I think I finally have speaker playback that doesn't sound too skippy. Yay.

This commit is contained in:
Brendan Robert 2014-09-18 19:24:45 -05:00
parent dfef919769
commit f3245a4245
1 changed files with 9 additions and 15 deletions

View File

@ -99,8 +99,6 @@ public class Speaker extends Device {
// Number of samples available in output stream before playback happens (avoid extra blocking)
// static int MIN_PLAYBACK_BUFFER = BUFFER_SIZE / 2;
static int MIN_PLAYBACK_BUFFER = 64;
// Number of samples in buffer to wait until playback (avoid underrun)
private int MIN_SAMPLE_PLAYBACK = 64;
/**
* Playback volume (should be < 1423)
*/
@ -110,7 +108,7 @@ public class Speaker extends Device {
* Number of idle cycles until speaker playback is deactivated
*/
@ConfigurableField(name = "Idle cycles before sleep", shortName = "idle")
public static int MAX_IDLE_CYCLES = 100000;
public static int MAX_IDLE_CYCLES = 2000000;
/**
* Java sound output
*/
@ -189,11 +187,16 @@ public class Speaker extends Device {
*/
@Override
public void resume() {
if (sdl != null && isRunning()) return;
System.out.println("Resuming speaker sound");
sdl = null;
try {
sdl = computer.getMotherboard().mixer.getLine(this);
sdl = computer.getMotherboard().mixer.getLine(this);
sdl.start();
counter = 0;
idleCycles = 0;
level = 0;
bufferPos = 0;
setRun(true);
playbackTimer = new Timer();
playbackTimer.scheduleAtFixedRate(new TimerTask() {
@ -201,16 +204,10 @@ public class Speaker extends Device {
public void run() {
playCurrentBuffer();
}
}, 25, 50);
}, 10, 30);
} catch (LineUnavailableException ex) {
System.out.println("ERROR: Could not output sound: " + ex.getMessage());
}
if (sdl != null) {
counter = 0;
idleCycles = 0;
level = 0;
bufferPos = 0;
}
}
public void playCurrentBuffer() {
@ -224,7 +221,6 @@ public class Speaker extends Device {
}
secondaryBuffer = buffer;
sdl.write(buffer, 0, len);
sdl.start();
}
/**
@ -310,15 +306,13 @@ public class Speaker extends Device {
if (primaryBuffer != null && secondaryBuffer != null) {
return;
}
BUFFER_SIZE = 10000 * (SoundMixer.BITS >> 3);
MIN_SAMPLE_PLAYBACK = SoundMixer.BITS * 8;
BUFFER_SIZE = 20000 * (SoundMixer.BITS >> 3);
primaryBuffer = new byte[BUFFER_SIZE];
secondaryBuffer = new byte[BUFFER_SIZE];
}
@Override
public void attach() {
reconfigure();
configureListener();
resume();
}