An arcade game for the Apple //GS
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2020-12-17 00:35:56 -05:00
BuGS Directly control the Ensoniq sound chip by writing to its registers to play sounds rather than using the free form synthesizer functions in the sound toolbox. 2020-12-17 00:35:56 -05:00
BuGS.xcodeproj Directly control the Ensoniq sound chip by writing to its registers to play sounds rather than using the free form synthesizer functions in the sound toolbox. 2020-12-17 00:35:56 -05:00
ACKNOWLEDGEMENTS.md Add an acknowledgement and a bug based on testing on real HW. 2020-12-10 22:31:46 -05:00
BUGS.md Fix problem on real HW where the player will start the next level shooting if they died while shooting, regardless of the state of the mouse. It now ignores the first poll of the mouse at the start of a level to avoid stale poll information. Add some debug in the code for jumping to the head and body segment draw routines to confirm that the table offsets are sane. I have seen a crash which indicates that sometimes the offset is incorrect. 2020-12-16 12:51:37 -05:00
LICENSE Add a readme and license file. 2020-06-17 00:02:46 -04:00
README.md Add a readme and license file. 2020-06-17 00:02:46 -04:00
TODO.md Add the code to reset the mushrooms after death. 2020-11-24 23:44:50 -05:00

BuGS

This is an attempt to write an arcade game for the Apple //gs, inspired by one of my all-time favourites.