Commit Graph

8 Commits

Author SHA1 Message Date
blondie7575
e0a48fc5ac Cleanup 2018-01-04 12:58:13 -08:00
blondie7575
c55d07c16d Groundwork for span-based fill mode rendering 2017-12-23 19:01:16 -07:00
blondie7575
32f7d99c33 Seemingly working rendering with PHY added 2017-09-15 18:10:59 -07:00
blondie7575
9a4d9e7fb7 First pass on terrain craters
Also refactored collision/physics functions for improved appearance
2017-09-13 07:53:40 -06:00
blondie7575
3c43a0bc78 VBL experiments 2017-08-09 19:33:52 -07:00
blondie7575
b60043e4b2 Improved terrain data structure
Terrain debug rendering
2017-07-30 11:54:37 -07:00
blondie7575
2e8dfde290 Fast graphics path screen fill working 2017-07-29 14:47:17 -07:00
blondie7575
4c8be2d8aa Initial commit 2017-07-28 17:11:25 -05:00