BuGS/BuGS
2020-08-27 23:36:16 -04:00
..
make Add the ability to display head segments of the centipede. Body segments is not working yet. 2020-08-27 23:36:16 -04:00
sprites Add the code to draw the body and head segments in the game loop. Still need to add code to create, update and shoot segments. 2020-08-26 23:44:41 -04:00
colour.s Change the way colour works to make it cheaper to overwrite any background colour with green which will make drawing centipede segments faster. 2020-06-28 22:21:32 -04:00
game.h Not sure why this change didn't go with the previous commit. 2020-07-19 15:16:20 -04:00
game.s Add the ability to display head segments of the centipede. Body segments is not working yet. 2020-08-27 23:36:16 -04:00
gameFlea.s Add code to support marking dirty tiles under head and body segments. 2020-08-27 22:36:04 -04:00
gameScorpion.s Add code to support marking dirty tiles under head and body segments. 2020-08-27 22:36:04 -04:00
gameSegments.s Add the ability to display head segments of the centipede. Body segments is not working yet. 2020-08-27 23:36:16 -04:00
gameSpider.s Add code to support marking dirty tiles under head and body segments. 2020-08-27 22:36:04 -04:00
global.macros Add the ability to display head segments of the centipede. Body segments is not working yet. 2020-08-27 23:36:16 -04:00
globals.s Provide an API to set the default speed of a flea or a scorpion. This will allow the speed to be changed for different levels in the game. Need to add this API for spiders also. 2020-07-27 22:27:18 -04:00
main.c Update the flea sprite as it drops. Add random routines. Thanks to John Brooks for those. Use the random routines to pick a column for the flea to drop from. Also, randomly leave behind a mushroom as it falls. 2020-07-19 15:15:45 -04:00
main.h Well, it launches, clears the screen, waits for a key and then quits. But it is a start. 2020-06-10 23:51:53 -04:00
main.rez Well, it launches, clears the screen, waits for a key and then quits. But it is a start. 2020-06-10 23:51:53 -04:00
Makefile Use macros to reduce the copy/pasted code for marking tiles as dirty. Rough out the support for body and head segments. 2020-07-30 23:34:48 -04:00
random.s Improve the randN function. Show a different colour on the border when drawing versus updating the game state. 2020-07-27 21:47:28 -04:00
tiles.c Add code to get scorpions animating to the left. Lots of cleanup, adding a global data section that also has important global constants. 2020-07-21 21:47:50 -04:00
tiles.h Add code to get scorpions animating to the left. Lots of cleanup, adding a global data section that also has important global constants. 2020-07-21 21:47:50 -04:00