Description
c2d
is a small utility that will read Apple II binary and monitor text files and output a DOS ordered diskette image that will boot your code quickly.
Based on work by:
Weishaar, Tom. Running without filenames. Open-Apple Jan. 1985 Vol. 1, No. 0: p. 7 (http://apple2online.com/web_documents/Open%20Apple%20Vol1No00.pdf)
Features
- Platforms tested:
- 32-bit/64-bit x86 OS/X.
- 32-bit x86 Windows/MinGW.
Distribution Files
Filename | Description |
---|---|
README.md | This File |
c2d.c | Source File |
c2d.h.0 | Source File |
makeheader | c2d.h build script |
text2page.c | Source File |
Makefile | c2d Makefile |
asm/loader.s | c2d loader source |
asm/Makefile | c2d loader Makefile |
bin/c2d | OS/X x86 Binary |
bin/c2d.exe | Windows Binary |
bin/text2page | OS/X x86 Binary |
bin/text2page.exe | Windows Binary |
gameserverclient* | Test Apple II Binary |
test.sh | test script |
Download
git clone https://github.com/datajerk/c2d.git
or
Download https://github.com/datajerk/c2d/archive/master.zip and extract.
Build Notes
Unix/Linux:
make
or
OS/X, Linux, Cygwin:
gcc -Wall -Wno-missing-braces -I. -O3 -o c2d c2d.c -lm
gcc -Wall -O3 -o bin/text2page text2page.c -lm
Windows/MinGW:
PATH=C:\MinGW\bin;%PATH%
gcc -Wall -Wno-missing-braces -static -I. -O3 -o c2d c2d.c -lm
gcc -Wall -O3 --static -o bin/text2page text2page.c -lm
c2d Usage/Examples
usage: c2d [-vh?]
c2d [-m] [-t filename] [-s start address override] input[.mon],[load_address] output.dsk
-h|? this help
-m jump to monitor after booting
-s XXXX jump to XXXX after booting
-t filename where filename is a 1K $400-$7FF text page splash screen.
The splash screen will display while the binary is loading.
-v print version number and exit
Input without a .mon extension is assumed to be a binary with a 4 byte header.
If the header is missing then you must append ,load_address to the binary input
filename, e.g. filename,800. The load address will be read as hex.
input with a .mon extension expected input format:
0800: A2 FF 9A 20 8C 02 20 4F
0808: 03 4C 00 FF 20 9E 02 A9
Examples:
c2d hello hello.dsk
c2d hello.mon hello.dsk
c2d hello,800 hello.dsk
c2d -m test,300 test.dsk
c2d -s 7300 alpha4,400 alpha4.dsk
c2d -t gameserverclient.textpage gameserverclient,800 gameserverclient.dsk
text2page Example
Input is expected to be ASCII text. Only the first 40 characters/line and the first 24 lines are read. See gameserverclient.text
example.
text2page <gameserverclient.text >gameserverclient.textpage
Bugs
Yes. No input checking. Big Endian untested.
The Ugly Stuff
c2d, Code to Disk, Version 0.42, Sun Apr 9 03:16:22 UTC 2017
(c) 2012,2017 All Rights Reserved, Egan Ford (egan@sense.net)
THIS CODE AND INFORMATION ARE PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR PURPOSE.
License: Do what you like, remember to credit all sources when using.