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https://github.com/ivanizag/izapple2.git
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Use the diskette abstraction for no cycle dependant DSK, NIB disks
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@ -25,7 +25,7 @@ Portable emulator of an Apple II+ or //e. Written in Go.
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- FASTChip, limited to what Total Replay needs to set and clear fast mode
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- Graphic modes:
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- Text 40 columns
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- text 80 columns (Apple //e only)
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- Text 80 columns (Apple //e only)
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- Low-Resolution graphics
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- Double-Width Low-Resolution graphics (Apple //e only)
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- High-Resolution graphics
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119
cardDisk2.go
119
cardDisk2.go
@ -33,9 +33,8 @@ type cardDisk2 struct {
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}
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type cardDisk2Drive struct {
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diskette *diskette16sector
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power bool // q4, not realy used for anything
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position int
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diskette diskette
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power bool // q4
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phases uint8 // q3, q2, q1 and q0 with q0 on the LSB. Magnets that are active on the stepper motor
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tracksStep int // Stepmotor for tracks position. 4 steps per track
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}
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@ -43,8 +42,8 @@ type cardDisk2Drive struct {
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type diskette interface {
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powerOn(cycle uint64)
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powerOff(cycle uint64)
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read(halfTrack int, cycle uint64) uint8
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write(halfTrack int, value uint8, cycle uint64)
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read(quarterTrack int, cycle uint64) uint8
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write(quarterTrack int, value uint8, cycle uint64)
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}
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const (
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@ -81,16 +80,24 @@ func (c *cardDisk2) assign(a *Apple2, slot int) {
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// Q4, power switch
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c.addCardSoftSwitchR(0x8, func(_ *ioC0Page) uint8 {
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if c.drive[c.selected].power {
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c.drive[c.selected].power = false
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drive := c.drive[c.selected]
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if !drive.power {
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drive.power = false
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c.a.releaseFastMode()
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if drive.diskette != nil {
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drive.diskette.powerOff(c.a.cpu.GetCycles())
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}
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}
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return c.dataLatch
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}, "Q4DRIVEOFF")
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c.addCardSoftSwitchR(0x9, func(_ *ioC0Page) uint8 {
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if !c.drive[c.selected].power {
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c.drive[c.selected].power = true
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drive := c.drive[c.selected]
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if !drive.power {
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drive.power = true
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c.a.requestFastMode()
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if drive.diskette != nil {
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drive.diskette.powerOn(c.a.cpu.GetCycles())
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}
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}
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return 0
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}, "")
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@ -119,6 +126,47 @@ func (c *cardDisk2) assign(a *Apple2, slot int) {
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c.cardBase.assign(a, slot)
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}
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func (c *cardDisk2) softSwitchQ6Q7(index uint8, in uint8) uint8 {
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switch index {
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case 0xC: // Q6L
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c.q6 = false
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case 0xD: // Q6H
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c.q6 = true
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case 0xE: // Q/L
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c.q7 = false
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case 0xF: // Q7H
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c.q7 = true
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}
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c.processQ6Q7(in)
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if index&1 == 0 {
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// All even addresses return the last dataLatch
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return c.dataLatch
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}
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return 0
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}
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func (c *cardDisk2) processQ6Q7(in uint8) {
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d := &c.drive[c.selected]
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if d.diskette == nil {
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return
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}
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if !c.q6 {
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if !c.q7 { // Q6L-Q7L: Read
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c.dataLatch = d.diskette.read(d.tracksStep, c.a.cpu.GetCycles())
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} else { // Q6L-Q7H: Write the dataLatch value to disk. Shift data out
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d.diskette.write(d.tracksStep, c.dataLatch, c.a.cpu.GetCycles())
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}
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} else {
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if !c.q7 { // Q6H-Q7L: Sense write protect / prewrite state
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// Bit 7 of the control status register means write protected
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c.dataLatch = 0 // Never write protected
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} else { // Q6H-Q7H: Load data into the controller
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c.dataLatch = in
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}
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}
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}
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/*
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Stepper motor to position the track.
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@ -197,50 +245,7 @@ func moveStep(phases uint8, prevStep int) int {
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return nextStep
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}
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func (c *cardDisk2) softSwitchQ6Q7(index uint8, in uint8) uint8 {
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switch index {
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case 0xC: // Q6L
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c.q6 = false
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case 0xD: // Q6H
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c.q6 = true
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case 0xE: // Q/L
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c.q7 = false
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case 0xF: // Q7H
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c.q7 = true
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}
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c.processQ6Q7(in)
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if index&1 == 0 {
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// All even addresses return the last dataLatch
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return c.dataLatch
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}
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return 0
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}
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func (c *cardDisk2) processQ6Q7(in uint8) {
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d := &c.drive[c.selected]
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if d.diskette == nil {
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return
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}
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if !c.q6 {
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if !c.q7 { // Q6L-Q7L: Read
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track := d.tracksStep / stepsPerTrack
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c.dataLatch, d.position = d.diskette.read(track, d.position)
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} else { // Q6L-Q7H: Write the dataLatch value to disk. Shift data out
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track := d.tracksStep / stepsPerTrack
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d.position = d.diskette.write(track, d.position, c.dataLatch)
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}
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} else {
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if !c.q7 { // Q6H-Q7L: Sense write protect / prewrite state
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// Bit 7 of the control status register means write protected
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c.dataLatch = 0 // Never write protected
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} else { // Q6H-Q7H: Load data into the controller
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c.dataLatch = in
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}
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}
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}
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func (d *cardDisk2Drive) insertDiskette(dt *diskette16sector) {
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func (d *cardDisk2Drive) insertDiskette(dt diskette) {
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d.diskette = dt
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}
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@ -313,10 +318,6 @@ func (d *cardDisk2Drive) save(w io.Writer) error {
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if err != nil {
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return err
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}
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err = binary.Write(w, binary.BigEndian, d.position)
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if err != nil {
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return err
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}
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return nil
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}
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@ -333,9 +334,5 @@ func (d *cardDisk2Drive) load(r io.Reader) error {
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if err != nil {
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return err
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}
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err = binary.Read(r, binary.BigEndian, &d.position)
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if err != nil {
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return err
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}
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return nil
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}
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@ -23,18 +23,28 @@ const (
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)
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type diskette16sector struct {
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track [numberOfTracks][]byte
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track [numberOfTracks][]byte
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position int
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}
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func (d *diskette16sector) read(track int, position int) (value uint8, newPosition int) {
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value = d.track[track][position]
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newPosition = (position + 1) % nibBytesPerTrack
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return
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func (d *diskette16sector) powerOn(_ uint64) {
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// Not needed
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}
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func (d *diskette16sector) powerOff(_ uint64) {
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// Not needed
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}
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func (d *diskette16sector) write(track int, position int, value uint8) int {
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d.track[track][position] = value
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return (position + 1) % nibBytesPerTrack
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func (d *diskette16sector) read(quarterTrack int, _ uint64) uint8 {
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track := quarterTrack / stepsPerTrack
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value := d.track[track][d.position]
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d.position = (d.position + 1) % nibBytesPerTrack
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return value
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}
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func (d *diskette16sector) write(quarterTrack int, value uint8, _ uint64) {
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track := quarterTrack / stepsPerTrack
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d.track[track][d.position] = value
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d.position = (d.position + 1) % nibBytesPerTrack
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}
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func loadDisquette(filename string) (*diskette16sector, error) {
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