Make sure CPU exists on computer object before trying to use it

This commit is contained in:
Brendan Robert 2015-03-30 00:29:47 -05:00
parent 430ab4e4de
commit 3bca1f29c0

View File

@ -129,12 +129,14 @@ public class CardMassStorage extends Card implements MediaConsumerParent {
@Override @Override
public void reconfigure() { public void reconfigure() {
unregisterListeners(); unregisterListeners();
int pc = computer.getCpu().getProgramCounter(); if (computer.getCpu() != null) {
if (drive1.getCurrentDisk() != null && getSlot() == 7 && (pc >= 0x0c65e && pc <= 0x0c66F)) { int pc = computer.getCpu().getProgramCounter();
// If the computer is in a loop trying to boot from cards 6, fast-boot from here instead if (drive1.getCurrentDisk() != null && getSlot() == 7 && (pc >= 0x0c65e && pc <= 0x0c66F)) {
// This is a convenience to boot a hard-drive if the emulator has started waiting for a currentDisk // If the computer is in a loop trying to boot from cards 6, fast-boot from here instead
currentDrive = drive1; // This is a convenience to boot a hard-drive if the emulator has started waiting for a currentDisk
EmulatorUILogic.simulateCtrlAppleReset(); currentDrive = drive1;
EmulatorUILogic.simulateCtrlAppleReset();
}
} }
registerListeners(); registerListeners();
} }