Commit Graph

10 Commits

Author SHA1 Message Date
Shamus Hammons
6bdd378e27 Conversion of V65C02 to pointers, misc. whitespace cleanups. 2018-09-16 21:45:27 -05:00
Shamus Hammons
978531c95e Fixed keyboard handling, consolidated video handling.
The keyboard handler now properly emulates the //e's 2-key rollover.
However, we might have to add in a key repeat delay if it makes it so
that you can't type on the console anymore. This had to be done because
SDL will throw in key delay if you rely on it's SDL_KEYDOWN message and
this caused many games with keyboard input to be unplayable. Also, we
consolidated the video handling files, as there was very little in
video.cpp and so we moved it into applevideo.cpp and renamed that file
to video.cpp. Things are a lot cleaner as a result of this merge. :-)
2017-06-04 22:28:52 -05:00
Shamus Hammons
717eaa2219 Miscellaneous minor code cleanup. 2017-06-01 21:42:15 -05:00
Shamus Hammons
f36d026c7b Added floppy #2 saving, statistics to makefile. 2013-10-06 12:17:38 -05:00
Shamus Hammons
3a8c0287e8 Created new MMU based code for R/W handling. Should be much faster now. 2013-09-28 18:15:54 -05:00
Shamus Hammons
c0001155bc Fixed misc. bugs preventing certain games from working, added pause mode.
There was one bug that went undetected in the v65C02 core (in STX ZP,Y)
and another in the 80STORE handling (80STORE doesn't affect reading).
Also added a pause mode (bound to the Pause key), for those times when
you need to walk away from the emulation for a bit.
2013-09-23 11:05:10 -05:00
Shamus Hammons
c0bc82a632 Converted to SDL 2, added fullscreen toggle. 2013-09-08 21:18:23 -05:00
Shamus Hammons
7916c0f959 Changed types.h to use standard C99 types, misc. cleanups 2007-07-02 16:13:08 +00:00
Shamus Hammons
ce9f314942 Set eol-style to sane default. 2007-05-29 03:06:33 +00:00
Shamus Hammons
eeb2935c12 Moved stuff into trunk (part 2)... 2007-05-29 02:37:11 +00:00