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Jeremy Rand fd40c12d31 Explode a bug when it crashes into the player. When the last segment collides with the player, go onto the next level.
2020-11-18 23:36:01 -05:00
BuGS
Explode a bug when it crashes into the player. When the last segment collides with the player, go onto the next level.
2020-11-18 23:36:01 -05:00
BuGS.xcodeproj
Explode a bug when it crashes into the player. When the last segment collides with the player, go onto the next level.
2020-11-18 23:36:01 -05:00
BUGS.md
Explode a bug when it crashes into the player. When the last segment collides with the player, go onto the next level.
2020-11-18 23:36:01 -05:00
LICENSE
Add a readme and license file.
2020-06-17 00:02:46 -04:00
README.md
Add a readme and license file.
2020-06-17 00:02:46 -04:00
TODO.md
Explode a bug when it crashes into the player. When the last segment collides with the player, go onto the next level.
2020-11-18 23:36:01 -05:00

README.md

BuGS

This is an attempt to write an arcade game for the Apple //gs, inspired by one of my all-time favourites.

Description
An arcade game for the Apple //GS
Readme MIT 8.2 MiB
Languages
Assembly 82.4%
C 8.7%
Perl 3.6%
Makefile 2.9%
Shell 2.4%
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