Update the build environment for this project to the latest.

This commit is contained in:
Jeremy Rand 2021-07-06 17:04:25 -04:00
parent 72a65f53a7
commit bf35d817eb
13 changed files with 786 additions and 429 deletions

View File

@ -7,138 +7,169 @@
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View File

@ -14,7 +14,7 @@
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@ -29,6 +29,8 @@
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BuildableName = "BuGS"
BlueprintName = "BuGS"
ReferencedContainer = "container:BuGS.xcodeproj">

View File

@ -4,10 +4,15 @@
<dict>
<key>SchemeUserState</key>
<dict>
<key>Archive.xcscheme_^#shared#^_</key>
<dict>
<key>orderHint</key>
<integer>4</integer>
</dict>
<key>Binary.xcscheme_^#shared#^_</key>
<dict>
<key>orderHint</key>
<integer>2</integer>
<integer>3</integer>
</dict>
<key>BuGS.xcscheme_^#shared#^_</key>
<dict>
@ -17,12 +22,12 @@
<key>DiskImage.xcscheme_^#shared#^_</key>
<dict>
<key>orderHint</key>
<integer>1</integer>
<integer>2</integer>
</dict>
<key>doNotBuild.xcscheme_^#shared#^_</key>
<dict>
<key>orderHint</key>
<integer>3</integer>
<integer>1</integer>
</dict>
</dict>
</dict>

View File

@ -28,6 +28,22 @@ TARGETTYPE=desktop
# TARGETTYPE=nda
# TARGETTYPE=xcmd
# Uncomment one of the following lines to force a particular GS emulator.
# By default, specific paths are tested for these emulators in the below
# order and the first found is what will be used. You can overrride that
# here:
#
# EMULATOR=gsplus
EMULATOR=mame
# EMULATOR=gsport
# By default, the build provides a single boot environment to test with.
# You can put other .2mg files into the make directory and override this
# variable to change what boot disk you want to use when you launch the
# emulator. The disk image you specify must be found in the make directory:
#
BOOTIMAGE=system601_net.2mg
# Add any other directories where you are putting C or assembly source
# files to this list:
SRCDIRS+=sprites $(GENDIR)
@ -62,12 +78,17 @@ ASMFLAGS+=
# Add any arguments you want passed to the linker to this variable:
LDFLAGS+=
MD_SRCS=Read.Me.md
# Uncomment the following line if you want to build against the GNO libraries
# export ORCA=$(ORCA_BINDIR)/gno
# If you want to copy one or more files or directories to the target disk
# Add any markdown files to the MD_SRCS variable to specify which files to
# convert to a Teach text file format during the build. Using this, you can
# write your documentation in markdown in your project and at build time,
# that documentation is converted to a format that is good to package with
# your software and can be opened on a GS.
MD_SRCS=Read.Me.md
# If you want to copy one or more files or directories to the distribution disk
# image, add the root directory to this variable. Any directories under
# the source directory which don't exist in the target disk image will be
# created. All files will be copied from the source to the target using
@ -75,23 +96,61 @@ MD_SRCS=Read.Me.md
#
# For example, if you set COPYDIRS to dir and in your project you have
# the following files:
# dir/Icons/myIconFile
# dir/newDir/anotherFile
# Then, during the copy phase, myIconFile will be copied into the Icons
# folder and a folder newDir will be created and anotherFile will be copied
# into there.
COPYDIRS=
# If you want to copy one or more files or directories to the boot disk
# image, add the root directory to this variable. Any directories under
# the source directory which don't exist in the boot disk image will be
# created. All files will be copied from the source to the target using
# the same path from the source.
#
# For example, if you set COPYBOOTDIRS to dir and in your project you have
# the following files:
# dir/System/mySystemFile
# dir/newDir/anotherFile
# Then, during the copy phase, mySystemFile will be copied into the System
# folder and a folder newDir will be created and anotherFile will be copied
# into there.
COPYDIRS=
COPYBOOTDIRS=
# By default, the build expects that you have GSplus in the path:
# /Applications/GSplus.app/Contents/MacOS/gsplus
# If you have it in a different location, specify that here.
# GSPLUS=/Applications/GSplus.app/Contents/MacOS/gsplus
# By default, the build uses no arguments with GSplus. If you would like to
# use different arguments, specify that here.
# GSPLUSARGS=
# By default, the build expects that you have GSport in the path:
# /Applications/GSport/GSport.app/Contents/MacOS/GSport
# If you have it in a different location, specify that here.
# GSPORT=/Applications/GSport/GSport.app/Contents/MacOS/GSport
# By default, the build uses no arguments with GSport. If you would like to
# use different arguments, specify that here.
# GSPORTARGS=
# By default, the build expects that you have Ample/mame in the path:
# /Applications/Ample.app/Contents/MacOS/mame64
# If you have it in a different location, specify that here.
# MAME=/Applications/Ample.app/Contents/MacOS/mame64
# By default, the build expects that you have the mame ROMs/libs in the path:
# $(HOME)/Library/Application Support/Ample
# If you have it in a different location, specify that here.
# MAMELIB=$(HOME)/Library/Application Support/Ample
# By default, the build uses these arguments with mame:
# apple2gs -skip_gameinfo -mouse -window -resolution 1408x1056 -ramsize 4M -sl7 cffa202
# If you would like to use different arguments, specify that here.
MAMEARGS=apple2gs -skip_gameinfo -mouse -window -resolution 1408x1056 -ramsize 4M -sl3 uthernet -sl7 cffa2
# For a desktop application, it can operate in 640x200 or 320x200
# resolution. This setting is used to define which horizontal
# resolution you want to use for a desktop application. Other

View File

@ -1,23 +1,22 @@
# GSplus configuration file version 0.14
# GSport configuration file version 0.31
s5d1 = /Users/jrand/Library/Developer/Xcode/DerivedData/BuGS-bffpexoblaghkzcbtjtzxeulnuto/Build/Products/Debug/BuGS.2mg
s5d1 =
s5d2 =
s6d1 =
s6d2 =
s7d1 = /Users/jrand/Coding/AppleCoding/Apple2GS/BuGS/BuGS/make/system601_net.2mg
s7d1 =
g_ethernet = 1
g_limit_speed = 3
g_ethernet = 1
g_joystick_type = 0
g_limit_speed = 0
bram1[00] = 00 00 00 01 00 00 0d 06 02 01 01 00 01 00 00 00
bram1[10] = 00 00 07 06 02 01 01 00 00 00 0f 06 06 00 05 06
bram1[20] = 01 00 00 00 00 00 00 01 00 00 00 00 03 02 02 02
bram1[30] = 00 00 00 01 00 00 00 00 00 00 01 02 03 04 05 06
bram1[40] = 07 00 00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d
bram1[30] = 00 00 00 00 00 00 00 00 08 00 01 02 03 04 05 06
bram1[40] = 07 0a 00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d
bram1[50] = 0e 0f ff ff ff ff ff ff ff 00 ff ff ff ff ff 81
bram1[60] = ff ff ff ff ff ff ff ff ff ff ff ff ff ff ff ff
bram1[70] = ff ff ff ff ff ff ff ff ff ff ff ff ff ff ff ff
@ -28,7 +27,7 @@ bram1[b0] = ff ff ff ff ff ff ff ff ff ff ff ff ff ff ff ff
bram1[c0] = ff ff ff ff ff ff ff ff ff ff ff ff ff ff ff ff
bram1[d0] = ff ff ff ff ff ff ff ff ff ff ff ff ff ff ff ff
bram1[e0] = ff ff ff ff ff ff ff ff ff ff ff ff ff ff ff ff
bram1[f0] = ff ff ff ff ff ff ff ff ff ff ff ff 41 f8 eb 52
bram1[f0] = ff ff ff ff ff ff ff ff ff ff ff ff 52 06 f8 ac
bram3[00] = 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
bram3[10] = 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00

View File

@ -2,109 +2,66 @@
if [ $# -lt 3 ]
then
echo USAGE: $0 diskimage file directory
echo USAGE: $0 diskimage bootimage file [bootdest]
exit 1
fi
DISKIMAGE="$1"
shift
DESTBOOTIMAGE="$1"
shift
FILE="$1"
shift
DISKIMAGEDEST="$1"
shift
COPYDIRS=$*
BOOTCOPYPATH="$1"
PROGRAM=`basename "$FILE"`
TMPDIR=/tmp/a2gs_mount.$$
MOUNTDIR="${TMPDIR}/$PROGRAM"
TMPDISKIMAGE=/tmp/a2gs_diskimage_$$.2mg
TMPBOOTIMAGE=/tmp/a2gs_bootimage_$$.2mg
TMPARCHIVE=/tmp/s2gs_archive_$$.shk
TEMPLATEDISKIMAGE="make/${PROGRAM}.2mg"
TEMPLATEDISKIMAGE="make/empty.2mg"
TEMPLATEBOOTIMAGE="make/$BOOTIMAGE"
ARCHIVE=`dirname "$DISKIMAGE"`/"${PROGRAM}.shk"
DEST="${MOUNTDIR}/${DISKIMAGEDEST}"
cleanupAndExit()
# It looks like on Linux, the cp command needs a special argument to preserve the resource fork. This isn't ideal
# but for now, if uname is Darwin, then this is MacOS and we don't need any cp args. If not Darwin, then assume
# this is Linux and ask for extended attributes to be preserved through the copy.
#
# Ultimately, it could be that other platforms (BSD, does Solaris still exist?) or even other Linux versions or
# distributions need different arguments for this rather special thing. If true, this may need to be a build time
# option which can be set.
if [ "`uname`" = Darwin ]
then
CPARGS=""
else
CPARGS="--preserve=xattr"
fi
printErrorAndExit()
{
echo "`pwd`/Makefile:0:0: error: $*" >&2
umount "$MOUNTDIR" 2> /dev/null
rm -f "$TMPDISKIMAGE" 2> /dev/null
rm -f "$TMPBOOTIMAGE" 2> /dev/null
rm -f "$TMPARCHIVE" 2> /dev/null
rm -f "$DISKIMAGE" 2> /dev/null
rmdir "$MOUNTDIR" 2> /dev/null
rm -f "$DESTBOOTIMAGE" 2> /dev/null
rm -rf "$TMPDIR" 2> /dev/null
exit 1
}
if [ ! -f "$TEMPLATEDISKIMAGE" ]
then
echo Unable to find the template disk image, $TEMPLATEDISKIMAGE
cleanupAndExit
fi
cp "$TEMPLATEDISKIMAGE" "$TMPDISKIMAGE"
if [ $? != 0 ]
then
echo Unable to copy template disk image.
cleanupAndExit
fi
mkdir "$TMPDIR"
mkdir "$MOUNTDIR"
if [ $? != 0 ]
then
echo Unable to create the mount directory.
cleanupAndExit
fi
profuse -orw "$TMPDISKIMAGE" "$MOUNTDIR"
if [ $? != 0 ]
then
echo Unable to mount the disk image.
cleanupAndExit
fi
cp "$FILE" "$DEST"
if [ $? != 0 ]
then
echo Unable to copy the file to the disk image.
cleanupAndExit
fi
OLDDIR=`pwd`
for COPYDIR in $COPYDIRS
do
cd "$COPYDIR"
if [ $? != 0 ]
then
echo Unable to find $COPYDIR
cleanupAndExit
fi
find . -print | while read FILEORDIR
unmount()
{
RETRIES=0
while [ $RETRIES -lt 5 ]
do
if [ -d "$FILEORDIR" ]
then
mkdir -p "${MOUNTDIR}/$FILEORDIR"
elif [ -f "$FILEORDIR" ]
then
cp "$FILEORDIR" "${MOUNTDIR}/$FILEORDIR"
fi
done
done
cd "$TMPDIR"
$ORCA "$OLDDIR/make/tar" cf "$TMPARCHIVE" "$PROGRAM"
if [ $? != 0 ]
then
echo Unable to create archive.
cleanupAndExit
fi
cd "$OLDDIR"
RETRIES=0
while [ $RETRIES -lt 5 ]
do
umount "$MOUNTDIR"
umount "$1"
if [ $? -eq 0 ]
then
break
@ -112,26 +69,180 @@ do
RETRIES=`expr $RETRIES + 1`
sleep 1
done
done
if [ $RETRIES -ge 5 ]
if [ $RETRIES -ge 5 ]
then
printErrorAndExit "Unable to unmount the disk image."
fi
}
validateProDOSName()
{
NAME=`basename $1`
echo $NAME | egrep '^[a-zA-Z][a-zA-Z0-9.]{0,14}$' > /dev/null
}
mkdirProDOS()
{
validateProDOSName "$1"
if [ $? -ne 0 ]
then
printErrorAndExit "Invalid ProDOS name of directory `basename $1`. ProDOS names must be 1 to 15 characters, start with a letter and only letters, numbers and a period can be used in the name."
fi
mkdir -p "$1"
if [ $? -ne 0 ]
then
printErrorAndExit "Unable to create directory $1"
fi
}
cpProDOS()
{
validateProDOSName "$2"
if [ $? -ne 0 ]
then
printErrorAndExit "Invalid ProDOS name of file `basename $2`. ProDOS names must be 1 to 15 characters, start with a letter and only letters, numbers and a period can be used in the name."
fi
cp $CPARGS "$1" "$2"
if [ $? -ne 0 ]
then
printErrorAndExit "Unable to create directory $1"
fi
}
copyDirs()
{
OLDDIR=`pwd`
for COPYDIR in $*
do
cd "$COPYDIR"
if [ $? != 0 ]
then
printErrorAndExit "Unable to find $COPYDIR"
fi
find . -print | while read FILEORDIR
do
if [ "$FILEORDIR" = "." ]
then
continue
fi
if [ -d "$FILEORDIR" ]
then
mkdirProDOS "${MOUNTDIR}/$FILEORDIR"
elif [ -f "$FILEORDIR" ]
then
cpProDOS "$FILEORDIR" "${MOUNTDIR}/$FILEORDIR"
fi
done
cd "$OLDDIR"
done
}
if [ ! -f "$TEMPLATEDISKIMAGE" ]
then
echo Unable to unmount the disk image.
cleanupAndExit
printErrorAndExit "Unable to find the template disk image, $TEMPLATEDISKIMAGE"
fi
if [ ! -f "$TEMPLATEBOOTIMAGE" ]
then
printErrorAndExit "Unable to find the template boot image, $TEMPLATEBOOTIMAGE"
fi
mkdir "$TMPDIR"
if [ $? != 0 ]
then
printErrorAndExit "Unable to create the mount directory."
fi
mkdir "$MOUNTDIR"
if [ $? != 0 ]
then
printErrorAndExit "Unable to create the mount directory."
fi
cp "$TEMPLATEBOOTIMAGE" "$TMPBOOTIMAGE"
if [ $? != 0 ]
then
printErrorAndExit "Unable to copy template boot image."
fi
if [ ! -z "$COPYBOOTDIRS" ] || [ ! -z "BOOTCOPYPATH" ]
then
profuse -orw "$TMPBOOTIMAGE" "$MOUNTDIR"
if [ $? != 0 ]
then
printErrorAndExit "Unable to mount the boot image."
fi
if [ ! -z "$BOOTCOPYPATH" ]
then
cpProDOS "$FILE" "$MOUNTDIR/$BOOTCOPYPATH"
if [ $? != 0 ]
then
printErrorAndExit "Unable to copy the file to the boot image."
fi
fi
copyDirs $COPYBOOTDIRS
unmount "$MOUNTDIR"
fi
cp "$TEMPLATEDISKIMAGE" "$TMPDISKIMAGE"
if [ $? != 0 ]
then
printErrorAndExit "Unable to copy template disk image."
fi
profuse -orw "$TMPDISKIMAGE" "$MOUNTDIR"
if [ $? != 0 ]
then
printErrorAndExit "Unable to mount the disk image."
fi
cpProDOS "$FILE" "$MOUNTDIR"
if [ $? != 0 ]
then
printErrorAndExit "Unable to copy the file to the disk image."
fi
copyDirs $COPYDIRS
OLDDIR=`pwd`
cd "$TMPDIR"
$ORCA "$OLDDIR/make/tar" cf "$TMPARCHIVE" "$PROGRAM"
if [ $? != 0 ]
then
printErrorAndExit "Unable to create archive."
fi
cd "$OLDDIR"
unmount "$MOUNTDIR"
cp "$TMPDISKIMAGE" "$DISKIMAGE"
if [ $? != 0 ]
then
echo Unable to copy the disk image to the destination.
cleanupAndExit
printErrorAndExit "Unable to copy the disk image to the destination."
fi
cp "$TMPBOOTIMAGE" "$DESTBOOTIMAGE"
if [ $? != 0 ]
then
printErrorAndExit "Unable to copy the boot image to the destination."
fi
cp "$TMPARCHIVE" "$ARCHIVE"
if [ $? != 0 ]
then
echo Unable to copy the archive to the destination.
cleanupAndExit
printErrorAndExit "Unable to copy the archive to the destination."
fi
# This is a special case for my personal build environment. If I can find my home directory
@ -144,6 +255,7 @@ then
fi
rm -f "$TMPDISKIMAGE"
rm -f "$TMPBOOTIMAGE"
rm -f "$TMPARCHIVE"
rm -rf "$TMPDIR"
exit 0

View File

@ -72,10 +72,40 @@ DESKTOP_RES_MODE=640
MESSAGE_CENTER=0
GSPLUS=/Applications/GSplus.app/Contents/MacOS/gsplus
GSPLUSARGS=
GSPORT=/Applications/GSport/GSport.app/Contents/MacOS/GSport
GSPORTARGS=
MAME=/Applications/Ample.app/Contents/MacOS/mame64
MAMELIB=$(HOME)/Library/Application Support/Ample
MAMEARGS=apple2gs -skip_gameinfo -speed 2 -mouse -window -resolution 1408x1056 -ramsize 4M -sl7 cffa202
export GSPLUS
export GSPLUSARGS
export GSPORT
export GSPORTARGS
export MAME
export MAMELIB
export MAMEARGS
ifneq (,$(wildcard $GSPLUS))
EMULATOR=gsplus
else ifneq (,$(wildcard $MAME))
EMULATOR=mame
else ifneq (,$(wildcard $GSPORT))
EMULATOR=gsport
else
EMULATOR=gsplus
endif
export EMULATOR
BOOTIMAGE=system601.2mg
export BOOTIMAGE
COPYDIRS=
export COPYDIRS
COPYBOOTDIRS=
export COPYBOOTDIRS
XCODE_PATH=/Applications/Xcode.app
XCODE_INFO=$(XCODE_PATH)/Contents/Info.plist
@ -90,6 +120,6 @@ XCODE_PLUGIN_COMPATIBILITY=DVTPlugInCompatibilityUUID
all:
$(MKDIR) $(OBJDIR) $(GENDIR) $(TARGETDIR)
@make gen
@make build
@make -f $(firstword $(MAKEFILE_LIST)) gen
@make -f $(firstword $(MAKEFILE_LIST)) build

View File

@ -1,48 +1,84 @@
#!/bin/sh
if [ ! -z "$GSPLUS" ] && [ -x "$GSPLUS" ]
then
EMULATORPATH="$GSPLUS"
elif [ ! -z "$GSPORT" ] && [ -x "$GSPORT" ]
then
EMULATORPATH="$GSPORT"
fi
TMPDIR="/tmp/a2gs_emulator.$$"
if [ -z "$EMULATORPATH" ]
cleanupAndExit()
{
cd
if [ ! -z $PID ]
then
kill $PID 2> /dev/null
fi
rm -rf $TMPDIR
exit 0
}
createConfigTxt()
{
mkdir "$TMPDIR"
sed "s:^s7d1 *=.*$:s7d1 = $BOOTIMAGE:
s:^s5d1 *=.*:s5d1 = $DISKIMAGE:" < make/config.txt > "$TMPDIR/config.txt"
}
if [ $# -ne 2 ]
then
echo Unable to find GSplus or GSport at these locations.
echo " GSPLUS=$GSPLUS"
echo " GSPORT=$GSPORT"
echo USAGE $0: diskimage bootimage
exit 1
fi
BOOTIMAGE="$1"
if echo $BOOTIMAGE | grep -v '^/' > /dev/null
then
BOOTIMAGE="$PWD/$BOOTIMAGE"
fi
DISKIMAGE="$2"
DISKIMAGE="$1"
if echo $DISKIMAGE | grep -v '^/' > /dev/null
then
DISKIMAGE="$PWD/$DISKIMAGE"
fi
# This magic ensures that clicking stop in Xcode results in the emulator terminating.
if false
BOOTIMAGE="$2"
if echo $BOOTIMAGE | grep -v '^/' > /dev/null
then
cd make
sed -i "" "s:^s7d1 *=.*$:s7d1 = $BOOTIMAGE:
s:^s5d1 *=.*:s5d1 = $DISKIMAGE:" config.txt
$EMULATORPATH -fullscreen -mem 1572864 &
PID=$!
else
cd "/Users/jrand/Library/Application Support/Ample"
/Applications/Ample.app/Contents/MacOS/mame64 apple2gs -skip_gameinfo -mouse -window -resolution 1408x1056 -ramsize 4M -sl3 uthernet -sl7 cffa2 -hard1 "$BOOTIMAGE" -flop3 "$DISKIMAGE" &
PID=$!
BOOTIMAGE="$PWD/$BOOTIMAGE"
fi
trap 'kill $PID' SIGTERM SIGINT SIGHUP EXIT
wait
case "$EMULATOR" in
gsplus)
EMULATORPATH="$GSPLUS"
EMULATORARGS="$GSPLUSARGS"
EMULATORDIR="$TMPDIR"
createConfigTxt
;;
gsport)
EMULATORPATH="$GSPORT"
EMULATORARGS="$GSPORTARGS"
EMULATORDIR="$TMPDIR"
createConfigTxt
;;
mame)
EMULATORPATH="$MAME"
EMULATORARGS="$MAMEARGS -hard1 "$BOOTIMAGE" -flop3 "$DISKIMAGE""
EMULATORDIR="$MAMELIB"
;;
*)
echo Invalid emulator specified, \"$EMULATOR\"
exit 1
;;
esac
exit 0
if [ ! -x "$EMULATORPATH" ]
then
echo Unable to find $EMULATOR at $EMULATORPATH
exit 1
fi
if [ ! -d "$EMULATORDIR" ]
then
echo Unable to find $EMULATOR library at $EMULATORDIR
exit 1
fi
cd "$EMULATORDIR"
# This magic ensure that clicking stop in Xcode results in the emulator terminating.
"$EMULATORPATH" $EMULATORARGS &
PID=$!
trap cleanupAndExit SIGTERM SIGINT SIGHUP EXIT
wait

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View File

@ -7,9 +7,11 @@ export PATH := $(PATH):$(ORCA_BIN)
CWD=$(shell pwd)
DISKIMAGE=$(TARGETDIR)/$(PGM).2mg
ARCHIVE=$(TARGETDIR)/$(PGM).shk
DESTBOOTIMAGE=$(TARGETDIR)/$(BOOTIMAGE)
BUILDTARGET=$(DISKIMAGE)
EXECTARGET=executeGUI
DISKIMAGEDEST=.
BOOTCOPYPATH=
AUXTYPE=
CFLAGS+=-i$(GENDIR)
@ -31,18 +33,18 @@ else ifeq ($(TARGETTYPE),desktop)
REZFLAGS+=rez='-d MESSAGE_CENTER=$(MESSAGE_CENTER)'
else ifeq ($(TARGETTYPE),cda)
FILETYPE=cda
DISKIMAGEDEST=System/Desk.Accs
BOOTCOPYPATH=System/Desk.Accs
else ifeq ($(TARGETTYPE),cdev)
BINTARGET=$(TARGETDIR)/$(PGM).bin
FILETYPE=199
DISKIMAGEDEST=System/CDevs
BOOTCOPYPATH=System/CDevs
REZFLAGS+=rez='-d BINTARGET="$(BINTARGET)"'
else ifeq ($(TARGETTYPE),nba)
FILETYPE=exe
BUILDTARGET=$(TARGETDIR)/$(PGM)
else ifeq ($(TARGETTYPE),nda)
FILETYPE=nda
DISKIMAGEDEST=System/Desk.Accs
BOOTCOPYPATH=System/Desk.Accs
else ifeq ($(TARGETTYPE),xcmd)
FILETYPE=exe
BUILDTARGET=$(TARGETDIR)/$(PGM)
@ -101,7 +103,7 @@ build: $(BUILDTARGET)
gen: xcodefix
xcodefix:
defaults write "$(ORCAM_PLUGIN_INFO)" $(XCODE_PLUGIN_COMPATIBILITY)s -array `defaults read "$(XCODE_INFO)" $(XCODE_PLUGIN_COMPATIBILITY)` || true
[ "`uname`" = Darwin ] && defaults write "$(ORCAM_PLUGIN_INFO)" $(XCODE_PLUGIN_COMPATIBILITY)s -array `defaults read "$(XCODE_INFO)" $(XCODE_PLUGIN_COMPATIBILITY)` || true
clean: genclean
$(RM) "$(TARGETDIR)/$(PGM)" $(BINTARGET)
@ -110,6 +112,8 @@ clean: genclean
$(RM) $(ALL_DEPS)
$(RM) $(ASM_MACROS)
$(RM) "$(DISKIMAGE)"
$(RM) "$(DESTBOOTIMAGE)"
$(RM) "$(ARCHIVE)"
createPackage:
pkg/createPackage
@ -130,7 +134,7 @@ ifneq ($(REZ_OBJS),)
$(RM) $(TARGETDIR)/$(PGM)
$(CP) $(REZ_OBJS) $(TARGETDIR)/$(PGM)
endif
cd $(OBJDIR); $(LINK) $(LDFLAGS) $(patsubst $(OBJDIR)/%, %, $(BUILD_OBJS_NOSUFFIX)) --keep=$(TARGETDIR)/$(PGM)
cd $(OBJDIR); $(LINK) $(LDFLAGS) $(patsubst $(OBJDIR)/%, %, $(BUILD_OBJS_NOSUFFIX)) keep="$(abspath $(TARGETDIR)/$(PGM))"
$(CHTYP) -t $(FILETYPE) $(AUXTYPE) $(TARGETDIR)/$(PGM)
endif
@ -159,7 +163,7 @@ else
# resource compile will read the $(PGM).bin binary and load it into the
# resources also.
$(BINTARGET): $(BUILD_OBJS)
cd $(OBJDIR); $(LINK) $(LDFLAGS) $(patsubst $(OBJDIR)/%, %, $(BUILD_OBJS_NOSUFFIX)) --keep=$(BINTARGET)
cd $(OBJDIR); $(LINK) $(LDFLAGS) $(patsubst $(OBJDIR)/%, %, $(BUILD_OBJS_NOSUFFIX)) keep="$(abspath $(BINTARGET))"
endif
@ -183,13 +187,13 @@ $(TARGETDIR)/$(PGM): $(REZ_OBJS)
endif
$(DISKIMAGE): $(TARGETDIR)/$(PGM)
make/createDiskImage "$(DISKIMAGE)" "$(TARGETDIR)/$(PGM)" "$(DISKIMAGEDEST)" $(COPYDIRS)
$(DISKIMAGE): $(TARGETDIR)/$(PGM) make/empty.2mg make/$(BOOTIMAGE)
make/createDiskImage "$(DISKIMAGE)" $(DESTBOOTIMAGE) "$(TARGETDIR)/$(PGM)" $(BOOTCOPYPATH)
execute: $(EXECTARGET)
executeGUI: all
make/launchEmulator make/system601_net.2mg $(DISKIMAGE)
make/launchEmulator "$(DISKIMAGE)" "$(DESTBOOTIMAGE)"
executeShell: all
$(ORCA) $(TARGETDIR)/$(PGM)
@ -228,7 +232,7 @@ $(GENDIR)/Teach/%: %.md
$(MKDIR) "$(GENDIR)/Teach"
$(ORCA) make/md2teach "$<" "$@"
$(ALL_OBJS): Makefile
$(OBJS): Makefile
# Include the C and rez dependencies which were generated from the last build
# so we recompile correctly on .h file changes.