Refactor to not use video_backend in so many places

This commit is contained in:
Aaron Culliney 2016-02-06 21:23:40 -08:00
parent 5fec80a33a
commit 261ae2efae
21 changed files with 366 additions and 334 deletions

View File

@ -356,13 +356,13 @@ void Java_org_deadc0de_apple2ix_Apple2Activity_nativeChooseDisk(JNIEnv *env, jcl
if (disk6_insert(drive, gzPath, ro)) {
char *diskImageUnreadable = "Disk Image Unreadable";
unsigned int cols = strlen(diskImageUnreadable);
video_backend->animation_showMessage(diskImageUnreadable, cols, 1);
video_animations->animation_showMessage(diskImageUnreadable, cols, 1);
} else {
video_backend->animation_showDiskChosen(drive);
video_animations->animation_showDiskChosen(drive);
}
ASPRINTF_FREE(gzPath);
} else {
video_backend->animation_showDiskChosen(drive);
video_animations->animation_showDiskChosen(drive);
}
(*env)->ReleaseStringUTFChars(env, jPath, path);
}

View File

@ -83,20 +83,20 @@ void Java_org_deadc0de_apple2ix_Apple2Preferences_nativeSetCurrentTouchDevice(JN
keydriver_setTouchKeyboardOwnsScreen(false);
joydriver_setTouchJoystickOwnsScreen(true);
joydriver_setTouchVariant(EMULATED_JOYSTICK);
video_backend->animation_showTouchJoystick();
video_animations->animation_showTouchJoystick();
break;
case TOUCH_DEVICE_JOYSTICK_KEYPAD:
keydriver_setTouchKeyboardOwnsScreen(false);
joydriver_setTouchJoystickOwnsScreen(true);
joydriver_setTouchVariant(EMULATED_KEYPAD);
video_backend->animation_showTouchJoystick();
video_animations->animation_showTouchJoystick();
break;
case TOUCH_DEVICE_KEYBOARD:
keydriver_setTouchKeyboardOwnsScreen(true);
joydriver_setTouchJoystickOwnsScreen(false);
video_backend->animation_showTouchKeyboard();
video_animations->animation_showTouchKeyboard();
break;
case TOUCH_DEVICE_NONE:
@ -137,8 +137,8 @@ void Java_org_deadc0de_apple2ix_Apple2Preferences_nativeSetTouchMenuEnabled(JNIE
void Java_org_deadc0de_apple2ix_Apple2Preferences_nativeSetShowDiskOperationAnimation(JNIEnv *env, jclass cls, jboolean enabled) {
LOG("enabled : %d", enabled);
if (video_backend && video_backend->animation_setEnableShowTrackSector) {
video_backend->animation_setEnableShowTrackSector(enabled);
if (video_animations && video_animations->animation_setEnableShowTrackSector) {
video_animations->animation_setEnableShowTrackSector(enabled);
}
}
@ -305,8 +305,8 @@ void Java_org_deadc0de_apple2ix_Apple2Preferences_nativeSetCPUSpeed(JNIEnv *env,
cpu_scale_factor = CPU_SCALE_SLOWEST;
}
if (video_backend->animation_showCPUSpeed) {
video_backend->animation_showCPUSpeed();
if (video_animations->animation_showCPUSpeed) {
video_animations->animation_showCPUSpeed();
}
timing_initialize();

View File

@ -80,9 +80,9 @@
{
cpu_pause();
timing_toggleCPUSpeed();
if (video_backend && video_backend->animation_showCPUSpeed)
if (video_animations && video_animations->animation_showCPUSpeed)
{
video_backend->animation_showCPUSpeed();
video_animations->animation_showCPUSpeed();
}
cpu_resume();
}
@ -108,9 +108,9 @@
{
cpu_resume();
}
if (video_backend && video_backend->animation_showPaused)
if (video_animations && video_animations->animation_showPaused)
{
video_backend->animation_showPaused();
video_animations->animation_showPaused();
}
}

View File

@ -198,10 +198,9 @@ static CVReturn displayLinkCallback(CVDisplayLinkRef displayLink, const CVTimeSt
// Init our renderer. Use 0 for the defaultFBO which is appropriate for
// OSX (but not iOS since iOS apps must create their own FBO)
#if TARGET_OS_MAC
video_backend->init(0);
video_init();
#elif TARGET_OS_IPHONE
# error "FBO FIXME TODO"
video_backend->init(otherFBO);
# error this is OSX specific
#else
# error "unknown/unsupported Apple platform
#endif
@ -248,7 +247,7 @@ static CVReturn displayLinkCallback(CVDisplayLinkRef displayLink, const CVTimeSt
#endif // !SUPPORT_RETINA_RESOLUTION
// Set the new dimensions in our renderer
video_backend->reshape((int)viewRectPixels.size.width, (int)viewRectPixels.size.height);
video_reshape((int)viewRectPixels.size.width, (int)viewRectPixels.size.height);
CGLUnlockContext([[self openGLContext] CGLContextObj]);
}
@ -278,7 +277,7 @@ static CVReturn displayLinkCallback(CVDisplayLinkRef displayLink, const CVTimeSt
- (void)drawView
{
CGLLockContext([[self openGLContext] CGLContextObj]);
video_backend->render();
video_render();
CGLFlushDrawable([[self openGLContext] CGLContextObj]);
CGLUnlockContext([[self openGLContext] CGLContextObj]);
[[NSNotificationCenter defaultCenter] postNotificationName:(NSString *)kDrawTimerNotification object:nil];

View File

@ -106,9 +106,9 @@
{
cpu_pause();
timing_toggleCPUSpeed();
if (video_backend && video_backend->animation_showCPUSpeed)
if (video_animations && video_animations->animation_showCPUSpeed)
{
video_backend->animation_showCPUSpeed();
video_animations->animation_showCPUSpeed();
}
cpu_resume();
}
@ -141,9 +141,9 @@
[[self pauseItem] setLabel:@"Running"];
cpu_resume();
}
if (video_backend && video_backend->animation_showPaused)
if (video_animations && video_animations->animation_showPaused)
{
video_backend->animation_showPaused();
video_animations->animation_showPaused();
}
}

View File

@ -84,7 +84,7 @@
// start emulator from paused state
cpu_pause();
emulator_start();
video_backend->init(0);
video_init();
_animating = NO;
_renderFrameInterval = 1;
@ -136,11 +136,11 @@
}
- (void)drawView:(id)sender
{
{
[EAGLContext setCurrentContext:_context];
glBindFramebuffer(GL_FRAMEBUFFER, _defaultFBOName);
video_backend->render();
video_render();
glBindRenderbuffer(GL_RENDERBUFFER, _colorRenderbuffer);
[_context presentRenderbuffer:GL_RENDERBUFFER];
@ -158,7 +158,7 @@
glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_WIDTH, &backingWidth);
glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_HEIGHT, &backingHeight);
video_backend->reshape((int)backingWidth, (int)backingHeight);
video_reshape((int)backingWidth, (int)backingHeight);
if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE)
{
@ -261,21 +261,21 @@ static inline void _handleTouch(EAGLView *self, SEL _cmd, UITouch *touch, interf
{
keydriver_setTouchKeyboardOwnsScreen(true);
joydriver_setTouchJoystickOwnsScreen(false);
video_backend->animation_showTouchKeyboard();
video_animations->animation_showTouchKeyboard();
}
else if ((flags & TOUCH_FLAGS_JOY) != 0)
{
keydriver_setTouchKeyboardOwnsScreen(false);
joydriver_setTouchJoystickOwnsScreen(true);
joydriver_setTouchVariant(EMULATED_JOYSTICK);
video_backend->animation_showTouchJoystick();
video_animations->animation_showTouchJoystick();
}
else if ((flags & TOUCH_FLAGS_JOY_KPAD) != 0)
{
keydriver_setTouchKeyboardOwnsScreen(false);
joydriver_setTouchJoystickOwnsScreen(true);
joydriver_setTouchVariant(EMULATED_KEYPAD);
video_backend->animation_showTouchJoystick();
video_animations->animation_showTouchJoystick();
}
else
{

View File

@ -69,7 +69,7 @@
#include "vm.h"
#include "timing.h"
#include "cpu.h"
#include "video/video.h"
#include "display.h"
#include "disk.h"
#include "interface.h"
#include "keys.h"

View File

@ -457,7 +457,7 @@ static void save_track_data(int drive) {
}
static inline void animate_disk_track_sector(void) {
if (video_backend && video_backend->animation_showTrackSector) {
if (video_animations && video_animations->animation_showTrackSector) {
static int previous_sect = 0;
int sect_width = disk6.disk[disk6.drive].track_width>>4; // div-by-16
do {
@ -467,7 +467,7 @@ static inline void animate_disk_track_sector(void) {
int sect = disk6.disk[disk6.drive].run_byte/sect_width;
if (sect != previous_sect) {
previous_sect = sect;
video_backend->animation_showTrackSector(disk6.drive, disk6.disk[disk6.drive].phase>>1, sect);
video_animations->animation_showTrackSector(disk6.drive, disk6.disk[disk6.drive].phase>>1, sect);
}
} while (0);
}

View File

@ -14,6 +14,7 @@
*/
#include "common.h"
#include "video/video.h"
#define SCANSTEP (SCANWIDTH-12)
#define SCANDSTEP (SCANWIDTH-6)
@ -25,6 +26,7 @@ static uint8_t vga_mem_page_0[SCANWIDTH*SCANHEIGHT] = { 0 };
static uint8_t vga_mem_page_1[SCANWIDTH*SCANHEIGHT] = { 0 };
A2Color_s colormap[256] = { { 0 } };
video_animation_s *video_animations = NULL;
video_backend_s *video_backend = NULL;
static pthread_t render_thread_id = 0;

298
src/display.h Normal file
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@ -0,0 +1,298 @@
/*
* Apple // emulator for *ix
*
* This software package is subject to the GNU General Public License
* version 3 or later (your choice) as published by the Free Software
* Foundation.
*
* Copyright 2016 Aaron Culliney
*
*/
#ifndef _DISPLAY_H_
#define _DISPLAY_H_
typedef struct video_animation_s {
#if INTERFACE_TOUCH
// touch HUD functions
void (*animation_showTouchKeyboard)(void);
void (*animation_hideTouchKeyboard)(void);
void (*animation_showTouchJoystick)(void);
void (*animation_hideTouchJoystick)(void);
void (*animation_showTouchMenu)(void);
void (*animation_hideTouchMenu)(void);
#endif
// misc animations
void (*animation_showMessage)(char *message, unsigned int cols, unsigned int rows);
void (*animation_showPaused)(void);
void (*animation_showCPUSpeed)(void);
void (*animation_showDiskChosen)(int drive);
void (*animation_showTrackSector)(int drive, int track, int sect);
void (*animation_setEnableShowTrackSector)(bool enabled);
} video_animation_s;
/*
* The registered video animations.
*/
extern video_animation_s *video_animations;
/*
* Prepare the video system, converting console to graphics mode, or
* opening X window, or whatever. This is called only once when the
* emulator is run
*/
void video_init(void);
/*
* Enters emulator-managed main video loop--if backend rendering system requires it. Currently only used by desktop X11
* and desktop OpenGL/GLUT.
*/
void video_main_loop(void);
/*
* Shutdown video system. Should only be called on the render thread (unless render thread is in emulator-managed main
* video loop).
*/
void video_shutdown(bool emulatorShuttingDown);
/*
* Begin a render pass (only for non-emulator-managed main video). This should only be called on the render thread.
*/
void video_render(void);
/*
* Set the render thread ID. Use with caution.
*/
void _video_setRenderThread(pthread_t id);
/*
* Reshape the display to particular dimensions.
*/
void video_reshape(int w, int h);
/*
* Setup the display. This may be called multiple times in a run, and is
* used when graphics parameters may have changed.
*
* This function is responsible for inserting any needed video-specific hooks
* into the 6502 memory indirection table. It should *not* hook the
* soft-switches.
*
*/
void video_reset(void);
/*
* Set the font used by the display. QTY characters are loaded starting
* with FIRST, from DATA. DATA contains 8 bytes for each character, each
* byte representing a row (top-to-bottom). The row byte contains 7
* pixels in little-endian format.
*
* MODE selects the colors to use
*
* 0 - Normal text
* 1 - MouseText (usually treat as Normal)
* 2 - Inverse
* 3 - Flash
*
* The extra MouseText mode is in case we want to emulate certain RGB
* adaptors which color normal text and MouseText differently. I had one
* once for a //c.
*/
void video_loadfont(int first, int qty, const uint8_t *data, int mode);
/*
* Redraw the display. This is called after exiting an interface display,
* when changes have been made to the Apple's emulated framebuffer that
* bypass the driver's hooks, or when the video mode has changed.
*/
void video_redraw(void);
/*
* Toggles FLASHing text between NORMAL and INVERSE character sets.
*/
void video_flashText(void);
/*
* Clear the current display.
*/
void video_clear(void);
/*
* Change the displayed video page to PAGE
* 0 - Page 1: $400-$7ff/$2000-$3fff
* 1 - Page 2: $800-$bff/$4000-$5fff
*/
void video_setpage(int page);
/*
* Get a reference to current internal framebuffer
*/
const uint8_t * const video_current_framebuffer();
// do not access directly, but through inline accessor methods
extern volatile unsigned long _backend_vid_dirty;
/*
* True if anything changed in framebuffer and not yet drawn
*/
static inline bool video_isDirty(void) {
return _backend_vid_dirty;
}
/*
* Atomically set dirty bit, return previous value
*/
static inline unsigned long video_setDirty(void) {
return __sync_fetch_and_or(&_backend_vid_dirty, 1UL);
}
/*
* Atomically clear dirty bit, return previous value
*/
static inline unsigned long video_clearDirty(void) {
return __sync_fetch_and_and(&_backend_vid_dirty, 0UL);
}
extern bool video_saveState(StateHelper_s *helper);
extern bool video_loadState(StateHelper_s *helper);
// ----------------------------------------------------------------------------
/*
* VBL routines
*/
uint16_t video_scanner_get_address(bool *vblBarOut);
uint8_t floating_bus(void);
uint8_t floating_bus_hibit(const bool hibit);
#define TEXT_ROWS 24
#define BEGIN_MIX 20
#define TEXT_COLS 40
#define TEXT80_COLS (TEXT_COLS*2)
#define FONT_HEIGHT_PIXELS 16
#define FONT_WIDTH_PIXELS 14
#define FONT80_WIDTH_PIXELS (FONT_WIDTH_PIXELS>>1)
#define _SCANWIDTH (TEXT_COLS * FONT_WIDTH_PIXELS) // 560
#define SCANHEIGHT (TEXT_ROWS * FONT_HEIGHT_PIXELS) // 384
// Extra bytes on each side of internal framebuffers for color interpolation hack
#define _INTERPOLATED_PIXEL_ADJUSTMENT_PRE 4
#define _INTERPOLATED_PIXEL_ADJUSTMENT_POST 4
#define INTERPOLATED_PIXEL_ADJUSTMENT (_INTERPOLATED_PIXEL_ADJUSTMENT_PRE+_INTERPOLATED_PIXEL_ADJUSTMENT_POST)
#define SCANWIDTH (_SCANWIDTH+INTERPOLATED_PIXEL_ADJUSTMENT)
#define FONT_GLYPH_X (7+/*unused*/1) // generated font.c uses a single byte (8bits) per font glyph line
#define FONT_GLYPH_Y (FONT_HEIGHT_PIXELS>>1) // ... 8 bytes total for whole glyph
#define FONT_GLYPH_SCALE_Y (FONT_HEIGHT_PIXELS/FONT_GLYPH_Y) // FIXME NOTE : implicit 2x scaling in display.c ...
#define MOUSETEXT_BEGIN 0x80 // offset + 0x20 length
#define MOUSETEXT_RETURN (MOUSETEXT_BEGIN+0x0d)
#define MOUSETEXT_UP (MOUSETEXT_BEGIN+0x0b)
#define MOUSETEXT_LEFT (MOUSETEXT_BEGIN+0x08)
#define MOUSETEXT_RIGHT (MOUSETEXT_BEGIN+0x15)
#define MOUSETEXT_DOWN (MOUSETEXT_BEGIN+0x0a)
#define MOUSETEXT_OPENAPPLE (MOUSETEXT_BEGIN+0x01)
#define MOUSETEXT_CLOSEDAPPLE (MOUSETEXT_BEGIN+0x00)
#define MOUSETEXT_HOURGLASS (MOUSETEXT_BEGIN+0x03)
#define MOUSETEXT_CHECKMARK (MOUSETEXT_BEGIN+0x04)
#define ICONTEXT_BEGIN 0xA0 // offset + 0x22 length
#define ICONTEXT_MENU_BEGIN ICONTEXT_BEGIN
#define ICONTEXT_MENU_END (ICONTEXT_MENU_BEGIN+0x0A)
#define ICONTEXT_DISK_UL (ICONTEXT_BEGIN+0x0B)
#define ICONTEXT_DISK_UR (ICONTEXT_BEGIN+0x0C)
#define ICONTEXT_DISK_LL (ICONTEXT_BEGIN+0x0D)
#define ICONTEXT_DISK_LR (ICONTEXT_BEGIN+0x0E)
#define ICONTEXT_UNLOCK (ICONTEXT_BEGIN+0x0F)
#define ICONTEXT_GOTO (ICONTEXT_BEGIN+0x10)
#define ICONTEXT_SPACE_VISUAL (ICONTEXT_BEGIN+0x11)
#define ICONTEXT_MENU_SPROUT (MOUSETEXT_BEGIN+0x1B)
#define ICONTEXT_MENU_TOUCHJOY (ICONTEXT_BEGIN+0x12)
#define ICONTEXT_MENU_TOUCHJOY_KPAD (ICONTEXT_BEGIN+0x18)
#define ICONTEXT_KBD_BEGIN (ICONTEXT_BEGIN+0x13)
#define ICONTEXT_CTRL (ICONTEXT_KBD_BEGIN+0x00)
#define ICONTEXT_LOWERCASE (ICONTEXT_KBD_BEGIN+0x01)
#define ICONTEXT_UPPERCASE (ICONTEXT_KBD_BEGIN+0x02)
#define ICONTEXT_SHOWALT1 (ICONTEXT_KBD_BEGIN+0x03)
#define ICONTEXT_BACKSPACE (ICONTEXT_KBD_BEGIN+0x04)
#define ICONTEXT_LEFTSPACE (ICONTEXT_KBD_BEGIN+0x06)
#define ICONTEXT_MIDSPACE (ICONTEXT_KBD_BEGIN+0x07)
#define ICONTEXT_RIGHTSPACE (ICONTEXT_KBD_BEGIN+0x08)
#define ICONTEXT_ESC (ICONTEXT_KBD_BEGIN+0x09)
#define ICONTEXT_RETURN_L (ICONTEXT_KBD_BEGIN+0x0A)
#define ICONTEXT_RETURN_R (ICONTEXT_KBD_BEGIN+0x0B)
#define ICONTEXT_NONACTIONABLE (ICONTEXT_KBD_BEGIN+0x0C)
#define ICONTEXT_LEFT_TAB (ICONTEXT_KBD_BEGIN+0x..)
#define ICONTEXT_RIGHT_TAB (ICONTEXT_KBD_BEGIN+0x..)
#define COLOR_BLACK 0
#define COLOR_DARK_RED 35
#define COLOR_MEDIUM_RED 36
#define COLOR_LIGHT_RED 37 /* hgr used */
#define COLOR_DARK_GREEN 38
#define COLOR_MEDIUM_GREEN 39
#define COLOR_LIGHT_GREEN 40 /* hgr used */
#define COLOR_DARK_YELLOW 41
#define COLOR_MEDIUM_YELLOW 42
#define COLOR_LIGHT_YELLOW 43
#define COLOR_DARK_BLUE 44
#define COLOR_MEDIUM_BLUE 45
#define COLOR_LIGHT_BLUE 46 /* hgr used */
#define COLOR_DARK_PURPLE 47
#define COLOR_MEDIUM_PURPLE 48
#define COLOR_LIGHT_PURPLE 49 /* hgr used */
#define COLOR_DARK_CYAN 50
#define COLOR_MEDIUM_CYAN 51
#define COLOR_LIGHT_CYAN 52
#define COLOR_DARK_WHITE 53
#define COLOR_MEDIUM_WHITE 54
#define COLOR_LIGHT_WHITE 55
#define COLOR_FLASHING_BLACK 56
#define COLOR_FLASHING_WHITE 57
#define COLOR_FLASHING_UNGREEN 58
#define COLOR_FLASHING_GREEN 59
/* ----------------------------------
generic graphics globals
---------------------------------- */
/*
* Pointers to framebuffer (can be VGA memory or host buffer)
*/
extern uint8_t *video__fb1;
extern uint8_t *video__fb2;
/*
* Current visual page
*/
extern READONLY int video__current_page;
/*
* font glyph data
*/
extern const unsigned char ucase_glyphs[0x200];
extern const unsigned char lcase_glyphs[0x100];
extern const unsigned char mousetext_glyphs[0x100];
extern const unsigned char interface_glyphs[88];
#endif // whole file

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@ -587,8 +587,8 @@ void c_interface_select_diskette( int drive )
}
else
{
if (video_backend->animation_showDiskChosen) {
video_backend->animation_showDiskChosen(drive);
if (video_animations->animation_showDiskChosen) {
video_animations->animation_showDiskChosen(drive);
}
}
@ -655,8 +655,8 @@ void c_interface_select_diskette( int drive )
}
else
{
if (video_backend->animation_showDiskChosen) {
video_backend->animation_showDiskChosen(drive);
if (video_animations->animation_showDiskChosen) {
video_animations->animation_showDiskChosen(drive);
}
}

View File

@ -254,8 +254,8 @@ void c_keys_handle_input(int scancode, int pressed, int is_cooked)
cpu_pause();
timing_toggleCPUSpeed();
cpu_resume();
if (video_backend->animation_showCPUSpeed) {
video_backend->animation_showCPUSpeed();
if (video_animations->animation_showCPUSpeed) {
video_animations->animation_showCPUSpeed();
}
break;
}
@ -285,8 +285,8 @@ void c_keys_handle_input(int scancode, int pressed, int is_cooked)
cpu_scale_factor = scale;
}
if (video_backend->animation_showCPUSpeed) {
video_backend->animation_showCPUSpeed();
if (video_animations->animation_showCPUSpeed) {
video_animations->animation_showCPUSpeed();
}
cpu_pause();
@ -315,8 +315,8 @@ void c_keys_handle_input(int scancode, int pressed, int is_cooked)
cpu_scale_factor = scale;
}
if (video_backend->animation_showCPUSpeed) {
video_backend->animation_showCPUSpeed();
if (video_animations->animation_showCPUSpeed) {
video_animations->animation_showCPUSpeed();
}
cpu_pause();

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@ -357,9 +357,9 @@ static void _animation_showTrackSector(int drive, int track, int sect) {
static void _animation_setEnableShowTrackSector(bool enabled) {
if (enabled) {
video_backend->animation_showTrackSector = &_animation_showTrackSector;
video_animations->animation_showTrackSector = &_animation_showTrackSector;
} else {
video_backend->animation_showTrackSector = NULL;
video_animations->animation_showTrackSector = NULL;
}
}
@ -367,12 +367,12 @@ __attribute__((constructor(CTOR_PRIORITY_LATE)))
static void _init_glalert(void) {
LOG("Initializing message animation subsystem");
video_backend->animation_showMessage = &_animation_showMessage;
video_backend->animation_showPaused = &_animation_showPaused;
video_backend->animation_showCPUSpeed = &_animation_showCPUSpeed;
video_backend->animation_showDiskChosen = &_animation_showDiskChosen;
video_backend->animation_showTrackSector = &_animation_showTrackSector;
video_backend->animation_setEnableShowTrackSector = &_animation_setEnableShowTrackSector;
video_animations->animation_showMessage = &_animation_showMessage;
video_animations->animation_showPaused = &_animation_showPaused;
video_animations->animation_showCPUSpeed = &_animation_showCPUSpeed;
video_animations->animation_showDiskChosen = &_animation_showDiskChosen;
video_animations->animation_showTrackSector = &_animation_showTrackSector;
video_animations->animation_setEnableShowTrackSector = &_animation_setEnableShowTrackSector;
glnode_registerNode(RENDER_MIDDLE, (GLNode){
.setup = &alert_init,

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@ -27,6 +27,7 @@ static glnode_array_node_s *head = NULL;
static glnode_array_node_s *tail = NULL;
static video_backend_s glnode_backend = { 0 };
static video_animation_s glnode_animations = { 0 };
#if USE_GLUT
static bool glut_in_main_loop = false;
@ -237,17 +238,21 @@ static void glnode_mainLoop(void) {
//----------------------------------------------------------------------------
__attribute__((constructor(CTOR_PRIORITY_LATE)))
__attribute__((constructor(CTOR_PRIORITY_EARLY)))
static void _init_glnode_manager(void) {
LOG("Initializing GLNode manager subsystem");
assert((video_backend == NULL) && "there can only be one!");
assert((video_animations == NULL) && "there can only be one!");
glnode_backend.init = &glnode_setupNodes;
glnode_backend.main_loop = &glnode_mainLoop;
glnode_backend.reshape = &glnode_reshapeNodes;
glnode_backend.render = &glnode_renderNodes;
glnode_backend.shutdown = &glnode_shutdownNodes;
video_backend = &glnode_backend;
video_animations = &glnode_animations;
#if INTERFACE_TOUCH
interface_onTouchEvent = &glnode_onTouchEvent;

View File

@ -13,6 +13,7 @@
#define _GLNODE_H_
#include "common.h"
#include "video/video.h"
#include "video_util/modelUtil.h"
#include "video_util/matrixUtil.h"
#include "video_util/sourceUtil.h"

View File

@ -1017,8 +1017,8 @@ static void _init_gltouchjoy(void) {
joyglobals.axisIsOnLeft = true;
joyglobals.switchThreshold = BUTTON_SWITCH_THRESHOLD_DEFAULT;
video_backend->animation_showTouchJoystick = &_animation_showTouchJoystick;
video_backend->animation_hideTouchJoystick = &_animation_hideTouchJoystick;
video_animations->animation_showTouchJoystick = &_animation_showTouchJoystick;
video_animations->animation_hideTouchJoystick = &_animation_hideTouchJoystick;
joydriver_isTouchJoystickAvailable = &gltouchjoy_isTouchJoystickAvailable;
joydriver_setTouchJoystickEnabled = &gltouchjoy_setTouchJoystickEnabled;

View File

@ -977,8 +977,8 @@ static void _init_gltouchkbd(void) {
_initialize_keyboard_templates();
video_backend->animation_showTouchKeyboard = &_animation_showTouchKeyboard;
video_backend->animation_hideTouchKeyboard = &_animation_hideTouchKeyboard;
video_animations->animation_showTouchKeyboard = &_animation_showTouchKeyboard;
video_animations->animation_hideTouchKeyboard = &_animation_hideTouchKeyboard;
keydriver_isTouchKeyboardAvailable = &gltouchkbd_isTouchKeyboardAvailable;
keydriver_setTouchKeyboardEnabled = &gltouchkbd_setTouchKeyboardEnabled;

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@ -552,8 +552,8 @@ __attribute__((constructor(CTOR_PRIORITY_LATE)))
static void _init_gltouchmenu(void) {
LOG("Registering OpenGL software touch menu");
video_backend->animation_showTouchMenu = &_animation_showTouchMenu;
video_backend->animation_hideTouchMenu = &_animation_hideTouchMenu;
video_animations->animation_showTouchMenu = &_animation_showTouchMenu;
video_animations->animation_hideTouchMenu = &_animation_hideTouchMenu;
interface_isTouchMenuAvailable = &gltouchmenu_isTouchMenuAvailable;
interface_setTouchMenuEnabled = &gltouchmenu_setTouchMenuEnabled;

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@ -418,7 +418,7 @@ static int64_t glvideo_onTouchEvent(interface_touch_event_t action, int pointer_
//----------------------------------------------------------------------------
__attribute__((constructor(CTOR_PRIORITY_EARLY)))
__attribute__((constructor(CTOR_PRIORITY_LATE)))
static void _init_glvideo(void) {
LOG("Initializing OpenGL renderer");

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@ -17,30 +17,11 @@
#define A2_VIDEO_H
typedef struct video_backend_s {
// mandatory video backend functions
void (*init)(void *context);
void (*main_loop)(void);
void (*reshape)(int width, int height);
void (*render)(void);
void (*shutdown)(bool emulatorShuttingDown);
// touch HUD functions
void (*animation_showTouchKeyboard)(void);
void (*animation_hideTouchKeyboard)(void);
void (*animation_showTouchJoystick)(void);
void (*animation_hideTouchJoystick)(void);
void (*animation_showTouchMenu)(void);
void (*animation_hideTouchMenu)(void);
// misc animations
void (*animation_showMessage)(char *message, unsigned int cols, unsigned int rows);
void (*animation_showPaused)(void);
void (*animation_showCPUSpeed)(void);
void (*animation_showDiskChosen)(int drive);
void (*animation_showTrackSector)(int drive, int track, int sect);
void (*animation_setEnableShowTrackSector)(bool enabled);
} video_backend_s;
/*
@ -60,262 +41,7 @@ typedef struct A2Color_s {
/*
* Reference to the internal 8bit-indexed color format
*/
extern A2Color_s colormap[];
/*
* Prepare the video system, converting console to graphics mode, or
* opening X window, or whatever. This is called only once when the
* emulator is run
*/
void video_init(void);
/*
* Enters emulator-managed main video loop--if backend rendering system requires it. Currently only used by desktop X11
* and desktop OpenGL/GLUT.
*/
void video_main_loop(void);
/*
* Shutdown video system. Should only be called on the render thread (unless render thread is in emulator-managed main
* video loop).
*/
void video_shutdown(bool emulatorShuttingDown);
/*
* Begin a render pass (only for non-emulator-managed main video). This should only be called on the render thread.
*/
void video_render(void);
/*
* Set the render thread ID. Use with caution.
*/
void _video_setRenderThread(pthread_t id);
/*
* Reshape the display to particular dimensions.
*/
void video_reshape(int w, int h);
/*
* Setup the display. This may be called multiple times in a run, and is
* used when graphics parameters may have changed.
*
* This function is responsible for inserting any needed video-specific hooks
* into the 6502 memory indirection table. It should *not* hook the
* soft-switches.
*
*/
void video_reset(void);
/*
* Set the font used by the display. QTY characters are loaded starting
* with FIRST, from DATA. DATA contains 8 bytes for each character, each
* byte representing a row (top-to-bottom). The row byte contains 7
* pixels in little-endian format.
*
* MODE selects the colors to use
*
* 0 - Normal text
* 1 - MouseText (usually treat as Normal)
* 2 - Inverse
* 3 - Flash
*
* The extra MouseText mode is in case we want to emulate certain RGB
* adaptors which color normal text and MouseText differently. I had one
* once for a //c.
*/
void video_loadfont(int first, int qty, const uint8_t *data, int mode);
/*
* Redraw the display. This is called after exiting an interface display,
* when changes have been made to the Apple's emulated framebuffer that
* bypass the driver's hooks, or when the video mode has changed.
*/
void video_redraw(void);
/*
* Toggles FLASHing text between NORMAL and INVERSE character sets.
*/
void video_flashText(void);
/*
* Clear the current display.
*/
void video_clear(void);
/*
* Change the displayed video page to PAGE
* 0 - Page 1: $400-$7ff/$2000-$3fff
* 1 - Page 2: $800-$bff/$4000-$5fff
*/
void video_setpage(int page);
/*
* Get a reference to current internal framebuffer
*/
const uint8_t * const video_current_framebuffer();
// do not access directly, but through inline accessor methods
extern volatile unsigned long _backend_vid_dirty;
/*
* True if anything changed in framebuffer and not yet drawn
*/
static inline bool video_isDirty(void) {
return _backend_vid_dirty;
}
/*
* Atomically set dirty bit, return previous value
*/
static inline unsigned long video_setDirty(void) {
return __sync_fetch_and_or(&_backend_vid_dirty, 1UL);
}
/*
* Atomically clear dirty bit, return previous value
*/
static inline unsigned long video_clearDirty(void) {
return __sync_fetch_and_and(&_backend_vid_dirty, 0UL);
}
extern bool video_saveState(StateHelper_s *helper);
extern bool video_loadState(StateHelper_s *helper);
// ----------------------------------------------------------------------------
/*
* VBL routines
*/
uint16_t video_scanner_get_address(bool *vblBarOut);
uint8_t floating_bus(void);
uint8_t floating_bus_hibit(const bool hibit);
#define TEXT_ROWS 24
#define BEGIN_MIX 20
#define TEXT_COLS 40
#define TEXT80_COLS (TEXT_COLS*2)
#define FONT_HEIGHT_PIXELS 16
#define FONT_WIDTH_PIXELS 14
#define FONT80_WIDTH_PIXELS (FONT_WIDTH_PIXELS>>1)
#define _SCANWIDTH (TEXT_COLS * FONT_WIDTH_PIXELS) // 560
#define SCANHEIGHT (TEXT_ROWS * FONT_HEIGHT_PIXELS) // 384
// Extra bytes on each side of internal framebuffers for color interpolation hack
#define _INTERPOLATED_PIXEL_ADJUSTMENT_PRE 4
#define _INTERPOLATED_PIXEL_ADJUSTMENT_POST 4
#define INTERPOLATED_PIXEL_ADJUSTMENT (_INTERPOLATED_PIXEL_ADJUSTMENT_PRE+_INTERPOLATED_PIXEL_ADJUSTMENT_POST)
#define SCANWIDTH (_SCANWIDTH+INTERPOLATED_PIXEL_ADJUSTMENT)
#define FONT_GLYPH_X (7+/*unused*/1) // generated font.c uses a single byte (8bits) per font glyph line
#define FONT_GLYPH_Y (FONT_HEIGHT_PIXELS>>1) // ... 8 bytes total for whole glyph
#define FONT_GLYPH_SCALE_Y (FONT_HEIGHT_PIXELS/FONT_GLYPH_Y) // FIXME NOTE : implicit 2x scaling in display.c ...
#define MOUSETEXT_BEGIN 0x80 // offset + 0x20 length
#define MOUSETEXT_RETURN (MOUSETEXT_BEGIN+0x0d)
#define MOUSETEXT_UP (MOUSETEXT_BEGIN+0x0b)
#define MOUSETEXT_LEFT (MOUSETEXT_BEGIN+0x08)
#define MOUSETEXT_RIGHT (MOUSETEXT_BEGIN+0x15)
#define MOUSETEXT_DOWN (MOUSETEXT_BEGIN+0x0a)
#define MOUSETEXT_OPENAPPLE (MOUSETEXT_BEGIN+0x01)
#define MOUSETEXT_CLOSEDAPPLE (MOUSETEXT_BEGIN+0x00)
#define MOUSETEXT_HOURGLASS (MOUSETEXT_BEGIN+0x03)
#define MOUSETEXT_CHECKMARK (MOUSETEXT_BEGIN+0x04)
#define ICONTEXT_BEGIN 0xA0 // offset + 0x22 length
#define ICONTEXT_MENU_BEGIN ICONTEXT_BEGIN
#define ICONTEXT_MENU_END (ICONTEXT_MENU_BEGIN+0x0A)
#define ICONTEXT_DISK_UL (ICONTEXT_BEGIN+0x0B)
#define ICONTEXT_DISK_UR (ICONTEXT_BEGIN+0x0C)
#define ICONTEXT_DISK_LL (ICONTEXT_BEGIN+0x0D)
#define ICONTEXT_DISK_LR (ICONTEXT_BEGIN+0x0E)
#define ICONTEXT_UNLOCK (ICONTEXT_BEGIN+0x0F)
#define ICONTEXT_GOTO (ICONTEXT_BEGIN+0x10)
#define ICONTEXT_SPACE_VISUAL (ICONTEXT_BEGIN+0x11)
#define ICONTEXT_MENU_SPROUT (MOUSETEXT_BEGIN+0x1B)
#define ICONTEXT_MENU_TOUCHJOY (ICONTEXT_BEGIN+0x12)
#define ICONTEXT_MENU_TOUCHJOY_KPAD (ICONTEXT_BEGIN+0x18)
#define ICONTEXT_KBD_BEGIN (ICONTEXT_BEGIN+0x13)
#define ICONTEXT_CTRL (ICONTEXT_KBD_BEGIN+0x00)
#define ICONTEXT_LOWERCASE (ICONTEXT_KBD_BEGIN+0x01)
#define ICONTEXT_UPPERCASE (ICONTEXT_KBD_BEGIN+0x02)
#define ICONTEXT_SHOWALT1 (ICONTEXT_KBD_BEGIN+0x03)
#define ICONTEXT_BACKSPACE (ICONTEXT_KBD_BEGIN+0x04)
#define ICONTEXT_LEFTSPACE (ICONTEXT_KBD_BEGIN+0x06)
#define ICONTEXT_MIDSPACE (ICONTEXT_KBD_BEGIN+0x07)
#define ICONTEXT_RIGHTSPACE (ICONTEXT_KBD_BEGIN+0x08)
#define ICONTEXT_ESC (ICONTEXT_KBD_BEGIN+0x09)
#define ICONTEXT_RETURN_L (ICONTEXT_KBD_BEGIN+0x0A)
#define ICONTEXT_RETURN_R (ICONTEXT_KBD_BEGIN+0x0B)
#define ICONTEXT_NONACTIONABLE (ICONTEXT_KBD_BEGIN+0x0C)
#define ICONTEXT_LEFT_TAB (ICONTEXT_KBD_BEGIN+0x..)
#define ICONTEXT_RIGHT_TAB (ICONTEXT_KBD_BEGIN+0x..)
#define COLOR_BLACK 0
#define COLOR_DARK_RED 35
#define COLOR_MEDIUM_RED 36
#define COLOR_LIGHT_RED 37 /* hgr used */
#define COLOR_DARK_GREEN 38
#define COLOR_MEDIUM_GREEN 39
#define COLOR_LIGHT_GREEN 40 /* hgr used */
#define COLOR_DARK_YELLOW 41
#define COLOR_MEDIUM_YELLOW 42
#define COLOR_LIGHT_YELLOW 43
#define COLOR_DARK_BLUE 44
#define COLOR_MEDIUM_BLUE 45
#define COLOR_LIGHT_BLUE 46 /* hgr used */
#define COLOR_DARK_PURPLE 47
#define COLOR_MEDIUM_PURPLE 48
#define COLOR_LIGHT_PURPLE 49 /* hgr used */
#define COLOR_DARK_CYAN 50
#define COLOR_MEDIUM_CYAN 51
#define COLOR_LIGHT_CYAN 52
#define COLOR_DARK_WHITE 53
#define COLOR_MEDIUM_WHITE 54
#define COLOR_LIGHT_WHITE 55
#define COLOR_FLASHING_BLACK 56
#define COLOR_FLASHING_WHITE 57
#define COLOR_FLASHING_UNGREEN 58
#define COLOR_FLASHING_GREEN 59
/* ----------------------------------
generic graphics globals
---------------------------------- */
/*
* Pointers to framebuffer (can be VGA memory or host buffer)
*/
extern uint8_t *video__fb1;
extern uint8_t *video__fb2;
/*
* Current visual page
*/
extern READONLY int video__current_page;
/*
* font glyph data
*/
extern const unsigned char ucase_glyphs[0x200];
extern const unsigned char lcase_glyphs[0x100];
extern const unsigned char mousetext_glyphs[0x100];
extern const unsigned char interface_glyphs[88];
extern A2Color_s colormap[256];
#endif /* !A2_VIDEO_H */

View File

@ -14,6 +14,7 @@
*/
#include "common.h"
#include "video/video.h"
#include <X11/Xlib.h>
#include <X11/Xutil.h>