Commit Graph

40 Commits

Author SHA1 Message Date
Sean Fausett 27a5e3ac89 Add git attributes file.
Normalize text files.
2013-06-18 16:52:34 +12:00
Sean Fausett 52f3cadfe1 Upgraded to Visual Studio 2012.
Upgraded Wpf to .NET Framework 4.5.
Removed Silverlight.Phone projects.
Removed Xna, Xna.Phone and Xna.Xbox projects. RIP.

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rename : Library/AssemblyCommentAttribute.cs => Library/AssemblyMetadataAttribute.cs
2012-07-19 00:48:24 +12:00
Sean Fausett 7aacc26962 Added support for 'executable' (.xex) files.
Added 'default' debug service using Trace output.
Added more debug service logging to machine.
2012-07-08 16:18:07 +12:00
Sean Fausett b24bcd767e Added DisposableBase to library.
Replaced Machine.GetCards<T> with Machine.Slots.OfType<T>.
2012-06-18 14:23:26 +12:00
Sean Fausett 06b887699a Bumped versions for next release. 2012-05-21 11:23:16 +12:00
Sean Fausett 6aa86024d3 Added simple commandline support on Windows, i.e.
Jellyfish.Virtu.exe <FileName>
Includes new support for 'program' (.prg) files.
2012-05-20 13:00:39 +12:00
Sean Fausett 992d205c06 Upgraded to Silverlight 5. 2012-04-15 14:49:30 +12:00
Sean Fausett f16c1b0b90 Refactored XnaVideoService.
Redefined binary resources as EmbeddedResource type.
Miscellaneous cosmetic or otherwise minor changes.
2012-04-14 16:46:32 +12:00
Sean Fausett b0d09b7fb7 Added touch input support to XNA build.
Tweaked keyboard services, including how game port generates keys.
2011-01-08 00:55:17 +13:00
Sean Fausett fe9abb1c2b Added UseShiftKeyMod to GamePort settings.
Added signature to machine state.
Changed floating point precision from double to single.
2010-12-05 11:18:48 +13:00
Sean Fausett 0182641281 Merged machine settings into machine components.
Added save state support to all machine components.
Switched from xml serialization to binary serialization.
Refactored audio service for performance.
Bumped machine version to 0.9.0 for next release.
Miscellaneous cosmetic or minor changes.
2010-11-29 09:08:11 +13:00
Sean Fausett 18fa25759d Modified AudioService to check endianness; fixes Xbox 360 audio. 2010-09-23 22:09:34 +12:00
Sean Fausett c3b65587f3 Upgraded to Windows Phone 7 & XNA Game Studio 4.0 RTW. 2010-09-18 00:36:42 +12:00
Sean Fausett 01a1c1b1f5 Cleaned up repository after conversion from Svn to Hg. 2010-09-08 20:28:28 +12:00
Sean Fausett 8d302f35e9 Modified memory interaction with NoSlotClock; pass internal ROM addresses $C3XX or $C8XX-$CFXX.
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2010-09-06 02:32:57 +00:00
Sean Fausett 1221690d97 Converted file line endings to Windows CRLF.
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2010-08-28 12:02:37 +00:00
Sean Fausett 365e5723c1 Deleted all svn:eol-style properties on files.
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2010-08-28 11:34:14 +00:00
Sean Fausett 5485e01e02 Added ApplicationBase.InitializeOutOfBrowserUpdate to Silverlight library.
Fixed race condition in DirectSound wrapper; between SetVolume and Uninitialize.

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2010-08-22 11:04:52 +00:00
Sean Fausett bf2c8e9b43 Modified DebugService to show TimeOfDay only.
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2010-08-14 02:13:44 +00:00
Sean Fausett 2167383a00 Upgraded to Windows Phone 7 Beta.
Upgraded to FxCop 10.0.
Dropped Silverlight Toolkit dependency (for now).
Modified AudioService to avoid deadlocks by using timeouts.
Refactored DebugService and implementations.
Modified SilverlightVideoService to handle browser zoom.
Split Wpf MainWindow into MainPage child control.

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2010-07-16 09:36:41 +00:00
Sean Fausett 9fca4b220f Added audio volume to machine settings.
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2010-06-11 12:00:48 +00:00
Sean Fausett d22639c563 Added debug service.
Fixed code analysis warnings.

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2010-06-06 21:48:51 +00:00
Sean Fausett 2ba3146299 Replaced event handlers with direct delegates where appropriate.
Cosmetic changes including using C# 4 named and optional parameters.

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2010-05-28 10:48:08 +00:00
Sean Fausett 6700099803 Modified audio sample bit depth to use 16-bits per sample.
Sound emulation for XNA now uses DynamicSoundEffectInstance.

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2010-05-20 10:12:56 +00:00
Sean Fausett bc4caaf2b1 Initial upgrade to VS 2010, .NET FW 4, SL 4, XNA 4, and Windows Phone 7 CTP.
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2010-05-19 23:42:10 +00:00
Sean Fausett 5f8c4ce9d8 Worked around lack of audio on XNA+XBox360 blocking machine thread.
Bumped version to 0.8.1 for next release.

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2010-04-04 04:25:28 +00:00
Sean Fausett 7b713e6aaa Cosmetic changes.
Set svn properties on files.

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2010-04-04 00:12:01 +00:00
Sean Fausett 21a9ba51dd Modified video services to preserve aspect ratio on XNA+Xbox360.
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2010-04-03 20:24:28 +00:00
Sean Fausett 26bd5e3aa9 Cosmetic changes.
Modified to clear audio buffer on reset.
Refactored keyboard services and unified key bindings where practical.

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2010-04-01 23:00:24 +00:00
Sean Fausett 51d9e8e5f2 Added sound emulation for Silverlight.
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2010-03-08 09:54:04 +00:00
Sean Fausett 0077d460f1 Cosmetic changes.
Reduced DirectSound volume to 50%.

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2010-03-03 08:04:43 +00:00
Sean Fausett 8bc3b239c5 Added default boot disk image which is read from an embedded resource.
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2009-12-14 08:06:40 +00:00
Sean Fausett ae126d2552 Cosmetic changes.
Implemented video scanner and floating bus.

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2009-12-13 05:53:53 +00:00
Sean Fausett acd7892436 Cosmetic changes.
Fixed some code analysis warnings.
Dropped Extended Strongly Typed Resource Generator dependency.

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2009-12-11 09:12:31 +00:00
Sean Fausett 8cb42c970d Cosmetic changes.
Modified Wpf PlatformTarget to x86.
Bumped version to 0.7 for next release.

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2009-11-18 23:30:41 +00:00
Sean Fausett 8382195feb Initial sound emulation for WPF and XNA+Windows platforms via COM interop to DirectSound.
Added rudimentary UI to Silverlight and WPF platforms to enable disk selection at runtime.

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2009-07-26 23:22:00 +00:00
Sean Fausett b282a341e4 Upgraded to XNA Game Studio 3.1.
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2009-06-19 23:24:58 +00:00
Sean Fausett 18ac684607 1) Cosmetic changes. 2) Removed volume from disk settings to simplify *.dsk support - if volume matters use another disk format.
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2009-06-01 10:34:24 +00:00
Sean Fausett 91fb331fd7 Disabled signing of assemblies.
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2009-05-22 15:12:28 +00:00
Sean Fausett eaaab47a6c Initial checkin.
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2009-05-22 14:37:50 +00:00