZone) || (dpad.Up == ButtonState.Pressed));
bool isLeft = ((thumbstick.X < -JoystickDeadZone) || (dpad.Left == ButtonState.Pressed)); bool isLeft = ((thumbstick.X < -JoystickDeadZone) || (dpad.Left == ButtonState.Pressed));
bool isRight = ((thumbstick.X > JoystickDeadZone) || (dpad.Right == ButtonState.Pressed)); bool isRight = ((thumbstick.X > JoystickDeadZone) || (dpad.Right == ButtonState.Pressed));
bool isDown = ((thumbstick.Y < -JoystickDeadZone) || (dpad.Down == ButtonState.Pressed)); bool isDown = ((thumbstick.Y < -JoystickDeadZone) || (dpad.Down == ButtonState.Pressed));
return new Joystick(isUp, isLeft, isRight, isDown); return new Joystick(isUp, isLeft, isRight, isDown);
} }
private const int PaddleScale = 128; private const int PaddleScale = 128;
private const float JoystickDeadZone = 0.5f; private const float JoystickDeadZone = 0.5f;
private GamePadState _state; private GamePadState _state;
private GamePadState _lastState; private GamePadState _lastState;
} }
} }

View File

@ -1,325 +1,325 @@
using System; using System;
using System.Diagnostics.CodeAnalysis; using System.Diagnostics.CodeAnalysis;
using System.Linq; using System.Linq;
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Input;
namespace Jellyfish.Virtu.Services namespace Jellyfish.Virtu.Services
{ {
public sealed class XnaKeyboardService : KeyboardService public sealed class XnaKeyboardService : KeyboardService
{ {
public XnaKeyboardService(Machine machine) : public XnaKeyboardService(Machine machine) :
base(machine) base(machine)
{ {
} }
public override bool IsKeyDown(int key) public override bool IsKeyDown(int key)
{ {
return IsKeyDown((Keys)key); return IsKeyDown((Keys)key);
} }
public override void Update() // main thread public override void Update() // main thread
{ {
_lastState = _state; _lastState = _state;
_state = Microsoft.Xna.Framework.Input.Keyboard.GetState(); _state = Microsoft.Xna.Framework.Input.Keyboard.GetState();
GamePadState gamePadState = GamePad.GetState(PlayerIndex.One); var gamePadState = GamePad.GetState(PlayerIndex.One);
bool gamePadControl = (gamePadState.Buttons.LeftStick == ButtonState.Pressed); bool gamePadControl = (gamePadState.Buttons.LeftStick == ButtonState.Pressed);
if (_state != _lastState) if (_state != _lastState)
{ {
IsAnyKeyDown = false; IsAnyKeyDown = false;
foreach (Keys key in KeyValues) // xna doesn't support buffered input; loses input order and could lose keys between updates foreach (Keys key in KeyValues) // xna doesn't support buffered input; loses input order and could lose keys between updates
{ {
if (_state.IsKeyDown(key)) if (_state.IsKeyDown(key))
{ {
IsAnyKeyDown = true; IsAnyKeyDown = true;
if (!_lastState.IsKeyDown(key)) if (!_lastState.IsKeyDown(key))
{ {
_lastKey = key; _lastKey = key;
_lastTime = DateTime.UtcNow.Ticks; _lastTime = DateTime.UtcNow.Ticks;
_repeatTime = RepeatDelay; _repeatTime = RepeatDelay;
OnKeyDown(key, gamePadControl); OnKeyDown(key, gamePadControl);
} }
} }
else else
{ {
if (key == _lastKey) if (key == _lastKey)
{ {
_lastKey = Keys.None; _lastKey = Keys.None;
} }
if (_lastState.IsKeyDown(key)) if (_lastState.IsKeyDown(key))
{ {
OnKeyUp(key, gamePadControl); OnKeyUp(key, gamePadControl);
} }
} }
} }
} }
if (_lastKey != Keys.None) // repeat last key if (_lastKey != Keys.None) // repeat last key
{ {
long time = DateTime.UtcNow.Ticks; long time = DateTime.UtcNow.Ticks;
if (time - _lastTime >= _repeatTime) if (time - _lastTime >= _repeatTime)
{ {
_lastTime = time; _lastTime = time;
_repeatTime = RepeatSpeed; _repeatTime = RepeatSpeed;
OnKeyDown(_lastKey, gamePadControl); OnKeyDown(_lastKey, gamePadControl);
} }
} }
bool control = IsKeyDown(Keys.LeftControl) || IsKeyDown(Keys.RightControl); bool control = IsKeyDown(Keys.LeftControl) || IsKeyDown(Keys.RightControl);
IsOpenAppleKeyDown = IsKeyDown(Keys.LeftAlt) || IsKeyDown(Keys.NumPad0) || (gamePadState.Buttons.LeftShoulder == ButtonState.Pressed); IsOpenAppleKeyDown = IsKeyDown(Keys.LeftAlt) || IsKeyDown(Keys.NumPad0) || (gamePadState.Buttons.LeftShoulder == ButtonState.Pressed);
IsCloseAppleKeyDown = IsKeyDown(Keys.RightAlt) || IsKeyDown(Keys.Decimal) || (gamePadState.Buttons.RightShoulder == ButtonState.Pressed); IsCloseAppleKeyDown = IsKeyDown(Keys.RightAlt) || IsKeyDown(Keys.Decimal) || (gamePadState.Buttons.RightShoulder == ButtonState.Pressed);
IsResetKeyDown = (control && IsKeyDown(Keys.Back)) || (gamePadControl && (gamePadState.Buttons.Start == ButtonState.Pressed)); IsResetKeyDown = (control && IsKeyDown(Keys.Back)) || (gamePadControl && (gamePadState.Buttons.Start == ButtonState.Pressed));
base.Update(); base.Update();
} }
private bool IsKeyDown(Keys key) private bool IsKeyDown(Keys key)
{ {
return _state.IsKeyDown(key); return _state.IsKeyDown(key);
} }
private void OnKeyDown(Keys key, bool gamePadControl) private void OnKeyDown(Keys key, bool gamePadControl)
{ {
int asciiKey = GetAsciiKey(key, gamePadControl); int asciiKey = GetAsciiKey(key, gamePadControl);
if (asciiKey >= 0) if (asciiKey >= 0)
{ {
OnAsciiKeyDown(asciiKey); OnAsciiKeyDown(asciiKey);
} }
} }
private void OnKeyUp(Keys key, bool gamePadControl) private void OnKeyUp(Keys key, bool gamePadControl)
{ {
bool control = IsKeyDown(Keys.LeftControl) || IsKeyDown(Keys.RightControl); bool control = IsKeyDown(Keys.LeftControl) || IsKeyDown(Keys.RightControl);
if (key == Keys.CapsLock) if (key == Keys.CapsLock)
{ {
_capsLock ^= true; _capsLock ^= true;
} }
else if ((control && (key == Keys.Divide)) || (gamePadControl && (key == Keys.D8))) else if ((control && (key == Keys.Divide)) || (gamePadControl && (key == Keys.D8)))
{ {
Machine.Cpu.ToggleThrottle(); Machine.Cpu.ToggleThrottle();
} }
else if ((control && (key == Keys.Multiply)) || (gamePadControl && (key == Keys.D9))) else if ((control && (key == Keys.Multiply)) || (gamePadControl && (key == Keys.D9)))
{ {
Machine.Video.ToggleMonochrome(); Machine.Video.ToggleMonochrome();
} }
#if WINDOWS #if WINDOWS
else if ((control && (key == Keys.Subtract)) || (gamePadControl && (key == Keys.D0))) else if ((control && (key == Keys.Subtract)) || (gamePadControl && (key == Keys.D0)))
{ {
Machine.Video.ToggleFullScreen(); Machine.Video.ToggleFullScreen();
} }
#endif #endif
} }
[SuppressMessage("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")] [SuppressMessage("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
[SuppressMessage("Microsoft.Maintainability", "CA1505:AvoidUnmaintainableCode")] [SuppressMessage("Microsoft.Maintainability", "CA1505:AvoidUnmaintainableCode")]
private int GetAsciiKey(Keys key, bool gamePadControl) private int GetAsciiKey(Keys key, bool gamePadControl)
{ {
bool control = IsKeyDown(Keys.LeftControl) || IsKeyDown(Keys.RightControl) || gamePadControl; bool control = IsKeyDown(Keys.LeftControl) || IsKeyDown(Keys.RightControl) || gamePadControl;
bool shift = IsKeyDown(Keys.LeftShift) || IsKeyDown(Keys.RightShift); bool shift = IsKeyDown(Keys.LeftShift) || IsKeyDown(Keys.RightShift);
bool capsLock = shift ^ _capsLock; bool capsLock = shift ^ _capsLock;
bool green = IsKeyDown(Keys.ChatPadGreen); bool green = IsKeyDown(Keys.ChatPadGreen);
bool orange = IsKeyDown(Keys.ChatPadOrange); bool orange = IsKeyDown(Keys.ChatPadOrange);
switch (key) switch (key)
{ {
case Keys.Left: case Keys.Left:
return 0x08; return 0x08;
case Keys.Tab: case Keys.Tab:
return 0x09; return 0x09;
case Keys.Down: case Keys.Down:
return 0x0A; return 0x0A;
case Keys.Up: case Keys.Up:
return 0x0B; return 0x0B;
case Keys.Enter: case Keys.Enter:
return 0x0D; return 0x0D;
case Keys.Right: case Keys.Right:
return 0x15; return 0x15;
case Keys.Escape: case Keys.Escape:
return 0x1B; return 0x1B;
case Keys.Back: case Keys.Back:
return control ? -1 : 0x7F; return control ? -1 : 0x7F;
case Keys.Space: case Keys.Space:
return ' '; return ' ';
case Keys.D1: case Keys.D1:
return shift ? '!' : '1'; return shift ? '!' : '1';
case Keys.D2: case Keys.D2:
return control ? 0x00 : shift ? '@' : '2'; return control ? 0x00 : shift ? '@' : '2';
case Keys.D3: case Keys.D3:
return shift ? '#' : '3'; return shift ? '#' : '3';
case Keys.D4: case Keys.D4:
return shift ? '$' : '4'; return shift ? '$' : '4';
case Keys.D5: case Keys.D5:
return shift ? '%' : '5'; return shift ? '%' : '5';
case Keys.D6: case Keys.D6:
return control ? 0x1E : shift ? '^' : '6'; return control ? 0x1E : shift ? '^' : '6';
case Keys.D7: case Keys.D7:
return shift ? '&' : '7'; return shift ? '&' : '7';
case Keys.D8: case Keys.D8:
return gamePadControl ? -1 : shift ? '*' : '8'; return gamePadControl ? -1 : shift ? '*' : '8';
case Keys.D9: case Keys.D9:
return gamePadControl ? -1 : shift ? '(' : '9'; return gamePadControl ? -1 : shift ? '(' : '9';
case Keys.D0: case Keys.D0:
return gamePadControl ? -1 : shift ? ')' : '0'; return gamePadControl ? -1 : shift ? ')' : '0';
case Keys.A: case Keys.A:
return control ? 0x01 : green ? '~' : capsLock ? 'A' : 'a'; return control ? 0x01 : green ? '~' : capsLock ? 'A' : 'a';
case Keys.B: case Keys.B:
return control ? 0x02 : green ? '|' : orange ? '+' : capsLock ? 'B' : 'b'; return control ? 0x02 : green ? '|' : orange ? '+' : capsLock ? 'B' : 'b';
case Keys.C: case Keys.C:
return control ? 0x03 : capsLock ? 'C' : 'c'; return control ? 0x03 : capsLock ? 'C' : 'c';
case Keys.D: case Keys.D:
return control ? 0x04 : green ? '{' : capsLock ? 'D' : 'd'; return control ? 0x04 : green ? '{' : capsLock ? 'D' : 'd';
case Keys.E: case Keys.E:
return control ? 0x05 : capsLock ? 'E' : 'e'; return control ? 0x05 : capsLock ? 'E' : 'e';
case Keys.F: case Keys.F:
return control ? 0x06 : green ? '}' : capsLock ? 'F' : 'f'; return control ? 0x06 : green ? '}' : capsLock ? 'F' : 'f';
case Keys.G: case Keys.G:
return control ? 0x07 : capsLock ? 'G' : 'g'; return control ? 0x07 : capsLock ? 'G' : 'g';
case Keys.H: case Keys.H:
return control ? 0x08 : green ? '/' : orange ? '\\' : capsLock ? 'H' : 'h'; return control ? 0x08 : green ? '/' : orange ? '\\' : capsLock ? 'H' : 'h';
case Keys.I: case Keys.I:
return control ? 0x09 : green ? '*' : capsLock ? 'I' : 'i'; return control ? 0x09 : green ? '*' : capsLock ? 'I' : 'i';
case Keys.J: case Keys.J:
return control ? 0x0A : green ? '\'' : orange ? '"' : capsLock ? 'J' : 'j'; return control ? 0x0A : green ? '\'' : orange ? '"' : capsLock ? 'J' : 'j';
case Keys.K: case Keys.K:
return control ? 0x0B : green ? '[' : capsLock ? 'K' : 'k'; return control ? 0x0B : green ? '[' : capsLock ? 'K' : 'k';
case Keys.L: case Keys.L:
return control ? 0x0C : green ? ']' : capsLock ? 'L' : 'l'; return control ? 0x0C : green ? ']' : capsLock ? 'L' : 'l';
case Keys.M: case Keys.M:
return control ? 0x0D : green ? '>' : capsLock ? 'M' : 'm'; return control ? 0x0D : green ? '>' : capsLock ? 'M' : 'm';
case Keys.N: case Keys.N:
return control ? 0x0E : green ? '<' : capsLock ? 'N' : 'n'; return control ? 0x0E : green ? '<' : capsLock ? 'N' : 'n';
case Keys.O: case Keys.O:
return control ? 0x0F : green ? '(' : capsLock ? 'O' : 'o'; return control ? 0x0F : green ? '(' : capsLock ? 'O' : 'o';
case Keys.P: case Keys.P:
return control ? 0x10 : green ? ')' : orange ? '=' : capsLock ? 'P' : 'p'; return control ? 0x10 : green ? ')' : orange ? '=' : capsLock ? 'P' : 'p';
case Keys.Q: case Keys.Q:
return control ? 0x11 : green ? '!' : capsLock ? 'Q' : 'q'; return control ? 0x11 : green ? '!' : capsLock ? 'Q' : 'q';
case Keys.R: case Keys.R:
return control ? 0x12 : green ? '#' : orange ? '$' : capsLock ? 'R' : 'r'; return control ? 0x12 : green ? '#' : orange ? '$' : capsLock ? 'R' : 'r';
case Keys.S: case Keys.S:
return control ? 0x13 : capsLock ? 'S' : 's'; return control ? 0x13 : capsLock ? 'S' : 's';
case Keys.T: case Keys.T:
return control ? 0x14 : green ? '%' : capsLock ? 'T' : 't'; return control ? 0x14 : green ? '%' : capsLock ? 'T' : 't';
case Keys.U: case Keys.U:
return control ? 0x15 : green ? '&' : capsLock ? 'U' : 'u'; return control ? 0x15 : green ? '&' : capsLock ? 'U' : 'u';
case Keys.V: case Keys.V:
return control ? 0x16 : green ? '-' : orange ? '_' : capsLock ? 'V' : 'v'; return control ? 0x16 : green ? '-' : orange ? '_' : capsLock ? 'V' : 'v';
case Keys.W: case Keys.W:
return control ? 0x17 : green ? '@' : capsLock ? 'W' : 'w'; return control ? 0x17 : green ? '@' : capsLock ? 'W' : 'w';
case Keys.X: case Keys.X:
return control ? 0x18 : capsLock ? 'X' : 'x'; return control ? 0x18 : capsLock ? 'X' : 'x';
case Keys.Y: case Keys.Y:
return control ? 0x19 : green ? '^' : capsLock ? 'Y' : 'y'; return control ? 0x19 : green ? '^' : capsLock ? 'Y' : 'y';
case Keys.Z: case Keys.Z:
return control ? 0x1A : green ? '`' : capsLock ? 'Z' : 'z'; return control ? 0x1A : green ? '`' : capsLock ? 'Z' : 'z';
case Keys.OemSemicolon: case Keys.OemSemicolon:
return shift ? ':' : ';'; return shift ? ':' : ';';
case Keys.OemQuestion: case Keys.OemQuestion:
return shift ? '?' : '/'; return shift ? '?' : '/';
case Keys.OemTilde: case Keys.OemTilde:
return shift ? '~' : '`'; return shift ? '~' : '`';
case Keys.OemOpenBrackets: case Keys.OemOpenBrackets:
return shift ? '{' : '['; return shift ? '{' : '[';
case Keys.OemBackslash: case Keys.OemBackslash:
case Keys.OemPipe: case Keys.OemPipe:
return control ? 0x1C : shift ? '|' : '\\'; return control ? 0x1C : shift ? '|' : '\\';
case Keys.OemCloseBrackets: case Keys.OemCloseBrackets:
return control ? 0x1D : shift ? '}' : ']'; return control ? 0x1D : shift ? '}' : ']';
case Keys.OemQuotes: case Keys.OemQuotes:
return shift ? '"' : '\''; return shift ? '"' : '\'';
case Keys.OemMinus: case Keys.OemMinus:
return control ? 0x1F : shift ? '_' : '-'; return control ? 0x1F : shift ? '_' : '-';
case Keys.OemPlus: case Keys.OemPlus:
return shift ? '+' : '='; return shift ? '+' : '=';
case Keys.OemComma: case Keys.OemComma:
return shift ? '<' : green ? ':' : orange ? ';' : ','; return shift ? '<' : green ? ':' : orange ? ';' : ',';
case Keys.OemPeriod: case Keys.OemPeriod:
return shift ? '>' : green ? '?' : '.'; return shift ? '>' : green ? '?' : '.';
} }
return -1; return -1;
} }
private static readonly Keys[] KeyValues = private static readonly Keys[] KeyValues =
#if XBOX #if XBOX
(from key in (from key in
(from field in typeof(Keys).GetFields() // missing Enum.GetValues; use reflection (from field in typeof(Keys).GetFields() // missing Enum.GetValues; use reflection
where field.IsLiteral where field.IsLiteral
select (Keys)field.GetValue(typeof(Keys))) select (Keys)field.GetValue(typeof(Keys)))
where (key != Keys.None) // filter Keys.None where (key != Keys.None) // filter Keys.None
select key).ToArray(); select key).ToArray();
#else #else
(from key in (Keys[])Enum.GetValues(typeof(Keys)) (from key in (Keys[])Enum.GetValues(typeof(Keys))
where (key != Keys.None) // filter Keys.None where (key != Keys.None) // filter Keys.None
select key).ToArray(); select key).ToArray();
#endif #endif
private static readonly long RepeatDelay = TimeSpan.FromMilliseconds(500).Ticks; private static readonly long RepeatDelay = TimeSpan.FromMilliseconds(500).Ticks;
private static readonly long RepeatSpeed = TimeSpan.FromMilliseconds(32).Ticks; private static readonly long RepeatSpeed = TimeSpan.FromMilliseconds(32).Ticks;
private KeyboardState _state; private KeyboardState _state;
private KeyboardState _lastState; private KeyboardState _lastState;
private bool _capsLock; private bool _capsLock;
private Keys _lastKey; private Keys _lastKey;
private long _lastTime; private long _lastTime;
private long _repeatTime; private long _repeatTime;
} }
} }

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@ -1,63 +1,63 @@
using System; using System;
using System.IO; using System.IO;
using Jellyfish.Library; using Jellyfish.Library;
using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Storage; using Microsoft.Xna.Framework.Storage;
namespace Jellyfish.Virtu.Services namespace Jellyfish.Virtu.Services
{ {
public sealed class XnaStorageService : StorageService public sealed class XnaStorageService : StorageService
{ {
public XnaStorageService(Machine machine, GameBase game) : public XnaStorageService(Machine machine, GameBase game) :
base(machine) base(machine)
{ {
if (game == null) if (game == null)
{ {
throw new ArgumentNullException("game"); throw new ArgumentNullException("game");
} }
_game = game; _game = game;
} }
public override void Load(string path, Action<Stream> reader) public override void Load(string path, Action<Stream> reader)
{ {
if (reader == null) if (reader == null)
{ {
throw new ArgumentNullException("reader"); throw new ArgumentNullException("reader");
} }
try try
{ {
using (StorageContainer storageContainer = _storageDevice.Value.OpenContainer(_game.Name)) using (var storageContainer = _storageDevice.Value.OpenContainer(_game.Name))
{ {
using (FileStream stream = new FileStream(Path.Combine(storageContainer.Path, path), FileMode.Open, FileAccess.Read, FileShare.Read)) using (var stream = new FileStream(Path.Combine(storageContainer.Path, path), FileMode.Open, FileAccess.Read, FileShare.Read))
{ {
reader(stream); reader(stream);
} }
} }
} }
catch (FileNotFoundException) catch (FileNotFoundException)
{ {
} }
} }
public override void Save(string path, Action<Stream> writer) public override void Save(string path, Action<Stream> writer)
{ {
if (writer == null) if (writer == null)
{ {
throw new ArgumentNullException("writer"); throw new ArgumentNullException("writer");
} }
using (StorageContainer storageContainer = _storageDevice.Value.OpenContainer(_game.Name)) using (var storageContainer = _storageDevice.Value.OpenContainer(_game.Name))
{ {
using (FileStream stream = new FileStream(Path.Combine(storageContainer.Path, path), FileMode.Create, FileAccess.Write, FileShare.None)) using (var stream = new FileStream(Path.Combine(storageContainer.Path, path), FileMode.Create, FileAccess.Write, FileShare.None))
{ {
writer(stream); writer(stream);
} }
} }
} }
private GameBase _game; private GameBase _game;
private Lazy<StorageDevice> _storageDevice = new Lazy<StorageDevice>(() => Guide.EndShowStorageDeviceSelector(Guide.BeginShowStorageDeviceSelector(null, null))); private Lazy<StorageDevice> _storageDevice = new Lazy<StorageDevice>(() => Guide.EndShowStorageDeviceSelector(Guide.BeginShowStorageDeviceSelector(null, null)));
} }
} }

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@ -1,117 +1,117 @@
using System; using System;
using System.Diagnostics.CodeAnalysis; using System.Diagnostics.CodeAnalysis;
#if WINDOWS #if WINDOWS
using System.Windows; using System.Windows;
#endif #endif
using Jellyfish.Library; using Jellyfish.Library;
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Graphics;
namespace Jellyfish.Virtu.Services namespace Jellyfish.Virtu.Services
{ {
public sealed class XnaVideoService : VideoService public sealed class XnaVideoService : VideoService
{ {
public XnaVideoService(Machine machine, GameBase game) : public XnaVideoService(Machine machine, GameBase game) :
base(machine) base(machine)
{ {
if (game == null) if (game == null)
{ {
throw new ArgumentNullException("game"); throw new ArgumentNullException("game");
} }
_game = game; _game = game;
_game.GraphicsDeviceManager.PreparingDeviceSettings += OnGraphicsDeviceManagerPreparingDeviceSettings; _game.GraphicsDeviceManager.PreparingDeviceSettings += OnGraphicsDeviceManagerPreparingDeviceSettings;
_game.GraphicsDeviceService.DeviceCreated += OnGraphicsDeviceServiceDeviceCreated; _game.GraphicsDeviceService.DeviceCreated += OnGraphicsDeviceServiceDeviceCreated;
_game.GraphicsDeviceService.DeviceReset += (sender, e) => SetTexturePosition(); _game.GraphicsDeviceService.DeviceReset += (sender, e) => SetTexturePosition();
} }
[SuppressMessage("Microsoft.Usage", "CA2233:OperationsShouldNotOverflow", MessageId = "y*560")] [SuppressMessage("Microsoft.Usage", "CA2233:OperationsShouldNotOverflow", MessageId = "y*560")]
public override void SetPixel(int x, int y, uint color) public override void SetPixel(int x, int y, uint color)
{ {
_pixels[y * TextureWidth + x] = color; _pixels[y * TextureWidth + x] = color;
_pixelsDirty = true; _pixelsDirty = true;
} }
public override void Update() // main thread public override void Update() // main thread
{ {
#if WINDOWS #if WINDOWS
if (_game.GraphicsDeviceManager.IsFullScreen != IsFullScreen) if (_game.GraphicsDeviceManager.IsFullScreen != IsFullScreen)
{ {
_game.GraphicsDeviceManager.ToggleFullScreen(); _game.GraphicsDeviceManager.ToggleFullScreen();
} }
#endif #endif
if (_pixelsDirty) if (_pixelsDirty)
{ {
_pixelsDirty = false; _pixelsDirty = false;
_texture.SetData(_pixels); _texture.SetData(_pixels);
} }
_spriteBatch.Begin(SpriteBlendMode.None, SpriteSortMode.Immediate, SaveStateMode.None); _spriteBatch.Begin(SpriteBlendMode.None, SpriteSortMode.Immediate, SaveStateMode.None);
_graphicsDevice.SamplerStates[0].MagFilter = TextureFilter.Point; _graphicsDevice.SamplerStates[0].MagFilter = TextureFilter.Point;
_spriteBatch.Draw(_texture, _texturePosition, null, Color.White, 0, Vector2.Zero, _textureScale, SpriteEffects.None, 0); _spriteBatch.Draw(_texture, _texturePosition, null, Color.White, 0, Vector2.Zero, _textureScale, SpriteEffects.None, 0);
_spriteBatch.End(); _spriteBatch.End();
} }
protected override void Dispose(bool disposing) protected override void Dispose(bool disposing)
{ {
if (disposing) if (disposing)
{ {
_spriteBatch.Dispose(); _spriteBatch.Dispose();
_texture.Dispose(); _texture.Dispose();
} }
} }
private void OnGraphicsDeviceManagerPreparingDeviceSettings(object sender, PreparingDeviceSettingsEventArgs e) private void OnGraphicsDeviceManagerPreparingDeviceSettings(object sender, PreparingDeviceSettingsEventArgs e)
{ {
DisplayMode displayMode = e.GraphicsDeviceInformation.Adapter.CurrentDisplayMode; var displayMode = e.GraphicsDeviceInformation.Adapter.CurrentDisplayMode;
PresentationParameters presentationParameters = e.GraphicsDeviceInformation.PresentationParameters; var presentationParameters = e.GraphicsDeviceInformation.PresentationParameters;
#if WINDOWS #if WINDOWS
if (presentationParameters.IsFullScreen) if (presentationParameters.IsFullScreen)
{ {
_textureScale = Math.Min((int)SystemParameters.PrimaryScreenWidth / TextureWidth, (int)SystemParameters.PrimaryScreenHeight / TextureHeight); _textureScale = Math.Min((int)SystemParameters.PrimaryScreenWidth / TextureWidth, (int)SystemParameters.PrimaryScreenHeight / TextureHeight);
presentationParameters.BackBufferWidth = displayMode.Width; // avoids changing display mode presentationParameters.BackBufferWidth = displayMode.Width; // avoids changing display mode
presentationParameters.BackBufferHeight = displayMode.Height; presentationParameters.BackBufferHeight = displayMode.Height;
} }
else else
{ {
_textureScale = Math.Min((int)SystemParameters.FullPrimaryScreenWidth / TextureWidth, (int)SystemParameters.FullPrimaryScreenHeight / TextureHeight); _textureScale = Math.Min((int)SystemParameters.FullPrimaryScreenWidth / TextureWidth, (int)SystemParameters.FullPrimaryScreenHeight / TextureHeight);
presentationParameters.BackBufferWidth = _textureScale * TextureWidth; presentationParameters.BackBufferWidth = _textureScale * TextureWidth;
presentationParameters.BackBufferHeight = _textureScale * TextureHeight; presentationParameters.BackBufferHeight = _textureScale * TextureHeight;
} }
#else #else
_textureScale = Math.Min(displayMode.TitleSafeArea.Width / TextureWidth, displayMode.TitleSafeArea.Height / TextureHeight); _textureScale = Math.Min(displayMode.TitleSafeArea.Width / TextureWidth, displayMode.TitleSafeArea.Height / TextureHeight);
presentationParameters.BackBufferWidth = displayMode.Width; // always use display mode presentationParameters.BackBufferWidth = displayMode.Width; // always use display mode
presentationParameters.BackBufferHeight = displayMode.Height; presentationParameters.BackBufferHeight = displayMode.Height;
#endif #endif
} }
private void OnGraphicsDeviceServiceDeviceCreated(object sender, EventArgs e) private void OnGraphicsDeviceServiceDeviceCreated(object sender, EventArgs e)
{ {
_graphicsDevice = _game.GraphicsDevice; _graphicsDevice = _game.GraphicsDevice;
_spriteBatch = new SpriteBatch(_graphicsDevice); _spriteBatch = new SpriteBatch(_graphicsDevice);
_texture = new Texture2D(_graphicsDevice, TextureWidth, TextureHeight, 1, TextureUsage.None, SurfaceFormat.Bgr32); _texture = new Texture2D(_graphicsDevice, TextureWidth, TextureHeight, 1, TextureUsage.None, SurfaceFormat.Bgr32);
_pixels = new uint[TextureWidth * TextureHeight]; _pixels = new uint[TextureWidth * TextureHeight];
SetTexturePosition(); SetTexturePosition();
} }
private void SetTexturePosition() private void SetTexturePosition()
{ {
_texturePosition.X = (_graphicsDevice.PresentationParameters.BackBufferWidth - TextureWidth * _textureScale) / 2; // centered _texturePosition.X = (_graphicsDevice.PresentationParameters.BackBufferWidth - TextureWidth * _textureScale) / 2; // centered
_texturePosition.Y = (_graphicsDevice.PresentationParameters.BackBufferHeight - TextureHeight * _textureScale) / 2; _texturePosition.Y = (_graphicsDevice.PresentationParameters.BackBufferHeight - TextureHeight * _textureScale) / 2;
} }
private const int TextureWidth = 560; private const int TextureWidth = 560;
private const int TextureHeight = 384; private const int TextureHeight = 384;
private GameBase _game; private GameBase _game;
private GraphicsDevice _graphicsDevice; private GraphicsDevice _graphicsDevice;
private SpriteBatch _spriteBatch; private SpriteBatch _spriteBatch;
private Texture2D _texture; private Texture2D _texture;
private Vector2 _texturePosition; private Vector2 _texturePosition;
private int _textureScale; private int _textureScale;
private uint[] _pixels; private uint[] _pixels;
private bool _pixelsDirty; private bool _pixelsDirty;
} }
} }