mirror of
https://github.com/datajerk/c2d.git
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76 lines
2.2 KiB
Makefile
76 lines
2.2 KiB
Makefile
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WIN32GCC = /usr/local/gcc-4.8.0-qt-4.8.4-for-mingw32/win32-gcc/bin/i586-mingw32-gcc
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all: bin/c2d bin/text2page bin/page2text
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windows: bin/c2d.exe bin/text2page.exe bin/page2text.exe
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dist: all windows
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c2d.h: c2d.h.0 asm/loader.s asm/bar.s makeheader
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./makeheader
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bin/c2d: c2d.c c2d.h holes.h
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gcc -Wall -Wno-missing-braces -I. -O3 -o $@ $< -lm
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bin/c2d.exe: c2d.c c2d.h holes.h
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$(WIN32GCC) -Wall -Wno-missing-braces -I. -O3 -o $@ $<
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bin/text2page: text2page.c holes.h
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gcc -Wall -O3 -o $@ $< -lm
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bin/text2page.exe: text2page.c holes.h
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$(WIN32GCC) -Wall -O3 -o $@ $<
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bin/page2text: page2text.c
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gcc -Wall -O3 -o $@ $< -lm
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bin/page2text.exe: page2text.c
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$(WIN32GCC) -Wall -O3 -o $@ $<
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clean:
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rm -f bin/* *.dsk c2d.h c2d.h.1
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(cd asm; make clean)
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gameserverclient.text: Makefile
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( \
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figlet -c -w 40 -f slant "Apple ][ Game Server Online!" | \
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perl -p -e 's/^ +\n$$//' | \
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sed '1,6s/^/ /'; \
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echo; \
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text="THE APPLE ][ AE WARESHOLE IS BACK!"; printf "%*s\n" $$((($${#text}+40)/2)) "$$text"; \
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text="CASSETTE PORT FTW! ---- ASCIIEXPRESS.NET"; printf "%*s\n" $$((($${#text}+40)/2)) "$$text"; \
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) | tail -24 >$@
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barloader.text: Makefile
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( \
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echo; \
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figlet -c -w 40 -f poison "c2d"; \
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echo; \
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text="C2D (CODE TO DISK) BUILT-IN LOADER"; printf "%*s\n" $$((($${#text}+40)/2)) "$$text"; \
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echo; \
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text="LOADING GAME SERVER CLIENT ..."; printf "%*s\n" $$((($${#text}+40)/2)) "$$text"; \
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echo; \
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text="________________________________________"; printf "%*s\n" $$((($${#text}+40)/2)) "$$text"; \
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text="________________________________________"; printf "%*s\n" $$((($${#text}+40)/2)) "$$text"; \
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echo; \
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echo; \
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text="HTTPS://GITHUB.COM/DATAJERK/C2D/"; printf "%*s\n" $$((($${#text}+40)/2)) "$$text"; \
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) | tail -24 >$@
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barloader.textpage: barloader.text bin/text2page
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bin/text2page <$< >$@
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gameserverclientbar.dsk: barloader.textpage gameserverclient bin/c2d
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bin/c2d -b -t $< gameserverclient,800 $@
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fulltest: gameserverclient gameserverclient.mon gameserverclient.text dist
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EMU=1 WIN=1 ./test.sh
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disttest: gameserverclient gameserverclient.mon gameserverclient.text dist
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EMU=0 WIN=1 ./test.sh
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test: gameserverclient gameserverclient.mon gameserverclient.text all
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EMU=0 WIN=0 ./test.sh
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