An arcade game for the Apple //GS
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Jeremy Rand 0136579125 Disassociate sound resources from the generators they are connected with. Use multiple generators to play multiple shot sounds at the same time. It sounds weird but it kind of works. 2020-12-10 21:55:13 -05:00
BuGS Disassociate sound resources from the generators they are connected with. Use multiple generators to play multiple shot sounds at the same time. It sounds weird but it kind of works. 2020-12-10 21:55:13 -05:00
BuGS.xcodeproj Rename tileData.pl to genData.pl because we are generating more than just tile data now. 2020-12-08 00:28:04 -05:00
ACKNOWLEDGEMENTS.md Add an acknowledgements file and fill in some information but I need to go through and make sure more people are recognized for their support. Add some raw sounds and include them as resources in the binary. 2020-12-08 00:23:42 -05:00
BUGS.md Fix bug where slow head segments would not detect collisions with other segments and change direction. 2020-12-04 00:32:42 -05:00
LICENSE Add a readme and license file. 2020-06-17 00:02:46 -04:00
README.md Add a readme and license file. 2020-06-17 00:02:46 -04:00
TODO.md Add the code to reset the mushrooms after death. 2020-11-24 23:44:50 -05:00

README.md

BuGS

This is an attempt to write an arcade game for the Apple //gs, inspired by one of my all-time favourites.