mirror of
https://github.com/datajerk/c2d.git
synced 2025-01-13 16:33:06 +00:00
completely removed all hacks for scratchpad ram, loader and bar asm only write to text RAM, no scratchpad ram.
This commit is contained in:
parent
a191c5cd81
commit
249e6c2600
30
Makefile
30
Makefile
@ -10,16 +10,16 @@ dist: all windows
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c2d.h: c2d.h.0 asm/loader.s asm/bar.s makeheader
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./makeheader
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bin/c2d: c2d.c c2d.h holes.h
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bin/c2d: c2d.c c2d.h
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gcc -Wall -Wno-missing-braces -I. -O3 -o $@ $< -lm
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bin/c2d.exe: c2d.c c2d.h holes.h
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bin/c2d.exe: c2d.c c2d.h
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$(WIN32GCC) -Wall -Wno-missing-braces -I. -O3 -o $@ $<
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bin/text2page: text2page.c holes.h
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bin/text2page: text2page.c
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gcc -Wall -O3 -o $@ $< -lm
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bin/text2page.exe: text2page.c holes.h
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bin/text2page.exe: text2page.c
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$(WIN32GCC) -Wall -O3 -o $@ $<
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bin/page2text: page2text.c
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@ -28,6 +28,9 @@ bin/page2text: page2text.c
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bin/page2text.exe: page2text.c
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$(WIN32GCC) -Wall -O3 -o $@ $<
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bin/mandelbrotgr: mandelbrotgr.c
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gcc -Wall -O3 -o $@ $< -lm
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clean:
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rm -f bin/* *.dsk c2d.h c2d.h.1
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(cd asm; make clean)
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@ -61,15 +64,26 @@ barloader.text: Makefile
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barloader.textpage: barloader.text bin/text2page
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bin/text2page <$< >$@
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gameserverclientbar.dsk: barloader.textpage gameserverclient bin/c2d
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gameserverclientbar.dsk: barloader.textpage gameserverclient bin/c2d Makefile
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bin/c2d -b -t $< gameserverclient,800 $@
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fulltest: gameserverclient gameserverclient.mon gameserverclient.text dist
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bargrloader.textpage: bin/mandelbrotgr
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bin/mandelbrotgr >$@
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gameserverclientbargr.dsk: bargrloader.textpage gameserverclient bin/c2d Makefile
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bin/c2d -b -g -r 23 -t $< gameserverclient,800 $@
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gameserverclient.dsk: gameserverclient bin/c2d Makefile
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bin/c2d gameserverclient,800 $@
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dsk: gameserverclient.dsk gameserverclientbar.dsk gameserverclientbargr.dsk
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fulltest: gameserverclient gameserverclient.mon gameserverclient.text gameserverclient.tiff gameserverclientsplash.tiff test.sh test.scrp dist
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EMU=1 WIN=1 ./test.sh
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disttest: gameserverclient gameserverclient.mon gameserverclient.text dist
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disttest: gameserverclient gameserverclient.mon gameserverclient.text test.sh dist
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EMU=0 WIN=1 ./test.sh
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test: gameserverclient gameserverclient.mon gameserverclient.text all
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test: gameserverclient gameserverclient.mon gameserverclient.text test.sh all
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EMU=0 WIN=0 ./test.sh
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28
asm/bar.s
28
asm/bar.s
@ -21,7 +21,7 @@ rwts = $B7B5 ; rwts jsr
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; vars
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stage1 = $800
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stage1 = $C00
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stage2 = $300 ; $300 looks open
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invsp = $20 ; inverse space for draw
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trkcnt = $00 ; track counter
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@ -37,12 +37,32 @@ barptr = $06 ; bar pointer
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grcheck:
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lda *+(gr-loader)+(moved-grcheck)
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beq text
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beq movetext
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lda #0 ; GR mode
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sta $C050
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sta $C053
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text:
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movetext:
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ldx #0
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movetx:
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lda $800,x
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sta $400,x
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lda $880,x
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sta $480,x
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lda $900,x
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sta $500,x
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lda $980,x
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sta $580,x
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lda $A00,x
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sta $600,x
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lda $A80,x
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sta $680,x
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lda $B00,x
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sta $700,x
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lda $B80,x
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sta $780,x
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inx
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cpx #120
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bne movetx ; move 120 bytes
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init:
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lda #0 ; reset pointer and counter
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sta barcnt
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@ -19,7 +19,6 @@ rwts = $B7B5 ; rwts jsr
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; vars
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stage1 = $C00
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;stage2 = $B600 ; overwrite track 0/sector 0, not needed any more?
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stage2 = $300 ; $300 looks open
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;;;run time
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trkcnt = $00 ; track counter
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Binary file not shown.
BIN
bin/c2d.exe
BIN
bin/c2d.exe
Binary file not shown.
Binary file not shown.
BIN
bin/text2page
BIN
bin/text2page
Binary file not shown.
Binary file not shown.
26
c2d.c
26
c2d.c
@ -41,7 +41,6 @@ Bugs:
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#include <math.h>
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#include <sys/stat.h>
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#include "c2d.h"
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#include "holes.h"
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#define VERSION "Version 0.57"
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#define INFILE argv[argc-2]
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@ -56,7 +55,7 @@ char *getext(char *filename);
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int main(int argc, char **argv)
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{
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FILE *ifp, *ofp;
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int c, i, j, k, start = 0, loadaddress, inputtype, warm = 0, filesize = 0, unpatch = 0;
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int c, i, j, k, start = 0, loadaddress, inputtype, warm = 0, filesize = 0;
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int loaderstart, loader = 0, loadersize = 0, loaderbasesize = 0, textpagesize = 0;
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int bar = 0, row = 19, gr = 0;
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struct stat st;
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@ -64,7 +63,7 @@ int main(int argc, char **argv)
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char *ext, filename[256], load_address[10], *textpage = NULL;
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opterr = 1;
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while ((c = getopt(argc, argv, "gr:t:vmh?s:ub")) != -1)
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while ((c = getopt(argc, argv, "gr:t:vmh?s:b")) != -1)
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switch (c) {
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case 't': // load a splash page while loading binary
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loader = 1;
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@ -86,9 +85,6 @@ int main(int argc, char **argv)
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if (row > 23)
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row = 23;
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break;
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case 'u':
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unpatch = 1;
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break;
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case 'b':
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bar = 1;
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break;
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@ -229,20 +225,6 @@ int main(int argc, char **argv)
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fread(&blank.track[1].sector[0].byte[0], textpagesize, 1, ifp);
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fclose(ifp);
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// patch holes
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if(!unpatch) {
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uint64_t *p = (uint64_t *)&blank.track[1].sector[0].byte[0]; // set to start of splash page
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uint64_t *h = (uint64_t *)&holes; // holes are 64-bits
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int i;
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p -= 1; // back up virtual hole
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for(i = 0; i < 8; i++) {
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p += 16; // 3 lines x 40 columns + last hole / 8 (64-bit);
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*p = *h++; // copy screen hole data
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}
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}
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if(!bar) {
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loaderbasesize = sizeof(loadercode);
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if ((loadersize = sizeof(loadercode)) > 256) {
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@ -302,10 +284,6 @@ int main(int argc, char **argv)
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blank.track[1].sector[4].byte[loadersize + 8 + i] = i * num_sectors / bar_length;
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}
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// this version loads text page right into place, however can cause
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// issues with scratchpad RAM
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// loaderstart = 0x400;
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// load here and move to 0x400 just the text data
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loaderstart = 0x800;
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// temp hack to effect the sound of the drive, i.e. to make consistent
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84
c2d.h
84
c2d.h
@ -13,15 +13,15 @@ typedef struct d {
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const char *usagetext="\n\
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usage: c2d [-vh?]\n\
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c2d [-bum] [-r row] [-t filename] [-s start address override] input[.mon],[load_address] output.dsk\n\
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c2d [-bgm] [-r row] [-t filename] [-s start address override] input[.mon],[load_address] output.dsk\n\
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\n\
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-h|? this help\n\
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-m jump to monitor after booting\n\
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-s XXXX jump to XXXX after booting\n\
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-t filename, where filename is a 1K $400-$7FF text page splash screen\n\
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The splash screen will display while the binary is loading\n\
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-u do not patch screen holes\n\
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-b animated loading bar (experimental)\n\
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-g splash page is mixed mode GR\n\
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-r override row default of 19 with 'row'\n\
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-v print version number and exit\n\
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\n\
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@ -9032,7 +9032,6 @@ rwts = $B7B5 ; rwts jsr
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; vars
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stage1 = $C00
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;stage2 = $B600 ; overwrite track 0/sector 0, not needed any more?
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stage2 = $300 ; $300 looks open
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;;;run time
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trkcnt = $00 ; track counter
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@ -9221,7 +9220,7 @@ rwts = $B7B5 ; rwts jsr
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; vars
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stage1 = $800
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stage1 = $C00
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stage2 = $300 ; $300 looks open
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invsp = $20 ; inverse space for draw
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trkcnt = $00 ; track counter
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@ -9237,12 +9236,32 @@ barptr = $06 ; bar pointer
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grcheck:
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lda *+(gr-loader)+(moved-grcheck)
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beq text
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beq movetext
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lda #0 ; GR mode
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sta $C050
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sta $C053
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text:
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movetext:
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ldx #0
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movetx:
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lda $800,x
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sta $400,x
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lda $880,x
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sta $480,x
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lda $900,x
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sta $500,x
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lda $980,x
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sta $580,x
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lda $A00,x
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sta $600,x
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lda $A80,x
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sta $680,x
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lda $B00,x
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sta $700,x
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lda $B80,x
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sta $780,x
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inx
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cpx #120
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bne movetx ; move 120 bytes
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init:
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lda #0 ; reset pointer and counter
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sta barcnt
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@ -9386,26 +9405,33 @@ bar:
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end:
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*/
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unsigned char barcode[] = {
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0xAD,0xB0,0x08,0xF0,0x08,0xA9,0x00,0x8D,
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0x50,0xC0,0x8D,0x53,0xC0,0xA9,0x00,0x85,
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0x05,0x85,0x06,0xA9,0x01,0xA0,0x0C,0x99,
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0xE8,0xB7,0xA9,0x00,0xA0,0x08,0x99,0xE8,
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0xB7,0xA9,0x02,0x85,0x04,0xA2,0x00,0xBD,
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0x35,0x08,0x9D,0x00,0x03,0xE8,0xE0,0xD0,
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0xD0,0xF5,0x4C,0x00,0x03,0xAD,0x78,0x03,
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0x85,0x02,0xAE,0x76,0x03,0xCA,0xCA,0x86,
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0x00,0xA5,0x04,0xA0,0x04,0x99,0xE8,0xB7,
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0xA5,0x00,0xD0,0x05,0xAD,0x77,0x03,0x10,
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0x02,0xA9,0x0F,0x85,0x03,0xA5,0x03,0xA0,
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0x05,0x99,0xE8,0xB7,0xA5,0x02,0x18,0x65,
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0x03,0xA0,0x09,0x99,0xE8,0xB7,0xA0,0xE8,
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0xA9,0xB7,0x20,0xB5,0xB7,0xB0,0x39,0xA9,
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0x00,0x85,0x48,0xE6,0x05,0xA6,0x06,0xBD,
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0x7F,0x03,0xC5,0x05,0xD0,0x16,0xA5,0x06,
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0x18,0x6D,0x7D,0x03,0x8D,0x5B,0x03,0xAD,
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0x7E,0x03,0x8D,0x5C,0x03,0xA9,0x20,0x8D,
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0x00,0x04,0xE6,0x06,0xC6,0x03,0x10,0xBD,
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0xA5,0x02,0x18,0x69,0x10,0x85,0x02,0xE6,
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0x04,0xC6,0x00,0x10,0x9C,0x6C,0x79,0x03,
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0x4C,0x69,0xFF
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0xAD,0xE7,0x0C,0xF0,0x08,0xA9,0x00,0x8D,
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0x50,0xC0,0x8D,0x53,0xC0,0xA2,0x00,0xBD,
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0x00,0x08,0x9D,0x00,0x04,0xBD,0x80,0x08,
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0x9D,0x80,0x04,0xBD,0x00,0x09,0x9D,0x00,
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0x05,0xBD,0x80,0x09,0x9D,0x80,0x05,0xBD,
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0x00,0x0A,0x9D,0x00,0x06,0xBD,0x80,0x0A,
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0x9D,0x80,0x06,0xBD,0x00,0x0B,0x9D,0x00,
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0x07,0xBD,0x80,0x0B,0x9D,0x80,0x07,0xE8,
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0xE0,0x78,0xD0,0xCB,0xA9,0x00,0x85,0x05,
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0x85,0x06,0xA9,0x01,0xA0,0x0C,0x99,0xE8,
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0xB7,0xA9,0x00,0xA0,0x08,0x99,0xE8,0xB7,
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0xA9,0x02,0x85,0x04,0xA2,0x00,0xBD,0x6C,
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0x0C,0x9D,0x00,0x03,0xE8,0xE0,0xD0,0xD0,
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0xF5,0x4C,0x00,0x03,0xAD,0x78,0x03,0x85,
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0x02,0xAE,0x76,0x03,0xCA,0xCA,0x86,0x00,
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0xA5,0x04,0xA0,0x04,0x99,0xE8,0xB7,0xA5,
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0x00,0xD0,0x05,0xAD,0x77,0x03,0x10,0x02,
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0xA9,0x0F,0x85,0x03,0xA5,0x03,0xA0,0x05,
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0x99,0xE8,0xB7,0xA5,0x02,0x18,0x65,0x03,
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0xA0,0x09,0x99,0xE8,0xB7,0xA0,0xE8,0xA9,
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0xB7,0x20,0xB5,0xB7,0xB0,0x39,0xA9,0x00,
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0x85,0x48,0xE6,0x05,0xA6,0x06,0xBD,0x7F,
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0x03,0xC5,0x05,0xD0,0x16,0xA5,0x06,0x18,
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0x6D,0x7D,0x03,0x8D,0x5B,0x03,0xAD,0x7E,
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0x03,0x8D,0x5C,0x03,0xA9,0x20,0x8D,0x00,
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0x04,0xE6,0x06,0xC6,0x03,0x10,0xBD,0xA5,
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0x02,0x18,0x69,0x10,0x85,0x02,0xE6,0x04,
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0xC6,0x00,0x10,0x9C,0x6C,0x79,0x03,0x4C,
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0x69,0xFF
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};
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4
c2d.h.0
4
c2d.h.0
@ -13,15 +13,15 @@ typedef struct d {
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const char *usagetext="\n\
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usage: c2d [-vh?]\n\
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c2d [-bum] [-r row] [-t filename] [-s start address override] input[.mon],[load_address] output.dsk\n\
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c2d [-bgm] [-r row] [-t filename] [-s start address override] input[.mon],[load_address] output.dsk\n\
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\n\
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-h|? this help\n\
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-m jump to monitor after booting\n\
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-s XXXX jump to XXXX after booting\n\
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-t filename, where filename is a 1K $400-$7FF text page splash screen\n\
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The splash screen will display while the binary is loading\n\
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-u do not patch screen holes\n\
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-b animated loading bar (experimental)\n\
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-g splash page is mixed mode GR\n\
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-r override row default of 19 with 'row'\n\
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-v print version number and exit\n\
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\n\
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Binary file not shown.
10
holes.h
10
holes.h
@ -1,10 +0,0 @@
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unsigned char holes[] = {
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0x37, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00,
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0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0x00, 0x00,
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0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0x00, 0x00,
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0xff, 0xff, 0x00, 0x17, 0xff, 0xff, 0x00, 0x00,
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0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00,
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0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00,
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0xff, 0xff, 0x00, 0xd0, 0xff, 0xff, 0x00, 0x00,
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0xc6, 0xff, 0x00, 0x07, 0xff, 0xff, 0x00, 0x00
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};
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@ -3,7 +3,6 @@
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#include <sys/ioctl.h>
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#include <unistd.h>
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#include <strings.h>
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#include "holes.h"
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#define MAX 15
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#define NORMAL 0x80
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@ -88,7 +87,7 @@ int main(int argc, char **argv)
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putchar(screen[i][j]);
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if (i % 3 == 2)
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for (k = 0; k < 8; k++)
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putchar(holes[(i / 3) * 8 + k]);
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putchar(0x0);
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}
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return 0;
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4
test.sh
4
test.sh
@ -60,7 +60,7 @@ then
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fi
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fi
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SUM=7d509bcef9a53c89839a0622514955fd
|
||||
SUM=df792a2715bb9f7b91aed94e19e5f46c
|
||||
|
||||
rm -f ${BIN}.dsk
|
||||
echo
|
||||
@ -158,7 +158,7 @@ rm -f ${BIN}.dsk
|
||||
fi
|
||||
fi
|
||||
|
||||
SUM=7d509bcef9a53c89839a0622514955fd
|
||||
SUM=df792a2715bb9f7b91aed94e19e5f46c
|
||||
|
||||
rm -f ${BIN}.dsk
|
||||
echo
|
||||
|
@ -1,5 +1,4 @@
|
||||
#include <stdio.h>
|
||||
#include "holes.h"
|
||||
|
||||
#define NORMAL 0x80
|
||||
#define BLINK 0x40
|
||||
@ -39,7 +38,7 @@ int main()
|
||||
putchar(screen[i][j]);
|
||||
if (i % 3 == 2)
|
||||
for (k = 0; k < 8; k++)
|
||||
putchar(holes[(i / 3) * 8 + k]);
|
||||
putchar(0x0);
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
Loading…
x
Reference in New Issue
Block a user