Created new MMU based code for R/W handling. Should be much faster now.

This commit is contained in:
Shamus Hammons 2013-09-28 18:15:54 -05:00
parent aec4f863c3
commit 3a8c0287e8
35 changed files with 1241 additions and 318 deletions

View File

@ -1,7 +1,7 @@
#
# Unified Makefile for Apple 2 SDL
#
# by James L. Hammons
# by James Hammons
# (C) 2005 Underground Software
# This software is licensed under the GPL v2
#
@ -83,8 +83,10 @@ OBJS = \
obj/applevideo.o \
obj/ay8910.o \
obj/dis65c02.o \
obj/firmware.o \
obj/floppy.o \
obj/log.o \
obj/mmu.o \
obj/sdlemu_config.o \
obj/settings.o \
obj/sound.o \

View File

@ -23,8 +23,9 @@ autoSaveState = 1
# Yes
#floppyImage1 = ./disks/Gumball (Mr. Krac-Man and The Disk Jockey crack).dsk
# Yes
#floppyImage1 = ./disks/prince_of_persia_boot.dsk
#floppyImage2 = ./disks/prince_of_persia_a.dsk
floppyImage1 = ./disks/prince_of_persia_boot.dsk
floppyImage2 = ./disks/prince_of_persia_a.dsk
#floppyImage1 = ./disks/prince_of_persia_b.dsk
# Yes
#floppyImage1 = ./disks/Oregon Trail (Disk 1 of 2).dsk
#floppyImage2 = ./disks/Oregon Trail (Disk 2 of 2).dsk
@ -32,7 +33,7 @@ autoSaveState = 1
#floppyImage1 = ./disks/bt1_boot.dsk
# Yes
#floppyImage1 = ./disks/bt2_boot.dsk
# Yes
# Yes (no)
#floppyImage1 = ./disks/bt3_boot_fixed.dsk
#floppyImage2 = ./disks/bt3_character_fixed.dsk
# Yes
@ -42,11 +43,13 @@ autoSaveState = 1
# Yes
#floppyImage1 = ./disks/drol.dsk
# Yes
#floppyImage1 = ./disks/skyfox.dsk
# Yes
#floppyImage1 = ./disks/karateka.dsk
# Yes
#floppyImage1 = ./disks/wolfenstein_dos32.nib
# Yes, keys??? (joystick only)
floppyImage1 = ./disks/MidnightMagic_etc.dsk
#floppyImage1 = ./disks/MidnightMagic_etc.dsk
# Yes
#floppyImage1 = ./disks/battle_chess_1.dsk
#floppyImage2 = ./disks/battle_chess_2.dsk

View File

@ -1,7 +1,7 @@
//
// Apple 2 SDL Portable Apple Emulator
//
// by James L. Hammons
// by James Hammons
// (C) 2005 Underground Software
//
// Loosely based on AppleWin by Tom Charlesworth which was based on AppleWin by
@ -9,7 +9,7 @@
// also derived from ApplePC. Too bad it was closed source--it could have been
// *the* premier Apple II emulator out there.
//
// JLH = James L. Hammons <jlhamm@acm.org>
// JLH = James Hammons <jlhamm@acm.org>
//
// WHO WHEN WHAT
// --- ---------- ------------------------------------------------------------
@ -17,6 +17,7 @@
// JLH 11/18/2005 Wired up graphic soft switches
// JLH 12/02/2005 Setup timer subsystem for more accurate time keeping
// JLH 12/12/2005 Added preliminary state saving support
// JLH 09/24/2013 Added //e support
//
// STILL TO DO:
@ -25,7 +26,7 @@
// - GUI goodies
// - Weed out unneeded functions [DONE]
// - Disk I/O [DONE]
// - 128K IIe related stuff
// - 128K IIe related stuff [DONE]
// - State loading/saving
//
@ -48,6 +49,7 @@
#include "timing.h"
#include "floppy.h"
#include "firmware.h"
#include "mmu.h"
#include "gui/gui.h"
#include "gui/window.h"
@ -67,25 +69,25 @@
uint8_t ram[0x10000], rom[0x10000]; // RAM & ROM spaces
uint8_t ram2[0x10000]; // Auxillary RAM
uint8_t diskRom[0x100]; // Disk ROM space
//uint8_t diskRom[0x100]; // Disk ROM space
V65C02REGS mainCPU; // v65C02 execution context
uint8_t appleType = APPLE_TYPE_IIE;
FloppyDrive floppyDrive;
// Local variables
static uint8_t lastKeyPressed = 0;
static bool keyDown = false;
static bool openAppleDown = false;
static bool closedAppleDown = false;
static bool store80Mode = false;
static bool vbl = false;
static bool slotCXROM = false;
static bool slotC3ROM = false;
static bool ramrd = false;
static bool ramwrt = false;
static bool altzp = false;
static bool ioudis = true;
uint8_t lastKeyPressed = 0;
bool keyDown = false;
bool openAppleDown = false;
bool closedAppleDown = false;
bool store80Mode = false;
bool vbl = false;
bool slotCXROM = false;
bool slotC3ROM = false;
bool ramrd = false;
bool ramwrt = false;
bool altzp = false;
bool ioudis = true;
bool dhires = false;
//static FloppyDrive floppyDrive;
@ -124,7 +126,6 @@ static SDL_sem * mainSem = NULL;
static bool cpuFinished = false;
static bool cpuSleep = false;
// NB: Apple //e Manual sez 6502 is running @ 1,022,727 Hz
// Let's try a thread...
@ -204,32 +205,20 @@ WriteLog("CPU: Execute65C02(&mainCPU, cycles);\n");
}
#endif
//WriteLog("CPUThread: Supposedly end of frame...\n");
#ifdef THREAD_DEBUGGING
WriteLog("CPU: SDL_mutexP(cpuMutex);\n");
#endif
SDL_mutexP(cpuMutex);
#if 0
if (SDL_CondWait(cpuCond, cpuMutex) != 0)
{
printf("SDL_CondWait != 0! (Error: '%s')\n", SDL_GetError());
exit(-1);
}
#else
// increment mainSem...
#ifdef THREAD_DEBUGGING
WriteLog("CPU: SDL_SemPost(mainSem);\n");
#endif
SDL_SemPost(mainSem);
// SDL_CondSignal(mainCond); // In case something is waiting on us...
SDL_SemPost(mainSem);
#ifdef THREAD_DEBUGGING
WriteLog("CPU: SDL_CondWait(cpuCond, cpuMutex);\n");
#endif
SDL_CondWait(cpuCond, cpuMutex);
#endif
#ifdef THREAD_DEBUGGING
WriteLog("CPU: SDL_mutexV(cpuMutex);\n");
#endif
@ -1235,15 +1224,7 @@ WriteLog("LC(R): $C08B 49291 OECG RR Read/Write RAM bank 1\n");
{
floppyDrive.SetWriteMode();
}
//Still need to add missing I/O switches here...
//DEEE: BD 10 BF LDA $BF10,X [PC=DEF1, SP=01F4, CC=--.B-IZ-, A=00, X=0C, Y=07]
#if 0
if (addr >= 0xD000 && addr <= 0xD00F)
{
WriteLog("*** Write to $%04X: $%02X (writeRAM=%s, PC=%04X, ram$D000=%02X)\n", addr, b, (writeRAM ? "T" : "F"), mainCPU.pc, ram[0xC000]);
}
#endif
if (addr >= 0xC000 && addr <= 0xCFFF)
return; // Protect LC bank #1 from being written to!
@ -1372,10 +1353,18 @@ int main(int /*argc*/, char * /*argv*/[])
memset(rom, 0, 0x10000);
memset(ram2, 0, 0x10000);
#if 1
// Set up MMU
SetupAddressMap();
// Set up V65C02 execution context
memset(&mainCPU, 0, sizeof(V65C02REGS));
mainCPU.RdMem = AppleReadMem;
mainCPU.WrMem = AppleWriteMem;
#else
mainCPU.RdMem = RdMem;
mainCPU.WrMem = WrMem;
#endif
mainCPU.cpuFlags |= V65C02_ASSERT_LINE_RESET;
// alternateCharset = true;
@ -1618,6 +1607,7 @@ static void FrameCallback(void)
{
switch (event.type)
{
// Problem with using SDL_TEXTINPUT is that it causes key delay. :-/
case SDL_TEXTINPUT:
//Need to do some key translation here, and screen out non-apple keys as well...
//(really, could do it all in SDL_KEYDOWN, would just have to get symbols &

View File

@ -11,6 +11,19 @@ enum { APPLE_TYPE_II, APPLE_TYPE_IIE, APPLE_TYPE_IIC };
extern uint8_t ram[0x10000], rom[0x10000]; // RAM & ROM pointers
extern uint8_t ram2[0x10000]; // Auxillary RAM
//extern uint8_t diskRom[0x100]; // Floppy disk ROM
extern uint8_t appleType;
extern FloppyDrive floppyDrive;
extern uint8_t lastKeyPressed;
extern bool keyDown;
extern bool openAppleDown;
extern bool closedAppleDown;
extern bool store80Mode;
extern bool vbl;
extern bool slotCXROM;
extern bool slotC3ROM;
extern bool ramrd;
extern bool ramwrt;
extern bool altzp;
extern bool ioudis;
extern bool dhires;

View File

@ -3,10 +3,10 @@
//
// All the video modes that a real Apple 2 supports are handled here
//
// by James L. Hammons
// by James Hammons
// (c) 2005 Underground Software
//
// JLH = James L. Hammons <jlhamm@acm.org>
// JLH = James Hammons <jlhamm@acm.org>
//
// WHO WHEN WHAT
// --- ---------- ------------------------------------------------------------

View File

@ -1,7 +1,7 @@
//
// The Apple II/IIe video generator character set
//
// by James L. Hammons
// by James Hammons
// (C) 2005 Underground Software
//
// While we could pack things into bytes, it doesn't cost too much to have everything

View File

@ -1,7 +1,7 @@
//
// 65C02 disassembler
//
// by James L. Hammons
// by James Hammons
// (c) 2005 Underground Software
//

View File

@ -1,7 +1,7 @@
//
// DIS65C02.H
//
// by James L. Hammons
// by James Hammons
// (C) 2004 Underground Software
//

239
src/firmware.cpp Executable file
View File

@ -0,0 +1,239 @@
//
// This file was automagically generated by bin2c (by James Hammons)
//
#include "firmware.h"
uint8_t diskROM[0x100] = { // Loads at $C600 (slot 6)
0xA2, 0x20, 0xA0, 0x00, 0xA2, 0x03, 0x86, 0x3C, 0x8A, 0x0A, 0x24, 0x3C, 0xF0, 0x10, 0x05, 0x3C,
0x49, 0xFF, 0x29, 0x7E, 0xB0, 0x08, 0x4A, 0xD0, 0xFB, 0x98, 0x9D, 0x56, 0x03, 0xC8, 0xE8, 0x10,
0xE5, 0x20, 0x58, 0xFF, 0xBA, 0xBD, 0x00, 0x01, 0x0A, 0x0A, 0x0A, 0x0A, 0x85, 0x2B, 0xAA, 0xBD,
0x8E, 0xC0, 0xBD, 0x8C, 0xC0, 0xBD, 0x8A, 0xC0, 0xBD, 0x89, 0xC0, 0xA0, 0x50, 0xBD, 0x80, 0xC0,
0x98, 0x29, 0x03, 0x0A, 0x05, 0x2B, 0xAA, 0xBD, 0x81, 0xC0, 0xA9, 0x56, 0x20, 0xA8, 0xFC, 0x88,
0x10, 0xEB, 0x85, 0x26, 0x85, 0x3D, 0x85, 0x41, 0xA9, 0x08, 0x85, 0x27, 0x18, 0x08, 0xBD, 0x8C,
0xC0, 0x10, 0xFB, 0x49, 0xD5, 0xD0, 0xF7, 0xBD, 0x8C, 0xC0, 0x10, 0xFB, 0xC9, 0xAA, 0xD0, 0xF3,
0xEA, 0xBD, 0x8C, 0xC0, 0x10, 0xFB, 0xC9, 0x96, 0xF0, 0x09, 0x28, 0x90, 0xDF, 0x49, 0xAD, 0xF0,
0x25, 0xD0, 0xD9, 0xA0, 0x03, 0x85, 0x40, 0xBD, 0x8C, 0xC0, 0x10, 0xFB, 0x2A, 0x85, 0x3C, 0xBD,
0x8C, 0xC0, 0x10, 0xFB, 0x25, 0x3C, 0x88, 0xD0, 0xEC, 0x28, 0xC5, 0x3D, 0xD0, 0xBE, 0xA5, 0x40,
0xC5, 0x41, 0xD0, 0xB8, 0xB0, 0xB7, 0xA0, 0x56, 0x84, 0x3C, 0xBC, 0x8C, 0xC0, 0x10, 0xFB, 0x59,
0xD6, 0x02, 0xA4, 0x3C, 0x88, 0x99, 0x00, 0x03, 0xD0, 0xEE, 0x84, 0x3C, 0xBC, 0x8C, 0xC0, 0x10,
0xFB, 0x59, 0xD6, 0x02, 0xA4, 0x3C, 0x91, 0x26, 0xC8, 0xD0, 0xEF, 0xBC, 0x8C, 0xC0, 0x10, 0xFB,
0x59, 0xD6, 0x02, 0xD0, 0x87, 0xA0, 0x00, 0xA2, 0x56, 0xCA, 0x30, 0xFB, 0xB1, 0x26, 0x5E, 0x00,
0x03, 0x2A, 0x5E, 0x00, 0x03, 0x2A, 0x91, 0x26, 0xC8, 0xD0, 0xEE, 0xE6, 0x27, 0xE6, 0x3D, 0xA5,
0x3D, 0xCD, 0x00, 0x08, 0xA6, 0x2B, 0x90, 0xDB, 0x4C, 0x01, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00
};
uint8_t hdROM[0x100] = { // Loads at $C700 (slot 7)
0xA9, 0x20, 0xA9, 0x00, 0xA9, 0x03, 0xA9, 0x3C, 0xA9, 0x00, 0x8D, 0xF2, 0xC0, 0xA9, 0x70, 0x8D,
0xF3, 0xC0, 0xAD, 0xF0, 0xC0, 0x48, 0xAD, 0xF1, 0xC0, 0x18, 0xC9, 0x01, 0xD0, 0x01, 0x38, 0x68,
0x90, 0x03, 0x4C, 0x00, 0xC6, 0xA9, 0x70, 0x85, 0x43, 0xA9, 0x00, 0x85, 0x44, 0x85, 0x46, 0x85,
0x47, 0xA9, 0x08, 0x85, 0x45, 0xA9, 0x01, 0x85, 0x42, 0x20, 0x46, 0xC7, 0x90, 0x03, 0x4C, 0x00,
0xC6, 0xA2, 0x70, 0x4C, 0x01, 0x08, 0x18, 0xA5, 0x42, 0x8D, 0xF2, 0xC0, 0xA5, 0x43, 0x8D, 0xF3,
0xC0, 0xA5, 0x44, 0x8D, 0xF4, 0xC0, 0xA5, 0x45, 0x8D, 0xF5, 0xC0, 0xA5, 0x46, 0x8D, 0xF6, 0xC0,
0xA5, 0x47, 0x8D, 0xF7, 0xC0, 0xAd, 0xF0, 0xC0, 0x48, 0xA5, 0x42, 0xC9, 0x01, 0xD0, 0x03, 0x20,
0x7D, 0xC7, 0xAD, 0xF1, 0xC0, 0x18, 0xC9, 0x01, 0xD0, 0x01, 0x38, 0x68, 0x60, 0x98, 0x48, 0xA0,
0x00, 0xAD, 0xF8, 0xC0, 0x91, 0x44, 0xC8, 0xD0, 0xF8, 0xE6, 0x45, 0xA0, 0x00, 0xAD, 0xF8, 0xC0,
0x91, 0x44, 0xC8, 0xD0, 0xF8, 0x68, 0xA8, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x7F, 0xD7, 0x46
};
uint8_t parallelROM[0x100] = {
0x18, 0xB0, 0x38, 0x48, 0x8A, 0x48, 0x98, 0x48, 0x08, 0x78, 0x20, 0x58, 0xFF, 0xBA, 0x68, 0x68,
0x68, 0x68, 0xA8, 0xCA, 0x9A, 0x68, 0x28, 0xAA, 0x90, 0x38, 0xBD, 0xB8, 0x05, 0x10, 0x19, 0x98,
0x29, 0x7F, 0x49, 0x30, 0xC9, 0x0A, 0x90, 0x3B, 0xC9, 0x78, 0xB0, 0x29, 0x49, 0x3D, 0xF0, 0x21,
0x98, 0x29, 0x9F, 0x9D, 0x38, 0x06, 0x90, 0x7E, 0xBD, 0xB8, 0x06, 0x30, 0x14, 0xA5, 0x24, 0xDD,
0x38, 0x07, 0xB0, 0x0D, 0xC9, 0x11, 0xB0, 0x09, 0x09, 0xF0, 0x3D, 0x38, 0x07, 0x65, 0x24, 0x85,
0x24, 0x4A, 0x38, 0xB0, 0x6D, 0x18, 0x6A, 0x3D, 0xB8, 0x06, 0x90, 0x02, 0x49, 0x81, 0x9D, 0xB8,
0x06, 0xD0, 0x53, 0xA0, 0x0A, 0x7D, 0x38, 0x05, 0x88, 0xD0, 0xFA, 0x9D, 0xB8, 0x04, 0x9D, 0x38,
0x05, 0x38, 0xB0, 0x43, 0xC5, 0x24, 0x90, 0x3A, 0x68, 0xA8, 0x68, 0xAA, 0x68, 0x4C, 0xF0, 0xFD,
0x90, 0xFE, 0xB0, 0xFE, 0x99, 0x80, 0xC0, 0x90, 0x37, 0x49, 0x07, 0xA8, 0x49, 0x0A, 0x0A, 0xD0,
0x06, 0xB8, 0x85, 0x24, 0x9D, 0x38, 0x07, 0xBD, 0xB8, 0x06, 0x4A, 0x70, 0x02, 0xB0, 0x23, 0x0A,
0x0A, 0xA9, 0x27, 0xB0, 0xCF, 0xBD, 0x38, 0x07, 0xFD, 0xB8, 0x04, 0xC9, 0xF8, 0x90, 0x03, 0x69,
0x27, 0xAC, 0xA9, 0x00, 0x85, 0x24, 0x18, 0x7E, 0xB8, 0x05, 0x68, 0xA8, 0x68, 0xAA, 0x68, 0x60,
0x90, 0x27, 0xB0, 0x00, 0x10, 0x11, 0xA9, 0x89, 0x9D, 0x38, 0x06, 0x9D, 0xB8, 0x06, 0xA9, 0x28,
0x9D, 0xB8, 0x04, 0xA9, 0x02, 0x85, 0x36, 0x98, 0x5D, 0x38, 0x06, 0x0A, 0xF0, 0x90, 0x5E, 0xB8,
0x05, 0x98, 0x48, 0x8A, 0x0A, 0x0A, 0x0A, 0x0A, 0xA8, 0xBD, 0x38, 0x07, 0xC5, 0x24, 0x68, 0xB0,
0x05, 0x48, 0x29, 0x80, 0x09, 0x20, 0x2C, 0x58, 0xFF, 0xF0, 0x03, 0xFE, 0x38, 0x07, 0x70, 0x84
};
// Various firmware from the IIe ROM file...
//Not sure what the heck this is...
uint8_t slot2e[0x100] = {
0x2C, 0x58, 0xFF, 0x70, 0x0C, 0x38, 0x90, 0x18, 0xB8, 0x50, 0x06, 0x01, 0x31, 0x8E, 0x94, 0x97,
0x9A, 0x85, 0x27, 0x86, 0x35, 0x8A, 0x48, 0x98, 0x48, 0x08, 0x78, 0x8D, 0xFF, 0xCF, 0x20, 0x58,
0xFF, 0xBA, 0xBD, 0x00, 0x01, 0x8D, 0xF8, 0x07, 0xAA, 0x0A, 0x0A, 0x0A, 0x0A, 0x85, 0x26, 0xA8,
0x28, 0x50, 0x29, 0x1E, 0x38, 0x05, 0x5E, 0x38, 0x05, 0xB9, 0x8A, 0xC0, 0x29, 0x1F, 0xD0, 0x05,
0xA9, 0xEF, 0x20, 0x05, 0xC8, 0xE4, 0x37, 0xD0, 0x0B, 0xA9, 0x07, 0xC5, 0x36, 0xF0, 0x05, 0x85,
0x36, 0x18, 0x90, 0x08, 0xE4, 0x39, 0xD0, 0xF9, 0xA9, 0x05, 0x85, 0x38, 0xBD, 0x38, 0x07, 0x29,
0x02, 0x08, 0x90, 0x03, 0x4C, 0xBF, 0xC8, 0xBD, 0xB8, 0x04, 0x48, 0x0A, 0x10, 0x0E, 0xA6, 0x35,
0xA5, 0x27, 0x09, 0x20, 0x9D, 0x00, 0x02, 0x85, 0x27, 0xAE, 0xF8, 0x07, 0x68, 0x29, 0xBF, 0x9D,
0xB8, 0x04, 0x28, 0xF0, 0x06, 0x20, 0x63, 0xCB, 0x4C, 0xB5, 0xC8, 0x4C, 0xFC, 0xC8, 0x20, 0x00,
0xC8, 0xA2, 0x00, 0x60, 0x4C, 0x9B, 0xC8, 0x4C, 0xAA, 0xC9, 0x4A, 0x20, 0x9B, 0xC9, 0xB0, 0x08,
0x20, 0xF5, 0xCA, 0xF0, 0x06, 0x18, 0x90, 0x03, 0x20, 0xD2, 0xCA, 0xBD, 0xB8, 0x05, 0xAA, 0x60,
0xA2, 0x03, 0xB5, 0x36, 0x48, 0xCA, 0x10, 0xFA, 0xAE, 0xF8, 0x07, 0xBD, 0x38, 0x06, 0x85, 0x36,
0xBD, 0xB8, 0x04, 0x29, 0x38, 0x4A, 0x4A, 0x4A, 0x09, 0xC0, 0x85, 0x37, 0x8A, 0x48, 0xA5, 0x27,
0x48, 0x09, 0x80, 0x20, 0xED, 0xFD, 0x68, 0x85, 0x27, 0x68, 0x8D, 0xF8, 0x07, 0xAA, 0x0A, 0x0A,
0x0A, 0x0A, 0x85, 0x26, 0x8D, 0xFF, 0xCF, 0xA5, 0x36, 0x9D, 0x38, 0x06, 0xA2, 0x00, 0x68, 0x95,
0x36, 0xE8, 0xE0, 0x04, 0x90, 0xF8, 0xAE, 0xF8, 0x07, 0x60, 0xC1, 0xD0, 0xD0, 0xCC, 0xC5, 0x08
};
//This looks identical to diskROM
uint8_t slot6e[0x100] = {
0xA2, 0x20, 0xA0, 0x00, 0xA2, 0x03, 0x86, 0x3C, 0x8A, 0x0A, 0x24, 0x3C, 0xF0, 0x10, 0x05, 0x3C,
0x49, 0xFF, 0x29, 0x7E, 0xB0, 0x08, 0x4A, 0xD0, 0xFB, 0x98, 0x9D, 0x56, 0x03, 0xC8, 0xE8, 0x10,
0xE5, 0x20, 0x58, 0xFF, 0xBA, 0xBD, 0x00, 0x01, 0x0A, 0x0A, 0x0A, 0x0A, 0x85, 0x2B, 0xAA, 0xBD,
0x8E, 0xC0, 0xBD, 0x8C, 0xC0, 0xBD, 0x8A, 0xC0, 0xBD, 0x89, 0xC0, 0xA0, 0x50, 0xBD, 0x80, 0xC0,
0x98, 0x29, 0x03, 0x0A, 0x05, 0x2B, 0xAA, 0xBD, 0x81, 0xC0, 0xA9, 0x56, 0x20, 0xA8, 0xFC, 0x88,
0x10, 0xEB, 0x85, 0x26, 0x85, 0x3D, 0x85, 0x41, 0xA9, 0x08, 0x85, 0x27, 0x18, 0x08, 0xBD, 0x8C,
0xC0, 0x10, 0xFB, 0x49, 0xD5, 0xD0, 0xF7, 0xBD, 0x8C, 0xC0, 0x10, 0xFB, 0xC9, 0xAA, 0xD0, 0xF3,
0xEA, 0xBD, 0x8C, 0xC0, 0x10, 0xFB, 0xC9, 0x96, 0xF0, 0x09, 0x28, 0x90, 0xDF, 0x49, 0xAD, 0xF0,
0x25, 0xD0, 0xD9, 0xA0, 0x03, 0x85, 0x40, 0xBD, 0x8C, 0xC0, 0x10, 0xFB, 0x2A, 0x85, 0x3C, 0xBD,
0x8C, 0xC0, 0x10, 0xFB, 0x25, 0x3C, 0x88, 0xD0, 0xEC, 0x28, 0xC5, 0x3D, 0xD0, 0xBE, 0xA5, 0x40,
0xC5, 0x41, 0xD0, 0xB8, 0xB0, 0xB7, 0xA0, 0x56, 0x84, 0x3C, 0xBC, 0x8C, 0xC0, 0x10, 0xFB, 0x59,
0xD6, 0x02, 0xA4, 0x3C, 0x88, 0x99, 0x00, 0x03, 0xD0, 0xEE, 0x84, 0x3C, 0xBC, 0x8C, 0xC0, 0x10,
0xFB, 0x59, 0xD6, 0x02, 0xA4, 0x3C, 0x91, 0x26, 0xC8, 0xD0, 0xEF, 0xBC, 0x8C, 0xC0, 0x10, 0xFB,
0x59, 0xD6, 0x02, 0xD0, 0x87, 0xA0, 0x00, 0xA2, 0x56, 0xCA, 0x30, 0xFB, 0xB1, 0x26, 0x5E, 0x00,
0x03, 0x2A, 0x5E, 0x00, 0x03, 0x2A, 0x91, 0x26, 0xC8, 0xD0, 0xEE, 0xE6, 0x27, 0xE6, 0x3D, 0xA5,
0x3D, 0xCD, 0x00, 0x08, 0xA6, 0x2B, 0x90, 0xDB, 0x4C, 0x01, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00
};
// Various firmware from the IIc
uint8_t slot1[0x100] = {
0x2C, 0x89, 0xC1, 0x70, 0x0C, 0x38, 0x90, 0x18, 0xB8, 0x50, 0x06, 0x01, 0x31, 0x9E, 0xA8, 0xB4,
0xBB, 0xDA, 0xA2, 0xC1, 0x4C, 0x1C, 0xC2, 0x90, 0x03, 0x4C, 0xE5, 0xC7, 0x0A, 0x7A, 0x5A, 0xBD,
0xB8, 0x04, 0xF0, 0x42, 0xA5, 0x24, 0xB0, 0x1C, 0xDD, 0xB8, 0x04, 0x90, 0x03, 0xBD, 0x38, 0x07,
0xDD, 0x38, 0x07, 0xB0, 0x0B, 0xC9, 0x11, 0xB0, 0x11, 0x09, 0xF0, 0x3D, 0x38, 0x07, 0x65, 0x24,
0x85, 0x24, 0x80, 0x06, 0xC5, 0x21, 0x90, 0x02, 0x64, 0x24, 0x7A, 0x5A, 0xBD, 0x38, 0x07, 0xDD,
0xB8, 0x04, 0xB0, 0x08, 0xC5, 0x24, 0xB0, 0x0E, 0xA9, 0x40, 0x80, 0x02, 0xA9, 0x1A, 0xC0, 0x80,
0x6A, 0x20, 0x9B, 0xC1, 0x80, 0xE4, 0x98, 0x20, 0x8A, 0xC1, 0xBD, 0xB8, 0x04, 0xF0, 0x17, 0x3C,
0xB8, 0x06, 0x30, 0x12, 0xBD, 0x38, 0x07, 0xFD, 0xB8, 0x04, 0xC9, 0xF8, 0x90, 0x04, 0x18, 0x65,
0x21, 0xAC, 0xA9, 0x00, 0x85, 0x24, 0x68, 0x7A, 0xFA, 0x60, 0x20, 0xA9, 0xC7, 0x90, 0xFA, 0x3C,
0xB8, 0x06, 0x10, 0x07, 0xC9, 0x91, 0xF0, 0x03, 0x20, 0xF0, 0xFD, 0x4C, 0xCD, 0xC7, 0x5A, 0x48,
0x20, 0xB6, 0xC2, 0x9E, 0xB8, 0x06, 0x80, 0x07, 0x5A, 0x20, 0xD9, 0xC7, 0x90, 0xFA, 0x90, 0x68,
0x7A, 0xA2, 0x00, 0x60, 0x5A, 0x48, 0x20, 0x8A, 0xC1, 0x80, 0xF4, 0x5A, 0x48, 0x4A, 0xD0, 0x15,
0x08, 0x20, 0xD3, 0xC7, 0x28, 0x90, 0x05, 0x29, 0x28, 0x0A, 0x80, 0x02, 0x29, 0x30, 0xC9, 0x10,
0xF0, 0xDD, 0x18, 0x80, 0xDA, 0xA2, 0x40, 0x68, 0x7A, 0x18, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
uint8_t slot2[0x100] = {
0x2C, 0x89, 0xC1, 0x70, 0x14, 0x38, 0x90, 0x18, 0xB8, 0x50, 0x0E, 0x01, 0x31, 0x11, 0x13, 0x15,
0x17, 0x80, 0x8B, 0x80, 0x93, 0x80, 0x9D, 0x80, 0xA2, 0xDA, 0xA2, 0xC2, 0x5A, 0x48, 0x8E, 0xF8,
0x07, 0x50, 0x22, 0xA5, 0x36, 0x45, 0x38, 0xF0, 0x06, 0xA5, 0x37, 0xC5, 0x39, 0xF0, 0x03, 0x20,
0xB6, 0xC2, 0x8A, 0x45, 0x39, 0x05, 0x38, 0xD0, 0x07, 0xA9, 0x05, 0x85, 0x38, 0x38, 0x80, 0x05,
0xA9, 0x07, 0x85, 0x36, 0x18, 0xBD, 0xB8, 0x06, 0x89, 0x01, 0xD0, 0x03, 0x4C, 0x17, 0xC1, 0x90,
0xFB, 0x68, 0x80, 0x28, 0x3C, 0xB8, 0x03, 0x50, 0x1C, 0x20, 0x8F, 0xC1, 0x80, 0x1E, 0x68, 0x20,
0x70, 0xCC, 0x10, 0x1B, 0x20, 0xA9, 0xC7, 0xB0, 0xEB, 0x29, 0x5F, 0xC9, 0x51, 0xF0, 0x04, 0xC9,
0x52, 0xD0, 0x09, 0xA9, 0x98, 0x7A, 0xFA, 0x60, 0x18, 0x20, 0xA3, 0xC7, 0x20, 0x4C, 0xCC, 0x48,
0x20, 0xD9, 0xC7, 0xB0, 0x09, 0xBD, 0xB8, 0x06, 0x29, 0x10, 0xF0, 0xD2, 0x80, 0xF2, 0xA8, 0x68,
0x5A, 0x20, 0xB8, 0xC3, 0x68, 0xBC, 0x38, 0x06, 0xF0, 0x12, 0x09, 0x80, 0xC9, 0x91, 0xF0, 0xDC,
0xC9, 0xFF, 0xF0, 0xD8, 0xC9, 0x92, 0xF0, 0xD0, 0xC9, 0x94, 0xF0, 0xCD, 0x3C, 0xB8, 0x03, 0x50,
0xC4, 0x20, 0xED, 0xFD, 0x80, 0xC6, 0x20, 0x9A, 0xCF, 0xBC, 0x29, 0xC2, 0x20, 0x7C, 0xC3, 0x48,
0x88, 0x30, 0x04, 0xC0, 0x03, 0xD0, 0xF5, 0x20, 0x9A, 0xCF, 0x68, 0xBC, 0x2B, 0xC2, 0x99, 0xFB,
0xBF, 0x68, 0x99, 0xFA, 0xBF, 0x68, 0x9D, 0xB8, 0x06, 0x29, 0x01, 0xD0, 0x02, 0xA9, 0x09, 0x9D,
0x38, 0x06, 0x68, 0x9D, 0xB8, 0x04, 0x9E, 0xB8, 0x03, 0x60, 0x03, 0x07, 0xA0, 0xB0, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
uint8_t slot3[0x100] = {
0x48, 0xDA, 0x5A, 0x80, 0x12, 0x38, 0x90, 0x18, 0x80, 0x1A, 0xEA, 0x01, 0x88, 0x2C, 0x2F, 0x32,
0x35, 0x4C, 0xAF, 0xC7, 0x4C, 0xB5, 0xC7, 0x20, 0x20, 0xCE, 0x20, 0xBE, 0xCD, 0x20, 0x58, 0xFC,
0x7A, 0xFA, 0x68, 0x18, 0xB0, 0x03, 0x4C, 0xF6, 0xFD, 0x4C, 0x1B, 0xFD, 0x4C, 0x41, 0xCF, 0x4C,
0x35, 0xCF, 0x4C, 0xC2, 0xCE, 0x4C, 0xB1, 0xCE, 0xA9, 0x06, 0xCD, 0xB3, 0xFB, 0xF0, 0x3C, 0x20,
0x60, 0xC3, 0xA9, 0xF8, 0x85, 0x37, 0x64, 0x36, 0xB2, 0x36, 0x92, 0x36, 0xE6, 0x36, 0xD0, 0xF8,
0xE6, 0x37, 0xD0, 0xF4, 0xDA, 0xAE, 0x78, 0x04, 0x3C, 0x81, 0xC0, 0x3C, 0x81, 0xC0, 0xFA, 0x60,
0xDA, 0xA2, 0x00, 0x2C, 0x11, 0xC0, 0x30, 0x02, 0xA2, 0x08, 0x2C, 0x12, 0xC0, 0x10, 0x02, 0xE8,
0xE8, 0x2C, 0x81, 0xC0, 0x2C, 0x81, 0xC0, 0x8E, 0x78, 0x04, 0xFA, 0x60, 0xAD, 0x13, 0xC0, 0x0A,
0xAD, 0x18, 0xC0, 0x08, 0x8D, 0x00, 0xC0, 0x8D, 0x03, 0xC0, 0xB9, 0x78, 0x04, 0x28, 0xB0, 0x03,
0x8D, 0x02, 0xC0, 0x10, 0x03, 0x8D, 0x01, 0xC0, 0x60, 0x09, 0x80, 0xC9, 0xFB, 0xB0, 0x06, 0xC9,
0xE1, 0x90, 0x02, 0x29, 0xDF, 0x60, 0x48, 0xA9, 0x08, 0x1C, 0xFB, 0x04, 0x68, 0x20, 0xED, 0xFD,
0x4C, 0x44, 0xFD, 0x20, 0x9D, 0xCC, 0x80, 0x09, 0x20, 0x9D, 0xCC, 0x24, 0x32, 0x30, 0x02, 0x29,
0x7F, 0x5A, 0x09, 0x00, 0x30, 0x15, 0x48, 0xAD, 0xFB, 0x04, 0x6A, 0x68, 0x90, 0x0D, 0x2C, 0x1E,
0xC0, 0x10, 0x08, 0x49, 0x40, 0x89, 0x60, 0xF0, 0x02, 0x49, 0x40, 0x2C, 0x1F, 0xC0, 0x10, 0x19,
0x48, 0x8D, 0x01, 0xC0, 0x98, 0x45, 0x20, 0x4A, 0xB0, 0x04, 0xAD, 0x55, 0xC0, 0xC8, 0x98, 0x4A,
0xA8, 0x68, 0x91, 0x28, 0x2C, 0x54, 0xC0, 0x7A, 0x60, 0x91, 0x28, 0x7A, 0x60, 0x00, 0x00, 0x00
};
uint8_t slot4[0x100] = {
0x80, 0x05, 0xA2, 0x03, 0x60, 0x38, 0x90, 0x18, 0x4C, 0xCF, 0xC5, 0x01, 0x20, 0x02, 0x02, 0x02,
0x02, 0x00, 0x3B, 0xDC, 0x93, 0x82, 0x69, 0xBD, 0x6B, 0x1A, 0x9C, 0x7C, 0x07, 0xA2, 0x80, 0xA0,
0x01, 0x9E, 0x7D, 0x04, 0x9E, 0x7D, 0x05, 0xA9, 0xFF, 0x9D, 0x7D, 0x06, 0xA9, 0x03, 0x9D, 0x7D,
0x07, 0xA2, 0x00, 0x88, 0x10, 0xEB, 0x20, 0x6B, 0xC4, 0xA9, 0x00, 0xAA, 0x20, 0x9A, 0xCF, 0x8A,
0x8D, 0x78, 0x04, 0x4A, 0x0D, 0x78, 0x04, 0xC9, 0x10, 0xB0, 0x1F, 0x29, 0x05, 0xF0, 0x01, 0x58,
0x69, 0x55, 0x08, 0x78, 0x8E, 0xFC, 0x07, 0x8D, 0x79, 0xC0, 0xA2, 0x08, 0xCA, 0x0A, 0x90, 0x03,
0x9D, 0x58, 0xC0, 0xD0, 0xF7, 0x8D, 0x78, 0xC0, 0x28, 0x18, 0x60, 0xA2, 0x80, 0x80, 0x02, 0xA2,
0x00, 0xBD, 0x7D, 0x04, 0x9D, 0x7C, 0x04, 0xBD, 0x7D, 0x05, 0x9D, 0x7C, 0x05, 0xCA, 0x10, 0xEF,
0x80, 0x0C, 0x9C, 0x7C, 0x04, 0x9C, 0x7C, 0x05, 0x9C, 0xFC, 0x04, 0x9C, 0xFC, 0x05, 0x9C, 0x7C,
0x06, 0x18, 0x60, 0xA9, 0x20, 0x1C, 0x7C, 0x07, 0x2D, 0x7C, 0x06, 0x1C, 0x7C, 0x06, 0x2C, 0xFC,
0x07, 0x30, 0x13, 0x2C, 0x63, 0xC0, 0x30, 0x02, 0x09, 0x80, 0x2C, 0x7C, 0x07, 0x10, 0x02, 0x09,
0x40, 0x8D, 0x7C, 0x07, 0x18, 0x60, 0x0D, 0x7C, 0x07, 0x29, 0xE0, 0x80, 0xF4, 0x6A, 0x6A, 0x29,
0x80, 0xAA, 0xAD, 0x78, 0x04, 0x9D, 0x7D, 0x04, 0xAD, 0x78, 0x05, 0x9D, 0x7D, 0x05, 0xAD, 0xF8,
0x04, 0x9D, 0x7D, 0x06, 0xAD, 0xF8, 0x05, 0x9D, 0x7D, 0x07, 0x18, 0x60, 0x48, 0x18, 0xA9, 0x0E,
0x2D, 0x7C, 0x07, 0xD0, 0x01, 0x38, 0x68, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xD6, 0x00, 0x00, 0x00, 0x00
};
uint8_t slot5[0x100] = {
0xA2, 0x20, 0xA2, 0x00, 0xA2, 0x03, 0xC9, 0x00, 0xB0, 0x17, 0x38, 0xB0, 0x01, 0x18, 0xA2, 0x05,
0x7E, 0x73, 0x04, 0x18, 0xA2, 0xC5, 0x8E, 0xF8, 0x07, 0xA2, 0x05, 0xAD, 0xFF, 0xCF, 0x4C, 0x97,
0xC7, 0xA2, 0x05, 0x86, 0x58, 0xA9, 0xC5, 0x8D, 0xF8, 0x07, 0x20, 0x76, 0xC5, 0xA0, 0x05, 0xB9,
0x70, 0xC5, 0x99, 0x42, 0x00, 0x88, 0x10, 0xF7, 0x20, 0x0A, 0xC5, 0xB0, 0x15, 0xAE, 0x00, 0x08,
0xCA, 0xD0, 0x0F, 0xAE, 0x01, 0x08, 0xF0, 0x0A, 0xA5, 0x58, 0x0A, 0x0A, 0x0A, 0x0A, 0xAA, 0x4C,
0x01, 0x08, 0xA2, 0x10, 0xBD, 0x5F, 0xC5, 0x9D, 0xDB, 0x07, 0xCA, 0x10, 0xF7, 0x80, 0xFE, 0xC3,
0xE8, 0xE5, 0xE3, 0xEB, 0xA0, 0xC4, 0xE9, 0xF3, 0xEB, 0xA0, 0xC4, 0xF2, 0xE9, 0xF6, 0xE5, 0xAE,
0x01, 0x50, 0x00, 0x08, 0x00, 0x00, 0xA2, 0x08, 0xBD, 0x83, 0xC5, 0x95, 0x00, 0xCA, 0x10, 0xF8,
0x4C, 0x00, 0x00, 0x20, 0x0D, 0xC5, 0x05, 0x07, 0x00, 0x60, 0x01, 0x00, 0x00, 0x00, 0xA2, 0x03,
0xA0, 0x00, 0x86, 0x3C, 0x8A, 0x0A, 0x24, 0x3C, 0xF0, 0x10, 0x05, 0x3C, 0x49, 0xFF, 0x29, 0x7E,
0xB0, 0x08, 0x4A, 0xD0, 0xFB, 0x98, 0x9D, 0x56, 0x03, 0xC8, 0xE8, 0x10, 0xE5, 0xA9, 0x08, 0x85,
0x27, 0xA0, 0x7F, 0x60, 0xB9, 0x00, 0x02, 0xC8, 0x4C, 0x99, 0xC3, 0xC1, 0xF0, 0xF0, 0xEC, 0xE5,
0xA0, 0xAF, 0xAF, 0xE3, 0x20, 0xD0, 0xF8, 0x20, 0x53, 0xF9, 0x85, 0x3A, 0x84, 0x3B, 0x60, 0x5A,
0xB0, 0x1C, 0xA0, 0xC4, 0xC4, 0x39, 0xD0, 0x04, 0xA4, 0x38, 0xF0, 0x12, 0xDA, 0x48, 0x29, 0x7F,
0xC9, 0x02, 0xB0, 0x06, 0x20, 0x3B, 0xC4, 0x20, 0x6B, 0xC4, 0x68, 0xFA, 0x7A, 0x60, 0x4C, 0x9D,
0xC7, 0x00, 0x00, 0x00, 0x00, 0x4C, 0x52, 0xC5, 0x4C, 0x76, 0xC5, 0x00, 0x00, 0x00, 0xBF, 0x0A
};
uint8_t slot6[0x100] = {
0xA2, 0x20, 0xA0, 0x00, 0x64, 0x03, 0x64, 0x3C, 0xA9, 0x60, 0xAA, 0x86, 0x2B, 0x85, 0x4F, 0x5A,
0xBD, 0x8E, 0xC0, 0xBD, 0x8C, 0xC0, 0x7A, 0xB9, 0xEA, 0xC0, 0xBD, 0x89, 0xC0, 0xA0, 0x50, 0xBD,
0x80, 0xC0, 0x98, 0x29, 0x03, 0x0A, 0x05, 0x2B, 0xAA, 0xBD, 0x81, 0xC0, 0xA9, 0x56, 0x20, 0xA8,
0xFC, 0x88, 0x10, 0xEB, 0x85, 0x26, 0x85, 0x3D, 0x85, 0x41, 0x20, 0x8E, 0xC5, 0x64, 0x03, 0x18,
0x08, 0x28, 0xA6, 0x2B, 0xC6, 0x03, 0xD0, 0x0E, 0xBD, 0x88, 0xC0, 0xA5, 0x01, 0xC9, 0xC6, 0xD0,
0xA4, 0x4C, 0x00, 0xC5, 0x00, 0x00, 0x08, 0x88, 0xD0, 0x04, 0xF0, 0xE5, 0x80, 0xDF, 0xBD, 0x8C,
0xC0, 0x10, 0xFB, 0x49, 0xD5, 0xD0, 0xF0, 0xBD, 0x8C, 0xC0, 0x10, 0xFB, 0xC9, 0xAA, 0xD0, 0xF3,
0xEA, 0xBD, 0x8C, 0xC0, 0x10, 0xFB, 0xC9, 0x96, 0xF0, 0x09, 0x28, 0x90, 0xC2, 0x49, 0xAD, 0xF0,
0x25, 0xD0, 0xBC, 0xA0, 0x03, 0x85, 0x40, 0xBD, 0x8C, 0xC0, 0x10, 0xFB, 0x2A, 0x85, 0x3C, 0xBD,
0x8C, 0xC0, 0x10, 0xFB, 0x25, 0x3C, 0x88, 0xD0, 0xEC, 0x28, 0xC5, 0x3D, 0xD0, 0xA1, 0xA5, 0x40,
0xC5, 0x41, 0xD0, 0x9B, 0xB0, 0x9C, 0xA0, 0x56, 0x84, 0x3C, 0xBC, 0x8C, 0xC0, 0x10, 0xFB, 0x59,
0xD6, 0x02, 0xA4, 0x3C, 0x88, 0x99, 0x00, 0x03, 0xD0, 0xEE, 0x84, 0x3C, 0xBC, 0x8C, 0xC0, 0x10,
0xFB, 0x59, 0xD6, 0x02, 0xA4, 0x3C, 0x91, 0x26, 0xC8, 0xD0, 0xEF, 0xBC, 0x8C, 0xC0, 0x10, 0xFB,
0x59, 0xD6, 0x02, 0xD0, 0xCD, 0xA0, 0x00, 0xA2, 0x56, 0xCA, 0x30, 0xFB, 0xB1, 0x26, 0x5E, 0x00,
0x03, 0x2A, 0x5E, 0x00, 0x03, 0x2A, 0x91, 0x26, 0xC8, 0xD0, 0xEE, 0xE6, 0x27, 0xE6, 0x3D, 0xA5,
0x3D, 0xCD, 0x00, 0x08, 0xA6, 0x4F, 0x90, 0xDB, 0x4C, 0x01, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00
};
uint8_t slot7[0x100] = {
0x2C, 0x03, 0xC7, 0x70, 0x1B, 0x38, 0x90, 0x18, 0xB8, 0x50, 0x15, 0x01, 0x9B, 0x1C, 0x1C, 0x1C,
0x1C, 0x88, 0x18, 0x80, 0x2A, 0x38, 0x78, 0xA2, 0xFF, 0x9A, 0x80, 0x26, 0x38, 0xA2, 0x03, 0x60,
0x8D, 0x78, 0x04, 0xA9, 0xC7, 0x8D, 0xF8, 0x07, 0x08, 0xC5, 0x39, 0xF0, 0xE8, 0x28, 0x4D, 0x7F,
0x04, 0xD0, 0x1A, 0xAD, 0xFF, 0x07, 0x48, 0xAD, 0x7F, 0x07, 0x48, 0xAD, 0x78, 0x04, 0x60, 0x8D,
0xF8, 0x07, 0x20, 0xD3, 0xC7, 0x70, 0x01, 0x60, 0xB0, 0x03, 0x6C, 0xCB, 0x00, 0xAD, 0x81, 0xC0,
0xAD, 0x81, 0xC0, 0x20, 0x84, 0xFE, 0x20, 0x2F, 0xFB, 0x20, 0x58, 0xFC, 0x20, 0x93, 0xFE, 0x20,
0x89, 0xFE, 0xA0, 0x10, 0xB9, 0x6F, 0xC7, 0x99, 0xDB, 0x07, 0x88, 0x10, 0xF7, 0x80, 0xFE, 0xC1,
0xF0, 0xF0, 0xEC, 0xE5, 0xD4, 0xE1, 0xEC, 0xEB, 0xA0, 0xCF, 0xE6, 0xE6, 0xEC, 0xE9, 0xEE, 0xE5,
0x8D, 0x28, 0xC0, 0x40, 0x8D, 0x28, 0xC0, 0x60, 0x8D, 0x28, 0xC0, 0x4C, 0x62, 0xFA, 0x8D, 0x28,
0xC0, 0x2C, 0x87, 0xC7, 0x4C, 0x04, 0xC8, 0x8D, 0x28, 0xC0, 0x4C, 0xF1, 0xC7, 0x8D, 0x28, 0xC0,
0x4C, 0xF6, 0xC7, 0x8D, 0x28, 0xC0, 0x4C, 0xF1, 0xC7, 0x8D, 0x28, 0xC0, 0x4C, 0x06, 0xC8, 0x8D,
0x28, 0xC0, 0x4C, 0x4E, 0xC3, 0x8D, 0x28, 0xC0, 0x4C, 0x97, 0xC3, 0x8D, 0x28, 0xC0, 0x4C, 0x00,
0xC1, 0x8D, 0x28, 0xC0, 0x4C, 0xA9, 0xD4, 0x8D, 0x28, 0xC0, 0x4C, 0x80, 0xC5, 0x8D, 0x28, 0xC0,
0x4C, 0x4F, 0xC2, 0x8D, 0x28, 0xC0, 0x4C, 0xAC, 0xC2, 0x8D, 0x28, 0xC0, 0x4C, 0xC3, 0xC2, 0x8D,
0x28, 0xC0, 0x4C, 0xF7, 0xC2, 0x8D, 0x28, 0xC0, 0x4C, 0xE0, 0xD4, 0x8D, 0x28, 0xC0, 0x6C, 0xED,
0x03, 0x20, 0x23, 0xCE, 0x80, 0x8E, 0x20, 0x4D, 0xCE, 0x80, 0x89, 0x00, 0x00, 0x00, 0x00, 0x00
};

246
src/firmware.h Executable file → Normal file
View File

@ -1,237 +1,23 @@
//
// This file was automagically generated by bin2c (by James L. Hammons)
//
#ifndef __FIRMWARE_H__
#define __FIRMWARE_H__
char diskROM[0x100] = { // Loads at $C600 (slot 6)
0xA2, 0x20, 0xA0, 0x00, 0xA2, 0x03, 0x86, 0x3C, 0x8A, 0x0A, 0x24, 0x3C, 0xF0, 0x10, 0x05, 0x3C,
0x49, 0xFF, 0x29, 0x7E, 0xB0, 0x08, 0x4A, 0xD0, 0xFB, 0x98, 0x9D, 0x56, 0x03, 0xC8, 0xE8, 0x10,
0xE5, 0x20, 0x58, 0xFF, 0xBA, 0xBD, 0x00, 0x01, 0x0A, 0x0A, 0x0A, 0x0A, 0x85, 0x2B, 0xAA, 0xBD,
0x8E, 0xC0, 0xBD, 0x8C, 0xC0, 0xBD, 0x8A, 0xC0, 0xBD, 0x89, 0xC0, 0xA0, 0x50, 0xBD, 0x80, 0xC0,
0x98, 0x29, 0x03, 0x0A, 0x05, 0x2B, 0xAA, 0xBD, 0x81, 0xC0, 0xA9, 0x56, 0x20, 0xA8, 0xFC, 0x88,
0x10, 0xEB, 0x85, 0x26, 0x85, 0x3D, 0x85, 0x41, 0xA9, 0x08, 0x85, 0x27, 0x18, 0x08, 0xBD, 0x8C,
0xC0, 0x10, 0xFB, 0x49, 0xD5, 0xD0, 0xF7, 0xBD, 0x8C, 0xC0, 0x10, 0xFB, 0xC9, 0xAA, 0xD0, 0xF3,
0xEA, 0xBD, 0x8C, 0xC0, 0x10, 0xFB, 0xC9, 0x96, 0xF0, 0x09, 0x28, 0x90, 0xDF, 0x49, 0xAD, 0xF0,
0x25, 0xD0, 0xD9, 0xA0, 0x03, 0x85, 0x40, 0xBD, 0x8C, 0xC0, 0x10, 0xFB, 0x2A, 0x85, 0x3C, 0xBD,
0x8C, 0xC0, 0x10, 0xFB, 0x25, 0x3C, 0x88, 0xD0, 0xEC, 0x28, 0xC5, 0x3D, 0xD0, 0xBE, 0xA5, 0x40,
0xC5, 0x41, 0xD0, 0xB8, 0xB0, 0xB7, 0xA0, 0x56, 0x84, 0x3C, 0xBC, 0x8C, 0xC0, 0x10, 0xFB, 0x59,
0xD6, 0x02, 0xA4, 0x3C, 0x88, 0x99, 0x00, 0x03, 0xD0, 0xEE, 0x84, 0x3C, 0xBC, 0x8C, 0xC0, 0x10,
0xFB, 0x59, 0xD6, 0x02, 0xA4, 0x3C, 0x91, 0x26, 0xC8, 0xD0, 0xEF, 0xBC, 0x8C, 0xC0, 0x10, 0xFB,
0x59, 0xD6, 0x02, 0xD0, 0x87, 0xA0, 0x00, 0xA2, 0x56, 0xCA, 0x30, 0xFB, 0xB1, 0x26, 0x5E, 0x00,
0x03, 0x2A, 0x5E, 0x00, 0x03, 0x2A, 0x91, 0x26, 0xC8, 0xD0, 0xEE, 0xE6, 0x27, 0xE6, 0x3D, 0xA5,
0x3D, 0xCD, 0x00, 0x08, 0xA6, 0x2B, 0x90, 0xDB, 0x4C, 0x01, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00
};
char hdROM[0x100] = { // Loads at $C700 (slot 7)
0xA9, 0x20, 0xA9, 0x00, 0xA9, 0x03, 0xA9, 0x3C, 0xA9, 0x00, 0x8D, 0xF2, 0xC0, 0xA9, 0x70, 0x8D,
0xF3, 0xC0, 0xAD, 0xF0, 0xC0, 0x48, 0xAD, 0xF1, 0xC0, 0x18, 0xC9, 0x01, 0xD0, 0x01, 0x38, 0x68,
0x90, 0x03, 0x4C, 0x00, 0xC6, 0xA9, 0x70, 0x85, 0x43, 0xA9, 0x00, 0x85, 0x44, 0x85, 0x46, 0x85,
0x47, 0xA9, 0x08, 0x85, 0x45, 0xA9, 0x01, 0x85, 0x42, 0x20, 0x46, 0xC7, 0x90, 0x03, 0x4C, 0x00,
0xC6, 0xA2, 0x70, 0x4C, 0x01, 0x08, 0x18, 0xA5, 0x42, 0x8D, 0xF2, 0xC0, 0xA5, 0x43, 0x8D, 0xF3,
0xC0, 0xA5, 0x44, 0x8D, 0xF4, 0xC0, 0xA5, 0x45, 0x8D, 0xF5, 0xC0, 0xA5, 0x46, 0x8D, 0xF6, 0xC0,
0xA5, 0x47, 0x8D, 0xF7, 0xC0, 0xAd, 0xF0, 0xC0, 0x48, 0xA5, 0x42, 0xC9, 0x01, 0xD0, 0x03, 0x20,
0x7D, 0xC7, 0xAD, 0xF1, 0xC0, 0x18, 0xC9, 0x01, 0xD0, 0x01, 0x38, 0x68, 0x60, 0x98, 0x48, 0xA0,
0x00, 0xAD, 0xF8, 0xC0, 0x91, 0x44, 0xC8, 0xD0, 0xF8, 0xE6, 0x45, 0xA0, 0x00, 0xAD, 0xF8, 0xC0,
0x91, 0x44, 0xC8, 0xD0, 0xF8, 0x68, 0xA8, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x7F, 0xD7, 0x46
};
char parallelROM[0x100] = {
0x18, 0xB0, 0x38, 0x48, 0x8A, 0x48, 0x98, 0x48, 0x08, 0x78, 0x20, 0x58, 0xFF, 0xBA, 0x68, 0x68,
0x68, 0x68, 0xA8, 0xCA, 0x9A, 0x68, 0x28, 0xAA, 0x90, 0x38, 0xBD, 0xB8, 0x05, 0x10, 0x19, 0x98,
0x29, 0x7F, 0x49, 0x30, 0xC9, 0x0A, 0x90, 0x3B, 0xC9, 0x78, 0xB0, 0x29, 0x49, 0x3D, 0xF0, 0x21,
0x98, 0x29, 0x9F, 0x9D, 0x38, 0x06, 0x90, 0x7E, 0xBD, 0xB8, 0x06, 0x30, 0x14, 0xA5, 0x24, 0xDD,
0x38, 0x07, 0xB0, 0x0D, 0xC9, 0x11, 0xB0, 0x09, 0x09, 0xF0, 0x3D, 0x38, 0x07, 0x65, 0x24, 0x85,
0x24, 0x4A, 0x38, 0xB0, 0x6D, 0x18, 0x6A, 0x3D, 0xB8, 0x06, 0x90, 0x02, 0x49, 0x81, 0x9D, 0xB8,
0x06, 0xD0, 0x53, 0xA0, 0x0A, 0x7D, 0x38, 0x05, 0x88, 0xD0, 0xFA, 0x9D, 0xB8, 0x04, 0x9D, 0x38,
0x05, 0x38, 0xB0, 0x43, 0xC5, 0x24, 0x90, 0x3A, 0x68, 0xA8, 0x68, 0xAA, 0x68, 0x4C, 0xF0, 0xFD,
0x90, 0xFE, 0xB0, 0xFE, 0x99, 0x80, 0xC0, 0x90, 0x37, 0x49, 0x07, 0xA8, 0x49, 0x0A, 0x0A, 0xD0,
0x06, 0xB8, 0x85, 0x24, 0x9D, 0x38, 0x07, 0xBD, 0xB8, 0x06, 0x4A, 0x70, 0x02, 0xB0, 0x23, 0x0A,
0x0A, 0xA9, 0x27, 0xB0, 0xCF, 0xBD, 0x38, 0x07, 0xFD, 0xB8, 0x04, 0xC9, 0xF8, 0x90, 0x03, 0x69,
0x27, 0xAC, 0xA9, 0x00, 0x85, 0x24, 0x18, 0x7E, 0xB8, 0x05, 0x68, 0xA8, 0x68, 0xAA, 0x68, 0x60,
0x90, 0x27, 0xB0, 0x00, 0x10, 0x11, 0xA9, 0x89, 0x9D, 0x38, 0x06, 0x9D, 0xB8, 0x06, 0xA9, 0x28,
0x9D, 0xB8, 0x04, 0xA9, 0x02, 0x85, 0x36, 0x98, 0x5D, 0x38, 0x06, 0x0A, 0xF0, 0x90, 0x5E, 0xB8,
0x05, 0x98, 0x48, 0x8A, 0x0A, 0x0A, 0x0A, 0x0A, 0xA8, 0xBD, 0x38, 0x07, 0xC5, 0x24, 0x68, 0xB0,
0x05, 0x48, 0x29, 0x80, 0x09, 0x20, 0x2C, 0x58, 0xFF, 0xF0, 0x03, 0xFE, 0x38, 0x07, 0x70, 0x84
};
// Various firmware from the IIe ROM file...
#include <stdint.h>
extern uint8_t diskROM[0x100]; // Loads at $C600 (slot 6)
extern uint8_t hdROM[0x100]; // Loads at $C700 (slot 7)
extern uint8_t parallelROM[0x100];// (slot 1)
//Not sure what the heck this is...
char slot2e[0x100] = {
0x2C, 0x58, 0xFF, 0x70, 0x0C, 0x38, 0x90, 0x18, 0xB8, 0x50, 0x06, 0x01, 0x31, 0x8E, 0x94, 0x97,
0x9A, 0x85, 0x27, 0x86, 0x35, 0x8A, 0x48, 0x98, 0x48, 0x08, 0x78, 0x8D, 0xFF, 0xCF, 0x20, 0x58,
0xFF, 0xBA, 0xBD, 0x00, 0x01, 0x8D, 0xF8, 0x07, 0xAA, 0x0A, 0x0A, 0x0A, 0x0A, 0x85, 0x26, 0xA8,
0x28, 0x50, 0x29, 0x1E, 0x38, 0x05, 0x5E, 0x38, 0x05, 0xB9, 0x8A, 0xC0, 0x29, 0x1F, 0xD0, 0x05,
0xA9, 0xEF, 0x20, 0x05, 0xC8, 0xE4, 0x37, 0xD0, 0x0B, 0xA9, 0x07, 0xC5, 0x36, 0xF0, 0x05, 0x85,
0x36, 0x18, 0x90, 0x08, 0xE4, 0x39, 0xD0, 0xF9, 0xA9, 0x05, 0x85, 0x38, 0xBD, 0x38, 0x07, 0x29,
0x02, 0x08, 0x90, 0x03, 0x4C, 0xBF, 0xC8, 0xBD, 0xB8, 0x04, 0x48, 0x0A, 0x10, 0x0E, 0xA6, 0x35,
0xA5, 0x27, 0x09, 0x20, 0x9D, 0x00, 0x02, 0x85, 0x27, 0xAE, 0xF8, 0x07, 0x68, 0x29, 0xBF, 0x9D,
0xB8, 0x04, 0x28, 0xF0, 0x06, 0x20, 0x63, 0xCB, 0x4C, 0xB5, 0xC8, 0x4C, 0xFC, 0xC8, 0x20, 0x00,
0xC8, 0xA2, 0x00, 0x60, 0x4C, 0x9B, 0xC8, 0x4C, 0xAA, 0xC9, 0x4A, 0x20, 0x9B, 0xC9, 0xB0, 0x08,
0x20, 0xF5, 0xCA, 0xF0, 0x06, 0x18, 0x90, 0x03, 0x20, 0xD2, 0xCA, 0xBD, 0xB8, 0x05, 0xAA, 0x60,
0xA2, 0x03, 0xB5, 0x36, 0x48, 0xCA, 0x10, 0xFA, 0xAE, 0xF8, 0x07, 0xBD, 0x38, 0x06, 0x85, 0x36,
0xBD, 0xB8, 0x04, 0x29, 0x38, 0x4A, 0x4A, 0x4A, 0x09, 0xC0, 0x85, 0x37, 0x8A, 0x48, 0xA5, 0x27,
0x48, 0x09, 0x80, 0x20, 0xED, 0xFD, 0x68, 0x85, 0x27, 0x68, 0x8D, 0xF8, 0x07, 0xAA, 0x0A, 0x0A,
0x0A, 0x0A, 0x85, 0x26, 0x8D, 0xFF, 0xCF, 0xA5, 0x36, 0x9D, 0x38, 0x06, 0xA2, 0x00, 0x68, 0x95,
0x36, 0xE8, 0xE0, 0x04, 0x90, 0xF8, 0xAE, 0xF8, 0x07, 0x60, 0xC1, 0xD0, 0xD0, 0xCC, 0xC5, 0x08
};
extern uint8_t slot2e[0x100];
//This looks identical to diskROM
char slot6e[0x100] = {
0xA2, 0x20, 0xA0, 0x00, 0xA2, 0x03, 0x86, 0x3C, 0x8A, 0x0A, 0x24, 0x3C, 0xF0, 0x10, 0x05, 0x3C,
0x49, 0xFF, 0x29, 0x7E, 0xB0, 0x08, 0x4A, 0xD0, 0xFB, 0x98, 0x9D, 0x56, 0x03, 0xC8, 0xE8, 0x10,
0xE5, 0x20, 0x58, 0xFF, 0xBA, 0xBD, 0x00, 0x01, 0x0A, 0x0A, 0x0A, 0x0A, 0x85, 0x2B, 0xAA, 0xBD,
0x8E, 0xC0, 0xBD, 0x8C, 0xC0, 0xBD, 0x8A, 0xC0, 0xBD, 0x89, 0xC0, 0xA0, 0x50, 0xBD, 0x80, 0xC0,
0x98, 0x29, 0x03, 0x0A, 0x05, 0x2B, 0xAA, 0xBD, 0x81, 0xC0, 0xA9, 0x56, 0x20, 0xA8, 0xFC, 0x88,
0x10, 0xEB, 0x85, 0x26, 0x85, 0x3D, 0x85, 0x41, 0xA9, 0x08, 0x85, 0x27, 0x18, 0x08, 0xBD, 0x8C,
0xC0, 0x10, 0xFB, 0x49, 0xD5, 0xD0, 0xF7, 0xBD, 0x8C, 0xC0, 0x10, 0xFB, 0xC9, 0xAA, 0xD0, 0xF3,
0xEA, 0xBD, 0x8C, 0xC0, 0x10, 0xFB, 0xC9, 0x96, 0xF0, 0x09, 0x28, 0x90, 0xDF, 0x49, 0xAD, 0xF0,
0x25, 0xD0, 0xD9, 0xA0, 0x03, 0x85, 0x40, 0xBD, 0x8C, 0xC0, 0x10, 0xFB, 0x2A, 0x85, 0x3C, 0xBD,
0x8C, 0xC0, 0x10, 0xFB, 0x25, 0x3C, 0x88, 0xD0, 0xEC, 0x28, 0xC5, 0x3D, 0xD0, 0xBE, 0xA5, 0x40,
0xC5, 0x41, 0xD0, 0xB8, 0xB0, 0xB7, 0xA0, 0x56, 0x84, 0x3C, 0xBC, 0x8C, 0xC0, 0x10, 0xFB, 0x59,
0xD6, 0x02, 0xA4, 0x3C, 0x88, 0x99, 0x00, 0x03, 0xD0, 0xEE, 0x84, 0x3C, 0xBC, 0x8C, 0xC0, 0x10,
0xFB, 0x59, 0xD6, 0x02, 0xA4, 0x3C, 0x91, 0x26, 0xC8, 0xD0, 0xEF, 0xBC, 0x8C, 0xC0, 0x10, 0xFB,
0x59, 0xD6, 0x02, 0xD0, 0x87, 0xA0, 0x00, 0xA2, 0x56, 0xCA, 0x30, 0xFB, 0xB1, 0x26, 0x5E, 0x00,
0x03, 0x2A, 0x5E, 0x00, 0x03, 0x2A, 0x91, 0x26, 0xC8, 0xD0, 0xEE, 0xE6, 0x27, 0xE6, 0x3D, 0xA5,
0x3D, 0xCD, 0x00, 0x08, 0xA6, 0x2B, 0x90, 0xDB, 0x4C, 0x01, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00
};
extern uint8_t slot6e[0x100];
// Various firmware from the IIc
extern uint8_t slot1[0x100];
extern uint8_t slot2[0x100];
extern uint8_t slot3[0x100];
extern uint8_t slot4[0x100];
extern uint8_t slot5[0x100];
extern uint8_t slot6[0x100];
extern uint8_t slot7[0x100];
char slot1[0x100] = {
0x2C, 0x89, 0xC1, 0x70, 0x0C, 0x38, 0x90, 0x18, 0xB8, 0x50, 0x06, 0x01, 0x31, 0x9E, 0xA8, 0xB4,
0xBB, 0xDA, 0xA2, 0xC1, 0x4C, 0x1C, 0xC2, 0x90, 0x03, 0x4C, 0xE5, 0xC7, 0x0A, 0x7A, 0x5A, 0xBD,
0xB8, 0x04, 0xF0, 0x42, 0xA5, 0x24, 0xB0, 0x1C, 0xDD, 0xB8, 0x04, 0x90, 0x03, 0xBD, 0x38, 0x07,
0xDD, 0x38, 0x07, 0xB0, 0x0B, 0xC9, 0x11, 0xB0, 0x11, 0x09, 0xF0, 0x3D, 0x38, 0x07, 0x65, 0x24,
0x85, 0x24, 0x80, 0x06, 0xC5, 0x21, 0x90, 0x02, 0x64, 0x24, 0x7A, 0x5A, 0xBD, 0x38, 0x07, 0xDD,
0xB8, 0x04, 0xB0, 0x08, 0xC5, 0x24, 0xB0, 0x0E, 0xA9, 0x40, 0x80, 0x02, 0xA9, 0x1A, 0xC0, 0x80,
0x6A, 0x20, 0x9B, 0xC1, 0x80, 0xE4, 0x98, 0x20, 0x8A, 0xC1, 0xBD, 0xB8, 0x04, 0xF0, 0x17, 0x3C,
0xB8, 0x06, 0x30, 0x12, 0xBD, 0x38, 0x07, 0xFD, 0xB8, 0x04, 0xC9, 0xF8, 0x90, 0x04, 0x18, 0x65,
0x21, 0xAC, 0xA9, 0x00, 0x85, 0x24, 0x68, 0x7A, 0xFA, 0x60, 0x20, 0xA9, 0xC7, 0x90, 0xFA, 0x3C,
0xB8, 0x06, 0x10, 0x07, 0xC9, 0x91, 0xF0, 0x03, 0x20, 0xF0, 0xFD, 0x4C, 0xCD, 0xC7, 0x5A, 0x48,
0x20, 0xB6, 0xC2, 0x9E, 0xB8, 0x06, 0x80, 0x07, 0x5A, 0x20, 0xD9, 0xC7, 0x90, 0xFA, 0x90, 0x68,
0x7A, 0xA2, 0x00, 0x60, 0x5A, 0x48, 0x20, 0x8A, 0xC1, 0x80, 0xF4, 0x5A, 0x48, 0x4A, 0xD0, 0x15,
0x08, 0x20, 0xD3, 0xC7, 0x28, 0x90, 0x05, 0x29, 0x28, 0x0A, 0x80, 0x02, 0x29, 0x30, 0xC9, 0x10,
0xF0, 0xDD, 0x18, 0x80, 0xDA, 0xA2, 0x40, 0x68, 0x7A, 0x18, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
#endif // __FIRMWARE_H__
char slot2[0x100] = {
0x2C, 0x89, 0xC1, 0x70, 0x14, 0x38, 0x90, 0x18, 0xB8, 0x50, 0x0E, 0x01, 0x31, 0x11, 0x13, 0x15,
0x17, 0x80, 0x8B, 0x80, 0x93, 0x80, 0x9D, 0x80, 0xA2, 0xDA, 0xA2, 0xC2, 0x5A, 0x48, 0x8E, 0xF8,
0x07, 0x50, 0x22, 0xA5, 0x36, 0x45, 0x38, 0xF0, 0x06, 0xA5, 0x37, 0xC5, 0x39, 0xF0, 0x03, 0x20,
0xB6, 0xC2, 0x8A, 0x45, 0x39, 0x05, 0x38, 0xD0, 0x07, 0xA9, 0x05, 0x85, 0x38, 0x38, 0x80, 0x05,
0xA9, 0x07, 0x85, 0x36, 0x18, 0xBD, 0xB8, 0x06, 0x89, 0x01, 0xD0, 0x03, 0x4C, 0x17, 0xC1, 0x90,
0xFB, 0x68, 0x80, 0x28, 0x3C, 0xB8, 0x03, 0x50, 0x1C, 0x20, 0x8F, 0xC1, 0x80, 0x1E, 0x68, 0x20,
0x70, 0xCC, 0x10, 0x1B, 0x20, 0xA9, 0xC7, 0xB0, 0xEB, 0x29, 0x5F, 0xC9, 0x51, 0xF0, 0x04, 0xC9,
0x52, 0xD0, 0x09, 0xA9, 0x98, 0x7A, 0xFA, 0x60, 0x18, 0x20, 0xA3, 0xC7, 0x20, 0x4C, 0xCC, 0x48,
0x20, 0xD9, 0xC7, 0xB0, 0x09, 0xBD, 0xB8, 0x06, 0x29, 0x10, 0xF0, 0xD2, 0x80, 0xF2, 0xA8, 0x68,
0x5A, 0x20, 0xB8, 0xC3, 0x68, 0xBC, 0x38, 0x06, 0xF0, 0x12, 0x09, 0x80, 0xC9, 0x91, 0xF0, 0xDC,
0xC9, 0xFF, 0xF0, 0xD8, 0xC9, 0x92, 0xF0, 0xD0, 0xC9, 0x94, 0xF0, 0xCD, 0x3C, 0xB8, 0x03, 0x50,
0xC4, 0x20, 0xED, 0xFD, 0x80, 0xC6, 0x20, 0x9A, 0xCF, 0xBC, 0x29, 0xC2, 0x20, 0x7C, 0xC3, 0x48,
0x88, 0x30, 0x04, 0xC0, 0x03, 0xD0, 0xF5, 0x20, 0x9A, 0xCF, 0x68, 0xBC, 0x2B, 0xC2, 0x99, 0xFB,
0xBF, 0x68, 0x99, 0xFA, 0xBF, 0x68, 0x9D, 0xB8, 0x06, 0x29, 0x01, 0xD0, 0x02, 0xA9, 0x09, 0x9D,
0x38, 0x06, 0x68, 0x9D, 0xB8, 0x04, 0x9E, 0xB8, 0x03, 0x60, 0x03, 0x07, 0xA0, 0xB0, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
char slot3[0x100] = {
0x48, 0xDA, 0x5A, 0x80, 0x12, 0x38, 0x90, 0x18, 0x80, 0x1A, 0xEA, 0x01, 0x88, 0x2C, 0x2F, 0x32,
0x35, 0x4C, 0xAF, 0xC7, 0x4C, 0xB5, 0xC7, 0x20, 0x20, 0xCE, 0x20, 0xBE, 0xCD, 0x20, 0x58, 0xFC,
0x7A, 0xFA, 0x68, 0x18, 0xB0, 0x03, 0x4C, 0xF6, 0xFD, 0x4C, 0x1B, 0xFD, 0x4C, 0x41, 0xCF, 0x4C,
0x35, 0xCF, 0x4C, 0xC2, 0xCE, 0x4C, 0xB1, 0xCE, 0xA9, 0x06, 0xCD, 0xB3, 0xFB, 0xF0, 0x3C, 0x20,
0x60, 0xC3, 0xA9, 0xF8, 0x85, 0x37, 0x64, 0x36, 0xB2, 0x36, 0x92, 0x36, 0xE6, 0x36, 0xD0, 0xF8,
0xE6, 0x37, 0xD0, 0xF4, 0xDA, 0xAE, 0x78, 0x04, 0x3C, 0x81, 0xC0, 0x3C, 0x81, 0xC0, 0xFA, 0x60,
0xDA, 0xA2, 0x00, 0x2C, 0x11, 0xC0, 0x30, 0x02, 0xA2, 0x08, 0x2C, 0x12, 0xC0, 0x10, 0x02, 0xE8,
0xE8, 0x2C, 0x81, 0xC0, 0x2C, 0x81, 0xC0, 0x8E, 0x78, 0x04, 0xFA, 0x60, 0xAD, 0x13, 0xC0, 0x0A,
0xAD, 0x18, 0xC0, 0x08, 0x8D, 0x00, 0xC0, 0x8D, 0x03, 0xC0, 0xB9, 0x78, 0x04, 0x28, 0xB0, 0x03,
0x8D, 0x02, 0xC0, 0x10, 0x03, 0x8D, 0x01, 0xC0, 0x60, 0x09, 0x80, 0xC9, 0xFB, 0xB0, 0x06, 0xC9,
0xE1, 0x90, 0x02, 0x29, 0xDF, 0x60, 0x48, 0xA9, 0x08, 0x1C, 0xFB, 0x04, 0x68, 0x20, 0xED, 0xFD,
0x4C, 0x44, 0xFD, 0x20, 0x9D, 0xCC, 0x80, 0x09, 0x20, 0x9D, 0xCC, 0x24, 0x32, 0x30, 0x02, 0x29,
0x7F, 0x5A, 0x09, 0x00, 0x30, 0x15, 0x48, 0xAD, 0xFB, 0x04, 0x6A, 0x68, 0x90, 0x0D, 0x2C, 0x1E,
0xC0, 0x10, 0x08, 0x49, 0x40, 0x89, 0x60, 0xF0, 0x02, 0x49, 0x40, 0x2C, 0x1F, 0xC0, 0x10, 0x19,
0x48, 0x8D, 0x01, 0xC0, 0x98, 0x45, 0x20, 0x4A, 0xB0, 0x04, 0xAD, 0x55, 0xC0, 0xC8, 0x98, 0x4A,
0xA8, 0x68, 0x91, 0x28, 0x2C, 0x54, 0xC0, 0x7A, 0x60, 0x91, 0x28, 0x7A, 0x60, 0x00, 0x00, 0x00
};
char slot4[0x100] = {
0x80, 0x05, 0xA2, 0x03, 0x60, 0x38, 0x90, 0x18, 0x4C, 0xCF, 0xC5, 0x01, 0x20, 0x02, 0x02, 0x02,
0x02, 0x00, 0x3B, 0xDC, 0x93, 0x82, 0x69, 0xBD, 0x6B, 0x1A, 0x9C, 0x7C, 0x07, 0xA2, 0x80, 0xA0,
0x01, 0x9E, 0x7D, 0x04, 0x9E, 0x7D, 0x05, 0xA9, 0xFF, 0x9D, 0x7D, 0x06, 0xA9, 0x03, 0x9D, 0x7D,
0x07, 0xA2, 0x00, 0x88, 0x10, 0xEB, 0x20, 0x6B, 0xC4, 0xA9, 0x00, 0xAA, 0x20, 0x9A, 0xCF, 0x8A,
0x8D, 0x78, 0x04, 0x4A, 0x0D, 0x78, 0x04, 0xC9, 0x10, 0xB0, 0x1F, 0x29, 0x05, 0xF0, 0x01, 0x58,
0x69, 0x55, 0x08, 0x78, 0x8E, 0xFC, 0x07, 0x8D, 0x79, 0xC0, 0xA2, 0x08, 0xCA, 0x0A, 0x90, 0x03,
0x9D, 0x58, 0xC0, 0xD0, 0xF7, 0x8D, 0x78, 0xC0, 0x28, 0x18, 0x60, 0xA2, 0x80, 0x80, 0x02, 0xA2,
0x00, 0xBD, 0x7D, 0x04, 0x9D, 0x7C, 0x04, 0xBD, 0x7D, 0x05, 0x9D, 0x7C, 0x05, 0xCA, 0x10, 0xEF,
0x80, 0x0C, 0x9C, 0x7C, 0x04, 0x9C, 0x7C, 0x05, 0x9C, 0xFC, 0x04, 0x9C, 0xFC, 0x05, 0x9C, 0x7C,
0x06, 0x18, 0x60, 0xA9, 0x20, 0x1C, 0x7C, 0x07, 0x2D, 0x7C, 0x06, 0x1C, 0x7C, 0x06, 0x2C, 0xFC,
0x07, 0x30, 0x13, 0x2C, 0x63, 0xC0, 0x30, 0x02, 0x09, 0x80, 0x2C, 0x7C, 0x07, 0x10, 0x02, 0x09,
0x40, 0x8D, 0x7C, 0x07, 0x18, 0x60, 0x0D, 0x7C, 0x07, 0x29, 0xE0, 0x80, 0xF4, 0x6A, 0x6A, 0x29,
0x80, 0xAA, 0xAD, 0x78, 0x04, 0x9D, 0x7D, 0x04, 0xAD, 0x78, 0x05, 0x9D, 0x7D, 0x05, 0xAD, 0xF8,
0x04, 0x9D, 0x7D, 0x06, 0xAD, 0xF8, 0x05, 0x9D, 0x7D, 0x07, 0x18, 0x60, 0x48, 0x18, 0xA9, 0x0E,
0x2D, 0x7C, 0x07, 0xD0, 0x01, 0x38, 0x68, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xD6, 0x00, 0x00, 0x00, 0x00
};
char slot5[0x100] = {
0xA2, 0x20, 0xA2, 0x00, 0xA2, 0x03, 0xC9, 0x00, 0xB0, 0x17, 0x38, 0xB0, 0x01, 0x18, 0xA2, 0x05,
0x7E, 0x73, 0x04, 0x18, 0xA2, 0xC5, 0x8E, 0xF8, 0x07, 0xA2, 0x05, 0xAD, 0xFF, 0xCF, 0x4C, 0x97,
0xC7, 0xA2, 0x05, 0x86, 0x58, 0xA9, 0xC5, 0x8D, 0xF8, 0x07, 0x20, 0x76, 0xC5, 0xA0, 0x05, 0xB9,
0x70, 0xC5, 0x99, 0x42, 0x00, 0x88, 0x10, 0xF7, 0x20, 0x0A, 0xC5, 0xB0, 0x15, 0xAE, 0x00, 0x08,
0xCA, 0xD0, 0x0F, 0xAE, 0x01, 0x08, 0xF0, 0x0A, 0xA5, 0x58, 0x0A, 0x0A, 0x0A, 0x0A, 0xAA, 0x4C,
0x01, 0x08, 0xA2, 0x10, 0xBD, 0x5F, 0xC5, 0x9D, 0xDB, 0x07, 0xCA, 0x10, 0xF7, 0x80, 0xFE, 0xC3,
0xE8, 0xE5, 0xE3, 0xEB, 0xA0, 0xC4, 0xE9, 0xF3, 0xEB, 0xA0, 0xC4, 0xF2, 0xE9, 0xF6, 0xE5, 0xAE,
0x01, 0x50, 0x00, 0x08, 0x00, 0x00, 0xA2, 0x08, 0xBD, 0x83, 0xC5, 0x95, 0x00, 0xCA, 0x10, 0xF8,
0x4C, 0x00, 0x00, 0x20, 0x0D, 0xC5, 0x05, 0x07, 0x00, 0x60, 0x01, 0x00, 0x00, 0x00, 0xA2, 0x03,
0xA0, 0x00, 0x86, 0x3C, 0x8A, 0x0A, 0x24, 0x3C, 0xF0, 0x10, 0x05, 0x3C, 0x49, 0xFF, 0x29, 0x7E,
0xB0, 0x08, 0x4A, 0xD0, 0xFB, 0x98, 0x9D, 0x56, 0x03, 0xC8, 0xE8, 0x10, 0xE5, 0xA9, 0x08, 0x85,
0x27, 0xA0, 0x7F, 0x60, 0xB9, 0x00, 0x02, 0xC8, 0x4C, 0x99, 0xC3, 0xC1, 0xF0, 0xF0, 0xEC, 0xE5,
0xA0, 0xAF, 0xAF, 0xE3, 0x20, 0xD0, 0xF8, 0x20, 0x53, 0xF9, 0x85, 0x3A, 0x84, 0x3B, 0x60, 0x5A,
0xB0, 0x1C, 0xA0, 0xC4, 0xC4, 0x39, 0xD0, 0x04, 0xA4, 0x38, 0xF0, 0x12, 0xDA, 0x48, 0x29, 0x7F,
0xC9, 0x02, 0xB0, 0x06, 0x20, 0x3B, 0xC4, 0x20, 0x6B, 0xC4, 0x68, 0xFA, 0x7A, 0x60, 0x4C, 0x9D,
0xC7, 0x00, 0x00, 0x00, 0x00, 0x4C, 0x52, 0xC5, 0x4C, 0x76, 0xC5, 0x00, 0x00, 0x00, 0xBF, 0x0A
};
char slot6[0x100] = {
0xA2, 0x20, 0xA0, 0x00, 0x64, 0x03, 0x64, 0x3C, 0xA9, 0x60, 0xAA, 0x86, 0x2B, 0x85, 0x4F, 0x5A,
0xBD, 0x8E, 0xC0, 0xBD, 0x8C, 0xC0, 0x7A, 0xB9, 0xEA, 0xC0, 0xBD, 0x89, 0xC0, 0xA0, 0x50, 0xBD,
0x80, 0xC0, 0x98, 0x29, 0x03, 0x0A, 0x05, 0x2B, 0xAA, 0xBD, 0x81, 0xC0, 0xA9, 0x56, 0x20, 0xA8,
0xFC, 0x88, 0x10, 0xEB, 0x85, 0x26, 0x85, 0x3D, 0x85, 0x41, 0x20, 0x8E, 0xC5, 0x64, 0x03, 0x18,
0x08, 0x28, 0xA6, 0x2B, 0xC6, 0x03, 0xD0, 0x0E, 0xBD, 0x88, 0xC0, 0xA5, 0x01, 0xC9, 0xC6, 0xD0,
0xA4, 0x4C, 0x00, 0xC5, 0x00, 0x00, 0x08, 0x88, 0xD0, 0x04, 0xF0, 0xE5, 0x80, 0xDF, 0xBD, 0x8C,
0xC0, 0x10, 0xFB, 0x49, 0xD5, 0xD0, 0xF0, 0xBD, 0x8C, 0xC0, 0x10, 0xFB, 0xC9, 0xAA, 0xD0, 0xF3,
0xEA, 0xBD, 0x8C, 0xC0, 0x10, 0xFB, 0xC9, 0x96, 0xF0, 0x09, 0x28, 0x90, 0xC2, 0x49, 0xAD, 0xF0,
0x25, 0xD0, 0xBC, 0xA0, 0x03, 0x85, 0x40, 0xBD, 0x8C, 0xC0, 0x10, 0xFB, 0x2A, 0x85, 0x3C, 0xBD,
0x8C, 0xC0, 0x10, 0xFB, 0x25, 0x3C, 0x88, 0xD0, 0xEC, 0x28, 0xC5, 0x3D, 0xD0, 0xA1, 0xA5, 0x40,
0xC5, 0x41, 0xD0, 0x9B, 0xB0, 0x9C, 0xA0, 0x56, 0x84, 0x3C, 0xBC, 0x8C, 0xC0, 0x10, 0xFB, 0x59,
0xD6, 0x02, 0xA4, 0x3C, 0x88, 0x99, 0x00, 0x03, 0xD0, 0xEE, 0x84, 0x3C, 0xBC, 0x8C, 0xC0, 0x10,
0xFB, 0x59, 0xD6, 0x02, 0xA4, 0x3C, 0x91, 0x26, 0xC8, 0xD0, 0xEF, 0xBC, 0x8C, 0xC0, 0x10, 0xFB,
0x59, 0xD6, 0x02, 0xD0, 0xCD, 0xA0, 0x00, 0xA2, 0x56, 0xCA, 0x30, 0xFB, 0xB1, 0x26, 0x5E, 0x00,
0x03, 0x2A, 0x5E, 0x00, 0x03, 0x2A, 0x91, 0x26, 0xC8, 0xD0, 0xEE, 0xE6, 0x27, 0xE6, 0x3D, 0xA5,
0x3D, 0xCD, 0x00, 0x08, 0xA6, 0x4F, 0x90, 0xDB, 0x4C, 0x01, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00
};
char slot7[0x100] = {
0x2C, 0x03, 0xC7, 0x70, 0x1B, 0x38, 0x90, 0x18, 0xB8, 0x50, 0x15, 0x01, 0x9B, 0x1C, 0x1C, 0x1C,
0x1C, 0x88, 0x18, 0x80, 0x2A, 0x38, 0x78, 0xA2, 0xFF, 0x9A, 0x80, 0x26, 0x38, 0xA2, 0x03, 0x60,
0x8D, 0x78, 0x04, 0xA9, 0xC7, 0x8D, 0xF8, 0x07, 0x08, 0xC5, 0x39, 0xF0, 0xE8, 0x28, 0x4D, 0x7F,
0x04, 0xD0, 0x1A, 0xAD, 0xFF, 0x07, 0x48, 0xAD, 0x7F, 0x07, 0x48, 0xAD, 0x78, 0x04, 0x60, 0x8D,
0xF8, 0x07, 0x20, 0xD3, 0xC7, 0x70, 0x01, 0x60, 0xB0, 0x03, 0x6C, 0xCB, 0x00, 0xAD, 0x81, 0xC0,
0xAD, 0x81, 0xC0, 0x20, 0x84, 0xFE, 0x20, 0x2F, 0xFB, 0x20, 0x58, 0xFC, 0x20, 0x93, 0xFE, 0x20,
0x89, 0xFE, 0xA0, 0x10, 0xB9, 0x6F, 0xC7, 0x99, 0xDB, 0x07, 0x88, 0x10, 0xF7, 0x80, 0xFE, 0xC1,
0xF0, 0xF0, 0xEC, 0xE5, 0xD4, 0xE1, 0xEC, 0xEB, 0xA0, 0xCF, 0xE6, 0xE6, 0xEC, 0xE9, 0xEE, 0xE5,
0x8D, 0x28, 0xC0, 0x40, 0x8D, 0x28, 0xC0, 0x60, 0x8D, 0x28, 0xC0, 0x4C, 0x62, 0xFA, 0x8D, 0x28,
0xC0, 0x2C, 0x87, 0xC7, 0x4C, 0x04, 0xC8, 0x8D, 0x28, 0xC0, 0x4C, 0xF1, 0xC7, 0x8D, 0x28, 0xC0,
0x4C, 0xF6, 0xC7, 0x8D, 0x28, 0xC0, 0x4C, 0xF1, 0xC7, 0x8D, 0x28, 0xC0, 0x4C, 0x06, 0xC8, 0x8D,
0x28, 0xC0, 0x4C, 0x4E, 0xC3, 0x8D, 0x28, 0xC0, 0x4C, 0x97, 0xC3, 0x8D, 0x28, 0xC0, 0x4C, 0x00,
0xC1, 0x8D, 0x28, 0xC0, 0x4C, 0xA9, 0xD4, 0x8D, 0x28, 0xC0, 0x4C, 0x80, 0xC5, 0x8D, 0x28, 0xC0,
0x4C, 0x4F, 0xC2, 0x8D, 0x28, 0xC0, 0x4C, 0xAC, 0xC2, 0x8D, 0x28, 0xC0, 0x4C, 0xC3, 0xC2, 0x8D,
0x28, 0xC0, 0x4C, 0xF7, 0xC2, 0x8D, 0x28, 0xC0, 0x4C, 0xE0, 0xD4, 0x8D, 0x28, 0xC0, 0x6C, 0xED,
0x03, 0x20, 0x23, 0xCE, 0x80, 0x8E, 0x20, 0x4D, 0xCE, 0x80, 0x89, 0x00, 0x00, 0x00, 0x00, 0x00
};

View File

@ -1,10 +1,10 @@
//
// Apple 2 floppy disk support
//
// by James L. Hammons
// by James Hammons
// (c) 2005 Underground Software
//
// JLH = James L. Hammons <jlhamm@acm.org>
// JLH = James Hammons <jlhamm@acm.org>
//
// WHO WHEN WHAT
// --- ---------- ------------------------------------------------------------

View File

@ -2,7 +2,7 @@
#define FONT_HEIGHT 16
//
// This file was automagically generated by rawfont2c (by James L. Hammons)
// This file was automagically generated by rawfont2c (by James Hammons)
//
char font1[] = {

View File

@ -2,9 +2,9 @@
// BUTTON.CPP
//
// Graphical User Interface button class
// by James L. Hammons
// by James Hammons
//
// JLH = James L. Hammons <jlhamm@acm.org>
// JLH = James Hammons <jlhamm@acm.org>
//
// WHO WHEN WHAT
// --- ---------- ------------------------------------------------------------

View File

@ -2,9 +2,9 @@
// DISKWINDOW.CPP
//
// Graphical User Interface disk window class
// by James L. Hammons
// by James Hammons
//
// JLH = James L. Hammons <jlhamm@acm.org>
// JLH = James Hammons <jlhamm@acm.org>
//
// WHO WHEN WHAT
// --- ---------- ------------------------------------------------------------

View File

@ -2,9 +2,9 @@
// DRAGGABLEWINDOW.CPP
//
// Graphical User Interface draggable window class
// by James L. Hammons
// by James Hammons
//
// JLH = James L. Hammons <jlhamm@acm.org>
// JLH = James Hammons <jlhamm@acm.org>
//
// WHO WHEN WHAT
// --- ---------- ------------------------------------------------------------

View File

@ -2,9 +2,9 @@
// DRAGGABLEWINDOW2.CPP
//
// Graphical User Interface draggable window class
// by James L. Hammons
// by James Hammons
//
// JLH = James L. Hammons <jlhamm@acm.org>
// JLH = James Hammons <jlhamm@acm.org>
//
// WHO WHEN WHAT
// --- ---------- ------------------------------------------------------------

View File

@ -2,9 +2,9 @@
// ELEMENT.CPP
//
// Graphical User Interface base class
// by James L. Hammons
// by James Hammons
//
// JLH = James L. Hammons <jlhamm@acm.org>
// JLH = James Hammons <jlhamm@acm.org>
//
// WHO WHEN WHAT
// --- ---------- ------------------------------------------------------------

View File

@ -1,5 +1,5 @@
//
// This file was automagically generated by bin2c (by James L. Hammons)
// This file was automagically generated by bin2c (by James Hammons)
//
char font1[0x4000] = {

View File

@ -2,7 +2,7 @@
#define FONT_HEIGHT 16
//
// This file was automagically generated by rawfont2c (by James L. Hammons)
// This file was automagically generated by rawfont2c (by James Hammons)
//
char font2[] = {

View File

@ -2,9 +2,9 @@
// GUI.CPP
//
// Graphical User Interface support
// by James L. Hammons
// by James Hammons
//
// JLH = James L. Hammons <jlhamm@acm.org>
// JLH = James Hammons <jlhamm@acm.org>
//
// WHO WHEN WHAT
// --- ---------- ------------------------------------------------------------

View File

@ -2,9 +2,9 @@
// GUIMISC.CPP
//
// Graphical User Interface support functions
// by James L. Hammons
// by James Hammons
//
// JLH = James L. Hammons <jlhamm@acm.org>
// JLH = James Hammons <jlhamm@acm.org>
//
// WHO WHEN WHAT
// --- ---------- ------------------------------------------------------------

View File

@ -2,9 +2,9 @@
// MENU.CPP
//
// Graphical User Interface menu support
// by James L. Hammons
// by James Hammons
//
// JLH = James L. Hammons <jlhamm@acm.org>
// JLH = James Hammons <jlhamm@acm.org>
//
// WHO WHEN WHAT
// --- ---------- ------------------------------------------------------------

View File

@ -1,7 +1,7 @@
//
// Static text class
//
// by James L. Hammons
// by James Hammons
//
#include "text.h"

View File

@ -1,7 +1,7 @@
//
// Static text class
//
// by James L. Hammons
// by James Hammons
//
#ifndef __TEXT_H__

View File

@ -2,9 +2,9 @@
// TEXTEDIT.CPP
//
// Graphical User Interface button class
// by James L. Hammons
// by James Hammons
//
// JLH = James L. Hammons <jlhamm@acm.org>
// JLH = James Hammons <jlhamm@acm.org>
//
// WHO WHEN WHAT
// --- ---------- ------------------------------------------------------------

View File

@ -2,9 +2,9 @@
// WINDOW.CPP
//
// Graphical User Interface window class
// by James L. Hammons
// by James Hammons
//
// JLH = James L. Hammons <jlhamm@acm.org>
// JLH = James Hammons <jlhamm@acm.org>
//
// WHO WHEN WHAT
// --- ---------- ------------------------------------------------------------

View File

@ -1,10 +1,10 @@
//
// Log handler
//
// by James L. Hammons
// by James Hammons
// (C) 2006 Underground Software
//
// JLH = James L. Hammons <jlhamm@acm.org>
// JLH = James Hammons <jlhamm@acm.org>
//
// WHO WHEN WHAT
// --- ---------- ------------------------------------------------------------

863
src/mmu.cpp Normal file
View File

@ -0,0 +1,863 @@
//
// mmu.cpp: Memory management
//
// by James Hammons
// (C) 2013 Underground Software
//
// JLH = James Hammons <jlhamm@acm.org>
//
// WHO WHEN WHAT
// --- ---------- ------------------------------------------------------------
// JLH 09/27/2013 Created this file
#include "mmu.h"
#include "apple2.h"
#include "applevideo.h"
#include "firmware.h"
#include "log.h"
#include "sound.h"
// Debug defines
//#define LC_DEBUG
// Address Map enumeration
enum { AM_RAM, AM_ROM, AM_BANKED, AM_READ, AM_WRITE, AM_READ_WRITE, AM_END_OF_LIST };
// Macros for function pointers
// The typedef would be something like:
//typedef ReadFunc (uint8_t (*)(uint16_t));
//typedef WriteFunc (void (*)(uint16_t, uint8_t));
#define READFUNC(x) uint8_t (* x)(uint16_t)
#define WRITEFUNC(x) void (* x)(uint16_t, uint8_t)
// Internal vars
uint8_t ** addrPtrRead[0x10000];
uint8_t ** addrPtrWrite[0x10000];
uint16_t addrOffset[0x10000];
READFUNC(funcMapRead[0x10000]);
WRITEFUNC(funcMapWrite[0x10000]);
// Language card state (ROM read, no write)
uint8_t lcState = 0x02;
struct AddressMap
{
uint16_t start;
uint16_t end;
int type;
uint8_t ** memory;
uint8_t ** altMemory;
READFUNC(read);
WRITEFUNC(write);
};
// Dunno if I like this approach or not...
//ADDRESS_MAP_START()
// AM_RANGE(0x0000, 0xBFFF) AM_RAM AM_BASE(ram) AM_SHARE(1)
// AM_RANGE(0xC000, 0xC001) AM_READWRITE(readFunc, writeFunc)
//ADDRESS_MAP_END
// Would need a pointer for 80STORE as well...
uint8_t * pageZeroMemory = &ram[0x0000]; // $0000 - $01FF
uint8_t * mainMemoryR = &ram[0x0200]; // $0200 - $BFFF (read)
uint8_t * mainMemoryW = &ram[0x0200]; // $0200 - $BFFF (write)
uint8_t * mainMemoryTextR = &ram[0x0400]; // $0400 - $07FF (read)
uint8_t * mainMemoryTextW = &ram[0x0400]; // $0400 - $07FF (write)
uint8_t * mainMemoryHGRR = &ram[0x2000]; // $2000 - $3FFF (read)
uint8_t * mainMemoryHGRW = &ram[0x2000]; // $2000 - $3FFF (write)
uint8_t * slotMemory = &rom[0xC100]; // $C100 - $CFFF
uint8_t * slot3Memory = &rom[0xC300]; // $C300 - $C3FF
uint8_t * slot6Memory = &diskROM[0]; // $C600 - $C6FF
uint8_t * lcBankMemoryR = &ram[0xD000]; // $D000 - $DFFF (read)
uint8_t * lcBankMemoryW = &ram[0xD000]; // $D000 - $DFFF (write)
uint8_t * upperMemoryR = &ram[0xE000]; // $E000 - $FFFF (read)
uint8_t * upperMemoryW = &ram[0xE000]; // $E000 - $FFFF (write)
// Function prototypes
uint8_t ReadNOP(uint16_t);
void WriteNOP(uint16_t, uint8_t);
uint8_t ReadMemory(uint16_t);
void WriteMemory(uint16_t, uint8_t);
uint8_t ReadKeyboard(uint16_t);
void Switch80STORE(uint16_t, uint8_t);
void SwitchRAMRD(uint16_t, uint8_t);
void SwitchRAMWRT(uint16_t, uint8_t);
void SwitchSLOTCXROM(uint16_t, uint8_t);
void SwitchALTZP(uint16_t, uint8_t);
void SwitchSLOTC3ROM(uint16_t, uint8_t);
void Switch80COL(uint16_t, uint8_t);
void SwitchALTCHARSET(uint16_t, uint8_t);
uint8_t ReadKeyStrobe(uint16_t);
uint8_t ReadBANK2(uint16_t);
uint8_t ReadLCRAM(uint16_t);
uint8_t ReadRAMRD(uint16_t);
uint8_t ReadRAMWRT(uint16_t);
uint8_t ReadSLOTCXROM(uint16_t);
uint8_t ReadALTZP(uint16_t);
uint8_t ReadSLOTC3ROM(uint16_t);
uint8_t Read80STORE(uint16_t);
uint8_t ReadVBL(uint16_t);
uint8_t ReadTEXT(uint16_t);
uint8_t ReadMIXED(uint16_t);
uint8_t ReadPAGE2(uint16_t);
uint8_t ReadHIRES(uint16_t);
uint8_t ReadALTCHARSET(uint16_t);
uint8_t Read80COL(uint16_t);
void WriteKeyStrobe(uint16_t, uint8_t);
uint8_t ReadSpeaker(uint16_t);
void WriteSpeaker(uint16_t, uint8_t);
uint8_t SwitchLCR(uint16_t);
void SwitchLCW(uint16_t, uint8_t);
void SwitchLC(void);
uint8_t SwitchTEXTR(uint16_t);
void SwitchTEXTW(uint16_t, uint8_t);
uint8_t SwitchMIXEDR(uint16_t);
void SwitchMIXEDW(uint16_t, uint8_t);
uint8_t SwitchPAGE2R(uint16_t);
void SwitchPAGE2W(uint16_t, uint8_t);
uint8_t SwitchHIRESR(uint16_t);
void SwitchHIRESW(uint16_t, uint8_t);
uint8_t SwitchDHIRESR(uint16_t);
void SwitchDHIRESW(uint16_t, uint8_t);
void SwitchIOUDIS(uint16_t, uint8_t);
uint8_t Slot6R(uint16_t);
void Slot6W(uint16_t, uint8_t);
void HandleSlot6(uint16_t, uint8_t);
uint8_t ReadButton0(uint16_t);
uint8_t ReadButton1(uint16_t);
uint8_t ReadPaddle0(uint16_t);
uint8_t ReadIOUDIS(uint16_t);
uint8_t ReadDHIRES(uint16_t);
//uint8_t SwitchR(uint16_t);
//void SwitchW(uint16_t, uint8_t);
// The main Apple //e memory map
AddressMap memoryMap[] = {
{ 0x0000, 0x01FF, AM_RAM, &pageZeroMemory, 0, 0, 0 },
{ 0x0200, 0xBFFF, AM_BANKED, &mainMemoryR, &mainMemoryW, 0, 0 },
// These will overlay over the previously written memory accessors
{ 0x0400, 0x07FF, AM_BANKED, &mainMemoryTextR, &mainMemoryTextW, 0, 0 },
{ 0x2000, 0x3FFF, AM_BANKED, &mainMemoryHGRR, &mainMemoryHGRW, 0, 0 },
{ 0xC000, 0xC001, AM_READ_WRITE, 0, 0, ReadKeyboard, Switch80STORE },
{ 0xC002, 0xC003, AM_READ_WRITE, 0, 0, ReadKeyboard, SwitchRAMRD },
{ 0xC004, 0xC005, AM_READ_WRITE, 0, 0, ReadKeyboard, SwitchRAMWRT },
{ 0xC006, 0xC007, AM_READ_WRITE, 0, 0, ReadKeyboard, SwitchSLOTCXROM },
{ 0xC008, 0xC009, AM_READ_WRITE, 0, 0, ReadKeyboard, SwitchALTZP },
{ 0xC00A, 0xC00B, AM_READ_WRITE, 0, 0, ReadKeyboard, SwitchSLOTC3ROM },
{ 0xC00C, 0xC00D, AM_READ_WRITE, 0, 0, ReadKeyboard, Switch80COL },
{ 0xC00E, 0xC00F, AM_READ_WRITE, 0, 0, ReadKeyboard, SwitchALTCHARSET },
{ 0xC010, 0xC010, AM_READ_WRITE, 0, 0, ReadKeyStrobe, WriteKeyStrobe },
{ 0xC011, 0xC011, AM_READ_WRITE, 0, 0, ReadBANK2, WriteKeyStrobe },
{ 0xC012, 0xC012, AM_READ_WRITE, 0, 0, ReadLCRAM, WriteKeyStrobe },
{ 0xC013, 0xC013, AM_READ_WRITE, 0, 0, ReadRAMRD, WriteKeyStrobe },
{ 0xC014, 0xC014, AM_READ_WRITE, 0, 0, ReadRAMWRT, WriteKeyStrobe },
{ 0xC015, 0xC015, AM_READ_WRITE, 0, 0, ReadSLOTCXROM, WriteKeyStrobe },
{ 0xC016, 0xC016, AM_READ_WRITE, 0, 0, ReadALTZP, WriteKeyStrobe },
{ 0xC017, 0xC017, AM_READ_WRITE, 0, 0, ReadSLOTC3ROM, WriteKeyStrobe },
{ 0xC018, 0xC018, AM_READ_WRITE, 0, 0, Read80STORE, WriteKeyStrobe },
{ 0xC019, 0xC019, AM_READ_WRITE, 0, 0, ReadVBL, WriteKeyStrobe },
{ 0xC01A, 0xC01A, AM_READ_WRITE, 0, 0, ReadTEXT, WriteKeyStrobe },
{ 0xC01B, 0xC01B, AM_READ_WRITE, 0, 0, ReadMIXED, WriteKeyStrobe },
{ 0xC01C, 0xC01C, AM_READ_WRITE, 0, 0, ReadPAGE2, WriteKeyStrobe },
{ 0xC01D, 0xC01D, AM_READ_WRITE, 0, 0, ReadHIRES, WriteKeyStrobe },
{ 0xC01E, 0xC01E, AM_READ_WRITE, 0, 0, ReadALTCHARSET, WriteKeyStrobe },
{ 0xC01F, 0xC01F, AM_READ_WRITE, 0, 0, Read80COL, WriteKeyStrobe },
{ 0xC030, 0xC03F, AM_READ_WRITE, 0, 0, ReadSpeaker, WriteSpeaker },
{ 0xC050, 0xC051, AM_READ_WRITE, 0, 0, SwitchTEXTR, SwitchTEXTW },
{ 0xC052, 0xC053, AM_READ_WRITE, 0, 0, SwitchMIXEDR, SwitchMIXEDW },
{ 0xC054, 0xC055, AM_READ_WRITE, 0, 0, SwitchPAGE2R, SwitchPAGE2W },
{ 0xC056, 0xC057, AM_READ_WRITE, 0, 0, SwitchHIRESR, SwitchHIRESW },
{ 0xC05E, 0xC05F, AM_READ_WRITE, 0, 0, SwitchDHIRESR, SwitchDHIRESW },
{ 0xC061, 0xC061, AM_READ, 0, 0, ReadButton0, 0 },
{ 0xC062, 0xC062, AM_READ, 0, 0, ReadButton1, 0 },
{ 0xC064, 0xC067, AM_READ, 0, 0, ReadPaddle0, 0 },
// { 0xC07E, 0xC07F, AM_READ_WRITE, 0, 0, SwitchIOUDISR, SwitchIOUDISW },
{ 0xC07E, 0xC07E, AM_READ_WRITE, 0, 0, ReadIOUDIS, SwitchIOUDIS },
{ 0xC07F, 0xC07F, AM_READ_WRITE, 0, 0, ReadDHIRES, SwitchIOUDIS },
{ 0xC080, 0xC08F, AM_READ_WRITE, 0, 0, SwitchLCR, SwitchLCW },
{ 0xC0E0, 0xC0EF, AM_READ_WRITE, 0, 0, Slot6R, Slot6W },
{ 0xC100, 0xCFFF, AM_ROM, &slotMemory, 0, 0, 0 },
// This will overlay the slotMemory accessors for slot 6 ROM
{ 0xC300, 0xC3FF, AM_ROM, &slot3Memory, 0, 0, 0 },
{ 0xC600, 0xC6FF, AM_ROM, &slot6Memory, 0, 0, 0 },
{ 0xD000, 0xDFFF, AM_BANKED, &lcBankMemoryR, &lcBankMemoryW, 0, 0 },
{ 0xE000, 0xFFFF, AM_BANKED, &upperMemoryR, &upperMemoryW, 0, 0 },
{ 0x0000, 0x0000, AM_END_OF_LIST, 0, 0, 0, 0 }
};
void SetupAddressMap(void)
{
for(uint32_t i=0; i<0x10000; i++)
{
funcMapRead[i] = ReadNOP;
funcMapWrite[i] = WriteNOP;
addrPtrRead[i] = 0;
addrPtrWrite[i] = 0;
addrOffset[i] = 0;
}
uint32_t i=0;
while (memoryMap[i].type != AM_END_OF_LIST)
{
switch (memoryMap[i].type)
{
case AM_RAM:
for(uint32_t j=memoryMap[i].start; j<=memoryMap[i].end; j++)
{
funcMapRead[j] = ReadMemory;
funcMapWrite[j] = WriteMemory;
addrPtrRead[j] = memoryMap[i].memory;
addrPtrWrite[j] = memoryMap[i].memory;
addrOffset[j] = j - memoryMap[i].start;
//WriteLog("SetupAddressMap: j=$%04X, addrOffset[j]=$%04X\n", j, addrOffset[j]);
}
break;
case AM_ROM:
for(uint32_t j=memoryMap[i].start; j<=memoryMap[i].end; j++)
{
funcMapRead[j] = ReadMemory;
addrPtrRead[j] = memoryMap[i].memory;
addrOffset[j] = j - memoryMap[i].start;
}
break;
case AM_BANKED:
for(uint32_t j=memoryMap[i].start; j<=memoryMap[i].end; j++)
{
funcMapRead[j] = ReadMemory;
funcMapWrite[j] = WriteMemory;
addrPtrRead[j] = memoryMap[i].memory;
addrPtrWrite[j] = memoryMap[i].altMemory;
addrOffset[j] = j - memoryMap[i].start;
}
break;
case AM_READ:
for(uint32_t j=memoryMap[i].start; j<=memoryMap[i].end; j++)
funcMapRead[j] = memoryMap[i].read;
break;
case AM_WRITE:
for(uint32_t j=memoryMap[i].start; j<=memoryMap[i].end; j++)
funcMapWrite[j] = memoryMap[i].write;
break;
case AM_READ_WRITE:
for(uint32_t j=memoryMap[i].start; j<=memoryMap[i].end; j++)
{
funcMapRead[j] = memoryMap[i].read;
funcMapWrite[j] = memoryMap[i].write;
}
break;
}
i++;
};
// This should correctly set up the LC pointers, but it doesn't
// for some reason... :-/
// It's because we were storing pointers directly, instead of pointers
// to the pointer... It's complicated. :-)
SwitchLC();
}
//
// Built-in functions
//
uint8_t ReadNOP(uint16_t)
{
return 0;
}
void WriteNOP(uint16_t, uint8_t)
{
}
uint8_t ReadMemory(uint16_t address)
{
//WriteLog("ReadMemory: addr=$%04X, addrPtrRead[addr]=$%X, addrOffset[addr]=$%X, val=$%02X\n", address, addrPtrRead[address], addrOffset[address], addrPtrRead[address][addrOffset[address]]);
// We are guaranteed a valid address here by the setup function, so there's
// no need to do any checking here.
return (*addrPtrRead[address])[addrOffset[address]];
}
void WriteMemory(uint16_t address, uint8_t byte)
{
// We can write protect memory this way, but it adds a branch to the mix. :-/
// (this can be avoided by setting up another bank of memory which we
// ignore... hmm...)
if ((*addrPtrWrite[address]) == 0)
return;
(*addrPtrWrite[address])[addrOffset[address]] = byte;
}
//
// The main memory access functions used by V65C02
//
uint8_t AppleReadMem(uint16_t address)
{
return (*(funcMapRead[address]))(address);
}
void AppleWriteMem(uint16_t address, uint8_t byte)
{
(*(funcMapWrite[address]))(address, byte);
}
//
// Actual emulated I/O functions follow
//
uint8_t ReadKeyboard(uint16_t /*addr*/)
{
return lastKeyPressed | ((uint8_t)keyDown << 7);
}
void Switch80STORE(uint16_t address, uint8_t)
{
store80Mode = (bool)(address & 0x01);
WriteLog("Setting 80STORE to %s...\n", (store80Mode ? "ON" : "off"));
if (store80Mode)
{
mainMemoryTextR = (displayPage2 ? &ram2[0x0400] : &ram[0x0400]);
mainMemoryTextW = (displayPage2 ? &ram2[0x0400] : &ram[0x0400]);
mainMemoryHGRR = (displayPage2 ? &ram2[0x2000] : &ram[0x2000]);
mainMemoryHGRW = (displayPage2 ? &ram2[0x2000] : &ram[0x2000]);
}
else
{
mainMemoryTextR = (ramwrt ? &ram2[0x0400] : &ram[0x0400]);
mainMemoryTextW = (ramwrt ? &ram2[0x0400] : &ram[0x0400]);
mainMemoryHGRR = (ramwrt ? &ram2[0x2000] : &ram[0x2000]);
mainMemoryHGRW = (ramwrt ? &ram2[0x2000] : &ram[0x2000]);
}
}
void SwitchRAMRD(uint16_t address, uint8_t)
{
ramrd = (bool)(address & 0x01);
mainMemoryR = (ramrd ? &ram2[0x0200] : &ram[0x0200]);
if (store80Mode)
return;
mainMemoryTextR = (ramrd ? &ram2[0x0400] : &ram[0x0400]);
mainMemoryHGRR = (ramrd ? &ram2[0x2000] : &ram[0x2000]);
}
void SwitchRAMWRT(uint16_t address, uint8_t)
{
ramwrt = (bool)(address & 0x01);
mainMemoryW = (ramwrt ? &ram2[0x0200] : &ram[0x0200]);
if (store80Mode)
return;
mainMemoryTextW = (ramwrt ? &ram2[0x0400] : &ram[0x0400]);
mainMemoryHGRW = (ramwrt ? &ram2[0x2000] : &ram[0x2000]);
}
void SwitchSLOTCXROM(uint16_t address, uint8_t)
{
WriteLog("Setting SLOTCXROM to %s...\n", ((address & 0x01) ^ 0x01 ? "ON" : "off"));
// This is the only soft switch that breaks the usual convention.
slotCXROM = !((bool)(address & 0x01));
// slot3Memory = (slotCXROM ? &rom[0] : &rom[0xC300]);
slot6Memory = (slotCXROM ? &diskROM[0] : &rom[0xC600]);
}
void SwitchALTZP(uint16_t address, uint8_t)
{
altzp = (bool)(address & 0x01);
pageZeroMemory = (altzp ? &ram2[0x0000] : &ram[0x0000]);
SwitchLC();
}
//extern bool dumpDis;
void SwitchSLOTC3ROM(uint16_t address, uint8_t)
{
//dumpDis = true;
WriteLog("Setting SLOTC3ROM to %s...\n", (address & 0x01 ? "ON" : "off"));
slotC3ROM = (bool)(address & 0x01);
// slotC3ROM = false;
// Seems the h/w forces this with an 80 column card in slot 3...
slot3Memory = (slotC3ROM ? &rom[0] : &rom[0xC300]);
// slot3Memory = &rom[0xC300];
}
void Switch80COL(uint16_t address, uint8_t)
{
col80Mode = (bool)(address & 0x01);
}
void SwitchALTCHARSET(uint16_t address, uint8_t)
{
alternateCharset = (bool)(address & 0x01);
}
uint8_t ReadKeyStrobe(uint16_t)
{
uint8_t byte = lastKeyPressed | ((uint8_t)keyDown << 7);
keyDown = false;
return byte;
}
uint8_t ReadBANK2(uint16_t)
{
return (lcState < 0x04 ? 0x80 : 0x00);
}
uint8_t ReadLCRAM(uint16_t)
{
// If bits 0 & 1 are set, but not at the same time, then it's ROM
uint8_t lcROM = (lcState & 0x1) ^ ((lcState & 0x02) >> 1);
return (lcROM ? 0x00 : 0x80);
}
uint8_t ReadRAMRD(uint16_t)
{
return (uint8_t)ramrd << 7;
}
uint8_t ReadRAMWRT(uint16_t)
{
return (uint8_t)ramwrt << 7;
}
uint8_t ReadSLOTCXROM(uint16_t)
{
return (uint8_t)slotCXROM << 7;
}
uint8_t ReadALTZP(uint16_t)
{
return (uint8_t)altzp << 7;
}
uint8_t ReadSLOTC3ROM(uint16_t)
{
// return 0;
return (uint8_t)slotC3ROM << 7;
}
uint8_t Read80STORE(uint16_t)
{
return (uint8_t)store80Mode << 7;
}
uint8_t ReadVBL(uint16_t)
{
return (uint8_t)vbl << 7;
}
uint8_t ReadTEXT(uint16_t)
{
return (uint8_t)textMode << 7;
}
uint8_t ReadMIXED(uint16_t)
{
return (uint8_t)mixedMode << 7;
}
uint8_t ReadPAGE2(uint16_t)
{
return (uint8_t)displayPage2 << 7;
}
uint8_t ReadHIRES(uint16_t)
{
return (uint8_t)hiRes << 7;
}
uint8_t ReadALTCHARSET(uint16_t)
{
return (uint8_t)alternateCharset << 7;
}
uint8_t Read80COL(uint16_t)
{
return (uint8_t)col80Mode << 7;
}
void WriteKeyStrobe(uint16_t, uint8_t)
{
keyDown = false;
}
uint8_t ReadSpeaker(uint16_t)
{
ToggleSpeaker();
return 0;
}
void WriteSpeaker(uint16_t, uint8_t)
{
ToggleSpeaker();
}
uint8_t SwitchLCR(uint16_t address)
{
lcState = address & 0x0B;
SwitchLC();
return 0;
}
void SwitchLCW(uint16_t address, uint8_t)
{
lcState = address & 0x0B;
SwitchLC();
}
void SwitchLC(void)
{
switch (lcState)
{
case 0x00:
#ifdef LC_DEBUG
WriteLog("SwitchLC: Read RAM bank 2, no write\n");
#endif
// [R ] Read RAM bank 2; no write
lcBankMemoryR = (altzp ? &ram2[0xD000] : &ram[0xD000]);
lcBankMemoryW = 0;
upperMemoryR = (altzp ? &ram2[0xE000] : &ram[0xE000]);
upperMemoryW = 0;
break;
case 0x01:
#ifdef LC_DEBUG
WriteLog("SwitchLC: Read ROM, write bank 2\n");
#endif
// [RR] Read ROM; write RAM bank 2
lcBankMemoryR = &rom[0xD000];
lcBankMemoryW = (altzp ? &ram2[0xD000] : &ram[0xD000]);
upperMemoryR = &rom[0xE000];
upperMemoryW = (altzp ? &ram2[0xE000] : &ram[0xE000]);
break;
case 0x02:
#ifdef LC_DEBUG
WriteLog("SwitchLC: Read ROM, no write\n");
#endif
// [R ] Read ROM; no write
lcBankMemoryR = &rom[0xD000];
lcBankMemoryW = 0;
upperMemoryR = &rom[0xE000];
upperMemoryW = 0;
break;
case 0x03:
#ifdef LC_DEBUG
WriteLog("SwitchLC: Read/write bank 2\n");
#endif
// [RR] Read RAM bank 2; write RAM bank 2
lcBankMemoryR = (altzp ? &ram2[0xD000] : &ram[0xD000]);
lcBankMemoryW = (altzp ? &ram2[0xD000] : &ram[0xD000]);
upperMemoryR = (altzp ? &ram2[0xE000] : &ram[0xE000]);
upperMemoryW = (altzp ? &ram2[0xE000] : &ram[0xE000]);
break;
case 0x08:
// [R ] Read RAM bank 1; no write
lcBankMemoryR = (altzp ? &ram2[0xC000] : &ram[0xC000]);
lcBankMemoryW = 0;
upperMemoryR = (altzp ? &ram2[0xE000] : &ram[0xE000]);
upperMemoryW = 0;
break;
case 0x09:
// [RR] Read ROM; write RAM bank 1
lcBankMemoryR = &rom[0xD000];
lcBankMemoryW = (altzp ? &ram2[0xC000] : &ram[0xC000]);
upperMemoryR = &rom[0xE000];
upperMemoryW = (altzp ? &ram2[0xE000] : &ram[0xE000]);
break;
case 0x0A:
// [R ] Read ROM; no write
lcBankMemoryR = &rom[0xD000];
lcBankMemoryW = 0;
upperMemoryR = &rom[0xE000];
upperMemoryW = 0;
break;
case 0x0B:
// [RR] Read RAM bank 1; write RAM bank 1
lcBankMemoryR = (altzp ? &ram2[0xC000] : &ram[0xC000]);
lcBankMemoryW = (altzp ? &ram2[0xC000] : &ram[0xC000]);
upperMemoryR = (altzp ? &ram2[0xE000] : &ram[0xE000]);
upperMemoryW = (altzp ? &ram2[0xE000] : &ram[0xE000]);
break;
}
}
uint8_t SwitchTEXTR(uint16_t address)
{
textMode = (bool)(address & 0x01);
return 0;
}
void SwitchTEXTW(uint16_t address, uint8_t)
{
textMode = (bool)(address & 0x01);
}
uint8_t SwitchMIXEDR(uint16_t address)
{
mixedMode = (bool)(address & 0x01);
return 0;
}
void SwitchMIXEDW(uint16_t address, uint8_t)
{
mixedMode = (bool)(address & 0x01);
}
uint8_t SwitchPAGE2R(uint16_t address)
{
displayPage2 = (bool)(address & 0x01);
if (store80Mode)
{
mainMemoryTextR = (displayPage2 ? &ram2[0x0400] : &ram[0x0400]);
mainMemoryTextW = (displayPage2 ? &ram2[0x0400] : &ram[0x0400]);
mainMemoryHGRR = (displayPage2 ? &ram2[0x2000] : &ram[0x2000]);
mainMemoryHGRW = (displayPage2 ? &ram2[0x2000] : &ram[0x2000]);
}
return 0;
}
void SwitchPAGE2W(uint16_t address, uint8_t)
{
displayPage2 = (bool)(address & 0x01);
if (store80Mode)
{
mainMemoryTextR = (displayPage2 ? &ram2[0x0400] : &ram[0x0400]);
mainMemoryTextW = (displayPage2 ? &ram2[0x0400] : &ram[0x0400]);
mainMemoryHGRR = (displayPage2 ? &ram2[0x2000] : &ram[0x2000]);
mainMemoryHGRW = (displayPage2 ? &ram2[0x2000] : &ram[0x2000]);
}
}
uint8_t SwitchHIRESR(uint16_t address)
{
hiRes = (bool)(address & 0x01);
return 0;
}
void SwitchHIRESW(uint16_t address, uint8_t)
{
hiRes = (bool)(address & 0x01);
}
uint8_t SwitchDHIRESR(uint16_t address)
{
WriteLog("Setting DHIRES to %s (ioudis = %s)...\n", ((address & 0x01) ^ 0x01 ? "ON" : "off"), (ioudis ? "ON" : "off"));
// Hmm, this breaks convention too, like SLOTCXROM
if (ioudis)
dhires = !((bool)(address & 0x01));
return 0;
}
void SwitchDHIRESW(uint16_t address, uint8_t)
{
WriteLog("Setting DHIRES to %s (ioudis = %s)...\n", ((address & 0x01) ^ 0x01 ? "ON" : "off"), (ioudis ? "ON" : "off"));
if (ioudis)
dhires = !((bool)(address & 0x01));
}
void SwitchIOUDIS(uint16_t address, uint8_t)
{
ioudis = !((bool)(address & 0x01));
}
uint8_t Slot6R(uint16_t address)
{
//WriteLog("Slot6R: address = %X\n", address & 0x0F);
// HandleSlot6(address, 0);
// return 0;
uint8_t state = address & 0x0F;
switch (state)
{
case 0x00:
case 0x01:
case 0x02:
case 0x03:
case 0x04:
case 0x05:
case 0x06:
case 0x07:
floppyDrive.ControlStepper(state);
break;
case 0x08:
case 0x09:
floppyDrive.ControlMotor(state & 0x01);
break;
case 0x0A:
case 0x0B:
floppyDrive.DriveEnable(state & 0x01);
break;
case 0x0C:
return floppyDrive.ReadWrite();
break;
case 0x0D:
return floppyDrive.GetLatchValue();
break;
case 0x0E:
floppyDrive.SetReadMode();
break;
case 0x0F:
floppyDrive.SetWriteMode();
break;
}
return 0;
}
void Slot6W(uint16_t address, uint8_t byte)
{
//WriteLog("Slot6W: address = %X, byte= %X\n", address & 0x0F, byte);
// HandleSlot6(address, byte);
uint8_t state = address & 0x0F;
switch (state)
{
case 0x00:
case 0x01:
case 0x02:
case 0x03:
case 0x04:
case 0x05:
case 0x06:
case 0x07:
floppyDrive.ControlStepper(state);
break;
case 0x08:
case 0x09:
floppyDrive.ControlMotor(state & 0x01);
break;
case 0x0A:
case 0x0B:
floppyDrive.DriveEnable(state & 0x01);
break;
case 0x0C:
floppyDrive.ReadWrite();
break;
case 0x0D:
floppyDrive.SetLatchValue(byte);
break;
case 0x0E:
floppyDrive.SetReadMode();
break;
case 0x0F:
floppyDrive.SetWriteMode();
break;
}
}
void HandleSlot6(uint16_t address, uint8_t byte)
{
}
uint8_t ReadButton0(uint16_t)
{
return (uint8_t)openAppleDown << 7;
}
uint8_t ReadButton1(uint16_t)
{
return (uint8_t)closedAppleDown << 7;
}
// The way the paddles work is that a strobe is written (or read) to $C070,
// then software counts down the time that it takes for the paddle outputs
// to have bit 7 return to 0. If there are no paddles connected, bit 7
// stays at 1.
// NB: This is really paddles 0-3, not just 0 :-P
uint8_t ReadPaddle0(uint16_t)
{
return 0xFF;
}
uint8_t ReadIOUDIS(uint16_t)
{
return (uint8_t)ioudis << 7;
}
uint8_t ReadDHIRES(uint16_t)
{
return (uint8_t)dhires << 7;
}

11
src/mmu.h Normal file
View File

@ -0,0 +1,11 @@
#ifndef __MMU_H__
#define __MMU_H__
#include <stdint.h>
void SetupAddressMap(void);
uint8_t AppleReadMem(uint16_t);
void AppleWriteMem(uint16_t, uint8_t);
#endif // __MMU_H__

View File

@ -1,10 +1,10 @@
//
// SETTINGS.CPP: Game configuration loading/saving support
//
// by James L. Hammons
// by James Hammons
// (C) 2005 Underground Software
//
// JLH = James L. Hammons <jlhamm@acm.org>
// JLH = James Hammons <jlhamm@acm.org>
//
// WHO WHEN WHAT
// --- ---------- ------------------------------------------------------------

View File

@ -1,10 +1,10 @@
//
// Sound Interface
//
// by James L. Hammons
// by James Hammons
// (C) 2005 Underground Software
//
// JLH = James L. Hammons <jlhamm@acm.org>
// JLH = James Hammons <jlhamm@acm.org>
//
// WHO WHEN WHAT
// --- ---------- ------------------------------------------------------------

View File

@ -1,7 +1,7 @@
//
// SOUND.H
//
// by James L. Hammons
// by James Hammons
// (C) 2004 Underground Software
//

View File

@ -1,10 +1,10 @@
//
// Virtual 65C02 Emulator v1.0
//
// by James L. Hammons
// by James Hammons
// (c) 2005 Underground Software
//
// JLH = James L. Hammons <jlhamm@acm.org>
// JLH = James Hammons <jlhamm@acm.org>
//
// WHO WHEN WHAT
// --- ---------- ------------------------------------------------------------
@ -1260,6 +1260,16 @@ BRK Implied BRK 00 1 7
static void Op00(void) // BRK
{
//#ifdef __DEBUG__
#if 1
WriteLog("\n*** BRK ***\n\n");
WriteLog(" [PC=%04X, SP=%04X, CC=%s%s.%s%s%s%s%s, A=%02X, X=%02X, Y=%02X]\n",
regs.pc, 0x0100 + regs.sp,
(regs.cc & FLAG_N ? "N" : "-"), (regs.cc & FLAG_V ? "V" : "-"),
(regs.cc & FLAG_B ? "B" : "-"), (regs.cc & FLAG_D ? "D" : "-"),
(regs.cc & FLAG_I ? "I" : "-"), (regs.cc & FLAG_Z ? "Z" : "-"),
(regs.cc & FLAG_C ? "C" : "-"), regs.a, regs.x, regs.y);
#endif
regs.cc |= FLAG_B; // Set B
regs.pc++; // RTI comes back to the instruction one byte after the BRK
regs.WrMem(0x0100 + regs.sp--, regs.pc >> 8); // Save PC and CC
@ -2892,7 +2902,13 @@ if (regs.pc == 0x444E)
dumpDis = false;
}//*/
#endif
/*if (regs.pc == 0xBF4C)
/*if (regs.pc >= 0xC600 && regs.pc <=0xC6FF)
{
dumpDis = true;
}
else
dumpDis = false;//*/
/*if (regs.pc == 0xE039)
{
dumpDis = true;
}//*/

View File

@ -1,7 +1,7 @@
//
// Virtual 65C02 Header file
//
// by James L. Hammons
// by James Hammons
// (c) 2005 Underground Software
//

View File

@ -1,9 +1,9 @@
//
// VIDEO.CPP: SDL/local hardware specific video routines
//
// by James L. Hammons
// by James Hammons
//
// JLH = James L. Hammons <jlhamm@acm.org>
// JLH = James Hammons <jlhamm@acm.org>
//
// WHO WHEN WHAT
// --- ---------- ------------------------------------------------------------