Aaron Culliney
06051e44e7
REFACTOR : CPU animation is now a HUD model
2015-04-12 00:41:41 -07:00
Aaron Culliney
19e1a8e3d8
REFACTOR : beginnings of object-oriented approach for HUD models
2015-04-12 00:40:43 -07:00
Aaron Culliney
60d7e2b305
touchjoy render pass optimizations : avoid OpenGL calls if alpha is zero
2015-04-11 12:18:36 -07:00
Aaron Culliney
101d78d160
Assure we use only landscape dimensions
2015-04-11 11:42:40 -07:00
Aaron Culliney
e876cd03b6
REFACTOR : begin consolidating common code for OpenGL HUD interfaces
2015-04-11 11:42:18 -07:00
Aaron Culliney
5712850e84
REFACTOR : demoModel -> GLModel
2015-04-11 11:42:18 -07:00
Aaron Culliney
9bbb180feb
Bugfix touchjoy : make sure only the correct button is firing
2015-04-11 11:42:18 -07:00
Aaron Culliney
805357e5ad
Mac target builds again after Android upheaval
2015-04-10 16:05:36 -07:00
Aaron Culliney
afc8c8bb24
Old Spamsung devices running Gingerbread cannot handle dangerous characters like backslash '\' in their OpenGL shader parsers
2015-04-07 23:17:13 -07:00
Aaron Culliney
bbf10565a8
Eliminate flicker when main menu showing by continuing to render
2015-04-07 22:50:00 -07:00
Aaron Culliney
d298601bbe
Android main menu : quit choice should be last
2015-04-07 22:46:36 -07:00
Aaron Culliney
e808dd9861
First cut at Android disk selection interface
2015-04-07 22:42:47 -07:00
Aaron Culliney
ae27a891dd
Various updates to menu system
2015-04-07 22:18:25 -07:00
Aaron Culliney
10590052f2
Avoid NPEs when servicing gestures
2015-04-04 22:36:04 -07:00
Aaron Culliney
985cec7725
Baseline GL touch joystick functionality (for AXIS_EMULATED_DEVICE type)
...
- Also updates GL touch joystick to allow dynamic HUD re-positioning
2015-04-04 20:35:34 -07:00
Aaron Culliney
23171c65fc
unnecessary to send alpha parameter into function
2015-04-04 12:49:05 -07:00
Aaron Culliney
30236cb400
First cut at GL Touch Joystick
2015-04-01 19:59:38 -07:00
Aaron Culliney
d63bd7b412
macro defines for various mousetext characters
2015-04-01 19:57:12 -07:00
Aaron Culliney
ccca77908a
Tweaks to get ndk-gdb.py running again
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- magick incantation : ndk-gdb.py --force --launch org.deadc0de.apple2ix.Apple2Activity
2015-03-30 22:03:38 -07:00
Aaron Culliney
c40f9f7487
X11 renderer : don't change XImage from different thread
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- Only allow the X11 renderer thread to change the XImage
2015-03-23 22:05:08 -07:00
Aaron Culliney
30c59bd43f
X11 renderer still works!
2015-03-23 21:45:46 -07:00
Aaron Culliney
e878ff7750
tests run again on Android
2015-03-22 21:44:03 -07:00
Aaron Culliney
c96f4ef6fb
Some Android build tweaks
2015-03-22 19:16:18 -07:00
Aaron Culliney
5f210bfcf3
HACK around lingering issues with speed adjustment on mobile
2015-03-22 19:14:35 -07:00
Aaron Culliney
dc8ed4f611
Two flavors of the Android build
2015-03-22 19:14:15 -07:00
Aaron Culliney
a4987671d9
Android rotates to the sensor landscape
2015-03-22 19:13:28 -07:00
Aaron Culliney
47ff7b5c08
Android keyboard delete operates as expected
2015-03-22 19:12:52 -07:00
Aaron Culliney
af42dc36b2
Squashed commit of the following:
...
CPU speed animation touch-ups, and enable building for desktop
Rename/shuffle animation declarations and code
Refactor backend video system to be a dynamically initialized module
Basic CPU speed texture animation works on desktop Linux and Android
Use static pixel buffers to avoid malloc/free churn
Improve CPU animations
First cut at CPU speed message animation
Refactor some of the classic interface functions to be potentially reusable elsewhere
2015-03-22 18:53:13 -07:00
Aaron Culliney
358541b8cc
Simplify BranchXCycles
2015-03-22 15:46:58 -07:00
Aaron Culliney
1635cd5245
Android build system updates to support demo and full versions for both debug and release
2015-03-15 15:52:10 -07:00
Aaron Culliney
8c66a91e14
REFACTOR : shuffle some code for improved legibility
2015-03-14 15:52:15 -07:00
Aaron Culliney
51617fa620
Android : use GestureDetector instead of raw touch handling
...
- Also simplifies general settings (now you can swipe to change emulation speed)
2015-03-14 15:42:02 -07:00
Aaron Culliney
598de8cb70
Update README.md
2015-03-13 00:14:44 -07:00
Aaron Culliney
45c59fcb56
Improved Android main menu and begin to implement the settings page
2015-03-12 23:08:38 -07:00
Aaron Culliney
99d9c3510e
Handle more key codes
2015-03-12 15:09:26 -07:00
Aaron Culliney
e5fde057c9
Don't create new cpu_thread on app resume
2015-03-12 14:45:17 -07:00
Aaron Culliney
91e7136b8f
A more visually-pleasing and functional main menu on Android
2015-03-11 19:08:12 -07:00
Aaron Culliney
2965afe12e
Two-finger-touch pops up softkeyboard and adjusts GL viewport
2015-03-11 12:54:50 -07:00
Aaron Culliney
d934e06d8a
First cut at Android main menu
2015-03-10 23:32:08 -07:00
Aaron Culliney
1d9ec627f8
Android CLI builds hiccup on this file ... comment for now
2015-03-10 14:39:08 -07:00
Aaron Culliney
febadf34eb
Add proper icons to Android Studio project
2015-03-10 14:32:48 -07:00
Aaron Culliney
31eff71a84
Android Studio appears to build and run the project
...
- Still need to pre-build the NDK component from CLI, but eh, diminishing returns at the moment
2015-03-10 14:20:58 -07:00
Aaron Culliney
1ee52c1d02
Renamespace Android app
2015-03-10 13:38:14 -07:00
Aaron Culliney
91c9790d87
Initial Android Studio Gradle project
2015-03-10 13:28:27 -07:00
Aaron Culliney
e839baa931
Updates to prepare/support Android Studio / Gradle builds
2015-03-10 13:15:36 -07:00
Aaron Culliney
abe520d8b7
Remove unnecessary instructions in CPU tracing
2015-03-10 11:15:28 -07:00
Aaron Culliney
f12a4c7142
Bugfix : assure that ARM processor flags are cleared
2015-03-10 11:13:59 -07:00
Aaron Culliney
7e249745d8
Make disk loading faster on slow Android devices
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- So for now we are not "conformant" on Android, but it appears to be worth the disk image loading times
2015-03-10 10:23:52 -07:00
Aaron Culliney
09ff973016
Work around lack of GLSL version string in older Android device(s)
2015-03-10 10:23:52 -07:00
Aaron Culliney
8d6961c0cb
Callee is responsible for saving higher regs
2015-03-10 10:23:52 -07:00