An arcade game for the Apple //GS
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2020-09-02 00:15:53 -04:00
BuGS Change from an array of structs to a series of individual arrays for the tile information. This makes it easier to index into the arrays because the tile number * 2 is the offset, rather than tile number * 16. 2020-09-02 00:15:53 -04:00
BuGS.xcodeproj Use macros to reduce the copy/pasted code for marking tiles as dirty. Rough out the support for body and head segments. 2020-07-30 23:34:48 -04:00
LICENSE Add a readme and license file. 2020-06-17 00:02:46 -04:00
README.md Add a readme and license file. 2020-06-17 00:02:46 -04:00

BuGS

This is an attempt to write an arcade game for the Apple //gs, inspired by one of my all-time favourites.