An arcade game for the Apple //GS
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Jeremy Rand e84d6e97c2 Update the version to beta and remove online high scores from the todo list. I now have an implementation of that. 2021-06-06 00:24:35 -04:00
BuGS Update the version to beta and remove online high scores from the todo list. I now have an implementation of that. 2021-06-06 00:24:35 -04:00
BuGS.xcodeproj Major rework because I am out of code space in the main segment. Move some stuff around in the C code to get them into other segments. Change the network code so that most of its globals are actually allocated dynamically when network functionality is detected. Change the network state machine so the connection is closed and re-opened on each transaction rather than trying to hold the connection open. It was failing during the game because the network is not being polled. Provide some visual feedback if there is a network problem in the game itself. 2021-06-04 00:41:11 -04:00
ACKNOWLEDGEMENTS.md Lots of updates to the readme. Add some bars along the left and the right to delineate the play area. 2021-02-12 17:31:30 -05:00
BUGS.md Fix the last known bug. The "Game Over" screen is now shown when the first of the two players in a two player game runs out of lives. 2021-02-01 22:31:53 -05:00
BuGS.png Update the project readme. 2021-02-14 16:45:42 -05:00
LICENSE Add a readme and license file. 2020-06-17 00:02:46 -04:00
README.md Add links to the version 1.0 downloads in the readme. 2021-02-17 00:05:02 -05:00
TODO.md Update the version to beta and remove online high scores from the todo list. I now have an implementation of that. 2021-06-06 00:24:35 -04:00

README.md

BuGS

BuGS is an implementation of an arcade classic for the Apple //gs. You play the game using the mouse, moving your player to avoid the bugs and shoot them before they get you. If you have an ADB trackball, the game play is even better. The game supports stereo cards and when present, bugs travelling across the screen right to left will have their sound pan right to left matching their movement.

BuGS Screenshot

This game runs at 60 frames per second on a standard Apple //gs without an accelerator. It also works in some Apple //gs emulators. The MAME emulator is recommended because it works best however it is difficult to setup. Kelvin Sherlock's Ample is suggested for MacOS users looking for a simpler way to setup MAME. The KEGS emulator also works well as of v1.05. Please see the readme shipped in the distribution for more details about emulators, which work well with BuGS and which do not.

YouTube video of game on real HW

Video of game run on mame

Download a disk image

Download a SHK archive