Update snapshots

This commit is contained in:
Ivan Izaguirre 2020-10-04 19:41:07 +02:00
parent 442daca829
commit 4fca7dc828
4 changed files with 5 additions and 5 deletions

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@ -86,10 +86,10 @@ casa@servidor:~$ ./izapple2sdl
### Play games
Download a DSK or WOZ file or use an URL ([Asimov](https://www.apple.asimov.net/images/) is an excellent source) with the `-disk` parameter:
Download a DSK or WOZ file or use an URL ([Asimov](https://www.apple.asimov.net/images/) is an excellent source):
``` terminal
casa@servidor:~$ ./izapple2sdl -disk "https://www.apple.asimov.net/images/games/action/karateka/karateka (includes intro).dsk"
casa@servidor:~$ ./izapple2sdl "https://www.apple.asimov.net/images/games/action/karateka/karateka (includes intro).dsk"
```
![Karateka](doc/karateka.png)
@ -97,10 +97,10 @@ casa@servidor:~$ ./izapple2sdl -disk "https://www.apple.asimov.net/images/games/
### Play the Total Replay collection
Download the excellent [Total Replay](https://archive.org/details/TotalReplay) compilation by
[a2-4am](https://github.com/a2-4am/4cade). Run it with the `-hd` parameter:
[a2-4am](https://github.com/a2-4am/4cade):
``` terminal
casa@servidor:~$ ./izapple2sdl -hd "Total Replay v3.0.2mg"
casa@servidor:~$ ./izapple2sdl Total\ Replay\ v4.0-alpha.3.hdv
```
Displays super hi-res box art as seen with the VidHD card.

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@ -27,7 +27,7 @@ func main() {
// SDLRun starts the Apple2 emulator on SDL
func SDLRun(a *izapple2.Apple2) {
window, renderer, err := sdl.CreateWindowAndRenderer(4*40*7, 4*24*8,
window, renderer, err := sdl.CreateWindowAndRenderer(4*40*7+8, 4*24*8,
sdl.WINDOW_SHOWN)
if err != nil {
panic("Failed to create window")