Commit Graph

12 Commits

Author SHA1 Message Date
Sean Fausett
b0d09b7fb7 Added touch input support to XNA build.
Tweaked keyboard services, including how game port generates keys.
2011-01-08 00:55:17 +13:00
Sean Fausett
0182641281 Merged machine settings into machine components.
Added save state support to all machine components.
Switched from xml serialization to binary serialization.
Refactored audio service for performance.
Bumped machine version to 0.9.0 for next release.
Miscellaneous cosmetic or minor changes.
2010-11-29 09:08:11 +13:00
Sean Fausett
c3b65587f3 Upgraded to Windows Phone 7 & XNA Game Studio 4.0 RTW. 2010-09-18 00:36:42 +12:00
Sean Fausett
bf2c8e9b43 Modified DebugService to show TimeOfDay only.
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2010-08-14 02:13:44 +00:00
Sean Fausett
2167383a00 Upgraded to Windows Phone 7 Beta.
Upgraded to FxCop 10.0.
Dropped Silverlight Toolkit dependency (for now).
Modified AudioService to avoid deadlocks by using timeouts.
Refactored DebugService and implementations.
Modified SilverlightVideoService to handle browser zoom.
Split Wpf MainWindow into MainPage child control.

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2010-07-16 09:36:41 +00:00
Sean Fausett
6700099803 Modified audio sample bit depth to use 16-bits per sample.
Sound emulation for XNA now uses DynamicSoundEffectInstance.

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2010-05-20 10:12:56 +00:00
Sean Fausett
bc4caaf2b1 Initial upgrade to VS 2010, .NET FW 4, SL 4, XNA 4, and Windows Phone 7 CTP.
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2010-05-19 23:42:10 +00:00
Sean Fausett
51d9e8e5f2 Added sound emulation for Silverlight.
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2010-03-08 09:54:04 +00:00
Sean Fausett
8382195feb Initial sound emulation for WPF and XNA+Windows platforms via COM interop to DirectSound.
Added rudimentary UI to Silverlight and WPF platforms to enable disk selection at runtime.

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2009-07-26 23:22:00 +00:00
Sean Fausett
b282a341e4 Upgraded to XNA Game Studio 3.1.
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2009-06-19 23:24:58 +00:00
Sean Fausett
91fb331fd7 Disabled signing of assemblies.
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2009-05-22 15:12:28 +00:00
Sean Fausett
eaaab47a6c Initial checkin.
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2009-05-22 14:37:50 +00:00