Logo
Explore Mirrors Help
Sign In
Apple-2gs-SW/BuGS
1
0
Fork 0
You've already forked BuGS
mirror of https://github.com/jeremysrand/BuGS.git synced 2025-08-09 05:25:18 +00:00
Code Issues Projects Releases Wiki Activity
67 Commits 1 Branch 3 Tags
b07221c363645ddbcd10b83645ef1c7ae749225a
Go to file
Clone
Open with VS Code Open with VSCodium Open with Intellij IDEA
Download ZIP Download TAR.GZ Download BUNDLE
Jeremy Rand b07221c363 Change from an array of structs to a series of individual arrays for the tile information. This makes it easier to index into the arrays because the tile number * 2 is the offset, rather than tile number * 16.
2020-09-02 00:15:53 -04:00
BuGS
Change from an array of structs to a series of individual arrays for the tile information. This makes it easier to index into the arrays because the tile number * 2 is the offset, rather than tile number * 16.
2020-09-02 00:15:53 -04:00
BuGS.xcodeproj
Use macros to reduce the copy/pasted code for marking tiles as dirty. Rough out the support for body and head segments.
2020-07-30 23:34:48 -04:00
LICENSE
Add a readme and license file.
2020-06-17 00:02:46 -04:00
README.md
Add a readme and license file.
2020-06-17 00:02:46 -04:00

README.md

BuGS

This is an attempt to write an arcade game for the Apple //gs, inspired by one of my all-time favourites.

Description
An arcade game for the Apple //GS
Readme MIT 8.2 MiB
Languages
Assembly 82.4%
C 8.7%
Perl 3.6%
Makefile 2.9%
Shell 2.4%
Powered by Gitea Version: 1.24.4 Page: 48ms Template: 7ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API