Commit Graph

22 Commits

Author SHA1 Message Date
blondie7575 48f2e17491 Dirt clod creation and explosion working 2020-01-05 15:11:14 -08:00
blondie7575 c72e8c125b Added projectile aging and subclass cleanup 2018-12-29 17:45:40 -07:00
blondie7575 364ae0de32 Added game object pool allocator for accessories 2018-12-29 17:13:03 -07:00
blondie7575 32c622afbe Support for local and global wind 2018-12-29 11:33:08 -07:00
blondie7575 b06048a9d9 Many bug fixes to multi-projectile support 2018-12-26 17:10:25 -07:00
blondie7575 35413e6ad0 Added support for multiple active projectiles 2018-12-23 17:39:22 -07:00
blondie7575 2e92ac118e Basic framework for fan
Also added support for delegate methods in projectiles
2018-12-22 11:41:12 -07:00
blondie7575 24269638fb Fixed stack-based clip/unclip 2018-03-05 12:32:05 -08:00
blondie7575 82f829befc Groundwork for optimizing terrain clipping in merged renderer 2018-01-21 14:21:44 -08:00
blondie7575 f0631386b1 Merged compile/span rendering working 2018-01-18 18:15:42 -08:00
blondie7575 f90edac57d Optimized span rendering moved to $E1 2018-01-16 12:56:53 -08:00
blondie7575 c82e9d8a30 First working version of virtual stack unrender
So fast!!
2018-01-06 15:30:06 -08:00
blondie7575 d2c5ef675f Much faster span cache management 2017-12-25 22:41:09 -07:00
blondie7575 7ba22eadda Fixed several rendering glitches 2017-10-19 12:59:24 -07:00
blondie7575 adb74d6fb4 First pass on ProDOS-based bank loader 2017-10-01 17:36:09 -07:00
blondie7575 79972bbb52 Groundwork for new art pipeline 2017-10-01 15:40:29 -07:00
blondie7575 9aadc36361 Basic Mr. Sprite integration
- Larger gameobject sprites
- Fixed some bugs in collision detection
2017-09-29 17:53:05 -07:00
blondie7575 9a4d9e7fb7 First pass on terrain craters
Also refactored collision/physics functions for improved appearance
2017-09-13 07:53:40 -06:00
blondie7575 ea808cbf9a Groundwork for gameobject rendering 2017-08-13 15:36:12 -07:00
blondie7575 b60043e4b2 Improved terrain data structure
Terrain debug rendering
2017-07-30 11:54:37 -07:00
blondie7575 2e8dfde290 Fast graphics path screen fill working 2017-07-29 14:47:17 -07:00
blondie7575 4c8be2d8aa Initial commit 2017-07-28 17:11:25 -05:00