Aaron Culliney
b59672815f
Allow setting keyboard and HUD menu glyph scale
2016-01-02 00:14:21 -08:00
Aaron Culliney
39c654ae9d
Simplify and coalesce touch menu settings into keyboard settings for now
2016-01-01 21:35:49 -08:00
Aaron Culliney
b1cbe44a05
Placeholder menu strings
2016-01-01 19:58:46 -08:00
Aaron Culliney
20278ca91e
Migration to 1.1.3+ should remove disks that were excised
2015-12-24 22:17:29 -08:00
Aaron Culliney
b996083a42
tweaks for Spanish localizations
2015-12-24 21:12:24 -08:00
Aaron Culliney
3e777477e2
Wish profuse apologies to native speakers, first cut at Spanish translation
2015-12-22 21:54:18 -08:00
Aaron Culliney
4d9eda4862
Work around another UI race exposed by NVIDIA Shield Portable
2015-12-22 21:53:14 -08:00
Aaron Culliney
4deedb2215
Move main menu dialog code into Apple2MainMenu
2015-12-20 16:45:59 -08:00
Aaron Culliney
bf3ef3ae18
GZIP the supplied disk images to help cut down on app space
2015-12-20 15:18:09 -08:00
Aaron Culliney
abe1346051
Remove unused method
2015-12-20 15:04:06 -08:00
Aaron Culliney
145b6a6cef
Refactor JNI plumbing for consistency
2015-12-20 12:54:27 -08:00
Aaron Culliney
22b1bc9ad8
Move key handling back to the Activity, otherwise we don't seem to receive onKeyUp() for the Android back button
2015-12-20 12:11:12 -08:00
Aaron Culliney
2f7f7bd359
Preliminary support for mapping an Android physical gamepad/joystick to emulated Apple //e joystick
...
- No support for custom joystick/gamepad configurations (yet)
2015-12-19 23:59:02 -08:00
Aaron Culliney
7dd0f0b3cf
Avoid another UI race exposed by NVIDIA Shield Portable
...
- Use AtomicBoolean to avoid spurious extra taps/clicks/presses
2015-12-19 23:24:45 -08:00
Aaron Culliney
3ff877d80c
Refactor : move event handling into custom view
2015-12-19 23:13:52 -08:00
Aaron Culliney
1d248c5e22
Whitespace and style changes
2015-12-19 23:13:33 -08:00
Aaron Culliney
e5e2f98835
Avoid nasty UI race manifesting on NVIDIA Shield Portable
...
- For some reason this device has really slow Java UI, so it exposed a case where spammy touch resulted in two
save/restore popups and a subsequent assert on the native side if you saved while the emulation was resumed.
2015-12-19 23:12:05 -08:00
Aaron Culliney
e165da72fc
Explicitly not supporting older joystick devices
2015-12-19 13:14:10 -08:00
Aaron Culliney
1c50d12963
Source InputManager from AOSP
2015-12-19 13:08:48 -08:00
Aaron Culliney
f34cf4c384
Band-aid for joystick state corruption after foregrounding
2015-12-13 12:44:03 -08:00
Aaron Culliney
2a51a62127
Avoid NPE when external storage is unavailable
2015-12-13 12:09:49 -08:00
Aaron Culliney
b32a97b6fc
Slightly better translation via @stef-pellegrino
2015-12-12 14:50:41 -08:00
Aaron Culliney
6cef33b501
Request and handle external storage permissions on Marshmallow
...
- Also disentangles exposing APK assets internally and on external storage
2015-12-12 13:38:22 -08:00
Aaron Culliney
ac78e00afa
Alter UI only on UI thread
2015-12-12 13:29:50 -08:00
Aaron Culliney
b1b55006be
Resetting preferences will also quit to re-trigger any migration code
2015-12-12 13:20:47 -08:00
Aaron Culliney
a761c11382
First cut at support for Android versioning and data migrations
2015-12-12 12:09:14 -08:00
Aaron Culliney
d819220a07
Pass Apple2Activity to out getExternalStorageDirectory() function
2015-12-12 12:03:41 -08:00
Aaron Culliney
22914de79c
Enable setting to show/hide disk read/write HUD messages
2015-12-12 12:01:41 -08:00
Aaron Culliney
cdb0f7b06b
Shunt disk-state-change information back to the Java/Android menu system
2015-12-12 11:42:33 -08:00
stef-pellegrino
791bb91843
French version
2015-12-09 19:55:37 -08:00
Aaron Culliney
b48cfa2084
First cut at French translation for Android (blame Google for this one ;-)
2015-12-08 22:36:10 -08:00
Aaron Culliney
d96db51bd2
Clarify and clean up a number of settings
2015-12-08 22:35:59 -08:00
Aaron Culliney
2e100c9b67
Remove a bunch of unused string resources
2015-12-08 20:46:22 -08:00
Aaron Culliney
c7250d860f
Send SDK version in crash reports
2015-11-29 21:31:23 -08:00
Aaron Culliney
12b2103a56
Condense reboot/quit main menu item into one popup
...
- This works better on lo-res devices (ahem, Galaxy Y) and I'd rather not iterate too much on the Java menus for now
since they appear to be basically working =P
2015-11-25 23:13:43 -08:00
Aaron Culliney
b9d6d38b17
First cut at save/restore emulator state feature
...
- This adds to overall UX ... (you can finally finish some very difficult arcade games by strategically leveraging
this feature)
- Currently enabled for Android, but not Android-specific
2015-11-22 18:22:01 -10:00
Aaron Culliney
fb4d6f466b
Splash screen is not dismissable during first time initialization or crash reporting
2015-11-03 22:47:35 -08:00
Aaron Culliney
a6ac111707
lightly refactor two-phase first-time launch
2015-11-03 22:42:24 -08:00
Aaron Culliney
d0319bd2ff
Splash screen may be dismissable (or not)
2015-11-03 22:41:50 -08:00
Aaron Culliney
646d64cd92
Don't forget to clean up crash spam ;-)
2015-11-01 19:33:39 -08:00
Aaron Culliney
6de1cae478
Move nativeOnCreate back to proper position as first native call
...
- This runs discovery of CPU family
- This sets up native crash handling
2015-11-01 19:26:34 -08:00
Aaron Culliney
4999471ade
Work around black screen if someone went to joystick calibration from splash screen
2015-11-01 14:19:40 -08:00
Aaron Culliney
933e99c927
Bugfix Gingerbread GLSurfaceView lifecycle
2015-11-01 14:17:10 -08:00
Aaron Culliney
9a2044f75e
Apparently not possible to query this early on Gingerbread devices
2015-11-01 13:43:09 -08:00
Aaron Culliney
3d634004cf
Avoid reinitializing preferences every resume of GLView
2015-11-01 13:42:05 -08:00
Aaron Culliney
bf54615198
Refactor menu ownership and dismissal
...
- Fix incorrect iteration in dismissAll() that could lead to restarting CPU too early
- Semi-lazy-loaded Apple2MainMenu (which depends on GLSurfaceView/Apple2View as main content) no longer owns
Apple2SettingsMenu and Apple2DisksMenu
2015-11-01 12:44:31 -08:00
Aaron Culliney
521d1daccf
Refactor app startup
...
- Make sure crash checking is performed as early as possible
- Minimize calling complex native functions until after splash screen is dimissed
- Do not attempt to setup/resume OpenGL until after splash screen is dimissed
2015-11-01 10:14:40 -08:00
Aaron Culliney
6c959a030c
Remove unused public methods
2015-10-31 14:03:53 -07:00
Aaron Culliney
acdc8da64f
Refactor pause/resume functions to be strictly CPU thread pause/resume
2015-10-31 14:01:47 -07:00
Aaron Culliney
e52f753bf3
Remove commented code
2015-10-31 10:35:24 -07:00