mirror of
https://github.com/fadden/ciderpress.git
synced 2024-11-29 20:49:27 +00:00
c78017b1d2
Moved comments and return types, switched to uint types, added "override" keyword.
449 lines
16 KiB
C++
449 lines
16 KiB
C++
/*
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* CiderPress
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* Copyright (C) 2007 by faddenSoft, LLC. All Rights Reserved.
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* See the file LICENSE for distribution terms.
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*/
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/*
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* Reformat hi-res graphics into a bitmap.
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*/
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#include "StdAfx.h"
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#include "HiRes.h"
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/*
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* Hi-Res image format:
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*
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* <16-bit load address> [DOS 3.3 only]
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* <16-bit file length> [DOS 3.3 only]
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* lines, in wonky format
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*
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* Each line is 40 bytes long. Each byte holds 7 bits that define a color
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* value from 0 to 3, and the high byte determines which set of colors to
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* use.
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*
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* The colors are:
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* 0 black0 4 black1 00 00 / 80 80
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* 1 green 5 orange 2a 55 / aa d5
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* 2 purple 6 blue 55 2a / d5 aa
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* 3 white0 7 white1 7f 7f / ff ff
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*
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* There is also a "half-shift" phenomenon for the second set, which appear
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* to be shifted half a pixel to the right. The stair-step looks like this:
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*
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* white0
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* purple
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* white1
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* blue
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* green
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* orange
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*
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* white1/blue/orange have a half-pixel shift, while green/orange have a
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* full-pixel shift because the colors don't start until the appropriate
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* bit (and stop on the appropriate bit). The area between two identical
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* colors is filled. If you have a "1 0 0 1" bit situation, a black gap
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* is formed, and a "0 1 1 0" situation creates a white area, but "0 1 0 1"
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* forms a solid color starting and stopping on the 1/280th pixels where
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* the 1s are.
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*
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* Some transition examples:
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* purpleBBBorange
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* purpleBBgreen
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* blueBgreen
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*
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* orangeWWblue
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* greenWWpurple
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*
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* The IIgs monochrome mode is not enabled on the RGB output unless you
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* turn off AN3 by hitting $c05e (it can be re-enabled by hitting $c05f).
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* This register turns off the half-pixel shift, so it doesn't appear to
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* be possible to view hires output on an RGB monitor with the half-pixel
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* shift intact. On the composite output, the removal of the half-pixel
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* shift is quite visible.
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*/
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/*
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* Regarding color...
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* [ Fround on http://www.geocities.com/jonrelay/software/a2info/munafo.htm ]
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From: munafo@gcctech.com
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Newsgroups: comp.emulators.apple2,comp.sys.apple2.programmer
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Subject: RGB values for the standard Apple ][ colors
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Date: Thu, 12 Oct 2000 03:13:33 GMT
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Lines: 137
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I am giving a table of all the lores and hires colors with their values in
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RGB. First, though there is a bit to explain...
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[...]
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Here is the table. It was used by taking the chroma/luma values and
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transforming to R-Y and B-Y, then transforming to YUV and finally to RGB.
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The last step requires a gamma correction for display on an RGB monitor,
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I used Y to the power of -0.4. For reference, the NTSC "color bars" test
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pattern colors and the YIQ axis colors are also given.
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--chroma--
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Color name phase ampl luma -R- -G- -B-
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black COLOR=0 0 0 0 0 0 0
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gray COLOR=5 0 0 50 156 156 156
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grey COLOR=10 0 0 50 156 156 156
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white COLOR=15 0 0 100 255 255 255
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dk blue COLOR=2 0 60 25 96 78 189
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lt blue COLOR=7 0 60 75 208 195 255
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purple COLOR=3 45 100 50 255 68 253
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purple HCOLOR=2 45 100 50 255 68 253
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red COLOR=1 90 60 25 227 30 96
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pink COLOR=11 90 60 75 255 160 208
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orange COLOR=9 135 100 50 255 106 60
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orange HCOLOR=5 135 100 50 255 106 60
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brown COLOR=8 180 60 25 96 114 3
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yellow COLOR=13 180 60 75 208 221 141
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lt green COLOR=12 225 100 50 20 245 60
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green HCOLOR=1 225 100 50 20 245 60
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dk green COLOR=4 270 60 25 0 163 96
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aqua COLOR=14 270 60 75 114 255 208
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med blue COLOR=6 315 100 50 20 207 253
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blue HCOLOR=6 315 100 50 20 207 253
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NTSC Hsync 0 0 -40 0 0 0
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NTSC black 0 0 7.5 41 41 41
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NTSC Gray75 0 0 77 212 212 212
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YIQ +Q 33 100 50 255 81 255
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NTSC magenta 61 82 36 255 40 181
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NTSC red 104 88 28 255 28 76
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YIQ +I 123 100 50 255 89 82
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NTSC yellow 167 62 69 221 198 121
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Color burst 180 40 0 0 4 0
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YIQ -Q 213 100 50 51 232 41
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NTSC green 241 82 48 12 234 97
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NTSC cyan 284 88 56 10 245 198
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YIQ -I 303 100 50 0 224 231
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NTSC blue 347 62 15 38 65 155
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I don't think these are 100% correct, e.g. he only found one value for both
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grey colors, even though one is noticeably darker than the other on-screen.
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The IIgs tech note #63 uses the following for border colors:
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Color Color Register Master Color
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Name Value Value
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---------------------------------------
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Black $0 $0000
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Deep Red $1 $0D03
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Dark Blue $2 $0009
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Purple $3 $0D2D
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Dark Green $4 $0072
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Dark Gray $5 $0555
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Medium Blue $6 $022F
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Light Blue $7 $06AF
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Brown $8 $0850
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Orange $9 $0F60
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Light Gray $A $0AAA
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Pink $B $0F98
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Light Green $C $01D0
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Yellow $D $0FF0
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Aquamarine $E $04F9
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White $F $0FFF
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---------------------------------------
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KEGS uses this (rearranged slightly to match the above):
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const int g_dbhires_colors[] = {
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\* rgb *\
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0x000, \* 0x0 black *\
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0xd03, \* 0x1 deep red *\
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0x009, \* 0x8 dark blue *\
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0xd0d, \* 0x9 purple *\
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0x070, \* 0x4 dark green *\
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0x555, \* 0x5 dark gray *\
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0x22f, \* 0xc medium blue *\
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0x6af, \* 0xd light blue *\
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0x852, \* 0x2 brown *\
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0xf60, \* 0x3 orange *\
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0xaaa, \* 0xa light gray *\
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0xf98, \* 0xb pink *\
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0x0d0, \* 0x6 green *\
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0xff0, \* 0x7 yellow *\
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0x0f9, \* 0xe aquamarine *\
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0xfff \* 0xf white *\
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};
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The Apple values seem to be good.
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*/
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/*
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* Decide whether or not we want to handle this file.
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*
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* FOT with auxtype $4000 is a compressed hi-res image. FOT with auxtype
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* $4001 is a compressed DHR image. In practice, nobody uses these, so
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* any FOT file with a correct-looking length is treated as hi-res.
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*/
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void ReformatHiRes::Examine(ReformatHolder* pHolder)
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{
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ReformatHolder::ReformatApplies applies = ReformatHolder::kApplicNot;
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long fileLen = pHolder->GetSourceLen(ReformatHolder::kPartData);
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long fileType = pHolder->GetFileType();
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long auxType = pHolder->GetAuxType();
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bool dosStructure = (pHolder->GetSourceFormat() == ReformatHolder::kSourceFormatDOS);
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bool relaxed;
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relaxed = pHolder->GetOption(ReformatHolder::kOptRelaxGfxTypeCheck) != 0;
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if (dosStructure) {
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if (fileType == kTypeBIN &&
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(fileLen >= kExpectedSize-8 && fileLen <= kExpectedSize+1) /*&&
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(auxType == 0x2000 || auxType == 0x4000)*/)
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{
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applies = ReformatHolder::kApplicProbably;
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}
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} else {
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if (fileType == kTypeFOT /*&& auxType < 0x4000*/ &&
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(fileLen >= kExpectedSize-8 && fileLen <= kExpectedSize+1))
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{
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applies = ReformatHolder::kApplicProbably;
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} else if (relaxed && fileType == kTypeBIN &&
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(fileLen >= kExpectedSize-8 && fileLen <= kExpectedSize+1))
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{
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applies = ReformatHolder::kApplicProbably;
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}
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}
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pHolder->SetApplic(ReformatHolder::kReformatHiRes, applies,
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ReformatHolder::kApplicNot, ReformatHolder::kApplicNot);
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pHolder->SetApplic(ReformatHolder::kReformatHiRes_BW, applies,
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ReformatHolder::kApplicNot, ReformatHolder::kApplicNot);
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/*
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* Set the "preferred" flag on one option.
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*/
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if (pHolder->GetOption(ReformatHolder::kOptHiResBW) == 0)
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pHolder->SetApplicPreferred(ReformatHolder::kReformatHiRes);
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else
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pHolder->SetApplicPreferred(ReformatHolder::kReformatHiRes_BW);
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}
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/*
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* Convert a Hi-Res image to a bitmap.
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*/
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int ReformatHiRes::Process(const ReformatHolder* pHolder,
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ReformatHolder::ReformatID id, ReformatHolder::ReformatPart part,
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ReformatOutput* pOutput)
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{
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MyDIBitmap* pDib;
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const uint8_t* srcBuf = pHolder->GetSourceBuf(part);
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long srcLen = pHolder->GetSourceLen(part);
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int retval = -1;
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if (id == ReformatHolder::kReformatHiRes_BW)
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fBlackWhite = true;
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if (srcLen > kExpectedSize+1 || srcLen < kExpectedSize-8) {
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LOGI(" HiRes file is not ~%d bytes long (got %d)",
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kExpectedSize, srcLen);
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goto bail;
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}
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InitLineOffset(fLineOffset);
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pDib = HiResScreenToBitmap(srcBuf);
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if (pDib == NULL)
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goto bail;
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SetResultBuffer(pOutput, pDib);
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retval = 0;
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bail:
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return retval;
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}
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/*
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* Set up the line offset table.
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*
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* Table must be able to hold kNumLines values.
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*/
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/*static*/ void ReformatHiRes::InitLineOffset(int* pOffsetBuf)
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{
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long offset;
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int line;
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ASSERT(pOffsetBuf != NULL);
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for (line = 0; line < kNumLines; line++) {
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offset = (line & 0x07) << 10 | (line & 0x38) << 4 |
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(line & 0xc0) >> 1 | (line & 0xc0) >> 3;
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ASSERT(offset >= 0 && offset < (8192 - 40));
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pOffsetBuf[line] = offset;
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}
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}
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/*
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* Convert a buffer of hires data to a 16-color DIB.
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*/
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MyDIBitmap* ReformatHiRes::HiResScreenToBitmap(const uint8_t* buf)
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{
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MyDIBitmap* pDib = new MyDIBitmap;
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uint8_t* outBuf;
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const int kLeadIn = 4;
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unsigned int colorBuf[kLeadIn+kOutputWidth +1]; // 560 half-pixels
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int pixelBits[kPixelsPerLine];
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int shiftBits[kPixelsPerLine];
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int line;
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/* color map */
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enum {
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kColorBlack0 = 0,
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kColorGreen,
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kColorPurple,
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kColorWhite0,
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kColorBlack1,
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kColorOrange,
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kColorBlue,
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kColorWhite1,
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kColorNone, // really only useful for debugging
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kNumColors
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};
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RGBQUAD colorConv[kNumColors];
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colorConv[0] = fPalette[kPaletteBlack];
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colorConv[1] = fPalette[kPaletteGreen];
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colorConv[2] = fPalette[kPalettePurple];
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colorConv[3] = fPalette[kPaletteWhite];
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colorConv[4] = fPalette[kPaletteBlack];
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colorConv[5] = fPalette[kPaletteOrange];
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colorConv[6] = fPalette[kPaletteMediumBlue];
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colorConv[7] = fPalette[kPaletteWhite];
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colorConv[8] = fPalette[kPaletteBlack]; // for "blank spaces"
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ASSERT(kOutputWidth == 2*kPixelsPerLine);
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if (pDib == NULL)
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goto bail;
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outBuf = (uint8_t*) pDib->Create(kOutputWidth, kOutputHeight,
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4, kNumColors);
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if (outBuf == NULL) {
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delete pDib;
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pDib = NULL;
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goto bail;
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}
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pDib->SetColorTable(colorConv);
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/*
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* Run through the lines.
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*/
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for (line = 0; line < kNumLines; line++) {
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const uint8_t* lineData = buf + fLineOffset[line];
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int* bitPtr = pixelBits;
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int* shiftPtr = shiftBits;
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/* unravel the bits */
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for (int byt = 0; byt < kPixelsPerLine / 7; byt++) {
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uint8_t val = *lineData;
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int shifted = (val & 0x80) != 0;
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for (int bit = 0; bit < 7; bit++) {
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*bitPtr++ = val & 0x01;
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*shiftPtr++ = shifted;
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val >>= 1;
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}
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lineData++;
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}
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ASSERT(lineData <= buf + kExpectedSize);
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ASSERT((char*)bitPtr == (char*)pixelBits + sizeof(pixelBits));
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ASSERT((char*)shiftPtr == (char*)shiftBits + sizeof(shiftBits));
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/*
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* Convert the bits to colors, taking half-pixel shifts into account.
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*/
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int idx;
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for (idx = 0; idx < NELEM(colorBuf); idx++)
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colorBuf[idx] = kColorNone;
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if (fBlackWhite) {
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for (idx = 0; idx < kPixelsPerLine; idx ++) {
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int bufShift = (int) shiftBits[idx];
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// simulate GS RGB by setting bufShift=0
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ASSERT(bufShift == 0 || bufShift == 1);
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int bufTarget = kLeadIn + idx * 2 + bufShift;
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if (!pixelBits[idx]) {
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colorBuf[bufTarget] = kColorBlack0;
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colorBuf[bufTarget+1] = kColorBlack0;
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} else {
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colorBuf[bufTarget] = kColorWhite0;
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colorBuf[bufTarget+1] = kColorWhite0;
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}
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}
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} else {
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for (idx = 0; idx < kPixelsPerLine; idx ++) {
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int bufShift = (int) shiftBits[idx];
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ASSERT(bufShift == 0 || bufShift == 1);
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int colorShift = 4 * bufShift;
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int bufTarget = kLeadIn + idx * 2 + bufShift;
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if (!pixelBits[idx]) {
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colorBuf[bufTarget] = kColorBlack0 + colorShift;
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colorBuf[bufTarget+1] = kColorBlack0 + colorShift;
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} else {
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if (colorBuf[bufTarget-2] != kColorBlack0 &&
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colorBuf[bufTarget-2] != kColorBlack1 &&
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colorBuf[bufTarget-2] != kColorNone)
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{
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/* previous bit was set, this is white */
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colorBuf[bufTarget] = kColorWhite0 + colorShift;
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colorBuf[bufTarget+1] = kColorWhite0 + colorShift;
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/* make sure the previous bit is in with us */
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colorBuf[bufTarget-2] = kColorWhite0 + colorShift;
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colorBuf[bufTarget-1] = kColorWhite0 + colorShift;
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} else {
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/* previous bit was zero, this is color */
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if (idx & 0x01) {
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colorBuf[bufTarget] = kColorGreen + colorShift;
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colorBuf[bufTarget+1] = kColorGreen + colorShift;
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} else {
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colorBuf[bufTarget] = kColorPurple + colorShift;
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colorBuf[bufTarget+1] = kColorPurple + colorShift;
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}
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/*
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* Do we have a run of the same color? If so, smooth
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* the color out. Note that white blends smoothly
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* with everything.
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*/
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if (colorBuf[bufTarget-4] == colorBuf[bufTarget] ||
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colorBuf[bufTarget-4] == kColorWhite0 ||
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colorBuf[bufTarget-4] == kColorWhite1)
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{
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/* back-fill previous gap with color */
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ASSERT(colorBuf[bufTarget-2] == kColorBlack0 ||
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colorBuf[bufTarget-2] == kColorBlack1);
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colorBuf[bufTarget-2] = colorBuf[bufTarget];
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colorBuf[bufTarget-1] = colorBuf[bufTarget];
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}
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}
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}
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} /*for boolean pixels*/
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} /*!black&white*/
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/* convert colors to 4-bit bitmap pixels */
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/* (NOTE: should advance by GetPitch(), not assume it's equal to width) */
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#define SetPix(x, y, twoval) \
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outBuf[((kOutputHeight-1) - (y)) * (kOutputWidth/2) + (x)] = twoval
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uint8_t pix4;
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for (int pix = 0; pix < kPixelsPerLine; pix++) {
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int bufPosn = kLeadIn + pix * 2;
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ASSERT(colorBuf[bufPosn] < kNumColors);
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ASSERT(colorBuf[bufPosn+1] < kNumColors);
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pix4 = colorBuf[bufPosn] << 4 | colorBuf[bufPosn+1];
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SetPix(pix, line*2, pix4);
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SetPix(pix, line*2+1, pix4);
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//SetPix(pix*2, line*2, colorBuf[bufPosn]);
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//SetPix(pix*2, line*2+1, colorBuf[bufPosn]);
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//SetPix(pix*2+1, line*2, colorBuf[bufPosn+1]);
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//SetPix(pix*2+1, line*2+1, colorBuf[bufPosn+1]);
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}
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} /*for each line*/
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#undef SetPix
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bail:
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return pDib;
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}
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