Commit Graph

1197 Commits

Author SHA1 Message Date
jvernet
0fee86bc3c Added ReadOnly Switchs for disks 2016-01-04 21:25:27 -08:00
jvernet
b6a9f667ef Latest commit from mauiaaron need common.h in imagutil for FREE and MALLOC macros 2016-01-04 21:25:27 -08:00
jvernet
7008d21fcf IOS icon 2016-01-04 21:25:27 -08:00
jvernet
f05ce4d247 IOS icons 2016-01-04 21:25:27 -08:00
jvernet
6445546ff9 Toolbar Icons 2016-01-04 21:25:27 -08:00
jvernet
672d824946 Yes, it work !
https://youtu.be/C5no96qnCNQ
2016-01-04 21:25:27 -08:00
jvernet
4d89d173f4 Here we are: now everything work for iPad. 2016-01-04 21:25:27 -08:00
jvernet
86064cf1c6 Hard to understand those Segues ***ing 2016-01-04 21:25:27 -08:00
jvernet
b60a697b86 Finally ! First time loading disk !!! 2016-01-04 21:25:27 -08:00
jvernet
3cea55cc40 Est ce que je vais terminer un jour ? 2016-01-04 21:25:26 -08:00
jvernet
f722725992 IOS Pref more 2016-01-04 21:25:26 -08:00
jvernet
28875b5e76 IOS Prefs 2016-01-04 21:25:26 -08:00
jvernet
a3040dfb05 IOS stuff 2016-01-04 21:25:26 -08:00
jvernet
d23b0593fb IOS Stuff 2016-01-04 21:25:26 -08:00
jvernet
97700bbff6 More IOS work
but it doesn’t work better.
2016-01-04 21:25:26 -08:00
jvernet
b9a6f0060d test on real iPad 2016-01-04 21:25:26 -08:00
jvernet
4522fa98ac ToolBar properly at bottom 2016-01-04 21:25:26 -08:00
jvernet
bf341731f0 Separate View/controller 2016-01-04 21:25:26 -08:00
jvernet
b04e7760c2 IOS ToolBar Trying
Need to know how it work…
2016-01-04 21:25:26 -08:00
jvernet
f984bfc5b0 IOS 2016-01-04 21:25:25 -08:00
jvernet
b251e122e2 Localization Preferences 2016-01-04 21:25:25 -08:00
jvernet
4d1224ce29 Localization French 2016-01-04 21:25:25 -08:00
jvernet
746dcb2e3d Suite 2016-01-04 21:25:25 -08:00
jvernet
5d86735a69 Fixed Crash on reboot
It crash ? Killing // ;)
2016-01-04 21:25:25 -08:00
jvernet
f4258ade45 Initials changes
Added NSToolbar and French Localization
2016-01-04 21:25:25 -08:00
Aaron Culliney
40129d9a14 Bump Android version to 1.1.5 2016-01-04 20:41:46 -08:00
Aaron Culliney
e7e6af1335 WIP : first cut at MainMenu popup 2016-01-04 20:34:27 -08:00
Aaron Culliney
97f52ef2ff Get Android build unstuck 2016-01-04 20:34:27 -08:00
Aaron Culliney
5737e89150 Initial iOS target compiles, links, and appears to run in simulator and on device =) 2016-01-04 20:34:27 -08:00
Aaron Culliney
6af1309e2d Various project changes to prepare for iOS target 2016-01-04 20:33:35 -08:00
Aaron Culliney
042edd8bab Segregate Mac-specific classes into OSX group 2016-01-04 20:33:35 -08:00
Aaron Culliney
0b7f3a75b5 deal with short writes 2016-01-04 20:33:35 -08:00
Aaron Culliney
0bb0df0960 Support building Android version in release mode (without -g and with -DNDEBUG=1) 2016-01-03 13:59:52 -08:00
Aaron Culliney
64338d30c3 German translation from Guido Lehwalder 2016-01-03 13:50:55 -08:00
Aaron Culliney
bda8efeb45 Slight tweak to custom keyboard 2016-01-03 13:09:57 -08:00
Aaron Culliney
5a2529651c Fix recent Android build break 2016-01-03 13:09:23 -08:00
Aaron Culliney
08a6d99334 Fix assert/crash on desktop Linux introduced by overzealous malloc fencing 2016-01-03 13:01:48 -08:00
Aaron Culliney
c89ee87bd4 Tweak heuristic calculation of when to use 2x glyphs 2016-01-03 12:58:12 -08:00
Aaron Culliney
d8fc04ec2e Expose ability to set azimuth visibility on Android 2016-01-03 12:49:23 -08:00
Aaron Culliney
42feeb1bd3 Remove new English strings
- Native speakers are encouraged to send me a pull req for these ;-)
2016-01-03 12:48:01 -08:00
Aaron Culliney
c2014e2cde Add simple display of touch joystick azimuth 2016-01-03 12:36:13 -08:00
Aaron Culliney
29282dcac6 Expose identity matrix and only calculate it once 2016-01-03 12:02:06 -08:00
Aaron Culliney
9219fa7053 Creation of GLCustom model is slightly more RAII 2016-01-03 11:57:48 -08:00
Aaron Culliney
2ec88ad433 Iterate on GLTouchJoystick
- Use smaller models/textures
    - Slightly change the joystick/kpad glyphs
2016-01-02 15:08:06 -08:00
Aaron Culliney
691dbd5ac2 Coalesce duplicate fade-out codepaths 2016-01-02 14:23:09 -08:00
Aaron Culliney
8b3f288018 Reduce duplicate OpenGL plumbing codepaths
- Apple //e "framebuffer" OpenGL model/texture is now a complete GLModel object
    - Readability FTW! ... use args struct in quadCreation function to allow for named args
2016-01-02 13:39:07 -08:00
Aaron Culliney
7ca679350d Move shader/program creation into video_util module 2016-01-02 11:33:47 -08:00
Aaron Culliney
b59672815f Allow setting keyboard and HUD menu glyph scale 2016-01-02 00:14:21 -08:00
Aaron Culliney
904d89aff8 Get touch menu min/max alpha matching touch keyboard 2016-01-01 21:38:35 -08:00
Aaron Culliney
39c654ae9d Simplify and coalesce touch menu settings into keyboard settings for now 2016-01-01 21:35:49 -08:00