unnecessary to send alpha parameter into function

This commit is contained in:
Aaron Culliney 2015-04-04 12:49:05 -07:00
parent 30236cb400
commit 23171c65fc

View File

@ -273,7 +273,7 @@ static void cpuanim_destroy(void) {
cpuMessageObjModel = NULL;
}
static void _render_message_object(GLfloat alpha, GLuint vaoName, GLuint posBufferName, GLuint texcoordBufferName, GLuint elementBufferName) {
static void _render_message_object(GLuint vaoName, GLuint posBufferName, GLuint texcoordBufferName, GLuint elementBufferName) {
// Bind our vertex array object
#if USE_VAO
@ -308,8 +308,6 @@ static void _render_message_object(GLfloat alpha, GLuint vaoName, GLuint posBuff
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, elementBufferName);
#endif
glUniform1f(alphaValue, alpha);
// Draw the message object
glDrawElements(GL_TRIANGLES, cpuMessageObjNumElements, cpuMessageObjElementType, 0);
GL_ERRLOG("CPU message render");
@ -338,6 +336,7 @@ static void cpuanim_render(void) {
}
}
//LOG("alpha : %f", alpha);
glUniform1f(alphaValue, alpha);
glActiveTexture(TEXTURE_ACTIVE_MESSAGE);
glBindTexture(GL_TEXTURE_2D, cpuMessageObjTextureName);
@ -346,7 +345,7 @@ static void cpuanim_render(void) {
glTexImage2D(GL_TEXTURE_2D, /*level*/0, /*internal format*/GL_RGBA, MESSAGE_FB_WIDTH, MESSAGE_FB_HEIGHT, /*border*/0, /*format*/GL_RGBA, GL_UNSIGNED_BYTE, (GLvoid *)cpuMessagePixels);
}
glUniform1i(uniformTex2Use, TEXTURE_ID_MESSAGE);
_render_message_object(alpha, cpuMessageObjVAOName, cpuMessageObjPosBufferName, cpuMessageObjTexcoordBufferName, cpuMessageObjElementBufferName);
_render_message_object(cpuMessageObjVAOName, cpuMessageObjPosBufferName, cpuMessageObjTexcoordBufferName, cpuMessageObjElementBufferName);
}
static void cpuanim_reshape(int w, int h) {