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Cleared up funky behavior on lo-res graphics, and some improvement on rendering for Crazy Cycles demo
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@ -90,22 +90,24 @@ public class VideoNTSC extends VideoDHGR {
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@Override
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protected void displayLores(WritableImage screen, int xOffset, int y, int rowAddress) {
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int data = ((RAM128k) computer.getMemory()).getMainMemory().readByte(rowAddress + xOffset) & 0x0FF;
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int pos = xOffset >> 1;
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if (rowStart < 0) {
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rowStart = pos;
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}
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colorActive[xOffset * 2] = colorActive[xOffset * 2 + 1] = true;
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int data = ((RAM128k) computer.getMemory()).getMainMemory().readByte(rowAddress + xOffset) & 0x0FF;
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colorActive[xOffset * 2] = true;
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colorActive[xOffset * 2 + 1] = true;
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if ((xOffset & 1) == 0) {
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int pat = scanline[pos] & 0x0fffc000;
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if ((y & 7) < 4) {
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data &= 15;
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} else {
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data >>= 4;
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}
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int pat = data | data << 4 | data << 8 | (data & 3) << 12;
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pat |= data | data << 4 | data << 8 | (data & 3) << 12;
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scanline[pos] = pat;
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} else {
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int pat = scanline[pos];
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int pat = scanline[pos] & 0x03fff;
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if ((y & 7) < 4) {
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data &= 15;
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} else {
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@ -164,7 +164,7 @@ public abstract class Video extends Device {
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x = -1;
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}
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} else {
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if (!isVblank && x < (APPLE_CYCLES_PER_LINE-1)) {
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if (!isVblank && x < APPLE_CYCLES_PER_LINE) {
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draw();
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}
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if (x >= APPLE_CYCLES_PER_LINE - 1) {
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