Virtu/Library/Xna
Sean Fausett 8382195feb Initial sound emulation for WPF and XNA+Windows platforms via COM interop to DirectSound.
Added rudimentary UI to Silverlight and WPF platforms to enable disk selection at runtime.

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extra : convert_revision : svn%3Affd33b8c-2492-42e0-bdc5-587b920b7d6d/trunk%4024459
2009-07-26 23:22:00 +00:00
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Content Upgraded to XNA Game Studio 3.1. 2009-06-19 23:24:58 +00:00
Properties Initial checkin. 2009-05-22 14:37:50 +00:00
FrameRateCounter.cs Initial sound emulation for WPF and XNA+Windows platforms via COM interop to DirectSound. 2009-07-26 23:22:00 +00:00
GameBase.cs Initial sound emulation for WPF and XNA+Windows platforms via COM interop to DirectSound. 2009-07-26 23:22:00 +00:00
Jellyfish.Library.Xna.csproj Initial sound emulation for WPF and XNA+Windows platforms via COM interop to DirectSound. 2009-07-26 23:22:00 +00:00
Jellyfish.Library.Xna.sln Initial checkin. 2009-05-22 14:37:50 +00:00
Jellyfish.Library.Xna.Xbox.csproj Initial sound emulation for WPF and XNA+Windows platforms via COM interop to DirectSound. 2009-07-26 23:22:00 +00:00
Jellyfish.Library.Xna.Zune.csproj Initial sound emulation for WPF and XNA+Windows platforms via COM interop to DirectSound. 2009-07-26 23:22:00 +00:00
StringBuilderExtensions.cs 1) Cosmetic changes. 2) Removed volume from disk settings to simplify *.dsk support - if volume matters use another disk format. 2009-06-01 10:34:24 +00:00