mirror of
https://github.com/ArthurFerreira2/reinette-IIe.git
synced 2024-12-11 21:49:30 +00:00
4c8b396e53
first public release
105 lines
3.0 KiB
Makefile
105 lines
3.0 KiB
Makefile
#
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# Cross Platform Makefile
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# Compatible with MSYS2/MINGW, Ubuntu 14.04.1 and Mac OS X
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#
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# You will need SDL2 (http://www.libsdl.org):
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# Linux:
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# apt-get install libsdl2-dev
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# Mac OS X:
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# brew install sdl2
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# MSYS2:
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# pacman -S mingw-w64-i686-SDL2
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#
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# pick one
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CXX = g++
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#CXX = clang++
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EXE = reinette
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SOURCES = main.cpp puce65c02.cpp mmu.cpp video.cpp disk.cpp speaker.cpp paddles.cpp gui.cpp
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IMGUI_DIR = lib/imgui-1.82
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SOURCES += $(IMGUI_DIR)/imgui.cpp $(IMGUI_DIR)/imgui_draw.cpp $(IMGUI_DIR)/imgui_tables.cpp $(IMGUI_DIR)/imgui_widgets.cpp
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SOURCES += $(IMGUI_DIR)/backends/imgui_impl_sdl.cpp $(IMGUI_DIR)/backends/imgui_impl_opengl2.cpp
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ImGuiColorTextEdit_DIR = lib/ImGuiColorTextEdit-master
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SOURCES += $(ImGuiColorTextEdit_DIR)/TextEditor.cpp
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imfilebrowser_DIR = lib/imgui-filebrowser
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imgui_club_DIR = lib/imgui_club-master
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OBJS = $(addsuffix .o, $(basename $(notdir $(SOURCES))))
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UNAME_S := $(shell uname -s)
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CXXFLAGS = -I$(IMGUI_DIR) -I$(IMGUI_DIR)/backends -I$(ImGuiColorTextEdit_DIR) -I$(imfilebrowser_DIR) -I$(imgui_club_DIR)
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# CXXFLAGS += -O3
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CXXFLAGS += -std=c++17 -lstdc++fs -Wall -Wformat -pedantic -Wpedantic -O3
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LIBS =
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WIN32-RC = reinette.rc
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WIN32-RES = reinette.res
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##---------------------------------------------------------------------
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## BUILD FLAGS PER PLATFORM
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##---------------------------------------------------------------------
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ifeq ($(UNAME_S), Linux) #LINUX
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ECHO_MESSAGE = "Linux"
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LIBS += -lGL -ldl `sdl2-config --libs`
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CXXFLAGS += `sdl2-config --cflags`
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CFLAGS = $(CXXFLAGS)
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endif
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ifeq ($(UNAME_S), Darwin) #APPLE
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ECHO_MESSAGE = "Mac OS X"
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LIBS += -framework OpenGL -framework Cocoa -framework IOKit -framework CoreVideo `sdl2-config --libs`
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LIBS += -L/usr/local/lib -L/opt/local/lib
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CXXFLAGS += `sdl2-config --cflags`
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CXXFLAGS += -I/usr/local/include -I/opt/local/include
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CFLAGS = $(CXXFLAGS)
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endif
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ifeq ($(OS), Windows_NT)
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ECHO_MESSAGE = "MinGW"
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# LIBS += -lgdi32 -lopengl32 -limm32 `pkg-config --static --libs sdl2`
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LIBS += -lgdi32 -lopengl32 -limm32 -lmingw32 --static -Wl,-subsystem,windows -LC:/msys64/mingw64/lib -lmingw32 -lSDL2main -lSDL2 -mwindows -lmingw32 -ldinput8 -lshell32 -lsetupapi -ladvapi32 -luuid -lversion -loleaut32 -lole32 -limm32 -lwinmm -lgdi32 -luser32 -lm -mwindows -Wl,--no-undefined -pipe -Wl,--dynamicbase,--high-entropy-va,--nxcompat,--default-image-base-high
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# CXXFLAGS += `pkg-config --cflags sdl2 `
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CXXFLAGS += -IC:/msys64/mingw64/include/SDL2
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CFLAGS = $(CXXFLAGS)
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endif
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##---------------------------------------------------------------------
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## BUILD RULES
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##---------------------------------------------------------------------
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%.o:%.cpp
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$(CXX) $(CXXFLAGS) -c -o $@ $<
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%.o:$(IMGUI_DIR)/%.cpp
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$(CXX) $(CXXFLAGS) -c -o $@ $<
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%.o:$(IMGUI_DIR)/backends/%.cpp
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$(CXX) $(CXXFLAGS) -c -o $@ $<
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%.o:$(ImGuiColorTextEdit_DIR)/%.cpp
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$(CXX) $(CXXFLAGS) -c -o $@ $<
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all: $(EXE)
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@echo Build complete for $(ECHO_MESSAGE)
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$(EXE): $(OBJS) $(WIN32-RES)
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$(CXX) -o $@ $^ $(CXXFLAGS) $(LIBS)
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$(WIN32-RES): $(WIN32-RC)
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windres -o $@ $^ -O coff
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clean:
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rm -f $(EXE) $(OBJS) $(WIN32-RES)
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