BuGS/BuGS
2020-07-27 21:47:28 -04:00
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make Well, it launches, clears the screen, waits for a key and then quits. But it is a start. 2020-06-10 23:51:53 -04:00
sprites Finish up work on the scorpion, adding support for shooting the scorpion. Some more cleanup of hard coded constants, moving them to globals. 2020-07-22 23:46:04 -04:00
colour.s Change the way colour works to make it cheaper to overwrite any background colour with green which will make drawing centipede segments faster. 2020-06-28 22:21:32 -04:00
game.h Not sure why this change didn't go with the previous commit. 2020-07-19 15:16:20 -04:00
game.s Improve the randN function. Show a different colour on the border when drawing versus updating the game state. 2020-07-27 21:47:28 -04:00
gameFlea.s Add support for shooting the spider and displaying a score. 2020-07-27 14:22:34 -04:00
gameScorpion.s Add support for shooting the spider and displaying a score. 2020-07-27 14:22:34 -04:00
gameSpider.s Add some constants for the spider score amounts. 2020-07-27 14:25:22 -04:00
globals.s Start coding support for the spider. Also, try to show the performance of the main game loop in the border colour. 2020-07-23 23:41:12 -04:00
main.c Update the flea sprite as it drops. Add random routines. Thanks to John Brooks for those. Use the random routines to pick a column for the flea to drop from. Also, randomly leave behind a mushroom as it falls. 2020-07-19 15:15:45 -04:00
main.h Well, it launches, clears the screen, waits for a key and then quits. But it is a start. 2020-06-10 23:51:53 -04:00
main.rez Well, it launches, clears the screen, waits for a key and then quits. But it is a start. 2020-06-10 23:51:53 -04:00
Makefile Create all of the left facing head segment sprites. 2020-07-04 02:45:53 -04:00
random.s Improve the randN function. Show a different colour on the border when drawing versus updating the game state. 2020-07-27 21:47:28 -04:00
tiles.c Add code to get scorpions animating to the left. Lots of cleanup, adding a global data section that also has important global constants. 2020-07-21 21:47:50 -04:00
tiles.h Add code to get scorpions animating to the left. Lots of cleanup, adding a global data section that also has important global constants. 2020-07-21 21:47:50 -04:00