blondie7575
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9a4d9e7fb7
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First pass on terrain craters
Also refactored collision/physics functions for improved appearance
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2017-09-13 07:53:40 -06:00 |
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blondie7575
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72f724ff29
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Added player collision checks
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2017-09-02 20:52:19 -07:00 |
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blondie7575
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f7b34308ea
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Moved to 16 bit sine table
- Also groundwork for projectiles
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2017-08-20 15:15:46 -07:00 |
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blondie7575
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3776f3377f
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Some cleanup
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2017-08-15 19:20:47 -07:00 |
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blondie7575
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d6ab080ac8
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Game manager singleton added
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2017-08-15 19:04:22 -07:00 |
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blondie7575
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252abc2a55
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Working angle display
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2017-08-15 12:40:14 -07:00 |
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blondie7575
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ea808cbf9a
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Groundwork for gameobject rendering
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2017-08-13 15:36:12 -07:00 |
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blondie7575
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597c6b750e
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Cleanup
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2017-08-13 14:56:23 -07:00 |
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blondie7575
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8db85143a0
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Ported Dagen’s font engine
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2017-08-13 14:54:18 -07:00 |
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blondie7575
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68c55aee3b
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Basic full-height terrain rendering with spans
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2017-08-06 12:52:21 -07:00 |
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blondie7575
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06100a50c8
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Basic high-speed span rendering working
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2017-07-30 20:23:32 -07:00 |
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blondie7575
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b60043e4b2
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Improved terrain data structure
Terrain debug rendering
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2017-07-30 11:54:37 -07:00 |
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blondie7575
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4c8be2d8aa
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Initial commit
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2017-07-28 17:11:25 -05:00 |
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blondie7575
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38350af665
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Initial Commit
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2017-07-28 15:41:21 -05:00 |
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