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BuGS
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c45c3503d6b956b63a6e7b80e8be1fd1a22166d0
BuGS
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BuGS.xcodeproj
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Jeremy Rand
4e500c6f38
Start adding some mouse code and display a player on the bottom row of tiles only for now. No collision detection hooked up and it is terribly inefficient but it seems to work.
2020-10-28 23:46:32 -04:00
..
project.xcworkspace
Initial Commit
2020-06-10 21:47:00 -04:00
xcshareddata
/xcschemes
Add the code to add head segments once the centipede reaches the bottom of the screen.
2020-10-08 23:59:34 -04:00
xcuserdata/jrand.xcuserdatad
/xcschemes
Implement the code to add the flea at the right time. This includes tracking the score in multiples of 20,000 and adjusting the number of mushrooms required in the infield before a flea will appear. Simplify the other score based thresholds which are based on multiples of 20,000 to use this test. Add debug which allows me to add 20,000 to the score whenever I want so I can test these thresholds more easily.
2020-10-25 23:11:11 -04:00
project.pbxproj
Start adding some mouse code and display a player on the bottom row of tiles only for now. No collision detection hooked up and it is terribly inefficient but it seems to work.
2020-10-28 23:46:32 -04:00