Commit Graph

  • 5c9e8b47db ReadMe updated with screenshots master blondie7575 2024-04-07 15:37:34 -0700
  • 23f53e0e93 Image test blondie7575 2024-04-07 15:36:36 -0700
  • 9e5e4b2a96 Add screenshots for ReadMe blondie7575 2024-04-07 15:32:46 -0700
  • 5d21342f5c Missed in last checkin blondie7575 2024-03-10 13:43:33 -0700
  • 6247b942e5 Fixed loading screen showing garbage on real hardware blondie7575 2024-03-10 13:36:28 -0700
  • 59a290a288 Known bugs update to reflect border situation blondie7575 2024-02-18 19:54:13 -0700
  • 5b740be772 Disabled title screen border effect blondie7575 2024-02-18 19:49:27 -0700
  • 36b0033a7d Fixed move right firing random projectile blondie7575 2024-02-18 19:15:17 -0700
  • c71534f101 Updated disk and app name blondie7575 2024-02-01 10:17:14 -0700
  • 14aa945441 Update victory help blondie7575 2024-02-01 09:56:28 -0700
  • f532287345 Added victory sequence blondie7575 2024-02-01 09:53:38 -0700
  • b10eaa850f Update ReadMe blondie7575 2024-01-28 20:14:28 -0700
  • 7967035cc3 Added victory screen blondie7575 2024-01-28 12:12:58 -0700
  • 8362b0d4ae Fix crosshair disappearing when weapon is too expensive blondie7575 2024-01-21 18:26:46 -0700
  • 30f16aaef5 Fixed memory corruption of spit damage blondie7575 2024-01-21 18:21:05 -0700
  • 926e69e33d Added game controls for movement blondie7575 2024-01-21 17:27:12 -0700
  • 9de1664895 Fixed fans disappearing after one turn blondie7575 2024-01-21 14:01:10 -0700
  • 4813eb4af5 Fixed fan stands capturing cats in protect blondie7575 2024-01-13 14:34:33 -0700
  • 0497c928dc Fix fan stand not unrendering when scrolling blondie7575 2024-01-13 14:27:11 -0700
  • 703edd47dd Fix fan causing scrolling render artifacts blondie7575 2024-01-08 19:53:20 -0700
  • 8a8235181c Fixed crosshair rendering wrong size on player switch blondie7575 2023-12-24 13:51:38 -0700
  • f0a53d6964 Restarting game now resets data properly blondie7575 2023-12-24 13:42:19 -0700
  • c2dde9a4b7 Fixed crosshair rendering glitches on turn switch blondie7575 2023-12-24 12:16:27 -0700
  • 11b2cc9048 Cleaned up some magic numbers blondie7575 2023-12-23 16:47:20 -0700
  • 1dde996981 Movement climb check replaced with better gap check blondie7575 2023-12-23 16:43:17 -0700
  • aef29be0f8 Fixed crosshair render glitch when overlapping terrain during scroll blondie7575 2023-12-23 10:56:24 -0700
  • 0634837dbc Fixed player render glitch related to scrolling blondie7575 2023-12-23 10:33:24 -0700
  • d0bfa23d60 Basic player movement working blondie7575 2023-08-26 17:04:17 -0700
  • c77f1d4c84 Cooler dirt colour blondie7575 2023-08-06 17:01:02 -0700
  • a8caca07ec Much nicer 16x16 font blondie7575 2023-08-06 16:58:32 -0700
  • 06527a3f61 Added help screen blondie7575 2023-08-06 15:55:42 -0700
  • 92a3a9040e Better clamping for terrain chunk compiling blondie7575 2023-08-04 19:37:09 -0700
  • 49c1b08cb0 Bug fix for terrain chunk recompiling blondie7575 2023-08-04 19:23:08 -0700
  • 4ddb742b5f Groundwork for moving characters blondie7575 2023-07-30 15:46:59 -0700
  • fad2daa4d7 Terrain chunk compiler now rectangular! blondie7575 2023-07-30 11:09:45 -0700
  • 826660643c Switch to scanline border effect instead of VBL blondie7575 2023-07-29 16:35:11 -0700
  • 3199c94eb5 Added some border effects to title screen blondie7575 2023-07-29 16:31:17 -0700
  • dae1462c97 Nicer title screen blondie7575 2023-07-29 10:01:04 -0700
  • d52225a5d8 Fixed some minor header rendering bugs blondie7575 2023-07-25 14:45:29 -0700
  • 2927cb0c68 Game/menu transitions working blondie7575 2023-07-25 14:33:23 -0700
  • 5eb32268b9 Basic main menu working! blondie7575 2023-07-24 20:29:11 -0700
  • 1eb235fc4c Ground work on title screen blondie7575 2023-07-23 14:59:55 -0700
  • 2c1100f0b8 Fixed nasty memory overwrite blondie7575 2023-07-22 18:01:10 -0700
  • 4b183a0d99 Added palette cross-fading blondie7575 2023-07-20 19:41:06 -0700
  • 9ea2a14a2b Proof of concept for palette fader blondie7575 2023-07-20 14:42:22 -0700
  • b8a35d4d26 Basic loading bar working blondie7575 2023-07-20 13:40:38 -0700
  • df1a141d8b Groundwork for graphical loading screen blondie7575 2023-07-18 20:15:53 -0700
  • 76cf1068be Fixed a low-end rendering bug in progress bar blondie7575 2023-07-17 20:44:46 -0700
  • 0ee3e558b6 Added progress bar for anger blondie7575 2023-07-17 20:36:04 -0700
  • f613e7460c Fixed a nasty memory overwrite in terrain compiler blondie7575 2023-07-17 16:53:19 -0700
  • c14a6fbc28 Cleanup blondie7575 2023-07-17 16:01:03 -0700
  • 080ab768b8 Font rendering is now left justified blondie7575 2023-07-17 15:53:17 -0700
  • 1d3bfeba8f Font engine refactor blondie7575 2023-07-16 20:10:00 -0700
  • 6a30a6a0dc New font cleanup blondie7575 2023-07-16 19:01:14 -0700
  • a126624a01 Missed in last commit blondie7575 2023-07-16 15:19:55 -0700
  • 8f0db35aeb Integrated tiny number font with font engine blondie7575 2023-07-16 15:18:06 -0700
  • 7b76277030 Missed in last commit blondie7575 2023-07-16 14:21:08 -0700
  • b605fef0d2 Replaced debug font rendering with real thing blondie7575 2023-07-16 14:17:02 -0700
  • 36474e22dd Generalized font engine entry points blondie7575 2023-07-13 14:33:34 -0700
  • 61efb73959 Combine cross-row stack moves in font compiler blondie7575 2023-07-13 13:34:03 -0700
  • ab12be85d3 More font compiler optimizations blondie7575 2023-07-13 13:04:57 -0700
  • 75b4b1ac84 A lot of bug fixing in font compiler blondie7575 2023-07-13 12:08:21 -0700
  • 5f2d128eb3 Generalized font compiler blondie7575 2023-07-12 16:46:57 -0700
  • 4e2d8eb87b Optimizations and bug fixes for font compiler blondie7575 2023-07-12 16:37:24 -0700
  • cbd4b9beeb Optimizations to font compiler blondie7575 2023-07-12 16:10:29 -0700
  • 5fb8aa3327 Move font building to main makefile blondie7575 2023-07-12 15:26:17 -0700
  • a1d5abb963 Font compiler now generates dedicated code bank blondie7575 2023-07-09 17:58:05 -0700
  • 1079535020 Groundwork for font compiler blondie7575 2023-07-08 16:45:24 -0700
  • 1977553b83 Add important meow iteration blondie7575 2023-07-06 11:03:41 -0700
  • 2b5e7a29f0 Added shoot animations and more sound blondie7575 2023-07-05 20:27:47 -0700
  • 50b1e71521 First implementation of sound blondie7575 2023-07-04 20:09:17 -0700
  • b289166038 Added animation system with hit animations for cats blondie7575 2023-06-30 15:32:17 -0700
  • 4a9958e5ac Added power indicator to crosshair blondie7575 2023-06-25 18:43:07 -0700
  • 3b7ab68342 Fixed many bugs in crosshair and input processing blondie7575 2023-06-24 15:25:08 -0700
  • 509af5c166 Foundation work for aiming crosshair blondie7575 2023-06-21 20:07:30 -0700
  • 730bce2601 Fixed bug in loader blondie7575 2023-06-18 18:14:41 -0700
  • e1d1e86258 Smarter disk image management blondie7575 2023-06-18 16:59:37 -0700
  • 8b7d12f5ad Oops blondie7575 2021-09-23 13:00:53 -0600
  • 1b786497ec Improvements to player header appearance blondie7575 2021-09-23 12:59:53 -0600
  • ee42046090 Added mining and currency spend for weapons blondie7575 2021-09-23 12:36:48 -0600
  • 7d3ae38f8f Added option for weapon deployment delay blondie7575 2021-07-24 14:41:48 -0700
  • 1deb78eb84 Increase fan power because hilarious blondie7575 2021-07-24 14:00:18 -0700
  • d37d1165f8 Fix scrolling speed blondie7575 2021-07-24 13:55:16 -0700
  • 0f2d1e7f06 Better looking dirt explosions, at cost of some terrain artifcats blondie7575 2020-01-05 16:18:01 -0800
  • 1c880dba1d Dirt particle collision, first pass blondie7575 2020-01-05 16:08:59 -0800
  • 5490294c5f Dirt explosions now happen at point of projectile hit blondie7575 2020-01-05 15:48:59 -0800
  • 48f2e17491 Dirt clod creation and explosion working blondie7575 2020-01-05 15:11:14 -0800
  • 9baa167896 Only recompile affected terrain rows for cratering blondie7575 2019-12-29 10:26:38 -0700
  • 2d58dc0862 Fixed projectiles in high VRAM not rendering blondie7575 2019-02-22 19:00:48 -0500
  • 28c2cbae54 Crater tuning by projectile direction blondie7575 2019-02-22 18:52:19 -0500
  • b9a6f06270 Added single step and debug bounds blondie7575 2019-02-22 18:52:07 -0500
  • 564f6afc3b Retuned gravity for new framerate blondie7575 2018-12-29 18:30:51 -0700
  • 3f607350fd Fixed inventory deductions on player 1 blondie7575 2018-12-29 18:19:10 -0700
  • 1179aa7678 Implemented projectile sprite flipping blondie7575 2018-12-29 18:10:21 -0700
  • c72e8c125b Added projectile aging and subclass cleanup blondie7575 2018-12-29 17:45:40 -0700
  • 364ae0de32 Added game object pool allocator for accessories blondie7575 2018-12-29 17:13:03 -0700
  • 32c622afbe Support for local and global wind blondie7575 2018-12-29 11:33:08 -0700
  • c6d1fd00b2 Support for custom projectile rendering blondie7575 2018-12-26 17:29:13 -0700
  • b06048a9d9 Many bug fixes to multi-projectile support blondie7575 2018-12-26 17:10:25 -0700
  • 35413e6ad0 Added support for multiple active projectiles blondie7575 2018-12-23 17:39:22 -0700